I have slow-ass wi-fi in my house, and for some reason, my Series X is WAAAAAY slower than my PS5 in downloading. I had forgotten about it, but I FINALLY finished "installing" (downloading) STALKER 2 for Xbox -- 149 GB -- and it IMMEDIATELY hit me with "Download the update. 125 GB."..., put game in, and play...done. Never thought about the terms of service, DLC or ownership, the game was just there in the box.
Yeah, when your internet is slow it drags the entire play experience with many modern big games down. Throw in data caps as another annoyance too.I have slow-ass wi-fi in my house, and for some reason, my Series X is WAAAAAY slower than my PS5 in downloading. I had forgotten about it, but I FINALLY finished "installing" (downloading) STALKER 2 for Xbox -- 149 GB -- and it IMMEDIATELY hit me with "Download the update. 125 GB."
I swear my Series X is just the Update Machine. For some reason, the PS5 doesn't hang up with updates like this does. I absolutely miss the game in the box.
ANYway -- back on topic.
The End User LICENSE Agreement was also in the box. Just because you didn't think about it doesn't mean it wasn't there.Never thought about the terms of service, DLC or ownership, the game was just there in the box.
we really need to get Nintendo's blood tested because they can't be this cold.![]()
Damn son, that's some cold shit right there.
Pretty sure publishers weren't cool with me passing around a single physical PC game at a LAN party, using the play disc to load the game, and then popping it out to pass around either.The End User LICENSE Agreement was also in the box. Just because you didn't think about it doesn't mean it wasn't there.
South Park was right. They could have had you guys agreeing to the Humancentipad this entire time and you wouldn't have known it until it was too late.
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My point is that you never actually owned a copy of a videogame, and that the recent news was an inevitable reality.Pretty sure publishers weren't cool with me passing around a single physical PC game at a LAN party, using the play disc to load the game, and then popping it out to pass around either.
No one cared back then because they were limited in how they could enforce terms, and had less ways of knowing what you were doing with the media. EULAs were good kindling though.
We were set on the path for sure with digital online devices, but I think the limits of those physical storage mediums prevented the restrictions of those EULAs to the point people just treated them like owned products after first-sale.My point is that you never actually owned a copy of a videogame, and that the recent news was an inevitable reality.
And to be clear, I'm not defending it. But the reality of the situation is that we were set on this path decades ago.
We've definitely lost something.Goddamn the last 90 seconds of the video were like
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