Actually, this is from the second editionThnikkaman said:Oh my god. Are they blind? Did they have no faith in their previous customers?
...and are we sure this isn't a fa/tg/uy troll attempt?
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Apparenty from 3rd edition is this:
My group is pretty much a pure Game Science crew now as well hahaChiTownBuffalo said:The one funny thing about my group is how they have all bought Game Science dice.
golem said:My group is pretty much a pure Game Science crew now as well haha
Everytime someone rolls a 20 they whisper 'Game Science' in reverence :lol
My mistake. At least it does not have author's notes for bishonen like the 3rd ed screen caps.dude said:Actually, this is from the second edition
Without the anime crap all around it, it was actually pretty clever and funny! Her back story is that the cult tried to summon and demon but accidently brought this fictional character into the real world, and she became a Noble. it's pretty cool, the idea is to show that Nobilis aren't necessarily human.
And I'm pretty sure this is real, I cheked out some previews, and the art in them seem to be as horrible.
ChiTownBuffalo said:So, DM'med my first adventure in 4e and in forever last night.
It was not so bad.
Made it through 2 encounters, lack a back ground and threw in a plot twist.
The players, many who are new, were kinda bummed that they really only have a couple powers to use over and over again. But I suppose that's just the nature of level 1 characters, where they only have so many choices.
krypt0nian said:Give them some creative, cinematic ways to use them for small bonuses to hit/dmg to show them that there are more possibilities.
ChiTownBuffalo said:So, DM'med my first adventure in 4e and in forever last night.
It was not so bad.
Made it through 2 encounters, lack a back ground and threw in a plot twist.
The players, many who are new, were kinda bummed that they really only have a couple powers to use over and over again. But I suppose that's just the nature of level 1 characters, where they only have so many choices.
ChiTownBuffalo said:I did. I got them to realize that maybe by not killing everyone...they might be able to pump some NPCs for information.
ChiTownBuffalo said:So, DM'med my first adventure in 4e and in forever last night.
It was not so bad.
Made it through 2 encounters, lack a back ground and threw in a plot twist.
The players, many who are new, were kinda bummed that they really only have a couple powers to use over and over again. But I suppose that's just the nature of level 1 characters, where they only have so many choices.
Patryn said:So, after meaning to try D&D out for forever, I finally got a chance to check it out at PAX East. After having played all the Infinity Engine games, I played my first game IRL ever, and I loved it.
But now I'm starting to kind of want to look for a game, but given that I know nobody who plays it, I'm a little intimidated. I've looked at Meetup.com, and I'm tempted to put my information up, but I'm a little worried because I have literally zero years of playing experience.
If I do find a game, any advice for someone who's just starting out and probably knows more than he should, but less than he thinks?
Patryn said:So, after meaning to try D&D out for forever, I finally got a chance to check it out at PAX East. After having played all the Infinity Engine games, I played my first game IRL ever, and I loved it.
But now I'm starting to kind of want to look for a game, but given that I know nobody who plays it, I'm a little intimidated. I've looked at Meetup.com, and I'm tempted to put my information up, but I'm a little worried because I have literally zero years of playing experience.
If I do find a game, any advice for someone who's just starting out and probably knows more than he should, but less than he thinks?
The touch of Lord Entropy is corruption, and so dark have been his deeds that his hands drip forever with blood . Where Za'afiel (the angel of destruction) teaches lessons with pain and brings forth new growth from decay, the Darkest Lord commands the destruction in which healing has no part.
[...] The Darkest Lord can be nothing other than he is. Labels like "unethical" or "evil" are at best misnomers. His malice is not a vice or a weakness, but the same elemental hostility towards life that the deserts and and the ocean deep possess.
There's also a picture of him as a blond little boy trying to reach a jar of candy, with bloody hands of curse.There is an evil god who rules the mortal world from his hidden Chancel.
He is Lord Entropy.
He is so evil that his hands drip blood even when hes just hanging out watching a basketball game. He is so evil that he can just smile at you and not do anything at all to you and a few years later youll turn into a degenerate third world dictator like Saddam Hussein. Some people estimate that as many as 2⁄3 of all corrupt dictators, CEOs, and other important people are people who met Lord Entropy without knowing it and carry his stain upon their soul
Gorgon said:I stoped playing AD&D (now D&D again) maybe 14 years ago as soon as I discovered stuff that I considered better.
These days I mostly care about Ars Magica and Pendragon. Beautiful, absolutely beautiful systems and mechanics.
Gorgon said:I stoped playing AD&D (now D&D again) maybe 14 years ago as soon as I discovered stuff that I considered better.
These days I mostly care about Ars Magica and Pendragon. Beautiful, absolutely beautiful systems and mechanics.
krypt0nian said:Dnd always drags me back. It's my first love. No matter what new pretty whore comes along, I still know I'm going to get a nice long skilled fuck, that knows what buttons to push.
BattleMonkey said:I mostly play Pathfinder now, all my buddies who were into D&D left it. I'm not exactly crazy about Pathfinder either though because it's still at it's core D20 which is a bloated patch job of trying to keep an archaic old game system up to date.
But roleplaying is a huge genre with lots of options for everyone. I really dig the new Warhammer Fantasy RPG system, and another cool game to look at is the Burning Wheel.
krypt0nian said:Played so many games I've lost track but our group is pretty much Dnd, Shadowrun, a quick bit of Aberrant (blech), and now I'm going to run DC Adventures/Mutants & Masterminds 3E, which is easily the best supers system since DC Heroes/FASERIP days.
I want to try Deadlands and Fiasco soon. And maybe Song of Ice and Fire. I've heard great things about them.
Gorgon said:Yep, there's a shit ton of stuff out there, literally hundreds of different systems, many of them out of print. There's something for everyone. But I can't really stand stuff like charcater levels and character classes anymore (well, pretty much since I discovered other stuff beyond AD&D, basically).
I'm still doing things the old fashioned way, but I hear good things about DnD4eCM:ChiTownBuffalo said:Can anyone reccommend a good windows D&D DM management program, for 4E?
Up to you. I've only been using XP as a loose guideline as to when to level up everyone.G-Pink said:And a quick question. As far as XP is concerned, do I give XP to the group as a whole, or do I give them XP based on what monsters they kill and what challenges and traps they overcome as single players?
shoplifter said:Yeah, I've decided that I'm pretty much done with D&D, at least anything after 3e. I might give the new Hackmaster a shot once it's finally out. I liked where they were headed with Basic. I get what 4e is trying to do, but I just don't care for it mechanically. It's a fantastic jumping on point for new gamers though.
For the time being, I think it's going to be Nobilis 3e (I agree that the art is horrendous, but it does a far better job of explaining the game in a way people who are not Dr. Moran can get) or maybe I'll finally be able to get a Burning Wheel or Freemarket game off the ground.
BattleMonkey said:Class system games have their place and work well in some respects for fantasy games, in other settings I think it's awful.
ChiTownBuffalo said:After each session, I split up the XP for everything they've done that session, so if they do level up they can adjust characters in time for the next session.
ChiTownBuffalo said:After each session, I split up the XP for everything they've done that session, so if they do level up they can adjust characters in time for the next session.
ultron87 said:I never keep track of XP. I just tell the players they leveled up after an appropriate encounter or story beat.
ultron87 said:I never keep track of XP. I just tell the players they leveled up after an appropriate encounter or story beat.
krypt0nian said:I have to say that I was like JayDubya for ages until this latest gaming group.
Our GM was my first story beat GM and I flinched at first, but learned to love it. It just feels more heroic to ding up a level once you've saved the town, or defeated the arch wizard you've been fighting against for weeks.
JayDubya said:That can still happen just fine within the design.
That's usually what I aim for, to be honest, ending each level with a big quest complete or boss fight...
krypt0nian said:Threw this preliminary brainstorm together just now on the iPad. Any suggestions? Villains to use in each location?
Reposting this in the comics thread as well.
besada said:If you're going to take them to Gemworld and to see Mordru, why not a tour through the 30th century, including a mindfuck game with the Time Trapper. Player characters suddenly awakening on Earth to discover their powers have been retconned out of existence is a blast.
Also, rather than S.T.A.R. Labs, why not Cadmus? It ties into Kirby's FourthWorld, which gets you Darkseid, High Father, Jimmy Olsen with super powers, and groovy space hippies. Get cosmic on them. Have Metron strand them on the surface of New Genesis or Apokalips for some convoluted reason.
For comic relief, do an Ambush Bug game. Or Video Jack. I've done both and they were a blast. It's a lot of fun embedding the players in specific comic genres or TV shows and watching them muddle through. You could also have them eat one of Swamp Thing's tubers and do a mindfuck Alan Moore themed game.
krypt0nian said:besada, I love you. Amazing suggestions that take real advantage of the DCU.
Since you've Supers games, feel free to drop knowledge at any point. I'll need it.
besada said:I do mostly original stuff, but my co-GM likes to play in the DC and Marvel universes.
DC's got a ton of occult characters, if you're going to do a bunch of occult games. Doctor 13, Xanadu, Baron Winter, Jason Blood (always fun to spring Etrigan on players), my favorite, John Constantine, Doctor Occult, The Shade, Nightshade, Raven, Tim Hunter, the Endless, etc.
I guess the best advice I have is to figure out what the heroes are going to be early on, so you can tie your plot lines into their back stories. It's classic comics to suddenly discover your origin was not at all what you thought it was. If you get anyone with elemental powers, it's a great tie in to a full on elemental war.
The last game I ran, one of the players found out halfway through the he was actually the product of genetic engineering in a japanese lab, and that the lab was continuing to turn out variants of him, including a mildly retarded mega-power variant. He was a speedster, so we got to do a classic speedster battle, whipping around the world at mach 20, running up the sides of waves, etc. It was good fun.
krypt0nian said:I love the idea but did your player mind you tampering with his creation so liberally?
I have a player that wants to have a demigod of some pantheon to be decided (he was leaning Greek until I explained the WW connection in DC) but I'd love to throw him for a loop with a different origin. Kinda like Maxi Zeus psychotically thinks himself as a Greek god. He opened the door by telling me that he wants a selective amnesia that blanks out much of his past.
Trurl said:If Lupin the III (the nicer incarnations) were given a D&D alignment, what would it be?
I ask because I play a character with moral standards similar to those of Arsene Lupin and some of the people in my group complain that I'm not sticking to alignment (chaotic neutral). Either I am acting too good (random acts of kindness and generosity, refusal to kill prisoners) or too evil (constant stealing and lying). Personally I think that they have way too narrow of a view of alignment and as long as an internally consistent character is being developed it shouldn't even matter.
The Chaotic Neutral character may have a kind enough heart and even help out others sometimes, but they do not feel committed to helping others as they are random, and sometimes they are nothing but an amoral nutjob, not consciously thinking about the consequences of their actions.