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Bravely Default for the Sequel Microtransactions; Completion time cut from 70h to 30h

Okay, again, I'm not suggesting they remove the grind completely. Grinds have a purpose. But if a Dev/Publisher allow you to bypass part of the grind for money, you should ask 'Why is the grind this severe in the first place?'
The answer is that it isn't there and everybody who is saying it is has not even played the game. The items make the game easier, but that doesn't mean there is a grind. It means it lets you bypass strategizing so you can overpower battles. Just like grinding in most modern RPGs -- completely optional, mainly for people who are bad at the genre or who just want to see the story or whatever.
 
No games with microtransactions? At all? Have you ever looked at the DLC lists for games on PS360? The Tales games all have DLC you can buy that boosts your level. I'm kinda wondering how this is any different. It's easy to ignore in all of those games, and it's easy to ignore in this as well.


In fact, I disagree. It is far worse with all those games with DLCs or Tales games. Because at least, Bravely Default allows you to bypass it by using sleep mode. Which you have no choice but to use because of the village too. Or streetpass. But for DLCs ? That's content you have to buy. For Tales games ? That's costumes, experience ? We're talking about worse thing than a temporary bonus you can have by better ways.
 
Aeana? If I make a FAQ section on the OT that replied to the statement: "Microtransactions? No buy!"
Can I reply "You're an idiot!" And then elaborate =P?

I seriously don't get the problem of SP being both payable and obtainable by waiting every 8 hours, it's not like they unbalanced the game so that you'll need to use them at every bosss battle or something =/
 
So what does that say about the Devs/Publishers purpose for having the grind be as severe as it is?

I'm saying that having these microtransactions does not necesarilly mean there is a bad grind. It means the publisher is taking advantage of stupid and lazy people who will buy into this crap.

Also:

The answer is that it isn't there and everybody who is saying it is has not even played the game. The items make the game easier, but that doesn't mean there is a grind. It means it lets you bypass strategizing so you can overpower battles. Just like grinding in most modern RPGs -- completely optional, mainly for people who are bad at the genre or who just want to see the story or whatever.
 
In fact, I disagree. It is far worse with all those games with DLCs or Tales games. Because at least, Bravely Default allows you to bypass it by using sleep mode. Which you have no choice but to use because of the village too. Or streetpass. But for DLCs ? That's content you have to buy. For Tales games ? That's costumes, experience ? We're talking about worse thing than a temporary bonus you can have by better ways.

You think cosmetic DLC is worse than this?
 
You think cosmetic DLC is worse than this?


It's not that I "think". I claim this. This is a fact. Fact based on things I played and saw, on things you didn't played or saw. I just know what I'm talking about and people who did so also agree with me.

But tell me, why do you think it is worse than cosmetic DLC.
 
Aeana? If I make a FAQ section on the OT that replied to the statement: "Microtransactions? No buy!"
Can I reply "You're an idiot!" And then elaborate =P?

I seriously don't get the problem of SP being both payable and obtainable by waiting every 8 hours, it's not like they unbalanced the game so that you'll need to use them at every bosss battle or something =/

No need to be insulting because some people have different principles.

No, I don't think it is. I claim this. This is a fact. Fact based on things I played and saw, on things you didn't played or saw. I just know what I'm talking about and people who did so also agree with me.

It's a fact that cosmetic DLC is worse than the stuff in Bravely Default?

A fact?

This game also has a feature that lets you summon people on your friend list to do special attacks in battle (only once each time they upload their character to the server). If you don't have very many friends, or your friends upload crappy characters with crappy attacks set, you're at a disadvantage compared to people who have more friends/friends who are better at the game. Does this upset people also?

That really has nothing to do with the growing love that Pubs are showing toward Mobile style Microtransactions in full retail games, but I'll bite.

No, it doesn't upset me. *shrug*
 
This game also has a feature that lets you summon people on your friend list to do special attacks in battle (only once each time they upload their character to the server). If you don't have very many friends, or your friends upload crappy characters with crappy attacks set, you're at a disadvantage compared to people who have more friends/friends who are better at the game. Does this upset people also?
 
It's not that I "think". I claim this. This is a fact. Fact based on things I played and saw, on things you didn't played or saw. I just know what I'm talking about and people who did so also agree with me.

I agree on this 300% quite pissed that Tales games have made costumes into DLCs when in the earlier ones, you earned them within games....=/
 
No games with microtransactions? At all? Have you ever looked at the DLC lists for games on PS360? The Tales games all have DLC you can buy that boosts your level. I'm kinda wondering how this is any different. It's easy to ignore in all of those games, and it's easy to ignore in this as well.

For clarity, I don't always have to pay for the games I play. However, the microtransactions in Dead Space 3 stopped me from getting it. Though to be fair the demo was crap anyway.

Comestic stuff I'll stomach if I have an interest in the game. I have stopped purchasing games on Steam if I see a list of DLC/microtransactions crap in the game description. Reason I didn't buy RE: Revelations until the big sale. There's already so many wonderful games out there to explore and discover. Missing stuff along the way like this is nothing to me.

I'm not sure what you're referring to by 'Tales'. Stopped playing JRPGs in general during the 32 bit era. I like the Role Playing. Not the Role Playing Grinding.

I feel the same when it's content that's "optional" but you actually want, in this case it's just some item to make the game easier.

It's a blanket rule. Voting with your wallet is the only politic choice most of us have any more. It's a small thing but I stand by it. And I understand why others aren't phases by it. Maybe I'll come round on this eventually, but it's definitely no longer a 'month one' purchase.

Edit: Making a game easier was once called Easy Mode.
 
Everyone is here does realize that they get the whole, complete game with their initial purchase, yes? It is not like the micro-transactions are for DLC that adds anything to the actual game itself. I hate DLC, and refuse to support it. But come on - how is buying a fully realized game with an optional DLC purchase that is in no manner cut content actually doing that?
 
No need to be insulting because some people have different principles.



It's a fact that cosmetic DLC is worse than the stuff in Bravely Default?

A fact?




Yes, a fact. And why it is ? While BOTH are optionnal, you have to PAY for the cosmetic DLC. While you don't need to pay in Bravely Default. You can pay only if you don't want to wait to use a Joker.




This game also has a feature that lets you summon people on your friend list to do special attacks in battle (only once each time they upload their character to the server). If you don't have very many friends, or your friends upload crappy characters with crappy attacks set, you're at a disadvantage compared to people who have more friends/friends who are better at the game. Does this upset people also?



So true... the game already has so much FREE things to help players and not make use of Bravely Second. Heck, even if you want to use Bravely Second, just let your 3DS in sleep mode while you're sleeping.
 
That is the important part. If the microtransactions in a game are really bad, than people might complain, and rightly so. But in this games case they are not, and the userbase will most likely not complain because objectively speaking there is nothing to complain about.

This is a bit disingenuous. Not complaining because "you are okay with it" is pretty bad as it sends the message you are okay with microtransactions in full retail priced games, and won't stop the company from using microtransactions in the future, which is something we all should hope for (specially when the company HAS the resources to not use them).

Unless they ask the people who didn't buy the game why, they are not going to find out about that tiny minority that didn't buy the game because of microtransactions and just assume it is the lack of interest.

They are clearly listening to the fans, otherwise this wouldn't come over in the first place, there is no need for the company to "ask" their costumers why they didn't buy their product because they already shown they are paying attention to what we say.


I feel people are under some sort of Stockholm Syndrome because if they don't buy the game (despite its microtransactions) SE will ignore them. The situation scaled from "You won't buy the game because of microtransactions? Well, that's too bad for you!" to "If you don't buy this, SE won't localized (substantial) RPGs anymore!", which I feel is particularly vile coming from SE as they clearly have the resources to not appeal to microtransactions.
 
Yes, a fact. And why it is ? While BOTH are optionnal, you have to PAY for the cosmetic DLC. While you don't need to pay in Bravely Default. You can pay only if you don't want to wait to use a Joker.

The cosmetic DLC has zero influence over the gameplay though. It's just a different dress. It cannot affect design philosophy because I'm not going to play the game differently in a pink dress rather than a blue dress.
 
This is a bit disingenuous. Not complaining because "you are okay with it" is pretty bad as it sends the message you are okay with microtransactions in full retail priced games, and won't stop the company from using microtransactions in the future, which is something we all should hope for (specially when the company HAS the resources to not use them).



They are clearly listening to the fans, otherwise this wouldn't come over in the first place, there is no need for the company to "ask" their costumers why they didn't buy their product because they already shown they are paying attention to what we say.


I feel people are under some sort of Stockholm Syndrome because if they don't buy the game (despite its microtransactions) SE will ignore them. The situation scaled from "You won't buy the game because of microtransactions? Well, that's too bad for you!" to "If you don't buy this, SE won't localized (substantial) RPGs anymore!", which I feel is particularly vile coming from SE as they clearly have the resources to not appeal to microtransactions.




They're so listening to fans that Nintendo is publishing it, but Square-Enix is developping it with Silicon Studio. SE never had any intention to localize it. That's a fact.
 
The cosmetic DLC has zero influence over the gameplay though. It's just a different dress. It cannot affect design philosophy because I'm not going to play the game differently in a pink dress rather than a blue dress.
What if the costumes have stat bonuses?
 
The cosmetic DLC has zero influence over the gameplay though. It's just a different dress. It cannot affect design philosophy because I'm not going to play the game differently in a pink dress rather than a blue dress.


And this one has zero influence over the gameplay either. Then again, you have absolutely no clue about what you're talking about. You're not going to play the game differently since it's a BONUS. It's not part of the gameplay, neither part of the battle system.
 
What if the costumes have stat bonuses?

Then that's not cosmetic DLC. I suppose I should have defined what I meant better.

By 'cosmetic' I mean something that has zero influence over the actual playing of the game. Much like the 'cosmetics' in DOTA 2.
 
I'm saying that having these microtransactions does not necesarilly mean there is a bad grind. It means the publisher is taking advantage of stupid and lazy people who will buy into this crap.

Right, so now we've got a grind, that where at least partially someone is thinking 'If we make the grind worse, we may make more money.'

So how does that effect everyone? Whether you buy the micro-transactions or not?
 
They're so listening to fans that Nintendo is publishing it, but Square-Enix is developping it with Silicon Studio. SE never had any intention to localize it. That's a fact.

Sincerely, I'm just disgusted by it. You shouldn't demoralize people who don't want to purchase their product because SE are clearly not giving a care about what their customers think. The whole idea that people "owe" to buy this game to SE so they can get more localizations is sad to me.
 
Right, so now we've got a grind, that where at least partially someone is thinking 'If we make the grind worse, we may make more money.'

So how does that effect everyone? Whether you buy the micro-transactions or not?
What are you talking about? Who made the grind worse? When?
They added this SP thing and made the game easier at the same time, independently of the SP system. And it wasn't even hard to begin with! Just really long, which is the real reason why most people didn't finish the game.
 
I think that if you have to make stuff up to support your argument it generally holds no water.

I feel people are under some sort of Stockholm Syndrome because if they don't buy the game (despite its microtransactions) SE will ignore them. The situation scaled from "You won't buy the game because of microtransactions? Well, that's too bad for you!" to "If you don't buy this, SE won't localized (substantial) RPGs anymore!", which I feel is particularly vile coming from SE as they clearly have the resources to not appeal to microtransactions.

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And this one has zero influence over the gameplay either. Then again, you have absolutely no clue about what you're talking about. You're not going to play the game differently since it's a BONUS. It's not part of the gameplay, neither part of the battle system.

I think you're missing the fundamental issue I have with this specific scheme.

I do not think that for Bravely Default Square-Enix has gone in and messed with the game in order to making spending money on microtransactions more attractive. It's, as you've said, seamlessly integrated. My problem is in supporting this type of scheme into the future where it becomes accepted that Publishers are going to include it. I don't want it to change the way people make games. We've seen it on Mobile (phones) and likely will see it on consoles if it continues this way.

Again, I know that Bravely Default does not require you to buy into the microtransactions, but the potential is what I'm not supporting.
 
Sincerely, I'm just disgusted by it. You should'nt demoralize people who don't want to purchase their product because SE are clearly not giving a care about what their customers think. The whole idea that people "owe" to buy this game to SE so they can get more localizations is sad to me.


That's not what I said. But you said they listen to their fans, which isn't even remotely true.
If you think that not buying this game will send Square-Enix a message about not wanting monetizations in their game, then you're making a big mistake my friend.
 
I think you're missing the fundamental issue I have with this specific scheme.

I do not think that for Bravely Default Square-Enix has gone in and messed with the game in order to making spending money on microtransactions more attractive. It's, as you've said, seamlessly integrated. My problem is in supporting this type of scheme into the future where it becomes accepted that Publishers are going to include it. I don't want it to change the way people make games. We've seen it on Mobile (phones) and likely will see it on consoles if it continues this way.

Again, I know that Bravely Default does not require you to buy into the microtransactions, but the potential is what I'm not supporting.




Which is a mistake IMO. Because not buying a game where microtransactions are nearly inexistant won't show Square-Enix that kind of message. Because the game isn't crippled with microtransactions to begin with.
As I said, if you want to prove something: Buy the game and never use SP drinks. That'll show that you want this game WITHOUT such system.
 
As I said, if you want to prove something: Buy the game and never use SP drinks. That'll show that you want this game WITHOUT such system.

That will, in my mind, just encourage them to make the scheme more insidious. No thanks.

Again, I don't need this specific game so badly that I will compromise my principles in order to play it. If a lot of other gamers agree with this mentality and Square stops publishing over here because of it, well then that might be for the better.
 
That will, in my mind, just encourage them to make the scheme more insidious. No thanks.

Again, I don't need this specific game so badly that I will compromise my principles in order to play it. If a lot of other gamers agree with this mentality and Square stops publishing over here because of it, well then that might be for the better.



Which just show that you never had any intention to get this game to begin with.
 

If you feel the term is misused, I apologize.

That's not what I said. But you said they listen to their fans, which isn't even remotely true.
If you think that not buying this game will send Square-Enix a message about not wanting monetizations in their game, then you're making a big mistake my friend.

My original argument is that if they (or Nintendo) acknowledge the existence of a public willing to buy it, they will also acknowledge the reasons said public may not buy the game.

And sincerely, I'm not expecting SE to drop monetization at any point given their new management. I was just elaborating on why I feel people would feel that way about the game.
 
As I said, if you want to prove something: Buy the game and never use SP drinks. That'll show that you want this game WITHOUT such system.

That doesn't work. They already projected how many people won't buy it. So you'd already be accounted for and therefore it'd be falling on deaf ears after you've already paid for the product.

That's if you wanted to make a choice/statement on the inclusion of microtransactions.
 
It's cute to see people defending this. The fact is that no matter what kind of DLC this is, it sets a horrible precedent. People defending this come across like desperate JRPG fanatics that will defend awful practices just because it's a JRPG from Square Enix.

This is exactly the kind of thing that companies will start taking advantage of more and more as they see people are okay with it. This is how we got to where we are today, starting from stupid horse armor in Oblivion to locking out 1/2 of the game for DLC in Forza 5.

But sure, pretend it's all cool and fine.
 
If you feel the term is misused, I apologize.



My original argument is that if they (or Nintendo) acknowledge the existence of a public willing to buy it, they will also acknowledge the reasons said public may not buy the game.

And sincerely, I'm not expecting SE to drop monetization at any point given their new management. I was just elaborating on why I feel people would feel that way about the game.



But that's SE we're talking about, you're aware of this ? Aka the publisher who gave a 3rd FFXIII game while FFXIII had some harsh reception among fans. You know that right ?
 
That will, in my mind, just encourage them to make the scheme more insidious. No thanks.

Again, I don't need this specific game so badly that I will compromise my principles in order to play it. If a lot of other gamers agree with this mentality and Square stops publishing over here because of it, well then that might be for the better.

Why are people upset that other people have different povs and values? Nothing in the above post is wrong or stupid.
 
But that's SE we're talking about, you're aware of this ? Aka the publisher who gave a 3rd FFXIII game while FFXIII had some harsh reception among fans. You know that right ?

Oh of course I do, but that's beyond the point. I just dislike where we are now.
 
Which just show that you never had any intention to get this game to begin with.
This is not acceptable. Someone who did not intend to buy would not take the time to say so much about it. People need to engage fellow posters with much more faith.
 
I think you're missing the fundamental issue I have with this specific scheme.

I do not think that for Bravely Default Square-Enix has gone in and messed with the game in order to making spending money on microtransactions more attractive. It's, as you've said, seamlessly integrated. My problem is in supporting this type of scheme into the future where it becomes accepted that Publishers are going to include it. I don't want it to change the way people make games. We've seen it on Mobile (phones) and likely will see it on consoles if it continues this way.

Again, I know that Bravely Default does not require you to buy into the microtransactions, but the potential is what I'm not supporting.

This is foolish thinking, sorry but its true.

The only way to stop these micro-transactions from occurring is to not support them, what you are doing is not supporting the game at all and then we end up with less JRPGs because pubs don't see the point in localising games for the west.

It cutting your nose of to spite your face pretty much.
 
It's cute to see people defending this. The fact is that no matter what kind of DLC this is, it sets a horrible precedent. People defending this come across like desperate JRPG fanatics that will defend awful practices just because it's a JRPG from Square Enix.

This is exactly the kind of thing that companies will start taking advantage of more and more as they see people are okay with it. This is how we got to where we are today, starting from stupid horse armor in Oblivion to locking out 1/2 of the game for DLC in Forza 5.

But sure, pretend it's all cool and fine.

only they aren't locking away content. you can use the attacks without ever paying a single cent.

people are overreacting to the max to something they haven't even played. i'm more likely to take the word of those who have played the game and say it isn't a big deal =/
 
Weren't you the person who told me that the game had ingame pop-ups for this ? Because that's totally wrong.

I have seen gifs that hint at using SP during battle, but in the demo there was no such case of this.

And even if it does hint at that, doesn't mean you would have to act upon it.
 
This is foolish thinking, sorry but its true.

The only way to stop these micro-transactions from occuring is to not support them, what you are doing is not supporting the game at all and then we end up with one less JRPG.

It cutting your nose of to spite your face pretty much.

The problem in this instance is that I really like my nose too.

:(

I realize that this sort of scorched earth approach is slightly over-dramatic... but I see no alternative. If I complain super loud, stomp my feet, and then turn around and buy the game afterwards? How else will I get my point across? Of course, one person not buying the game won't matter in the end.
 
Uhh... what?


I'm not trying to be offensive here, if you get it wrong, then I apologize. What I meant is that you kinda seems uninformed if you think it's against your principles on microtransactions, because really, microtransactions here is a misuse of word.
 
I have seen gifs that hint at using SP during battle, but in the demo there was no such case of this.

And even if it does hint at that, doesn't mean you would have to act upon it.


I never seen such after playing more than 10 hours. Maybe you seen explanations, because the game has gameplay scenes to illustrate explanations on battle system.
 
This is foolish thinking, sorry but its true.

The only way to stop these micro-transactions from occurring is to not support them, what you are doing is not supporting the game at all and then we end up with less JRPGs because pubs don't see the point in localising games for the west.

It cutting your nose of to spite your face pretty much.

This is my attitude on the matter. A game like Bravely Default is already a rare occurrence and if it comes at the cost of having non-intrusive microtransactions that have practically no effect on the gameplay, so be it. I don't think it's worth skipping a great game over something that might potentially affect a sequel down the line. If that happens, I'll just don't give them my money for the sequel (huehue).
 
Again, I know that Bravely Default does not require you to buy into the microtransactions, but the potential is what I'm not supporting.
This is absolutely right (though I'll still buy the game). For now SE can integrate microtransaction fo Bravely Default withouf affecting the game design because it was added after they've finished the game. But is there any insurance they keep the same vision for thefuture? There is absolutely nothing to stop. I just can hope when they really do the shit(changing the design for the sake of microtransaction) fans can unite and make an uproar to not buy the game instead of defending it
 
As long as the game is perfectly completeable without the microtransactions I'm happy. People can do whatever the hell they want with their money, as long as the people that opt not to don't get fucked over.
 
I'm not trying to be offensive here, if you get it wrong, then I apologize. What I meant is that you kinda seems uninformed if you think it's against your principles on microtransactions, because really, microtransactions here is a misuse of word.

I think we're embroiled in a semantic argument.

Remember, I'm not trying to convince you that purchasing Bravely Default is a bad decision on your part.

I'm only defending my position of non-purchase. I'm always interesting in what Square brings over and have been particularly interesting in Bravely Default, up to this point.
 
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