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i want opinions on Life of P from the people who played and finished and loved the souls games

tommycronin

Banned
It's better than gay porn. It is very good though and even if you're just a small fan of Fromsofts games you'll enjoy it. They have patched it a bit and nerfed a lot of enemies and bosses which is sad but it's still overall worth it for the level and enemy design.
 
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HuhIt's better than gay porn.
Back To School What GIF by Rodney Dangerfield
 

Roberts

Member
I don’t really fit the description as I never completed any of the FS games but I loved or at least enjoyed all of them (Sekiro is my favourite). It is just at some point I meet a boss that I try 50 times and put the game aside to continue a few months later. Basically I’m OK with the fact that it takes years and years for me to finish them. Now that I got the intro out of the way, I think Lies of P is the best out of all the souls ripoffs. I’ve played tons of them (Steelrising, Mortal Shell, Hellpoint, the first Lords of the Fallen, The Surge Games…the list goes on) and strangely enough, most of them (because they are usually easier). But Lies of P is definitely hard and punishing. But it is also very linear. The best thing is that it just oozes confidence and polish and has some cool mechanics and upgrades. I would recommend it!
 
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Dynasty8

Member
From Soft is my favorite developer. Played and loved all their games. Last few years, most of the Soulsborne "clones" have been pretty mediocre or average at best. However... Lies of P is on the same level as the best From Soft games for me. It's fucking amazing. Everything from atmosphere, combat, aesthetics, challenge, bosses and level design are top notch. There is a learning curve for the parry, but don't give up on it. Learn it, master it and you'll have a much better time.
 

JokerMM

Gay porn is where it's at.
From Soft is my favorite developer. Played and loved all their games. Last few years, most of the Soulsborne "clones" have been pretty mediocre or average at best. However... Lies of P is on the same level as the best From Soft games for me. It's fucking amazing. Everything from atmosphere, combat, aesthetics, challenge, bosses and level design are top notch. There is a learning curve for the parry, but don't give up on it. Learn it, master it and you'll have a much better time.
could you tell me more about the level design? on par with From games?
 

rofif

Can’t Git Gud
It’s ok. Still feels like a clone.
The ending stretch is terrible. Bosses are imo too tryhard sweat type.

They looked at souls and decided “oh yeah it’s difficulty what we need”

But it’s still best clone and good art
 
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It's great, a pleasant experience. I've talked with several people who also completed it and for some reason they didn't like it as much. Some say the gameplay feels floaty, others that the parry system is awful (it's a deflect like in sekiro, not a ds parry).

The story is nice, typical souls fashioned, and has some potential for the sequels.

Character customization is extensive, from passives to armor slots to weapons, that have an interesting customization system (weapons are divided into handle and head, and you can mix them around). You also have robotic arms like in sekiro.
 

Aion002

Member
It's great. I finished it twice and at times I wanted to throw my controller at the screen, but I enjoyed it a lot.

Pros:

Level design: The best non From Software game in this aspect. Interesting and fun levels to explore.

Art style: It's subjective, but I loved it.

Graphics: Solid game that plays well even on the Series S.

Gameplay: Good controls.

Challenge: The game challenges you to get better.

Lying system: Quite interesting, unique and fitting to the setting.

Cool and Unique weapons system.

Cons:

Unbalanced: enemies can be difficult to "read" since they can spam the same moves multiple times. Bosses can feel really unfair and you can also cheese them easily by throwing grenades and other items that are kinda broken, making the game quite hard or too easy if you cheese.

Low build variety: No magic and limited ranged combat, specially if you compare to Elden Ring or Nioh, but also to some degree to Sekiro, since you cannot access most of your tools at the same time.

Lying system: It can be frustrating, because it's kinda counterintuitive sometimes and a little convoluted.




Overall a great game, frustrating at times, but nonetheless great.
 
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I've played most soul-likes and was super skeptical about Lies of P, but I will say that the game is really really good. Definitely in my top 5 games this year and 100% the best souls-like. I'm currently almost done with my second playthrough and loving it. Buy it.
 

NT80

Member
I'm interested to know this myself. I mean is it THAT good? I don't want a shittier version of souls like Nioh was, does it hold up better?
While Nioh is worse in a lot of ways the bosses are just as good and the melee combat is actually better. No Souls game has melee combat as good as Nioh. It's like a fusion of action combat with Souls style combat.
 
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Kurotri

Member
I played all From games since Demon's Souls and I can say for certain that it is the only soulslike made by a different developer that was actually good. It's not even just good, it's fantastic. However, there's something that you need to know 100%: The game is quite simply put much more difficult than any From game. If you do not shy away from challenges then I can recommend it for sure but otherwise it's a tough sell imo. There's a Sekiro-like parry system for instance and for my taste the window is a little too tight, also at times it felt like the enemy animations would trick you visually. Another thing that I didn't like was how many enemies have delayed attacks, feels like you could take a quick pee break and come back before the hit finally connects. But none of that outweigh the game's positives at all in any way. I've become a huge fan and can't wait for the DLC and the sequel, even the lore and writing is amazing imo. So the only thing you need to keep in mind is the difficulty.
 
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mcjmetroid

Member
While Nioh is worse in a lot of ways the bosses are just as good and the melee combat is actually better. No Souls game has melee combat as good as Nioh. It's like a fusion of action combat with Souls style combat.
I did enjoy Nioh to be fair and what you're saying is true to be fair but the Nioh games to me really fall on level design or at least the way they break up the levels isn't the way I like it.
 

JokerMM

Gay porn is where it's at.
While Nioh is worse in a lot of ways the bosses are just as good and the melee combat is actually better. No Souls game has melee combat as good as Nioh. It's like a fusion of action combat with Souls style combat.
people keep saying this about nioh gameplay but it feels way too "arcade" for my liking. there is almost no weight in hitting enemies. maybe i just like my combat a little tankier tho so idk
 
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The Cockatrice

Gold Member
Played and finished all souls and most souls-likes on the market, the best being Sekiro. The best of souls-likes remains Nioh 2. Lies of P has a huge overrated fanbase mostly because it's the most safe souls-like game on the market. Level design is very linear, quite boringly so, visuals look fine for the first hours then turn into the most generic drab locations you've ever seen. Mechanically it tries to copy paste from FROM but doesnt do well in anything it copies. The parry system is mostly a joke mostly due to animations having delays. The unique thing it does combining weapons is interesting at first but you'll soon learn it doesnt really change much. Dodging is laughable which means you'll have to rely on the delayed parry system but you can get the hang of it. I've seen hardcore souls gamers have issues with it, but I guess it depends on each player. Combat is OK. Audio design is amazing. Story is pretty decent.


Overall a 7/10. Worth it on a sale only.
 

PanzerCute

Member
Amazing game. Too linear but really impressive on many levels: aesthetic, world building, graphics, soundtrack, gameplay and boss fights.

Buy it.
 

FeralEcho

Member
Bloodborne is my fav game of all time,Dark Souls was my 4th in ranking in my top 10 fav games.After playing through Lies of P,it has become my favourite game this gen,best soulslike ever created outside of From's own work and took Dark Souls spot as my 4th favourite game of all time.As for my experience with souls.I've played souls games since before Demon's Souls was released in the west as in I imported that bitch on its asian release in 2009 when only a fair few knew of it and played them all since and I still rank Lies of P as my 2nd favourite souls game after Bloodborne.Its linear but the cast of characters,stories and world are up there with From's best.
 

nemiroff

Gold Member
Souls and Elden Ring (353hrs in ER..) are some of my favorite games of all time. Played LoP for three-four hours and it just felt very tedious and boring to me. Its atmosphere is nothing like Souls (no shit..). But will maybe try again sometime, I might've been in the wrong mood, idk
 
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Dynasty8

Member
could you tell me more about the level design? on par with From games?

I would say it's the closest to what FromSoft offers among the rest of the "clones". Many awesome looking areas, hidden items scattered, shortcuts to unlock, NPCs to find, good pacing for the most part. Some of the locations look pretty awesome too and as I mentioned before, they really nail the atmosphere of the world down. Very unique and cool looking.

It's 100% a GotY contender for me.
 
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Reckheim

Member
I've beat and platinumed every single souls game (including og demon souls on ps3).

its probably the best 'souls like' i've played. Right behind Nioh 1 and 2.

Gameplay wise its most similar to Bloodbourne.

Lies of P does start a little slow and feels easy at the start; but it picks up nicely as you go.
 
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winjer

Gold Member
It's one of the best Souls like games out there. But the combat has a greater focus on parrying. So it's more similar to Sekiro.
 
I tried it on gamepass and it didn't hook me. Technically, it looked/played very well, but it was clearly leaning into Sekiro levels of difficulty very early on which is why I put it down. Haven't tried it post patches though.

I much preferred Lords of the Fallen as a Soulslike. It has a slew of its own problems, but I feel like it nailed From's vibe much better.

Both games are receiving a ton of post launch support which is good.
 

stn

Member
I scored it a really solid 8/10. I enjoyed the world, combat, and characters. The negatives are that the RPG elements are a bit on the lighter side since builds, weapons, and gear options are less than usual. I'm going to eventually do an NG+ run.
 

Tg89

Member
It’s great even if in a tier firmly below the FROM games in almost every aspect. I say that as someone who thinks FROM is peak game design though, so it's far from pejorative. They seem to be aware that they’re not quite on FROMs level though and I think it’s to their benefit - they add a handful of small takes of their own and for the most part they all work out quite well.

They probably come closest in the aesthetic side of things - the levels and enemies are all very well done in that regard, if you're looking for that Bloodborne feel it's hard to get much closer. Level design wise the areas are certainly a bit more linear than what FROM does and enemy placement isn't quite as precise - the levels also feel somewhat self contained but there are a couple exceptions to that that make the world feel whole. Combat is definitely not as tight, there's something slightly off in comparison to FROM games but it's fine when you get into rhythm - I thought some of the larger bosses in particular had a bit too much tracking going on combined with moves that aren't very telegraphed. They do have a couple of their own takes on the formula and in general I enjoyed the ideas they had.

So yeah, as someone who considers FROM best in the business - in a year where we didn't get a new Souls game, this was a nice one to have. It's probably in my top 10 for the year, on the lower end but it's been a hell of a year.
 

GymWolf

Member
It was straight up more enjoyable than some fromsoft games, so...yeah it's good :lollipop_grinning_sweat:

If the whole puppet thing is interesting for you, this one is unmissable.
 
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tommib

Member
It was straight up more enjoyable than some from games, so...yeah it's good.

If the whole puppet thing is interestong for you, this one is unmissable.
How hard is it, Gym? I finished Sekiro but my brain calibrates to From Software games for some reason but then I try a souls-like like Blasphemous and I'm totally shit at it.
 
Shorter, more linear, and higher fidelity. You may get stuck on a boss and be unable to progress at all for a while, but the rest is gravy. The items and summons are a dependable crutch if your skills are lacking in most boss fights. Without crutches the bosses are on Soulsborne DLC level difficulty.
 
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GymWolf

Member
How hard is it, Gym? I finished Sekiro but my brain calibrates to From Software games for some reason but then I try a souls-like like Blasphemous and I'm totally shit at it.
Some bosses have difficult spikes but in general it's not even in the same realm of sekiro.

You can dodge everything if you prefer that way, only parry in this game is a bullshit narrative.

Even if you get stuck in a boss, throwables are very powerful so they are always an escape goat.
 
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Clear

CliffyB's Cock Holster
I did enjoy Nioh to be fair and what you're saying is true to be fair but the Nioh games to me really fall on level design or at least the way they break up the levels isn't the way I like it.

The Team Ninja games aren't really Souls-like, they are similar but have their own distinct approach that is way less about atmosphere and exploration than providing a challenging combat sandbox. The first Nioh was the closest to a Souls' game as it had the harshest penalties for death, forcing the player to re-collect their lost xp on death. However since that game they've backed off on that with boss fight always auto-returning losses on re-entering, and gear augments to increase the chance that nothing is lost ever x% of the time.

I feel like they've done this because they understand that its not really that important for a game which is structured as a series of individual levels or arenas. Especially as you can simply return to the hub/menu at any point, and you cannot lose access to a previously unlocked area, its never really about running "into the unknown" which is a key part of FROM's games appeal.

If you think about that, it really does show how different they are.
 

KiteGr

Member
It's a tamer Bloodborne.

Less gory, less cryptic, more linear.
Also more customizable, harder and bigger.

No online whatsoever. That means, no friends, no invaders, no messages and no good reasons to have messages.

It is Bloodborne 0,9.
Good if you want more Bloodborne. Not so good if you still haven't played Bloodborne.
 

JokerMM

Gay porn is where it's at.
people keep talking about how linear it is
how linear are we talking here? like straight up "A to B" linear or Dark soouls 1 linear?
 
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StueyDuck

Member
It's... fine.

Combat still isn't quite there yet. You can feel and see animation change states like most of the rest of souls clones.

It's definitely a decent enough game. But it does feel budget, which is fine because it is
 

The Cockatrice

Gold Member
people keep talking about how linear it is
how linear are we talking here? like straight up "A to B" linear or Dark soouls 1 linear?

Demons Souls linear. Dark Souls level design is like ages ahead of Lies of P. And as you progress the level design gets far worse.
 

The Cockatrice

Gold Member

I mean to be fair, its their first souls game and they did a decent job compared to all the trash copy pastes souls games that exist like that one from Spiders. I guess thats the reason why most enjoy the game a lot. Prolly best to play the game and delete From Software games from your mind while youre playing it because I doubt theres ever going to be a game that will equal or surpass their mastery in level design. Not even Lords of the Fallen which has mixed reviews but everyone seems to praise the level design isnt close to Dark Souls. No idea why modern devs have such a hard time crafting a massive metroidvania type of level. Lazy I guess?
 
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