Bojji
Member
Path Tracing is just Ray tracing with the Monte Carlo simulation.
It does send a lot more rays. And that is why performance drops, on all systems.
Yeah but it punishes AMD GPUs much more.
RT tiers seem to look like this:
Light RT - like RT shadows/AO, performs good on AMD
Medium RT - like RTGI or reflections, perform decent on AMD hardware
High RT - combination of RT shadows, RTGI, RTAO and reflections. Can punish AMD hardware much more compared to Nvidia (and Intel usually)
Ultra high - PT, just terrible on AMD