the reality is that it has been proven multiple times that the xsx has more grunts ... in fact almost most of the new releases push more pixels on xbox Lowering the resolution it is very likely that it would also have better performance in terms of fps since even pushing more pixels we are with a difference of 0.something in terms of fps.Why are you talking about RT, when his example didnt mention RT at all? It just looks like that you missed the point below completely.
Hypothesis: series x have 20% more pure power than PS5, so series x should perform ~20% better on identical scenario.
test scenario(s): Same game, same resolution, same graphical fidelity level
Results: Series x and PS5 perform almost identically on some of these scenarios
That is the point he was pointing out, nothing about RT. It is just weird that you even bring that up, when it is not mentioned.
The interesting thing is, that when one system have more theoretical performance, but they perform similarry on same kind of situations, why is that?
is it because faster clocks of PS5 allow higher usage of the theoretical performance maxium, or something else?
And if it is that,then does series x have more future potential to gain higher gains of what devs can get out of the system, assuming ps5 as a system is easier to nearly be maxed out.
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