According to Yoshida, the PS4 version was ultimately cancelled as it would have taken a further 1-2 years worth of development to ensure its quality was high enough.
Not super surprising. The game doesn't look like its general design would need PS5 power and honestly a few places here and there in the previews looked downright bad graphically.
Good thing last gen was ultimately dropped and we get at least some limited next gen eye candy.
I can vaguely remember an interview last year where he said that the real time cutscenes that run on PS5 would have been pre-rendered on PS4. I also think he said it was scrapped earlier on in development, around the time it was revealed in 2020.
I can vaguely remember an interview last year where he said that the real time cutscenes that run on PS5 would have been pre-rendered on PS4. I also think he said it was scrapped earlier on in development, around the time it was revealed.