Every single AAA game released now has some kind of RPG / upgrading mechanic, where you have to try to find all collectibles/upgrade tokens/grind for random shit, in an effort to lengthen the game.
For a first playthrough that is fine, but what if you want to replay a game?
I find these aspects on a 2nd playthrough incredibly tedious.
I wish developers would allow you to restart a game from scratch with all your pre-existing upgrades. God Of War 2018 did it well - I replayed the game on NG+ and did not have to complete a single side mission. I breezed through the single player campaign and enjoyed it.
Now trying to play Halo Infinite on the other hand is a little annoying. I am forced to repeat the same 'capture the base' quest over and over again as I move through the entire map, and hunt for all the Spartan cores to upgrade my suit.
For a first playthrough that is fine, but what if you want to replay a game?
I find these aspects on a 2nd playthrough incredibly tedious.
I wish developers would allow you to restart a game from scratch with all your pre-existing upgrades. God Of War 2018 did it well - I replayed the game on NG+ and did not have to complete a single side mission. I breezed through the single player campaign and enjoyed it.
Now trying to play Halo Infinite on the other hand is a little annoying. I am forced to repeat the same 'capture the base' quest over and over again as I move through the entire map, and hunt for all the Spartan cores to upgrade my suit.