Not75Drops
Member
It's weird because Nintendo said this game is before Ocarina of Time but if this follows Twilight Princess' provinces, it makes no sense. Nintendo and their (apparently) messed up timelines.
Sennorin said:Mario Galaxy did nothing special for 3D Mario. It was just the best iteration of 3D Mario. Skyward Sword, on the other hand, seems to introduce a big, needed change to 3D Zelda.
Wow, that's good.Sennorin said:"As Phi willingly fell into the stream of lava, she made the ultimate sacrifice: She had seen how Link could never defeat the demon lord Ghirahim without a weapon of his own kind. Being molten alive, combining her strongest of all wills with her fading bodily existence, she turned herself into what would later become known as the Master Sword - a sword so full of enlightened energy that it would be able to banish any evil.
When Link would tell the citizens of Hyrule, after his victory over the evil Ghirahim, that the all-saving sword was created by a pure-hearted gift to all living things, the place of its birth, and thus Phi´s grave, would stop being called Eldin Volcano - and be known as Death Mountain for all of time."
Yeah, fanfic-time!
Yeah I know people were going to dislike that part. Personally I never had a problem with that section. The constant retreading through the same area was the only annoying part about it and they shouldn't be an issue for this one. I also personally enjoyed ST's sections alot.ReyVGM said:Oh crap, I didn't like that part about the. That sounds like another Ocean King Temple with all the annoying "stealth".Silent Realm
http://www.youtube.com/watch?v=PPWBJ7TV-Xk music from this trailerEllis Kim said:can someone link to the SS main theme? i'd like to hear what he's referring to.
IGN edited together all of the new footage from the press conference:
http://www.youtube.com/watch?v=XRuNl..._order&list=UL
Lord_Byron28 said:http://www.youtube.com/watch?v=PPWBJ7TV-Xk music from this trailer
Here's the main theme played backwards.
http://www.youtube.com/watch?v=vyFPPVVKS1Y&feature=related
Thanks updated op.
Rebel Leader said:Highlighted the spoilers
Holy mother of god =O
This is important.jett said:Watching that old trialer made me realize that the hideous condom-HUD was hidden in the recent footage, hopefully it's a sign that you can hide it in the full game.
jett said:Watching that old trialer made me realize that the hideous condom-HUD was hidden in the recent footage, hopefully it's a sign that you can hide it in the full game.
Diffense said:So as I understand it, the locations in the underworld aren't connected but are like Wind Waker islands that you enter from above.
Idde said:Crap. I want to highlight the spoilers. But I don't want to. I'm not sure I can hold out for two more months
NeonZ said:They seem to mention some kind of overworld in the underworld, like the area around the forest temple. We just don't know how connected those areas will be.
- mixes tear collecting of Twilight Princess and stealth of Phantom Hourglass
"Mr. Miyamoto says Legend of Zelda: Skyward Sword could have 50-100 hours of gameplay, one of Nintendo's largest projects EVER! #3DSconf2011"
Two of the longest months ever.omg.kittens said:I'm so tempted to read the news info, but I'm on media black out. Must resist. Only two months.
Absolutely this.Lyphen said:I guess I better start looking into Dolphin. No way I'm going to tarnish the experience by having a first playthrough at 480p.
I'm very tempted to do the same, but I feel my wii deserves this last hurrah.Lyphen said:I guess I better start looking into Dolphin. No way I'm going to tarnish the experience by having a first playthrough at 480p.
They're making some pretty big changes to the core design of the game. The line between the overworld and dungeons has been blurred by making the whole world full of puzzles and stuff normally found only in dungeons. Item system has also been overhauled by an upgrade system which lets you customize items.Houston3000 said:Would someone mind summarizing this game for me in like a paragraph or a couple of sentences? Is it all motion sword combat? There's flying? Multiple dimensions? Are there traditional Zelda style dungeon/item/boss progression or are they mixing that up somehow?
hyduK said:3 hours before the first dungeon
Not sure if that was from this thread or the TGS one...but this is gonna be hit or miss for me. I mean, they pulled it off in Majora's Mask fine, but the beginning of Twilight Princess is some of the most tedious shit ever. It's basically the only reason that I don't play through the game every once in a while....
I heard back last E3 that you can turn it off. Unless I heard wrong.jett said:Watching that old trialer made me realize that the hideous condom-HUD was hidden in the recent footage, hopefully it's a sign that you can hide it in the full game.
TSA said:The Upgrade Trailer is the single piece of media shown so far that has given me a glimmer of hope for this game. They took the really superfluous upgrade system from Phantom Hourglass and Spirit Tracks for your vehicle and turned it into something more ambitious. This, in theory, will do wonders for the exploration factor and, if my gut is right, means the archaic system of simply receiving upgrades in dungeons is done with in favor of something more gratifying. It's nothing new, but anything to move the series in a new direction. More like Xenoblade (but keep Zelda's combat/item system) would be awesome.
hyduK said:What the hell is with the sound of approval every time you hit an enemy? That will get annoying...fast.
hyduK said:What the hell is with the sound of approval every time you hit an enemy? That will get annoying...fast.