Afro Republican
Banned
Ultima along with Wizardry, were the pioneers of the rpg genre in video games across the years, Ultima more-so. Several elements from Ultima 3 to 7 not only set the templates for many rpgs, but arguably, perfected many of them as well.
It was the Wrpg equal to DragonQuest in japan. But even influenced that series. It was a game with a very in-depth story, with deep lore, memorable characters, an interactive world, and a series of great imagination.
While issues started to flare up earlier after EA acquired Origin Systems, Ultima 8 is generally considered when the series started to falter greatly (as well as other Origin IPS that were mismanaged by EA at this time). 8's initial release was so bad a re-release had to be made, and the IX'th game basically destroyed the story, had many crashes, and was of poor quality. IN fact, the game was the result of EA shifting resources to the then new Ultima Online. Influential games like Ultima Underworld 2 were developed by other studios like Looking glass.
With Ultima Online being milked to death and several cancelled successors, EA eventually shuttered Origin. EA rarely bringing the series back up or supporting console re-releases, has led to a very long period of the brand becoming not only irrelevant, but almost forgotten.
I bring this up because Ultima is one of, if not the best RPG series ever created, basically reduced to nothing more than a memory or nostalgia. Most people have and will not ever play these games due to years of few legacy articles or sequels and next to no console re-release/enhancement support over the years. For fans, the series over the last couple years has been put on GOG but that's about it.
It's crazy how EA basically destroyed one of the most important and amazing RPG series of all time. As opposed to Square Enix whom, while DQ/FF aren't as good as they once were, they still push them out as the companies biggest franchises, while EA just threw Ultima away as well as other popular Origin ips and replaced it with other franchises like Madden and The Sims.
It was the Wrpg equal to DragonQuest in japan. But even influenced that series. It was a game with a very in-depth story, with deep lore, memorable characters, an interactive world, and a series of great imagination.
While issues started to flare up earlier after EA acquired Origin Systems, Ultima 8 is generally considered when the series started to falter greatly (as well as other Origin IPS that were mismanaged by EA at this time). 8's initial release was so bad a re-release had to be made, and the IX'th game basically destroyed the story, had many crashes, and was of poor quality. IN fact, the game was the result of EA shifting resources to the then new Ultima Online. Influential games like Ultima Underworld 2 were developed by other studios like Looking glass.
With Ultima Online being milked to death and several cancelled successors, EA eventually shuttered Origin. EA rarely bringing the series back up or supporting console re-releases, has led to a very long period of the brand becoming not only irrelevant, but almost forgotten.
I bring this up because Ultima is one of, if not the best RPG series ever created, basically reduced to nothing more than a memory or nostalgia. Most people have and will not ever play these games due to years of few legacy articles or sequels and next to no console re-release/enhancement support over the years. For fans, the series over the last couple years has been put on GOG but that's about it.
It's crazy how EA basically destroyed one of the most important and amazing RPG series of all time. As opposed to Square Enix whom, while DQ/FF aren't as good as they once were, they still push them out as the companies biggest franchises, while EA just threw Ultima away as well as other popular Origin ips and replaced it with other franchises like Madden and The Sims.