The PVE mode is still very limited. Only way to experience the full game is to play on High Seas. There's a level cap and features like owning a ship aren't available in Safer Seas. Gold and Xp is also at 30%.I'll confess that I've never played Sea of Thieves. I'm greater than 99% confident that it is one of those games that would give me severe motion sickness. Otherwise, I would have been all over this game a long time ago. This new PvE mode would definitely be down my alley though. I played World of Warcraft from vanilla up through Mists of Pandaria on a pvp server. Oh the pain, stress, and grief I would have saved myself from if I had simply moved to a normal (non-pve) server.
I'll bite when they drop the Sea of Lunch Thieves dlc.
I would never play it myself as I love the thrill of being chased by other players but I think it is great to have that option. Basically serves as prolonged tutorial for new players who want to experience the game’s mechanics without interruptions.
Well nevermind then. That's just bullshit bait.The PVE mode is still very limited. Only way to experience the full game is to play on High Seas. There's a level cap and features like owning a ship aren't available in Safer Seas. Gold and Xp is also at 30%.
It is a very compelling concept but has the most toxic/abusive community
have no desire to beat my head against a wall because people that live and breathe one game all day every day make it their goal in life to grief new players.
Yeah, I get it, but it's not a pirate simulation. It's still supposed to be a fun game, an option to let players engage in that or opt out is what I am asking for. Or even just areas that are PvE with risk/reward, like less stormy/faster routes but you have to deal with other pirates. Red Dead Online is ruined by the "outlaw anything goes" mentality too. GTAO for all its faults did it better.
"Design error" that led to Rare's most successful game they've ever made.This effort is clearly a response to the design error
It's a flaw and just bad game design to cut out a large number of people by not allowing new players to learn the mechanics without being constantly assaulted. Rare can go fuck themselves with this shit product."Design error" that led to Rare's most successful game they've ever made.
It's a flaw and just bad game design to cut out a large number of people.
That disingenuous claim probably includes millions of players like me and others who tried once and stopped playing. That's a nothing burger stat right there.
Month | Average Monthly Players | Monthly Gain / Loss | Monthly Gain / Loss % | Average Daily Players |
---|---|---|---|---|
Last 30 Days | 3,982,470 | -1,961,515 | -33.00 | 265,498 |
August 30, 2023 | 5,943,985 | -90,517 | -1.50 | 396,266 |
July 30, 2023 | 6,034,502 | 106,700 | 1.80 | 402,300 |
June 30, 2023 | 5,927,802 | 451,772 | 8.25 | 395,186 |
May 30, 2023 | 5,476,029 | 68,780 | 1.27 | 365,068 |
April 30, 2023 | 5,407,249 | -134,492 | -2.43 | 360,483 |
March 30, 2023 | 5,541,742 | 69,605 | 1.27 | 369,449 |
February 28, 2023 | 5,472,136 | 321,255 | 6.24 | 364,809 |
January 30, 2023 | 5,150,881 | 162,830 | 3.26 | 429,240 |
December 30, 2022 | 4,988,051 | -26,427 | -0.53 | 415,670 |
Sea Of Thieves Live Monthly Player Detailed
Month Average Monthly Players Monthly Gain / Loss Monthly Gain / Loss % Average Daily Players Last 30 Days 3,982,470 -1,961,515 -33.00 265,498 August 30, 2023 5,943,985 -90,517 -1.50 396,266 July 30, 2023 6,034,502 106,700 1.80 402,300 June 30, 2023 5,927,802 451,772 8.25 395,186 May 30, 2023 5,476,029 68,780 1.27 365,068 April 30, 2023 5,407,249 -134,492 -2.43 360,483 March 30, 2023 5,541,742 69,605 1.27 369,449 February 28, 2023 5,472,136 321,255 6.24 364,809 January 30, 2023 5,150,881 162,830 3.26 429,240 December 30, 2022 4,988,051 -26,427 -0.53 415,670
Yes and the POTC stuff as well.Is the Monkey Island stuff single player? like could I just jump on and play it single player? I'm not really interested in this game but I'm a huge Monkey Island fan
Exactly this. Even GTA V has a passive mode where griefers can't attack you, and you're free to learn the mechanics before you're thrown into the lion's den. What the fuck where they ever thinking with the horrible structure of this game?Every toxic game has a toxic install base, otherwise you'd be able to actually sneak by. Thing is, this could be pushing WoW numbers if they had protections that WoW has and some incentive to not completely fuck new players. It's also disingenuous to say it's their most successful game ever when you're only looking at online and it's also the only one that has ever been available to basically play for free.
I have attempted this game once a year since it came out. Every single time I was repeatedly blown out of the water before I even had anything of interest, a few times I made it to an island before my ship was blown up as I spent 30 seconds looking around. Every single time my ship (often just a little sloop) was then blown up in the port before I could even get back to it, and in some cases I was chased down and killed in the town as well. I tried matchmaking into a group once and they instantly voted me into a cage and left me there, I can only assume because I was lvl1. Real pirates wouldn't bother psychotically murdering anyone who gets a thought in their head to be a pirate. They would bother when there was some kind of value attached to it. Not in this game. It's filled with experts who play to do nothing but grief for no other reason but a power trip. It is easily, far and away, the worst online gaming experience I have ever had in my life.
I have 1000+ hours in the game, and I have a lot of the great moments in this game. It was amazing experience. I still remember the alliance battles. I still remember us sinking two galleons with a full crew in the same battle while we were only 3 people on the brig. But I quit the game because my friends don't play it anymore, and the pub crew are mostly toxic. If you have friends who have experience in the game, you will be very lucky because you will quickly learn how this game works. otherwise you have to be mentally strong and ready to eat all the shit to enjoy this game.Every toxic game has a toxic install base, otherwise you'd be able to actually sneak by. Thing is, this could be pushing WoW numbers if they had protections that WoW has and some incentive to not completely fuck new players. It's also disingenuous to say it's their most successful game ever when you're only looking at online and it's also the only one that has ever been available to basically play for free.
I have attempted this game once a year since it came out. Every single time I was repeatedly blown out of the water before I even had anything of interest, a few times I made it to an island before my ship was blown up as I spent 30 seconds looking around. Every single time my ship (often just a little sloop) was then blown up in the port before I could even get back to it, and in some cases I was chased down and killed in the town as well. I tried matchmaking into a group once and they instantly voted me into a cage and left me there, I can only assume because I was lvl1. Real pirates wouldn't bother psychotically murdering anyone who gets a thought in their head to be a pirate. They would bother when there was some kind of value attached to it. Not in this game. It's filled with experts who play to do nothing but grief for no other reason but a power trip. It is easily, far and away, the worst online gaming experience I have ever had in my life.
That is good news thank youYes and the POTC stuff as well.
Huh? Yes there is. They're specifically capping progressing in the PVE mode to level 40, meaning you can't access Pirate Legend or the endgame stuff in it.There's no actual progression in the game
What progression is there that would break multiplayer if you played it soloHuh? Yes there is.