TheSHEEEP
Gold Member
Depends on what they are expecting, really.It's great....but I can't imagine somebody playing it for the first time now not being completely put off by the combat, especially if they're used to more modern versions of the series.
If you don't tell them that this is actually an RPG with RPG combat, they might be put off, indeed - as that kind of combat hasn't been used a lot in first person games recently - at least not AAA ones.
But if you make it clear that it is not action combat (you are your character, and you are the one swinging the sword, and thus it always hits if you are close enough) but actual RPG combat (you are not your character, you merely give the command to attack, if it succeeds or not depends on the character stats and underlying system)... then it will be fine.
At least it will tell people straight away if the combat is for them or not.
RPG combat is just very different from action combat, both have their fans. This has nothing to do with modern or not. Elder Scrolls didn't "evolve" their combat as they went along - they just completely switched the combat system from RPG to action.
I always liked combat in Morrowind a lot more than combat in any subsequent Elder Scrolls - because I prefer RPGs over action games.
Exactly this.It's an actual RPG, not an action RPG. People play it after playing Oblivion and expect their sword to hit an enemy every time.
The only thing anyone should do to experience Morrowind first time is to install a mod that fixes the laughably slow walking speed early on.