.Pennywise
Banned
It's old design based on paper RPG where the only way to differentiate characters was by sheer numbers.
Now games have a plethora of visual ways to tell how strong, fast, agil, etc, a character is.
I've been playing some Hades lately and then went back to some RPGs and just realized how awful is the old mechanics of rising your stats bar instead of giving meaningful changes and upgrades that change your character's powers and make them visually appealing instead of just changing numbers.
So, the old RPG design of filling up bars is obsolete.
Now games have a plethora of visual ways to tell how strong, fast, agil, etc, a character is.
I've been playing some Hades lately and then went back to some RPGs and just realized how awful is the old mechanics of rising your stats bar instead of giving meaningful changes and upgrades that change your character's powers and make them visually appealing instead of just changing numbers.
So, the old RPG design of filling up bars is obsolete.