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Starfox |OT| Copilot.....Do a Barrel roll!

Starting my second run today and I'm about halfway through now deciding to go on to Sector X or Solar. Loving the game and I'll eventually get over my complaints about the voice acting and the land rover.

This is exactly how I would like a new original Star Fox to be, a solar system like this with about 15 to 20 planets or areas and different routes depending on how you complete a level with a focus on replayability, high score, etc. Minimal focus on narrative with the goal being to play over and over trying to achieve a better result or a different route/ending. I really hope this sells well enough to encourage them to make a Star Fox 64 2. 🤞

Would love to see many more classic games receive this kind of treatment with a strong focus on remaining authentic to the core mechanical functions of a game as the utmost priority with other peripheral factors being expanded or embellished.

Playing with the Switch Nintendo 64 Controller is peak perfect. 💯


Good Food Wow GIF by For(bes) The Culture
 
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What The Wtf GIF by ABC Network


Me reading this thread after just buying a Switch 2, listing out games on sale on the eShop (Diver Dave, Ace Attorney Trilogy, Okami HD) about to buy after work.

Damn you guys, you're making me feel like I should buy it just to experience an actual Switch 2 game.

You're all making me FOMO for a franchise I never played!
 
Area 6 level boss was giving me a hard time. That's the only level I died on numerous times.

What The Wtf GIF by ABC Network


Me reading this thread after just buying a Switch 2, listing out games on sale on the eShop (Diver Dave, Ace Attorney Trilogy, Okami HD) about to buy after work.

Damn you guys, you're making me feel like I should buy it just to experience an actual Switch 2 game.

You're all making me FOMO for a franchise I never played!
Getting a Switch 2 means your backlog doubles instantly somehow, lol.
 
What The Wtf GIF by ABC Network


Me reading this thread after just buying a Switch 2, listing out games on sale on the eShop (Diver Dave, Ace Attorney Trilogy, Okami HD) about to buy after work.

Damn you guys, you're making me feel like I should buy it just to experience an actual Switch 2 game.

You're all making me FOMO for a franchise I never played!
Don't skip out on Donkey Kong Bananza either.
 
Don't skip out on Donkey Kong Bananza either.
That one is for sure. Tried the demo and i was absolutely HAPPY the second they gave you the controls and went "go smash things now, go."

Smashing everything was cathartic after work.

Definitely getting it soon, just not in a rush as FoxMcChief said:

Getting a Switch 2 means your backlog doubles instantly somehow, lol.

And I can sense that now having already bought 5 games for it lol
 
Love how Nintendo can keep remaking the same game - Star Fox 64 was remade/reimagined not once but twice before this (Star Fox 64 3D and Star Fox Zero) - and still bring in significant revenue.
 
Love how Nintendo can keep remaking the same game - Star Fox 64 was remade/reimagined not once but twice before this (Star Fox 64 3D and Star Fox Zero) - and still bring in significant revenue.
Probably because it's never just a 1:1 remake. StarFox on the Switch 2 adds a bunch of content. The cutscenes alone make it feel like a summer blockbuster movie. And they even managed to make sure they blend in to each other, depending on how a particular playthrough unfolds. I also liked how even if you went a particular way, it affected the ending cutscene.

Then theirs the challenge mode, which adds some more depth to each level.
 
Edit: nvm. I got through the Zoness Challenge. I do think that it is ridiculous to try to find a small periscope that blends in with all the gray muted colors of the stage.
 
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Man I hope this strikes a cord with a new generation and this game takes off. I'm already expecting it to be the best selling Star Fox since the OG64.
YUP same.. hope it sells well enough to convince Nintendo to give us a new star fox game taking full advantage of Switch 2. Would love to see a melding of Star Fox Adventures and Starfox in space.. so an open universe of sorts, where you travel through space and complete different missions and also land on planets to explore... just want more star fox.
 
Glad you got it. I was about to post this.

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Like I said on the other thread I am not a massive fan of remakes, but in this case it's a perfect fit as a grand cinematic experience like this has always been let down by the hardware... That being said.. pretty sure they could have included some new levels.

Although I suspect they are already planning a new StarFox game, so best to save the new stuff until then.. But this game looks awesome in both docked and handheld modes..
 
What The Wtf GIF by ABC Network


Me reading this thread after just buying a Switch 2, listing out games on sale on the eShop (Diver Dave, Ace Attorney Trilogy, Okami HD) about to buy after work.

Damn you guys, you're making me feel like I should buy it just to experience an actual Switch 2 game.

You're all making me FOMO for a franchise I never played!
If you don't get, you are missing for sure. Game is great
 
My physical version came in the mail yesterday. I popped it in after my family was asleep, intending to try out the first level before bed. Ended up finishing the hard route, immediately starting a new playthrough and getting halfway through medium, doing some of the Challenge Mode stuff, and staying up until 3 am.

Some thoughts:
* My muscle memory was completely intact from the last time I played this around 26 years ago. The controls are perfect; better than the original, really, considering 60 FPS and the Switch 2 Pro Controller. Managed to slaughter Venom 2 Star Wolf on my first try.
* My actual memory is not completely intact. From stage 1 I immediately started using charged shots and going for medals, but I couldn't remember all of the enemy patterns to maximize my hit count, and ended up with none of them. Was fun trying, though. Anyone who thinks the game is too simple and fluffy should play this way.
* I disagree with anyone saying the original graphics are more charming. This is an upgrade across the spectrum. Obviously technically, but artistically as well.
* I was dreading the extra cutscenes. I wanted a clean, story-light path through the game like SF64. I was glad to be be proven wrong; the extra dialogue, both in and out of levels, is great. Adds a lot of personality to all the characters, and the mission planning reacts to your route and makes you feel like part of a bigger war effort. I even stopped hating Slippy! And the unlockable Mass Effect-style codex entries are way better than I expected.
* Music is fine. Better than the original, not as good as the SNES. The voice acting does miss a bit of the iconic personality of the original, but has a lot more personality for some characters (like Wolf). On balance, it's roughly a wash. I was a bit thrown off by Katt sounding and looking like Amy Sedaris's Princess Caroline from Bojack Horseman.
* I didn't have issues with the lack of hit reactions, but that's because I already know the bosses from the original deep in my bones. Definitely something that should be patched in.
* I always liked the level design, but I appreciate it even more now. The pacing and variety are nuts.
* I really, really wish there was at least an original level or two. It seems crazy to me that Nintendo wouldn't test out this external team's design chops in a low-risk way, with maybe a secret additional route or something.

Over all, I think this is clearly the best version of Star Fox 64 by a significant margin.
 
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I'm enjoying this game a lot more than I thought i would.

It's brevity is actually making doing multiple runs and score chasing a lot of fun and its a kind of arcade experience we dont get much of from majors these days
 
The developers:


As long as it's not shoved into the games they make, I don't care what they say or do outside of it on social media or whatever.

I am torn. It's objectively an amazing remake that is one of few remakes out there that didn't eff everything up. But some stuff, like I don't like the new voice actors, and the lack of hit reactions seems like a massive oversight. I also wish we had more control options. The button combos to U-turn and somersault seem to have strict timing compared to the 64 original. I keep messing it up. and using the D-pad isn't ideal. An option to use the right stick would have been nice.

But fuck me...I am having SO MUCH FUN! Basically did all routes already but still playing, can't put it down. It's beautiful and plays just like the OG. Star Fox 64 is truly timeless.
 
Hard disagree but go off and tell us why it's mediocre.
The basic easy common ones are the worse character designs and flat voice line delivery at characters that are literally about to burn up to death and occasional worse lines chosen. No need to dive into the marvel delivery versus b movie/old star wars delivery, its very obvious which is more memorable and has more charm.

The more intricate ones are the lighting, sound effects and feedback. The feedback from shooting most bosses is so poor that its hard to tell if you are hitting anything, the same can be said for when you the player are being hit. I died like 3 times in the beginning because I literally didn't know something was hitting me and had to start eyeballing my life bar like its a fighting game (same for the boss health bar) you never need to do this in the original. The sound effects are also tinny and muted compared to the original, they fall flat, sound generic and lack any juice. Explosions aren't cool and they do a bad job of providing player feedback which affects the game design. While the graphics are pretty alot of the lighting does a terrible job of making sure that enemies are visible. The visibility is often terrible. They didn't make the extra effort to make sure the colors they chose in the background contrasted well against enemies. This can tie back into that poor feedback thing.

Other ones that are important but smaller are things like tone, mischaracterization, or the title screen/intro/ending cinematic. The tone of scenes is often off, things that are supposed to be dramatic fail to land due to a lack of seriousness coming from the Star fox team about the situation they are in, this ties into the poor line deliveries from enemies caring about death. One of the worst tonal shifts was at the end with James, it falls so flat without Fox's impending death and the hoakey heaven music they put in (not to mention how braindead easy it is to follow him now cuts the tension in half). The mischaracterization comes alot from Fox being too similar to Falco. They try to tune up Falco to make up for this but it just doesn't work. Fox instead of being serious about taking on the mission to defeat the man that killed his father is more interested in credits and showing off. Fox is confident sure but he was always meant to be level headed and show why he is the leader. They turned him into Starlord (there are a ton of marvel esk tones in the remake).

The title screen is now a simple button press and not the incredibly dramatic introduction with the excellent title screen music, the intro cinematic feels less heavy than the serious star wars title crawl read because the characters in the cinematic don't seem to take it that seriously that they are about to die, sadly it the title crawl leaving things more up to the imagination is more effective here. Then there is the ending cinematic where they cut out the running in the fields from the Starfox crew as the great fox rises. That scene is iconic and its replaced with them just doing nothing in the arwings and a generic credits crawl.

Also really dislike the direction they gave for Leon where he was intimidating in the original in this one he sounds like weasel. Rob64 sounds weirdly pathetic also. The last main thing that bothered me is the generic mechanical aesthetic given to Andross and the bioweapons. The original made them feel unique and alien which added to the horror, the new versions look super typical when it comes to cybernetics. Andross's brain form is way less intimidating due to it not just being this gross horrific floating brain (another failure in art design.) Control wise I really wish I had the option to treat the right stick as a C stick like how I play with my Gamecube controller on the Wii Virtual console version (best version). The d pad being where things get used feels a bit cramped.

Also I totally ran into a freaking audio bug on Zoness in my 1st run.... The audio for 2 lines and music cut out and cut back in That shit never happened in the OG lol.

The only improvements are the cool little logs you can unlock that normally were in the strategy guides of the game, the idea of a challenge mode and I do like the concept of these cutscenes in between missions. Some of the music arrangements aren't bad but none has hit me that hard either. Oh and I think Katt's characterization might be an improvement too (even though she should be more pink in her art design). Also I appreciate that Wolfs voice is more inline with Assault (deep voice mercenary > British star wars villain) and I do think the portrayal/characterization of Pigma and Andrew are an improvement.

I wont call it bad because Star Fox 64s core level design is still underneath but it is very much inferior to the OG.
 
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Got it last saturday and already finished a lot of times with all the paths, missing 2 or 3 normal medals so I can start on expert. Awesome visuals and music, but the voice overs... No emotion at all. Where's my 'we neeed your help, star fox'... or the 'only 'I' have the brains to rule lylat'... such a bummer.
 
Got it last saturday and already finished a lot of times with all the paths, missing 2 or 3 normal medals so I can start on expert. Awesome visuals and music, but the voice overs... No emotion at all. Where's my 'we neeed your help, star fox'... or the 'only 'I' have the brains to rule lylat'... such a bummer.
They really failed on a lot of the personality the voices used to have with many of the different characters. Very flat. My biggest disappointment with the remake.
 
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I never got the impression from the original that 'Star Fox' was a band of mercs just mostly doing it for money, more that they were a military special forces type thing. Am I wrong on that?
 
Other ones that are important but smaller are things like tone, mischaracterization, or the title screen/intro/ending cinematic. The tone of scenes is often off, things that are supposed to be dramatic fail to land due to a lack of seriousness coming from the Star fox team about the situation they are in, this ties into the poor line deliveries from enemies caring about death. One of the worst tonal shifts was at the end with James, it falls so flat without Fox's impending death and the hoakey heaven music they put in (not to mention how braindead easy it is to follow him now cuts the tension in half). The mischaracterization comes alot from Fox being too similar to Falco. They try to tune up Falco to make up for this but it just doesn't work. Fox instead of being serious about taking on the mission to defeat the man that killed his father is more interested in credits and showing off. Fox is confident sure but he was always meant to be level headed and show why he is the leader. They turned him into Starlord (there are a ton of marvel esk tones in the remake).
Man, I love the characterization of Fox in this one. He puts on airs of not caring that much about his dad's death when he was a kid, and trying hard to distinguish himself. That's what the "only caring about credits" thing is about--his dad got into deep debt buying his ships, undercharged by being a goody-two-shoes, and then got himself killed. But listen to the dialogue when he takes down Pigma, for example. It's filled with venom and he clearly is serious.

Falco is great, too, and i love his added contemptuous dialogue. It's way more satisfying when Fox actually responds to his verbal sparring and rivalry instead of just being silent like in SF64.

So I disagree with your claim that the game has "mischaracterization". It has different takes on the characters, true, but much more interesting ones, in my view. And that's without getting into characters that were basically cardboard in the original, like the Star Wolf members.
 
I never got the impression from the original that 'Star Fox' was a band of mercs just mostly doing it for money, more that they were a military special forces type thing. Am I wrong on that?

Ninty is all about bad ass bounty hunters. Metroid, Star Fox. Even Captain Falcon.
 
The game feels like an awesome Top Gun movie now. The new cutscenes and better dialogue really make this feel like a blockbuster action movie.
Fox is also a little bit of a douche and not just a generic hero, which is a bit of a twist on his character (as shallow as it is, but I'll take it).
 
I never got the impression from the original that 'Star Fox' was a band of mercs just mostly doing it for money, more that they were a military special forces type thing. Am I wrong on that?
They were mercenaries but had close ties to the military. They weren't owned by the Contrarian Military but they were very friendly due to all their connections and past heroics. Also Corneria is all of their homes, that's why Falco says "this is horrible", its his home too. Also Starfox won't take any job like Star Wolf, they are good mercenaries.

Fox is also a little bit of a douche and not just a generic hero, which is a bit of a twist on his character (as shallow as it is, but I'll take it).
Sadly in today's day and age that is a generic hero. Having honor or openly displaying heroic qualities is seen as uncool now...

Man, I love the characterization of Fox in this one. He puts on airs of not caring that much about his dad's death when he was a kid, and trying hard to distinguish himself. That's what the "only caring about credits" thing is about--his dad got into deep debt buying his ships, undercharged by being a goody-two-shoes, and then got himself killed. But listen to the dialogue when he takes down Pigma, for example. It's filled with venom and he clearly is serious.

Falco is great, too, and i love his added contemptuous dialogue. It's way more satisfying when Fox actually responds to his verbal sparring and rivalry instead of just being silent like in SF64.

So I disagree with your claim that the game has "mischaracterization". It has different takes on the characters, true, but much more interesting ones, in my view. And that's without getting into characters that were basically cardboard in the original, like the Star Wolf members.
The only place I would concede is that besides Leon the Star Wolf characterization is better. I hate the Fox direction however, this shit is serious to the real Fox. Falco's portrayal is mostly fine, his look just isn't as cool.
 
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I really love just how simple and pick up and pay this is. No needing chunks of time just a quick 10 mins and you accomplished shit.

I've been finding myself going back now and more to simpler games and ones where I actually feel like I did something after playing for a sorry bit. Instead of most newer games you play an hour and it doesn't feel like you did squat half the time

Really looking forward to splatoon raiders as well as that is giving me good vibes to
 
That cracks me up. Reminds me of some pirate show on the Disney channel my kid watches and they say "good pirates don't steal."

MF THAT'S WHAT THEY DO
Having ties to the Cornarian Army probably gives them a bit of leway that other mercenary groups don't have to be able keep it going too.
 
Sadly in today's day and age that is a generic hero. Having honor or openly displaying heroic qualities is seen as uncool now...

Off-topic, but I'm really loving this about Adventures of Elliot. Elliot is just such an old-school good guy hero that it's refreshing in this day and age of sarcastic, douchey, quippy heroes.
 
Off-topic, but I'm really loving this about Adventures of Elliot. Elliot is just such an old-school good guy hero that it's refreshing in this day and age of sarcastic, douchey, quippy heroes.
And also one of the biggest reason why like Hugh in Pragmata, not like other character who suffering from mental illness or dark past, it just very likeable character.
 
On one hand I love that Fox isn't so buddy buddy and can-do with Pepper and the Cornerian Army. He's got his own motives and probably has some resentment about Pepper sending James to his death. At the same time the whole Galaxy is in danger, I wished he showed a bit more concern about that in the beginning. Not sure about the true ending yet haven't done it.

Ages ago Miyamoto expressed that along with Super Mario World, one other title, and Star Fox 64 were his all time favorites. He must have an idea in his head about who Fox is. When the Mario movie came out Miyamoto described Donkey Kong as not a guy going out trying to right the injustices of the world. DK goes out and does what he wants for himself. I'm super paraphrasing and maybe I got it all wrong but this Fox reminds me slightly of Miyamoto's description of DK. Basically a good guy but not a Boy Scout.

I absolutely love the characterization of the entire cast as guys like Fox and Falco comes across so different compared to Nintendo's other heroes. However, yeah some lines come across really flat especially when characters are dying.
 
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On one hand I love that Fox isn't so buddy buddy and can-do with Pepper and the Cornerian Army. He's got his own motives and probably has some resentment about Pepper sending James to his death. At the same time the whole Galaxy is in danger, I wished he showed a bit more concern about that in the beginning. Not sure about the true ending yet haven't done it.

Ages ago Miyamoto expressed that along with Super Mario World, one other title, and Star Fox 64 were his all time favorites. He must have an idea in his head about who Fox is. When the Mario movie came out Miyamoto described Donkey Kong as not a guy going out trying to right the injustices of the world. DK goes out and does what he wants for himself. I'm super paraphrasing and maybe I got it all wrong but this Fox reminds me slightly of Miyamoto's description of DK. Basically a good guy but not a Boy Scout.

I absolutely love the characterization of the entire cast as guys like Fox and Falco comes across so different compared to Nintendo's other heroes. However, yeah some lines come across really flat especially when characters are dying.
No one dies, they leave the battlefield.

If anything, I'd like to see some resentment toward Peppy. Like, my father died so you could live? Fuck you rabbit.

At the end of the day, Fox and Falco are the two predators on StarFox.
 
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Maybe this is just a Mandela Effect thing but does anyone else remember the fake out from the Meteo Crusher boss being different in earlier games? I swear he said something along the lines of "I admit defeat…. IF THIS DOESNT WORK!" Instead I see that Falco interrupts and says essentially "Don't trust him" and the boss basically agrees with Falco. Apparently Falco had always interrupted him? It doesn't feel right.
 
I'm actually surprised on how GOOD LOOKING this game is, both technically and artistically speaking. It's been a very long time since a Nintendo game impress me like this.
 
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