There was also a body-swapping game a few years ago that I don't think was outright canceled, just never picked up, and each body had different abilities (including psychic 'force-wielder' powers), but I can't remember the name of it? It wasn't 'They', but something kind of vague or pointed like that, but I can't remember the name of it, but I'm sure somebody here will know what I'm talking about, but then they probably won't remember the name of it either, it's like 'Project Something' or 'The Human Something' or 'The Element Project No Not That But Like That' or, damn it, what the fuck was that game called...
PROJECT AWAKENED!!!!!!!
Made by Phosphor Studios (who made The Brookhaven Experiment and Horn and Gemini: Heroes Reborn, if anybody remembers those games; the studio is still around doing VR and contract work.) A psychic/superhero power third-person single-player/co-op action project.
Project Awakened was this UE3 prototype that was to be one of the first projects targeting an
upgrade/port-up to UE4, and it was a story-based game but also multiplayer co-op online, and the
Character Creation MOD system was totally editable and modular without set classes or skilltrees, and you could even go in and modify the world and the environments for some reason to make not only your own designed character but even levels, enemies, obstacles/interactive elements, and stage objectives/gametypes...
Phosphor Games were one of the early game projects on Kickstarter (launched Feb 2013, did $338k on a $half-million goal) and it never got funding. Heroes Reborn was a relaunch of the idea, more or less, and it was overly-ambitious as well (instead of it all being one crazy game that you could do any kind of power imaginable in, Heroes Reborn was going to be a string of episodic games with different characters and powers... they made a 2016 current-gen game and a mobile game and then that project came to an end as well. So, go play that for
$3 on Steam or $15 on console if that one passed you by or you're interested.
Oh, and the Phosphor Games guys, they were Midway Chicago guys who worked on Psi-Ops, so there's the connection.