oh, Just conjecture that the devs themselves are on record stating almost no staff were shared between BB and DS 3
just a coincidence that Sekiro began development in late 2015, immediately after the release of BB's final DLC and during the development of DS 3
just a coincidence that the lead game designer on Bloodbourne was the director alongside miyazaki on Sekiro
just a coincidence both Sekiro and BB push the same aggressive game mechanics
just a coincidence that Elden ring began development in early 2017 following the release of DS 3's final DLC and during the development of Sekiro
just a coincidence the leaks of Elden Ring look exactly like an open world darksouls 4
I guess I just pulled all this out my ass and this is all unrelated bullshit because it makes more sense for a game studio to randomly pull massive amounts of staff away from their projects mid development to go work on other games. The prevailing narrative must be correct because after all, how could hype be wrong? My emotions must be validated.
I hear Activision bought the rights to Elden Ring and have now put Toys for Bob as the main developer on it with FromSoft being relegated to just a support studio and battlepass content. Game comes out in April 2023, enjoy!I dont give a fuck whose making the game, I just want a release date.
Damn From Software are going to pump out some bangin COD mapsI hear Activision bought the rights to Elden Ring and have now put Toys for Bob as the main developer on it with FromSoft being relegated to just a support studio and battlepass content. Game comes out in April 2023, enjoy!
It says that the development of Elden Ring was very likely started in one teams hands, games aren't routinely thrown to a completely different team mid dev so the vast majority of them are probably still working on it. You are now positing a further, less believable conjecture that they either swapped teams or another team has been brought on for support with no verifiable evidence. My opinion is that they wouldn't do something like that unless the game was in absolute shambles, you hear over and over of studios as high profile as naughtydog trying and failing to become a two game studio to get away from the risk of relying on one big hitter, I don't see a studio who has successfully solved that very difficult problem intentionally regressing.Yet none of that actually says anything about who is currently working on Elden Ring. Sekiro released over two years ago. Those devs have been working on what, exactly? I don't know and you don't either. Conjecture.
It says that the development of Elden Ring was very likely started in one teams hands, games aren't routinely thrown to a completely different team mid dev so the vast majority of them are probably still working on it. You are now positing a further, less believable conjecture that they either swapped teams or another team has been brought on for support with no verifiable evidence. My opinion is that they wouldn't do something like that unless the game was in absolute shambles, you hear over and over of studios as high profile as naughtydog trying and failing to become a two game studio to get away from the risk of relying on one big hitter, I don't see a studio who has successfully solved that very difficult problem intentionally regressing.
Almost everything we discuss about this game is conjecture, I outlined why I think the way I do. Nobody disagreeing with me ever sources the origin of their own conjecture. Seems perfectly reasonable to control your hype unless you really love DS 2 - 3, in which case you should continue being very excited.
ok, so we agree that you believe what you do because you're emotionally attached to the hype and I believe what I do because I researched it for a few minutes and found some data.Good. So we agree that it's all conjecture. Mine is simple: this is the biggest game they've ever made. Sekiro released over two years ago and there hasn't even been a single rumor as to what those people are doing.
ok, so we agree that you believe what you do because you're emotionally attached to the hype and I believe what I do because I researched it for a few minutes and found some data.
Almost every new game any developer makes is their biggest game they ever made, I'm sure that same argument was made for both DS 2 and 3. I don't know why you would expect rumours of what their new game is going to be after only 2 years development. These arguments remind me of conversations with religious fanatics as a kid.
the argument is about something stupid but you failed to convince me its a stupid argument, I'm not bend out of shape over anything, you choose to engage and I like having pointless arguments, clearly or I wouldn't be hanging out on a videogame forum.
That's exactly what Naughty Dog did after lackluster outcome with Uncharted 3 and cancelled version of U4 developed by Hennig team. And they had one team for U4 and TLoU2 since.There isn't a single development studio on earth who would intentionally regress to a 1 game studio, that makes absolutely no business sense.
you don't know what I enjoy, maybe I like being a smug prick when arguing about toys, I'm not here to be your friend. Also, thanks for the tone policing.Protip: your pointless arguments will be more enjoyable if you don't act like a dick while having them.
that's my point, it wasn't the optimal or preferred choice It was the result of a failure to build a successful second team. FROM has already succeeded in building an efficient, financial and critically successful parallel dev cycle, It makes no sense to collapse it unless their game is struggling and their entire future depends on its success.That's exactly what Naughty Dog did after lackluster outcome with Uncharted 3 and cancelled version of U4 developed by Hennig team. And they had one team for U4 and TLoU2 since.
you don't know what I enjoy, maybe I like being a smug prick when arguing about toys, I'm not here to be your friend. Also, thanks for the tone policing.
when someone ignores 95% of the things I'm saying and instead chooses to argue over how I'm saying it I take that as a concession. I'm going to call a spade a spade too, if your worldview is being constructed based on what we don't know rather than what we do then you're acting like a religious fanatic or in what we call in our industry a fanboy.I'm just calling a spade a spade. If you want to be an ignorant fool and assume that everyone who disagrees with you must be doing so because they are a fanboy, have at it. If you want to be a dick and say it out loud, I'm going to tell you that you're being a dick.
when someone ignores 95% of the things I'm saying and instead chooses to argue over how I'm saying it I take that as a concession. I'm going to call a spade a spade too, if your worldview is being constructed based on what we don't know rather than what we do then you're acting like a religious fanatic or in what we call in our industry a fanboy.
You're right that the same team that worked on Bloodborne went off to create Sekiro. I believe they also were the main group behind DS1 and possibly DeS (I can try to find a source for this later). You're also right that FromSoftware has multiple dev teams in order to execute on their "3.5 project" pipeline.oh, Just conjecture that the devs themselves are on record stating almost no staff were shared between BB and DS 3
just a coincidence that Sekiro began development in late 2015, immediately after the release of BB's final DLC and during the development of DS 3
just a coincidence that the lead game designer on Bloodbourne was the director alongside miyazaki on Sekiro
just a coincidence both Sekiro and BB push the same aggressive game mechanics
just a coincidence that Elden ring began development in early 2017 following the release of DS 3's final DLC and during the development of Sekiro
just a coincidence the leaks of Elden Ring look exactly like an open world darksouls 4
I guess I just pulled all this out my ass and this is all unrelated bullshit because it makes more sense for a game studio to randomly pull massive amounts of staff away from their projects mid development to go work on other games. The prevailing narrative must be correct because after all, how could hype be wrong? My emotions must be validated.
ok, so we agree that you believe what you do because you're emotionally attached to the hype and I believe what I do because I researched it for a few minutes and found some data.
Almost every new game any developer makes is their biggest game they ever made, I'm sure that same argument was made for both DS 2 and 3. I don't know why you would expect rumours of what their new game is going to be after only 2 years development. These arguments remind me of conversations with religious fanatics as a kid.
I can see merit in this point of view, the non stop escalation in expectations for Elden ring and the shiny AAA DE remake may have spooked them a little, possibly caused some rearrangement of resources. Though I still think it makes more sense for them to put the core "A" team on something totally new where creative control is higher and that expertise is needed, even reviving AC seems like a job that would make better use of their talent than ER.Not only has Bamco thrown a ton of money at FromSoftware, they also have huge names tied to it (Martin and Miyazaki). What's more, the pandemic has extended timelines quite a bit and I imagine pressure is mounting to satisfy publishers. Needless to say, expectations are high. Seriously, Elden Ring beat out Horizon: Forbidden West and God of War: Ragnarok for most anticipated title at TGA 2020. This is not something FromSoftware would dick around on.
I would agree that the DS2 + DS3 team most likely started pre-production, but the Sekiro and Deracine teams hopped on after completing development of their projects. The Armored Core team is probably still in pre-production and I wouldn't be surprised if priority has shifted such that all hands are on deck for Elden Ring.
Oh they're definitely using Martin and Miyazaki's names for a marketing lol. It's like when people assume that any game Kojima directs will be automatically golden and then we face the awkward reality of Death Stranding (which I enjoyed).I always saw the dark souls sequel squad as the safe money makers. My interpretation of eldenring was up in the air till I saw the leaks and then I realised it was probably a continuation under a new name to prevent series fatigue from degrading sales (the devs probably wanted something more interesting to work on too). The GRRM tie in came across as more of a marketing push than something substantial which goes in line with DS sequels and now ER being the big money makers. Miyazaki has his name over every major project since the negative press DS 2 received, due in part to his perceived absence. I also see his name as more of a marketing thing these days, (especially after DS 3) he'll probably "co-direct" every new game till a new name arises with as much cache. I'm willing to admit this stuff is way more speculative than my earlier comments.
While still based on my thoughts above, here is where it delves into more speculation. While the leaked trailer was definitely looking like more of what we have to expect of Souls-style gameplay, I believe that is the IP to be hyped for. I would suggest holding off on dismissing the title until we have an official trailer.I also have that suspicion that the guys who were responsible for making DE, DS1, BB and Sekiro so good are mostly the same set of people, my hype for any new FROM game depends on what they are working on. For now I'm still thinking it's something else so I'm saving my hype for whatever comes after Elden ring.
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Saw the clickbaity news about the delay... People shouldn't believe everything they read on internet.