Really, then why did Obsidian offer to make a new Elder Scroll or Fallout, and Bethesda turned them down, and this was before both were bought, doesn't sound like staying small and being indie to me, sorry but i don't believe a word of that.Decision to keep smaller footprint for their games was concious OBSIDIAN decision. I am member of rpgcodex and whole forum is basically blackisle/obsidian hug box. Or at least it was until they started to produce shit. And there are so many members there that catalogued everything about them over the years.
In general it was always main owners want to get aquired by some big publisher. They never wanted to be indie. Secondly after Falllout New Vegas and their contract failure following that they decided they won't ever make complicated games they ship with bugs which means downscaling their ideas and ambitions which caused problems down the line which lead to Chris Avellone (one of the founders and co-owners) leaving.
Later on MS actually wanted to give them truckload of money to upgrade their ambitions but Obsidian choose not to scale up in order to avoid layoffs afer bigger projects (whole studio is kind of sort of like close knit/family) out of which came Avowed. MS wanted it to be big open world RPG like Skyrim and Obsidian said no.
Alas they aren't big studio thanks to this and they will probably survive this. Probably getting bought by someone else.
That being said, losing Pillars of Eternity IP after finally having it must sting like shit. As much as POE2 sucked it needed different direction. The design itself was pretty good.
I wouldn't trust Shierer. Remembre that in corporation different people don't talk to each other and decisions are made at different levels of ladder with people not knowing a single thing until they get email that their access to company computer has been revoked.
Rip Chris
Avowed with non-interactive NPCs and TOW2 with ugly female characters.
Rip Chris
Uh...........Avowed is pretty awesome. I don't know where you get that. I get that you may not like it (if you even played it) but it's certainly not 'garbage'.Well, don't produce garbage like Avowed with non-interactive NPCs and TOW2 with ugly female characters.
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Microsoft took one look at this and decided they couldn't be without it.
Yeah, she's actually a pretty great character. She just looks ridiculous.Yatzli was adorable. A bit clingy and flippant but a fine companion.
Yep, Avowed was quite great for me. Most (not all) of the haters never even played it and just parrot YouTube sayings.Uh...........Avowed is pretty awesome. I don't know where you get that. I get that you may not like it (if you even played it) but it's certainly not 'garbage'.
amazing insight from one of veterans, focusing on xbox
A lot of people shitting on Avowed clearly never even played the game.
Did you know she used to work for Xbox?
I watch all her videos. It's a joke because in most videos she mentions that she used to work for Xbox.Did you watch it ?
Unfortunately that doesn't mean anything. Every studio being shut down is working on something.Was it not reported that Obsidian is making Avowed 2?
Avowed and The Outer Worlds 2, didn't do that well, not because Obsidian couldn't make better games anymore, they were told to make them for Gamepass, if Obsidian had stuck to their 1st trailer, and made their version of Skyrim, it would be a different story, Obsidian can still make top RPG's, but the management need to let them.
Well Obsidian is on the borrowed time in any case.
In my little review I called Sapadal a little puppy that keeps peeing on everything in the house.The world of Awoved is gorgeous!
Obsidian is protected by the God Sapadal!
You must study the morality of the world to understand: Sapadal is an immensely powerful god harboring an ancient, unpredictable entity—in fact, even Woedica fears him. Sapadal plays the part of the weak, the child, to achieve his ends. He is a manipulator.In my little review I called Sapadal a little puppy that keeps peeing on everything in the house.
Cute as long as it's your puppy in your house.
They pump out mediocrity, but I guess it's good gamepass fodder.Obsidian is like their most efficient studio by far
That's true, but if anything I'd rather see them working on a Fallout spin off or even Fallout 5. But I don't think Todd Howard will be fond of either idea.Unfortunately that doesn't mean anything. Every studio being shut down is working on something.
Obsidian should 100% be on a Fallout game while Todd works on TES6. But you're probably right. I don't think he'll let that happen.That's true, but if anything I'd rather see them working on a Fallout spin off or even Fallout 5. But I don't think Todd Howard will be fond of either idea.
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Microsoft took one look at this and decided they couldn't be without it.
Simple solution is to fire Todd Howard then a massive roadblock stopping a lot of things from happening quickly is cleared.That's true, but if anything I'd rather see them working on a Fallout spin off or even Fallout 5. But I don't think Todd Howard will be fond of either idea.
Jason has debunked that too.Also first time today I hear they were working on Fallout
So Fallout + Avowed 2
On top that Grounded franchise IS a success.
The report made no sense and glad its debunked.
Microsoft will want Fallout ASAP. They're already fucking late to capitalize on the TV show.
Yeah, i played TOW1,back in 2019, and the sequel isn't any better, the story is all over the place, i agree, but the 1st game was not under Microsoft, it was a AA title by Private Division, so the The Outer Worlds 2 should of been a lot better than it is with MS money behind it.While Grounded is very Gamepass fodder, Avowed seemed to be imploding even before the MS purchase. It seemed they had to do a reset because it sounded like the team wasn't working.
I don't think the "remove multiplayer" came from Microsoft, for example, but who knows.
Also, while Microsoft may have dictated elements of OW2, I don't think anyone here has said that OW2 is "less" than OW1, it's just more of it, but maybe I'm wrong.
My vibe on OW2 release was (1) the marketing was poorly done and felt late, (2) the inflated price point set a bad tone out of the gate (even though fixed), and (3) there's the "well, I have to play the first game to make sense of the 2nd game" and if the first game isn't that great (or it's just "fine"), it's hard to get excited for the sequel.
Maybe it's me, but I feel like Pillars 2 suffered that as well - Pillars 1 seemed to draw an audience, possibly to support a struggling studio and the underdog story, but Pillars 2 didn't seem to have the same reception, could be the same reason as OW2.
Also, I think the Obsidian folks have even said something that hurt them was releasing two games in the same year because of the logistic problems, but I don't know how much that contributed to either game's reception. I usually only like playing games with a good story, and neither OW2 or Avowed seemed to have a story that players got excited about or even talked about, and the companions seemed to be largely forgettable, which is definitely different from previous Obsidian games.
Anyway, I think Obsidian unfairly gets the shaft for some things, but fixing their stories should be an easy fix, hopefully with the new people they've brought in will fix that.
Yeah on the face of it we heard both Outer Worlds and Avowed under performed but Id forgotten about Grounded which seemingly is doing ok and yeah a Fallout game from these guys could be great.Also first time today I hear they were working on Fallout
So Fallout + Avowed 2
On top that Grounded franchise IS a success.
The report made no sense and glad its debunked.
Microsoft will want Fallout ASAP. They're already fucking late to capitalize on the TV show.