Eddie-Griffin
Banned
No the Quest 2 did not sell 20 million units when that leak came out.
Devs already had to switch when they jumped 3 headsets in a 4 year period over at Facebook. They were finally settling in on the Quest 2 and now they are cut off a again.
Unless they protest to another headset make which is unlikely, they will now be forced to update their games, or shift dev support for the upcoming Quest 3, and what is likely the Quest 2 replacement, Ventura, which both will have modern tech more worthy of using UE5 than on the Quest 2 which is currently declining in sales and has a bad retention rate.
I would say while not every game will be impacted, I think this move to UE5 will raise the bar in some aspects for Quest 3 games. Not to mention we still haven't seen a single new game from any of Quests acquisitions since 2019 until now that has been released since those buyouts, and it may be Quest was working internally on games running UE5 the whole time. Who knows.
Ah, read the formal Meta devblog now, got it.
https://developer.oculus.com/blog/updates-developers-unreal-engine-5/
But even moreso that this move is about support. Meta gets to trim down the complications of VR Tech Support handling development problems if they set a hardline support level, and they can do that here with Quest 1 basically done and Quest 3 coming up.
Devs already had to switch when they jumped 3 headsets in a 4 year period over at Facebook. They were finally settling in on the Quest 2 and now they are cut off a again.
Unless they protest to another headset make which is unlikely, they will now be forced to update their games, or shift dev support for the upcoming Quest 3, and what is likely the Quest 2 replacement, Ventura, which both will have modern tech more worthy of using UE5 than on the Quest 2 which is currently declining in sales and has a bad retention rate.
I would say while not every game will be impacted, I think this move to UE5 will raise the bar in some aspects for Quest 3 games. Not to mention we still haven't seen a single new game from any of Quests acquisitions since 2019 until now that has been released since those buyouts, and it may be Quest was working internally on games running UE5 the whole time. Who knows.