Let’s if that game become playable... maybe they allow it to be sold again.
Sony don't give a shit about that LOL, it was always about what CDPR said about refunds...
Right now open world section on PS4 runs ~GTA5 level on 7 gen
Sony don't give a shit about that LOL, it was always about what CDPR said about refunds...
Right now open world section on PS4 runs ~GTA5 level on 7 gen
It's funny that my kids played it fine on a 1060 and 1660.
Sony?
Refunds are the consequences not the cause.
I'm more surprised to see them push for higher crowded density on one X when clearly can't handle it that well. But it's CDpr.Late to this, as played on PC, but quite surprised at the difference between X and PS5.
Appreciate the frame rate on PS5 but the world looks way emptier. Hardly and pedestrians or cars on display.
Not on last gen consoles. The game is way more gpu bound than cpu. I have to play at 30fps on my 980ti, and i literally have to drop the rez to 720p to hit 60fps.If consoles had better cpus it would run fine
Yeah Sony it's not a philanthropy company we know that but CDPR deserves it, can't care less if the real reason is the money behind. That's not Sony the dickhead there.If consoles had better cpus it would run fine
They removed it from store and it wasn't because of bugs etc.
Yes, but if CDPR didn't do that game would most likely still be on PSN. Bad performance was never some major red flag for Sony before.
Bad perfomance is not the only problem. Game is bugged as hell even on pc, some missions can be broken by the glitches. I don't know how much is changed with this patch but bad perfomance was the last of the problems in this game. Game is neither that good from what I heard in the different walkthrough I seen but that's another story.If bad performance was a red flag for Sony they would have never released the last of us on ps3. That thing chugged to 15 fps when there was heavy action or close ups
The Last of Us was way more consistent overall though. Plus it wasnt pulled from PS just because of framerate, is was bugs too, and theoverall state of the game.If bad performance was a red flag for Sony they would have never released the last of us on ps3. That thing chugged to 15 fps when there was heavy action or close ups
Yep, it’s an odd choice.I'm more surprised to see them push for higher crowded density on one X when clearly can't handle it that well. But it's CDpr.
Or The Last Guardian on base PS4.If bad performance was a red flag for Sony they would have never released the last of us on ps3. That thing chugged to 15 fps when there was heavy action or close ups
Sony don't give a shit about that LOL, it was always about what CDPR said about refunds...
Right now open world section on PS4 runs ~GTA5 level on 7 gen
I played TLOU fully on PS3 and it was never unplayable or crashed once.If bad performance was a red flag for Sony they would have never released the last of us on ps3. That thing chugged to 15 fps when there was heavy action or close ups
Youtube link cuz twitter player sucks
Still trash.
PC still the only platform to truly play on or XSX with freesync
I do believe he was referring to the difference between the previous patch and this new one. Not a difference between the consoles.".. i don´t see a massive delta between them"
Indeed I was, as I clearly state in the video the PS5 still performs much better than the Series X which you can see from the side by sides.I do believe he was referring to the difference between the previous patch and this new one. Not a difference between the consoles.
Great cards. High settings should run above 60FPS if I had to guess.It's funny that my kids played it fine on a 1060 and 1660.
The line buyable state and your avatar did a ringer on my mood. very funny.Yeah, still not in a buyable state.
Both 1080p. The 1060 finished the game a few days after it came out so performance wasn't the best. The 1660 is playing medium/high right now with very few drops below 60 fpsGreat cards. High settings should run above 60FPS if I had to guess.
Yeah, this kinda amazes me. You can run the game on high-ultra/1080p/30fps with a gtx1070, but its struggling like this on consoles. My guess is that the game is heavy on the CPU.It's funny that my kids played it fine on a 1060 and 1660.
That's good to hear, my laptop has roughly the same GPU (1660Ti) so I figured it would run well, even though it may perform less than a desktop one these cards can still stand the test of time for quite a while, and I doubt even medium settings will look bad a decade from now.Both 1080p. The 1060 finished the game a few days after it came out so performance wasn't the best. The 1660 is playing medium/high right now with very few drops below 60 fps
Honestly looks great. I find for the most part at 1080p it's harder to notice the little things that really kill performance.That's good to hear, my laptop has roughly the same GPU (1660Ti) so I figured it would run well, even though it may perform less than a desktop one these cards can still stand the test of time for quite a while, and I doubt even medium settings will look bad a decade from now.
Yup.Still a shit show. Maybe 6-9 more months...
Is this game ever gonna get a native PS5 version?
Is it gonna come out this year tho? I'm only gonna play this game once, and I'm stuck in a paradox of the longer I wait the better the game becomes, but the longer I wait, the less impressive the overall product is (in comparison to newer next gen games)yes of course, and it will be glorious