Bernkastel
Ask me about my fanboy energy!
The Initiative is finally moving to their new permanent office
That guy also worked on Resistance, Rachet and Clank and Sunset Overdrive. I guess they were all 60-70 metacritic for not being a CG movie in a game disc.I can tell it's gonna be a 60-70 Metacritic score just by looking at this picture.
Death Stranding 2?I can tell it's gonna be a 60-70 Metacritic score just by looking at this picture.
cant tellWow Is a....What Is It?
A NeoGaf thread.What exactly am I looking at?
Lmao bro you're hilarious!I can tell it's gonna be a 60-70 Metacritic score just by looking at this picture.
Lmao bro you're hilarious!
Xbox is going to knock it out of the part next gen, just mark my words.
I feel like someone at Microsoft thought main character means hero. Ok...The Initiative has an opening for an Experiential Director to capture the tone and vision of our hero gameplay for a new project out of our Santa Monica studio.
As Experiential Director, you will capture the emotion of the narrative, to create our hero gameplay sequences and supporting world storytelling to create memorable, engaging, and inspiring gameplay.
You will be able to clearly define goals to the team and align with the project mission and ambitions across disciplines. You will be able to take your years of experience in cinematic storytelling, camera work, lighting, and eye for tone and quality and create a unified vision across narrative and gameplay.
You are humble & versatile, have strong development and production-sense, and the expertise to inspire and mentor others to do their best work.
It would be a dream come true to have both Xbox and Playstation making good big budget SP gamesToo bad they're not using that art for their upcoming game. Looks fucking epic, exactly the type of stuff that would appeal to Playstation gamers.
Whats wrong with creating excitement for your new development team?Extremely pointless. Microsoft needs to stop hyping and just deliver.
Whats wrong with creating excitement for your new development team?
God forbid anyone be excited for a new game by a new creative team.
Nothing wrong with being stoked for The Initiative as long they're working on a true AAA single player experience.
Experiential Director in Santa Monica, California, United States | Engineering at Microsoft
Apply for Experiential Director job with Microsoft in Santa Monica, California, United States. Engineering at Microsoftcareers.microsoft.com
The Initiative has an opening for an Experiential Director to capture the tone and vision of our hero gameplay for a new project out of our Santa Monica studio.
As Experiential Director, you will capture the emotion of the narrative, to create our hero gameplay sequences and supporting world storytelling to create memorable, engaging, and inspiring gameplay.
You will be able to clearly define goals to the team and align with the project mission and ambitions across disciplines. You will be able to take your years of experience in cinematic storytelling, camera work, lighting, and eye for tone and quality and create a unified vision across narrative and gameplay.
You are humble & versatile, have strong development and production-sense, and the expertise to inspire and mentor others to do their best work.
Responsibilities
- Work with our narrative team by creating documents to translate the high level story structure into minute to minute gameplay sequences
- Work closely with the team to establish and execute a cinematic tone and style to ensure unified look and consistent quality throughout game experience
- Develop pipelines and dependencies across narrative, game direction, scriptwriting, and in game cinematic experiences
- Interpret script and define the look and feel of game experience through cinematography, camera, and lighting
- Work with our narrative team by creating documents to translate the high-level story structure into minute to minute gameplay sequences
- Assisting in hiring/selection of internal and external cinematics staff, talent, and partners
- Collaborate across departments to create previz (storyboards/animatics), and production animations, camera, and lighting that help define the look and feel of the game
Too Human 2 confirmed.
Nothing wrong with being stoked for The Initiative as long they're working on a true AAA single player experience.
All the rumours are leading to a Perfect Dark reboot. I would be genuinely surprised if it wasn't.
Now what's left to know is are they going 3rd person or sticking with first person.
Sylvia Chambers | Animator
Salutations! My name is Sylvia Chambers and I am a 3D Character Animator. I love working alongside people to make the best final product possible, and when I am not animating, I am most likely sketching, reading comic books, or making great punswww.sylviachambers.com
I'd like a new Perfect Dark but I rather see something new tbh.
I know what you mean, same here. However since I've never played a PD game and the last one was at the 360 launch, I feel that if they are rebooting it from the ground up the only thing it will really have in common with previous games is the name and the overall universe, especially if it ends up being 3rd person.
They need to tighten up the graphics on level 3 just a bit.
Yeah they should stealth release their game. Initiative studio should never be made public.Talk is cheap