- Jun 3, 2020
Who are Newzoo and who are their audience?
What kind of cripple contest it was when you have 30% of disabled people? What is this?Could probably toss this in the garbage.
So 45% of players "identify as women" yet every main gaming genre is 70%+ male: https://quanticfoundry.com/2017/01/19/female-gamers-by-genre/
From the study: What’s more, a significant share of respondents (around 45%) said they didn’t play certain games because they felt like they weren’t made for them.
I bet people would answer that question about diversity that way. There is no issue really with diversity of characters, but the bigger issue is forcing diversity. If you want to ask me do I want diverse characters in games, I would answer yes. Because it matters very little to me about what the character looks like, but what the story is.
Also the only real diversity is diversity of thought, not skin color or sexual preference.
Imagine making or changing a game based on a survey.
In a not far future we're gonna play surveys instead of games.
Yeah, and of course:I don't get this new obsession with seeing youself in a game.
I grew up playing games with animal characters, mythical creatures and robots. I never saw myself in anything
"This wasn't made for you" feels like an increasingly common statement in games, as well as for film and TV. So, if around half of gamers avoid playing games that they feel aren't made for them, I can see this becoming an issue for Developers in terms of selling their games. AAA games are expensive; if you cut out half of your player base to focus on a smaller demographic, your running the risk of your game just not making enough money. It'll be interesting to see how this is handled this generation.... 54% of US players said that diversity is important in game characters, with 47% adding that they avoided playing a game in the past because they felt it wasn't made for them...