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New World - Open World MMO from Amazon | OT |

BadBurger

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Nov 6, 2019
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Developer:
Amazon Game Studios, Orange County

Release Date:
Sep 28, 2021

Platforms:
PC (Microsoft Windows)

Website:
https://newworld.com/

Social
https://twitter.com/playnewworld
https://www.facebook.com/playnewworld
https://www.reddit.com/r/newworldgame/
Description
An open-world MMO with expansive crafting, three-faction PvP with territorial control (including city governance), survival elements, housing, and more.

Shipwrecked on the supernatural island of Aeternum, the player has endless opportunities to fight, forage, and forge among the island's wilderness and ruins. Channel supernatural forces or wield deadly weapons in a classless, real-time combat system, and fight alone, with a small team, or in massed armies for PvE and PvP battles.

Recommended System Requirements
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 64-bit
  • Processor: Intel® Core™ i7-2600K / AMD Ryzen 5 1400
  • Memory: 16 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 970 / AMD Radeon R9 390X or better
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 50 GB available space
  • Additional Notes: Internet connection required to play, offers in-game purchases




FACTIONS
At the core of the social side of New World are the three factions, organizations of like-minded players and non-player characters with their own motives and schemes for the island's future.

Within each faction, players can form or join groups called companies. Your faction choice will determine who you fight with and against in PvP and can confer benefits if your faction or company controls settlements and territories.

THE MARAUDERS​

Living examples of the credo "might makes right," the Marauders are a ruthless military force bent on establishing a free nation where anyone with the strength and determination to stake a claim can do so.

THE SYNDICATE​

Working in the shadows and dealing with secrets, members of the Syndicate use their boundless guile and intellect in pursuit of forbidden knowledge.

THE COVENANT​

Divine champions who are driven by conviction and their faith in the light of the Spark, the Covenant fights with righteousness and justice for the struggling souls of all living things.


CRAFTING & THE MARKETPLACE

Gather resources of all kinds to construct weapons, armor, furnishings, augmentations for fortresses and town upgrades, and more.

Each settlement has its own player-run market, allowing individuals or groups to corner markets and drive the markets towards their own fortunes.



REAL TIME ACTION COMBAT

Arm yourself with brutal melee weapons, ranged artillery, or supernatural powers and jump into New World's classless, real-time action combat system. As you progress you'll be able to determine what you want your gameplay experience to be like—will you act as a protective shield on the front lines of battle? Will you sling spells to support your allies from a safe distance? Only you can decide.


 
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BadBurger

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This fun to play?

I think it is, yes. There's a lot to do. It has adopted many mechanisms from not only current and past MMO's, but also survival games. One can also get lost in the large scale PvP struggles and settlement / territory management if that's more their thing and they don't mind joining a large company (guild).
 
Last edited:
Aug 16, 2015
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I think it is, yes. There's a lot to do. It has adopted many mechanisms from not only current and past MMO's, but also survival games. One can also get lost in the large scale PvP struggles and settlement / territory management if that's more their thing and they don't mind joining a large company (guild).
I heard it's similar in feel to RuneScape? Obviously not top down or child oriented, but would you agree?
 

BadBurger

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Nov 6, 2019
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Would an old school MMO guy (EQ, Pre-WOTLK WoW) enjoy this? EQ Next, Vanguard, etc... all gone with the wind now.

The only old MMO it resembles is UO in its crafting system - which is even far deeper than UO's IMO. Aside from that, it's decidingly more modern in design than pre-WOTLK, EQ, etc.
 

IbizaPocholo

NeoGAFs Kent Brockman
Dec 1, 2014
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New World reviewed on PC by Gabriel Moss. Narration by Michael Swaim.

New World asks for the same quantity of time investment as any other traditional-style MMO, which means it desperately needs far, far more story content and gameplay variety to fill the gaps in its massive and visually gorgeous yet otherwise unremarkable world. The PVP endgame is where things start to get interesting, but the grind to get there is brain-numbing, the quests are hyper-repetitive, and the combat - while fun in the opening hours - just gets boring even after the first 50 hours spent hacking away. You and your friends can absolutely have some good adventures here, but it's conditional on your willingness to endlessly grind and harvest materials, as well as on the health of your server's community and its ongoing faction-driven rivalries. What's left in the absence of that is a candy-coated shell of an MMORPG that struggles to evolve past its opening. But hey, at least you can pet a dog.
 

Shubh_C63

Member
Dec 6, 2016
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Very optimistic on this games future even though I got burned out early on. AGS devs is serious with this one.