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Hellblade 2 runs at 30 fps with dynamic resolution on both Xbox Series S and Series X according to GamePro (there are no graphics modes)

ByWatterson

Member
Makes sense. I've readjusted to 30fps just fine for Hogwarts, FF16, FFVIIR, etc.

The important point here is they never said or advertised otherwise.
 

LordCBH

Member
Not surprising. Unlike Starfield, this game actually looks good graphically, so it should be easier to swallow the 30fps here.

Now will everything besides the graphics be shit like the first game? Remains to be seen.
 
:messenger_grimmacing_ Ooof!

GKUQk7GXkAIc3bw
 

Killer8

Member
It's 2024 and we're still referring to 30fps as 'cinematic'.

I don't even mind 30fps if it's properly paced with minimal input lag, but don't try to pretend it has benefits.
 

Punished Miku

Human Rights Subscription Service
So for Xbox, gone are the days of having first party studios release cutting edge technical showcase experiences to excite with what the platform can do. Come on Xbox, at least try to show some effort. Why not even a 40fps mode?
Personally, I'd be surprised if The Last of Us 3, or the new Barlog IP, or that Marvel 1940s game are 60 fps. I don't think this is all that shocking.
 

Mr.Phoenix

Member
Excellent news. Proof that the Xbox hardware was squeezed properly and the studio achieved what it had in mind without worrying about the usual whiners.
Can't tell if serious.

But assuming you are, you see 30fps mode ONLY... on both a 4Tf and 12Tf console simultaneously.... and that's your takeaway?

Artistic choice and all, at least Starfeild had an excuse on a game design/complexity (which DF even showed could run at 60fps on an XS replica CPU but that is another story). What would you think the excuse is here?
 

midnightAI

Member
Personally, I'd be surprised if The Last of Us 3, or the new Barlog IP, or that Marvel 1940s game are 60 fps. I don't think this is all that shocking.
Rise of Hydra will almost definitely be 30fps (UE5 seems to struggle at 60fps on consoles for some reason if they are using nanite etc.), the other two, its current gen Sony, they like to have 30 and 60fps modes, they have done it all gen so far, however, with Pro maybe they will start targeting 30fps on PS5 and 60fps on Pro, who knows.
 

Punished Miku

Human Rights Subscription Service
So far Sony have been great for providing lots of technical options. Leaving aside SonyToo# For a walking simulator? Come on. This is shit.
Can you speak like a normal human being without hash tags? I'm talking about graphically demanding cinematic games and listed the 3 main ones I can think of. Do you think any of those are going to be 60 fps? I don't obsess about graphics all day like some people on here, but the sense I get is that they wont. I think that Marvel game is also Unreal 5. And Naughty Dog has never launched a game at 60 fps. You're talking about technical showcase games so that's why I mentioned it.
 

King Dazzar

Member
Can you speak like a normal human being without hash tags? I'm talking about graphically demanding cinematic games and listed the 3 main ones I can think of. Do you think any of those are going to be 60 fps? I don't obsess about graphics all day like some people on here, but the sense I get is that they wont. I think that Marvel game is also Unreal 5. And Naughty Dog has never launched a game at 60 fps. You're talking about technical showcase games so that's why I mentioned it.
#
 
This is for people who want next generation graphics. If you don't like it you can play some remasters or crossgen at 60 fps.
There is nothing next gen about gaming at 30fps. I’d take lower graphics and better framerates any day of the week. Good thing I don’t have to choose though on my PC but still gaming at 30fps in 2024 is a joke. I’ll never be caught doing that.
 

King Dazzar

Member
There is nothing next gen about gaming at 30fps. I’d take lower graphics and better framerates any day of the week. Good thing I don’t have to choose though on my PC but still gaming at 30fps in 2024 is a joke. I’ll never be caught doing that.
I think Mr.Phoenix Mr.Phoenix makes the excellent point too, around the Series S and X parity.
 

MadViking

Member
There is nothing next gen about gaming at 30fps. I’d take lower graphics and better framerates any day of the week. Good thing I don’t have to choose though on my PC but still gaming at 30fps in 2024 is a joke. I’ll never be caught doing that.
XSX is around 2x faster than X1X and maybe 2.5-3x faster than ps4 pro. Games on these platforms were mostly 30fps. So by going to 60fps most of the available power is already used, at the same fidelity. This game targets higher fidelity hence 30fps. If you want more there is always pc option, it's not like you have to wait few years for the port.
 

Mr.Phoenix

Member
Can you speak like a normal human being without hash tags? I'm talking about graphically demanding cinematic games and listed the 3 main ones I can think of. Do you think any of those are going to be 60 fps? I don't obsess about graphics all day like some people on here, but the sense I get is that they wont. I think that Marvel game is also Unreal 5. And Naughty Dog has never launched a game at 60 fps. You're talking about technical showcase games so that's why I mentioned it.
I believe any and everything published by Sony will come with a 60fps mode. What ifs can be cool and all, but the simple fact is that this gen, every single game published by sony, has had both a 30 and 60fps mode. And I even suspect the Marvel's Unreal game could also have a 60fps mode too. I mean Alan wake 2 had one...

I don't get why Sony is being brought into this though, there is more reason to think they would put out games with 60fp modes (regardless of how you may want to dismiss them) than anyone else. I mean, we can afford them that at least, when they release their first PS5 game without a 60fps mode, then we can add them to these kinda conversations.

I do feel a conversation needs to be had about MS Studios though. This is not the first time they have put out a game that only had a 30fps mode, unless Redfall also falls into your "technical showcase" description. And as I said earlier, DF showed that using that replica XS CPU paired with a 6700 GPU, the XS could run starfield at 60fps when the rez was dropped. Albeit not consistently, but that is just an indication that with more time spent on optimizing the engine, they could have got a 60fps mode in there. They took the easy way out instead and just capped the framerate to 30fps across the board and called it an artistic choice.

And this cinematic showcase thing is really just a lot of hot air. Unless a game is CPU-limited off the jump, you can increase its framerates by simply tweaking the rez and IQ assets. Thats because in majority of the cases, most of those games a GPU bound. Unless you feel that a walking simulator where you navigate through tight spaces, small slices of maps...etc is just as equally taxing on a CPU as an open-world game with hundreds-thousands of NPCs/objects on screen at any given time.
 

Bojji

Member

Aaron is the best:

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Personally I'm nut surprised that they target 30fps for maximum eye candy but why not give people options?

- they can use Series S mode on Series X and that way it should be possible to run it around 60FPS (SX is almost 3x in power)
- they can reduce resolution and offer 40FPS mode

Why the fuck they don't give players choices? Unless game is low resolution already in that 30fps mode...
 
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Punished Miku

Human Rights Subscription Service
I believe any and everything published by Sony will come with a 60fps mode. What ifs can be cool and all, but the simple fact is that this gen, every single game published by sony, has had both a 30 and 60fps mode. And I even suspect the Marvel's Unreal game could also have a 60fps mode too. I mean Alan wake 2 had one...

I don't get why Sony is being brought into this though, there is more reason to think they would put out games with 60fp modes (regardless of how you may want to dismiss them) than anyone else. I mean, we can afford them that at least, when they release their first PS5 game without a 60fps mode, then we can add them to these kinda conversations.

I do feel a conversation needs to be had about MS Studios though. This is not the first time they have put out a game that only had a 30fps mode, unless Redfall also falls into your "technical showcase" description. And as I said earlier, DF showed that using that replica XS CPU paired with a 6700 GPU, the XS could run starfield at 60fps when the rez was dropped. Albeit not consistently, but that is just an indication that with more time spent on optimizing the engine, they could have got a 60fps mode in there. They took the easy way out instead and just capped the framerate to 30fps across the board and called it an artistic choice.

And this cinematic showcase thing is really just a lot of hot air. Unless a game is CPU-limited off the jump, you can increase its framerates by simply tweaking the rez and IQ assets. Thats because in majority of the cases, most of those games a GPU bound. Unless you feel that a walking simulator where you navigate through tight spaces, small slices of maps...etc is just as equally taxing on a CPU as an open-world game with hundreds-thousands of NPCs/objects on screen at any given time.
I don't think the games I mentioned will have 60 fps on a base PS5. Everything that has been 60 fps have been supped up PS4 games (Horizon 2, Spider Man 2, God of War 2). Horizon looks phenomenal, but personally I expect Naughty Dog and the next Barlog project to be a large step above all of the previous Sony stuff so far. Ghost 2 could be 60 fps though. Just my prediction. We'll see.

I think the most next gen thing I've seen was Demon's Souls personally, so that was and still is super impressive to me.

As for Xbox and why they don't have many graphics options, I don't know. Maybe it's because they're already making 2 builds for S and X (and PC also).
 
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S0ULZB0URNE

Member
I don't think the games I mentioned will have 60 fps on a base PS5. Everything that has been 60 fps have been supped up PS4 games (Horizon 2, Spider Man 2, God of War 2). Horizon looks phenomenal, but personally I expect Naughty Dog and the next Barlog project to be a large step above all of the previous Sony stuff so far. Ghost 2 could be 60 fps though. Just my prediction. We'll see.

I think the most next gen thing I've seen was Demon's Souls personally, so that was and still is super impressive to me.
SM2 isn't on PS4.
Demon's Souls isn't on PS4.
 

Mr.Phoenix

Member
I don't think the games I mentioned will have 60 fps on a base PS5. Everything that has been 60 fps have been supped up PS4 games (Horizon 2, Spider Man 2, God of War 2). Horizon looks phenomenal, but personally I expect Naughty Dog and the next Barlog project to be a large step above all of the previous Sony stuff so far. Ghost 2 could be 60 fps though. Just my prediction. We'll see.
Ratchet Rift apart (which is still arguably one of the best-looking games this gen so far complete with RT and all even in its 60fps mode), Returnal, Demons Souls (which even launched with the console), Alan Wake 2 (a proper UE5 game), Stellar Blade, hell even FF16 and now rebirth... ALL had 60fps modes. And I could list out more if you want.

I do feel its somewhat disingenuous to dismiss a lot of the other stuff as "souped up PS4" games, when they boasted proper current-gen features (like RT in the case of SM2) and not at the same time address the fact that games like Redfall 2 exist.

I am not even here saying I disagree with you, yh, the next ND and Barlog projects could be 30fps affairs, I am just saying, that till that happens, we have no reason to assume that would be the case. Especially if we are using what Xbox Studios does as our point of reference.
 

ShakenG

Member
And so it begins, just wait until they announce GTA is 30 fps
Im already expecting 30fps for console. If it means waiting next gen for possible 60fps.. im all for it. Push it as much as possible. Im sure PC gamers want this too?
Anyway, bit off topic.
 

damidu

Member
And so it begins, just wait until they announce GTA is 30 fps
yeah it began with the technical marvels called redfall and starfield lol

series x outdated before even getting flagship titles,
don't even need to mention series s as it was already shit at launch. all of these, while every sony 1st party title launches with rock solid performance modes.

jeez, wonder why no one is buying this console
 
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Draugoth

Gold Member
Im already expecting 30fps for console. If it means waiting next gen for possible 60fps.. im all for it. Push it as much as possible. Im sure PC gamers want this too?
Anyway, bit off topic.

Not really, it will be a meltdown once GTA Vi is announced as 30 fps only on XSX/PS5
 
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