Calisto was surprisingly good looking on PS4, only had a whole lot of loading added to the experience compared with PS5 which also affected that version since it was also baked into the level transitions. The game just lacked identity. It wasn't real horror and wasn't really good action. In some way it was kinda like Asura Wrath without actually being a QTE heavy game. I'd rather have that than a shallow "proper" game.
Dude was involved in some good stuff, but hardly ended his career on a high note.
Callisto was a much better game on replay a few years later but it still had a nonsense story and the combat was clumsy. Dead Space will always be an all timer.
Callisto was a much better game on replay a few years later but it still had a nonsense story and the combat was clumsy. Dead Space will always be an all timer.
tbh i yearn to replay callisto too
too many open world 125215215 hours games we have nowadays
i liked that game but nothing memorable. but it had a certain flow to it
i wish he could churn out games like that a steady pace. i'd play them every year probably. but probably not cost efficient for them to make unless it becomes a huge hit or something. no clue