Kadayi
Banned
Dev Diary #2 is up: -
The Medieval Map
TL: DR
There's essentially going to be 3 Levels of detail with maps. A paper style one for when you're zoomed fully out giving an overview, a Strategic 3D style one for managing Vassals etc and a more detailed one showing terrain, settlements etc for combat.
Paradox is reworking the counties and incorporating Baronies as part of that (between 2 - 5 per County for the most part), however, that doesn't mean that you will be able to play as Barons, unfortunately (they're a little too low on the pecking order). The number of baronies will have an impact on income etc.
Areas won't be exclusively one terrain type, but it will be more divided down.
Above shows the existing CKII divisions versus what we can expect from CKIII
Also in terms of map extent, for the most part, the existing map won't be getting substantially bigger (China is a no) but they are extending Africa and reworking almost all the areas.
The Medieval Map
TL: DR
There's essentially going to be 3 Levels of detail with maps. A paper style one for when you're zoomed fully out giving an overview, a Strategic 3D style one for managing Vassals etc and a more detailed one showing terrain, settlements etc for combat.
Paradox is reworking the counties and incorporating Baronies as part of that (between 2 - 5 per County for the most part), however, that doesn't mean that you will be able to play as Barons, unfortunately (they're a little too low on the pecking order). The number of baronies will have an impact on income etc.
Areas won't be exclusively one terrain type, but it will be more divided down.
Above shows the existing CKII divisions versus what we can expect from CKIII
Also in terms of map extent, for the most part, the existing map won't be getting substantially bigger (China is a no) but they are extending Africa and reworking almost all the areas.
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