Dusktildawn48
Member
I feel like there's no options for a game between a 10/10 and a 7/10
But why even compare Bloodborne to Mario or Zelda? Bloodborne is much more niche. It's not a series that average folks are clamoring for a sequel to. Why would Bluepoint try to mess with that? Just create a new IP.Love this logic of "only Miyazaki can make these games."
Used to say the same thing about Miyamoto and Zelda/Mario games.
Hes not comparing...But why even compare Bloodborne to Mario or Zelda? Bloodborne is much more niche. It's not a series that average folks are clamoring for a sequel to. Why would Bluepoint try to mess with that? Just create a new IP.
That's exactly what he's doing...Hes not comparing...
NopeThat's exactly what he's doing...
Love this logic of "only Miyazaki can make these games."Nope
Love this logic of "only Miyazaki can make these games."
Used to say the same thing about Miyamoto and Zelda/Mario games.
Who cares? I can run off a thousand developer names who were a *part* of a project at one company and never did anything worthwhile again. Marco Thrush was also an engineer on the Prime series and hasn't worked on an original game in 15 years.The studio head of Bluepoint Games, Marco Thrush, helped make Metroid Prime (before founding Bluepoint.)
He also pointed out that everyone at Bluepoint has worked on original game development (before joining Bluepoint.)
Did you really think all these guys have each spent their entire careers porting games? lol
Why? you have no real proof that they can make it or not. Their currently expanding their team, they could hire ex from software employees, or ask for direction from their team. Or both.They also have all of the great development resources from sony world wide studios. The game will look and run better than anything from software has ever made and ever will make this generation. Why dont you souls fans just wait until you see some gameplay instead of whining and moaning making all these threads about something you know nothing about?I think Bluepoint is not ready to make a Bloodborne 2
No he's not lolThat's exactly what he's doing...
Elitist, shrewd, arrogant, whiny, don't get along with others. Basically what CNN thinks gamers are like.I love Souls games but they have to have the worst fan base in all of gaming.
if this rumor is true we probably going to get a decent souls game with proper budget, also sony has good relationship with from they could ask for miyazaki input because he made the first game, but nah doom and gloom. like i said people act like dark souls 2 is a bad game, you can argue is the worst dark souls but that doesnt mean is shit.I love Souls games but they have to have the worst fan base in all of gaming.
At least the good news is if bloodborne 2 is made by bluepoint the graphic will look like demon souls remake ( which is fukin amazing compared to elden ring )im intrigued to see how it turns out. i just feel bad for bluepoint as no matter what, they will have a legion of miyazaki fanboys going after them, who will write the game off before even seeing anything of it. i also the think the rumour is half true and fromsoft will be involved in some capacity unless its sony themselves who want to go at it without them. i cant see fromsoft themselves declining it as its the best game they have made and they know it. why would they refuse?
I really don't agree that Demon's Souls 2020 struggled with anything art wise.In terms of art, they struggled capturing the paganistic feeling of the original DS,
I want them to add an easy and hard mode.The reason all From games are so good - from DeS to BB and beyond - is because From made them.
BB fans are so totally rabid that it's going to be nearly impossible to live up to their expectations in a sequel and for my money the ONLY people capable of doing it correctly are the people who set the bar in the first place.
Bluepoint do spectacular work but they need something with way less weight to prove their creative chops as a team regardless of how many individual industry vets they have.
This is in response to the recent rumors that Sony gave Bluepoint the rains to a Bloodborne remake and sequel.
Sony gave them the honors to make a remake for Demon's Souls, and while they did the job adequately, they Struggled.
In terms of art, they struggled capturing the paganistic feeling of the original DS, just like Other Ocean Interactive struggled to capture the timburtonesque feeling of Medievil, with BP going back to fix some designs after the first trailers hit the public.
In terms of gameplay, they kept it identical to the old, avoiding to touch, rebalance or improve any aspect, (beyond the bladestone farm that was a mistake in the original's part). While that resulted in a decent gameplay overall, that's because the original game had a decent gameplay overall, and not because they studied and built it them selfs in some way.
Bloodborne, like most Souls-games, was a masterpiece of level design, guiding you without you even noticing to the right, or some times purposely to the wrong direction and training you.
Look no further than this video by the escapist to gen an idea.
The game had a brilliant Soul and not a formula to follow.
In terms of art, it's no wonder that people call Bloodborne the best Lovecraftian game, without it ever mentioning Lovecraft or C'thulu mythos (before the expansion). The game throws you in a semi-reasonable world where some mysterious affliction is turning people into madmen and beasts. Then the game slowly turns towards the weird and mystic, slowly throwing you into even more bizarre environments, emulating the feeling of living in a maddening nightmare that you can not wake up from. This further proves my theory that in order to make a proper Lovecraftian media, you must distance it and not advertise it to anything Lovecraft related, so the dive into horror will come slowly and unexpectedly.
A while back, I stumbled upon a video by Souls-loremaster VaatiVidya where he organized a competition for potential concepts and art for a potential, then unannounced, Bloodborne sequel.
I was impress how few but the top lore entries came even close to capturing the feeling of a proper bloodborne game.
IMO all the above are such a big job for a developer who until now only worked mostly on remakes and remasters.
What's your opinion?
Are the rumors true?
Would Bluepoint, or any other developer for that matter pull off a sequel that makes Bloodborne Justice?
Nah you
I really don't agree that Demon's Souls 2020 struggled with anything art wise.
I can see that people can complain how they didn't use the remake to update the game with some DS3 newer mechanics, but in terms of art direction and assets the game was just a generation above everything else when it released.
Yes, we know this. They can. Bluepoint has a lot of staff who worked in many awesome original games at Retro Studios, Blizzard or Sony before joining Bluepoint. And well, the support teams at Sony are shared by all the teams. People like the Sony Visual Arts Service Group, who support Sony's AAA games making them cinematics or animations.Can they even make completely original games ? We don't know this.
I suggest you to go to Moby Games and check out the previous games of the 20 or 30 top Bluepoint people who worked on Demon's Souls. Most of them did work in many non-remasters/remakes masterpieces before moving to Bluepoint.So no, I don't trust that a studio that has almost exclusively worked on remakes and remasters is going to make a worthy successor.
We won't know until they actually release an original game. If such a thing ever gets green-lit for them.Yes, we know this.
Elitist, shrewd, arrogant, whiny, don't get along with others. Basically what CNN thinks gamers are like.
Of course we know it. Most of their senior staff already released a ton of awesome original games including big classics at Retro Studios, Blizzard, Naughty Dog or Insomniac to name a few. We also know a ton of the non-Bluepoint Sony staff and externalized outsourcing teams (which traditionally combined is around 90% of the people who works in a Sony AAA game, the lead studio typically only is around 10% of the staff who works on it) who works in all the PS Studios projects also shipped a shit ton of original games.We won't know until they actually release an original game. If such a thing ever gets green-lit for them.
I am not acting as anything, but actually sharing my opinion. You have the right to disagree with it. Don't get so worked up because someone does not blindly believe the same things as you. Teams have to prove themselves, and I don't give my trust easily.Stop acting as if they were some unexperieced, unproved newbies.