• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Gothic Remake |OT| Return to the Colony

I played over 3 hours yesterday. Most modern gamers are not going to see this one through and stick it out. It starts difficult and slow cause you're a weak nobody. It's all by design. But you have to be willing to meet the game half way.

To me it's already starting to feel like the first real RPG I've ever played. It makes you think about what to say or not say. Everything has consequences.

But I did a few quests, I leveled up once, and I know where I can sleep. Things like that go a long way in this.
 
I played over 3 hours yesterday. Most modern gamers are not going to see this one through and stick it out. It starts difficult and slow cause you're a weak nobody. It's all by design. But you have to be willing to meet the game half way.

To me it's already starting to feel like the first real RPG I've ever played. It makes you think about what to say or not say. Everything has consequences.

But I did a few quests, I leveled up once, and I know where I can sleep. Things like that go a long way in this.
It's also worth noting it's a little more difficult to "exploit" the game to your favor when compared to the old Gothic game. While the mechanics are generally the same, you could easily become a God if you knew what you were doing in a few hours just by exploiting NPC AI. It feels much harder here, I don't think I've ever struggled this much for money or XP in Gothic 1 and I've finished the game like 10 times.


As an example, in the original game regarding sleep, you could just rush inside any house and when the owner would come to chase you away you could easily ignore him, sleep in his bed anyway and he would respawn in the morning outside the house with you not suffering any penalties. You can't do that here, if you try the owner will just wake you up in the middle of the night so it's important to find early where you can sleep.
 
Last edited:
Man the graphics look sick on PC using the 'experimental' settings. Super heavy though on gpu and cpu.

As others have said though, this very much is a old school rpg. Very hard, very little guidance, and very slow, at least at the start.
 
Man the graphics look sick on PC using the 'experimental' settings. Super heavy though on gpu and cpu.

As others have said though, this very much is a old school rpg. Very hard, very little guidance, and very slow, at least at the start.
What Graphics Card and CPU do you have? I wonder what the differences are between experimental and High settings.
 
Last edited:
The game is good, I cant say its amazing because its a bit janky. Graphics are good for a double A game, I like not having any quest markers and having to figure out everything myself and I think in general the game is well done

That being said I got a hard crash on pc while playing it and I never had this happened before with any game so I think these guys need to work hard and patch the bugs
 
The game is good, I cant say its amazing because its a bit janky. Graphics are good for a double A game, I like not having any quest markers and having to figure out everything myself and I think in general the game is well done

That being said I got a hard crash on pc while playing it and I never had this happened before with any game so I think these guys need to work hard and patch the bugs
Gothic 1 classic was janky before the term janky was popular. But we loved it anyways.
 
Disagree, fatekeeper has better assets and it is more even because it's a small ass game.

But for an AA open world it look pretty great at times.

It's open world so to me it's more impressive than the levels in Fatekeeper. They have the benefit of being able to have static backgrounds. But yes, in screenshots Fate is the winner.
 
It's also worth noting it's a little more difficult to "exploit" the game to your favor when compared to the old Gothic game. While the mechanics are generally the same, you could easily become a God if you knew what you were doing in a few hours just by exploiting NPC AI. It feels much harder here, I don't think I've ever struggled this much for money or XP in Gothic 1 and I've finished the game like 10 times.


As an example, in the original game regarding sleep, you could just rush inside any house and when the owner would come to chase you away you could easily ignore him, sleep in his bed anyway and he would respawn in the morning outside the house with you not suffering any penalties. You can't do that here, if you try the owner will just wake you up in the middle of the night so it's important to find early where you can sleep.

I don't remember the old game much but I did manage to get an adult scavenger to follow me into town and it killed a guard that I then looted. Got an expensive bow and sword. I leveled dex once and ranged is OP in this compared to sword combat. Peppering enemies and F5ing like no one's business lol. Playing on the hardest difficulty so doing what I have to.
 
I don't remember the old game much but I did manage to get an adult scavenger to follow me into town and it killed a guard that I then looted. Got an expensive bow and sword. I leveled dex once and ranged is OP in this compared to sword combat. Peppering enemies and F5ing like no one's business lol. Playing on the hardest difficulty so doing what I have to.

Yea. I was gonna start luring animals to the guards at the south side. Didn't even think about a guard losing though.
 
The original game is one of the best RPGs of all time still and I have a sealed copy of it in my collection (the very first release in Russia by Snowball). But the price tag is insane for this remake, it should be at least 1,5 times less, but it's okay, I've played original game so many times back in early 2000s that I don't even need to play this Remake and will probably get it during deep sale at some point. Gothic 2 is miles better though, so I hope they'll remake it too AND STOP THERE cuz Gothic 3 is trash.
 
The original game is one of the best RPGs of all time still and I have a sealed copy of it in my collection (the very first release in Russia by Snowball). But the price tag is insane for this remake, it should be at least 1,5 times less, but it's okay, I've played original game so many times back in early 2000s that I don't even need to play this Remake and will probably get it during deep sale at some point. Gothic 2 is miles better though, so I hope they'll remake it too AND STOP THERE cuz Gothic 3 is trash.

I rememer I bought the German copy of Night of the Raven for Gothic 2 and played with a fan made translation because it took ages to get translated to the England market.
 
This game is what people think kc2 is in term of rough start (challenge, lack of money, being beaten by everyone, and feeling like an absolute turd in pretty much everything).

People who had ANY problem with that one, is gonna throw the controller at the tv in the first 5 hours with this one i think :lollipop_grinning_sweat:

Refreshing and old school and fun but nerve testing at times because jank is what make combat much worse for now, also, ALL the skills to learn are useful at the beginning so i have choice paralysis...not that i have the money to buy most of them anyway:lollipop_grinning_sweat:

Explorations is very rewarded and well done, you can jank-climb a lot fo stuff that doesn't look climbable so always look up for points of interests folks.
 
Last edited:
This game is what people think kc2 is in term of rough start (challenge, lack of money, being beaten by everyone, and feeling like an absolute turd in pretty much everything).

People who had ANY problem with that one, is gonna throw the controller at the tv in the first 5 hours with this one i think :lollipop_grinning_sweat:

Refreshing and old school and fun but nerve testing at times because jank is what make combat much worse for now, also, ALL the skills to learn are useful at the beginning so i have paralysis...not that i have the money to buy most of them anyway:lollipop_grinning_sweat:

Explorations is very rewarded and well done, you can jank-climb a lot fo stuff that doesn't look climbable so always look up for points of interests folks.

G1 and G2 are some of the best balanced games I've ever played. You start off as a total pussy clubbing molerats and harvesting meatbugs and become Conan the Barbarian by the end game.
 
G1 and G2 are some of the best balanced games I've ever played. You start off as a total pussy clubbing molerats and harvesting meatbugs and become Conan the Barbarian by the end game.
The most similar game i played is probably some old rpg i dont even remember but more recently, elex on max difficulty made by piranha bites, but this game is somehow harder because it has zero handholding and i swear the combat is even jankier but that one didn't had the same combat animations progression of this one, and resources were faaaaaar more abundant if you explore a bit.

this one is very stingy with money on hard for now.

Pro-tip: explore every body of water you find if you see wood boxes or skeletons.
 
Last edited:
This sounds incredibly punishing but rewarding, and that's right up my alley. My biggest gripe with KCD1-2 is actually that you're only weak and underpowered for a pretty short time in the game.
 
Last edited:
What Graphics Card and CPU do you have? I wonder what the differences are between experimental and High settings.
3700x and 4070ti.

At experimental settings (everything at experimental) at 1080p and DLAA, i was getting 40-60fps.
Turn to DLSS Quality (which still looks great) and i could get 60fps.
 
Its not a journalist friendly game so probably most of them sucked and hated it.. I wouldnt trust reviews on this one. If you like games like this, it looks like its a good one
Yeah, I guarantee that most modern reviewers would absolutely hate all of the Piranha Bytes game series like Gothic, Risen & Elex as they expect the game-play to hold their hand every step of the way and give them a pat on the head and cookie every time they do anything.
 
I did quite a few of these quests from some of the shadows guys and now I have better weapons and learned strenght when attacking enemies. I can finally kill enemies a bit easier. The feeling of progression is definitely cool.

I havent found an armor yet thought
 
How long were the first games?

Also, you guys should try Of Ashes and Steel, when you finished with Gothic and still have an itch for old school rpgs.
 
Last edited:
I have immediate purchase regrets because I'm getting absolutely abysmal performances (high 40s to low 60s) even at the lowest setting and with the most aggressive form of DLSS 4.5 activated.
There may even be an amazing remake here, but performances on my system which for the record is relying on a 3080ti) are preventing me from enjoying it.

P.S. PC Gamer and iall its insufferable whining about "punishing outdated design" can go to suck massive cocks on an gas station restroom, anyway.
Did you try switching back to the Preset K version of DLSS in the Nvidia app to test as the newer M & L Presets can be kinda heavy in some games on non 40/50 series gpu's?

As you can see in this Forza 6 BenchmarKing vid...
 
Last edited:
73 in metacritic

oUeJcMWQvot9rsPa.png
Season 9 Reaction GIF by The Office

Take Out The Trash GIF by GIPHY News
 
Had another random bug where the character was refusing to attack with the weapon, could only parry and had to reload a save. I'm also (almost) convinced the quest to kill bloodflies in the swamp is bugged as I've spent nearly two hours hunting them to extinction and still no cigar. If simple quests like this are bugging, what's gonna happen later? This needed at least 6 more months in the oven.
 
Last edited:
This is an RPG with 50+ hour playtime that was in development for like 6 years and has AAA audiovisuals, and it costs like 40 bucks on official stores.
1) Nowadays every UE5 game (or any other game on a modern engine) looks insane in comparison to how it was during UE4 days so it doesn't count 2) Original is available with the same amount of content and replayability 3) 6 years of dev time for a remake as simple as Gothic is bonkers - there's literally nothing complicated there at the core and Piranha Bytes farted out new Risen games at a much faster pace 4) Regional price on Steam is way higher than it should be, but again, I already said that I'll buy it on a deep sale so it doesn't matter to me that much
 
Last edited:
Played like 40 mins on PC. You can tell right away this one is something special.

PC performance on 5080:
-4K
-5080
-Couldn't run max settings DLAA without frame gen
-Frame gen here adds some weird ghosting ass effect and was going to give me motion sickness had to disable it
-Opted for dlss quality, v sync on, frame gen off, max settings for only textures and anti aliasing, and rest is very high
-About 90 fps average

Game looks amazing and runs great on the above.
 
1) Nowadays every UE5 game (or any other game on a modern engine) looks insane in comparison to how it was during UE4 days so it doesn't count 2) Original is available with the same amount of content and replayability 3) 6 years of dev time for a remake as simple as Gothic is bonkers - there's literally nothing complicated there at the core and Piranha Bytes farted out new Risen games at a much faster pace 4) Regional price on Steam is way higher than it should be, but again, I already said that I'll buy it on a deep sale so it doesn't matter to me that much

They added 30 hours of cut content. You don't know what you're talking about. I got it for $34. Never played the original.

This is a steal to me.

Key Details on the Added Content:


• Total additional content: At least ~30 hours, largely from faction/camp-specific quests (for the three main camps), new side content, and fleshed-out areas. This is on top of the original's playtime.


• Playtime impact: The original Gothic 1 typically took ~20–38 hours (main story ~23 hours, completionist higher). The remake is estimated at 30–50+ hours overall (or ~10–20 hours longer per playthrough), with the Steam/PS store noting 50+ hours. Multiple playthroughs are encouraged due to branching paths and faction choices.


• Other expansions: The world is 10–30% larger (more detailed locations rather than just bigger borders), with revised quests, more NPC routines, expanded crafting/cooking, better orc content, and quality-of-life improvements while preserving the core immersive sim/open-world feel.
 
Last edited:
PC performance on 5080
Does performance match visuals or do you think it needs more optimisation? I tried Fatekeeper over the weekend on a 9800X3D and 5070 Ti and on max settings I was struggling to get 60FPS in parts which doesn't feel great. That game is early access so hopefully they will squeeze a lot more out of it before release. I thought this card would handle stuff flat out no worries for a little longer than it has haha.
 
Does performance match visuals or do you think it needs more optimisation? I tried Fatekeeper over the weekend on a 9800X3D and 5070 Ti and on max settings I was struggling to get 60FPS in parts which doesn't feel great. That game is early access so hopefully they will squeeze a lot more out of it before release. I thought this card would handle stuff flat out no worries for a little longer than it has haha.
Oh it's definitely a looker. Max settings is experimental shit they have so it seems like the game will scale a bit more for 5090 and future tech, but for all u know the fps shits the bed in a town or later areas.

For now it is making great use of the tech although I don't think it has any ray or path tracing that I saw?
 
Man I dont know what the developers were thinking when adding this lockpicking minigame

What an absolute joke lol

I haven't tried it yet. But I read the tutorials. If you master the lockpicking it solves part of it each time you fail. It goes from 2 fails, 4 fails, 6 fails and solves for you.
 
They added 30 hours of cut content. You don't know what you're talking about.
I know what they added, I just can't justify for myself paying 3000 RUB for this.

I got it for $34. Never played the original. This is a steal to me.
I can get a key for 2000+ RUB ($27), but I much rather save money for Onimusha and other new games latter this year.

As much as I love the first two Gothic games, they're hardly the ones I wanted remakes of, even with added cut / new content, I've played them way too much back in the day. I can't say the same about Morrowind though, would love to get a UE5 remake of it with intact OST, SFX and VA.

Good for you though, I guess you're playing better version of original game in the best way possible. Have fun.
 
Last edited:
One thing I really like about the game is that it remembers everything. If you kill an enemy or a monsters it stays in that place always. Same goes for npcs. They never dissapear or respawn which makes the feeling of progression satisfying

That's actually a great game design imo
 
Last edited:
Did they maange to improve the game's tech since the 2025 demo? It had lots of input lag, choppy framerate on a PS5 and floaty controls / camera.
 
One thing I really like about the game is that it remembers everything. If you kill an enemy or a monsters it stays in that place always. Same goes for npcs. They never dissapear or respawn which makes the feeling of progression satisfying

That's actually a great game design imo

Can't remember G1, but in gothic 2 the enemies only respawn with each chapter progression. (Or rather, new enemies and types appear)

The original two games have very tight balance
 
One thing I really like about the game is that it remembers everything. If you kill an enemy or a monsters it stays in that place always. Same goes for npcs. They never dissapear or respawn which makes the feeling of progression satisfying

That's actually a great game design imo
And just like in the original, if you kill someone who can train you in something, that's it, you're done. Same goes for quests and stuff. I mean, you can still play the game, but you can't finish the quest or train - very important in the early game.
 
Last edited:
I really like the camera conversation, its well done and character models are quite detailed for a double A game. Voice acting is good too which helps for the immersion

The game does not hold your hand at all and I love that, I feel lost but at the same time I want to continue exploring and learning which is so refreshing compared to most modern games where they are holding your hand constantly

Combat gets better when you find better weapons and level up as well. I can now kill enemies more easily and I am able to explore more which feels like a good reward

So far its a good game, shame it got the bad press with the macho ladies but I think there is something special here and worth playing

Q2oz4O1RzODs9u0J.jpg


U1klxS8ZWSU1vlPM.jpg


SSYUhs1pW8l7tDuM.jpg
 
Last edited:
This sounds incredibly punishing but rewarding, and that's right up my alley. My biggest gripe with KCD1-2 is actually that you're only weak and underpowered for a pretty short time in the game.
You are never remotely as weak as this game, if you play defense you are virtually untouchable at the start of kc2.
 
I did quite a few of these quests from some of the shadows guys and now I have better weapons and learned strenght when attacking enemies. I can finally kill enemies a bit easier. The feeling of progression is definitely cool.

I havent found an armor yet thought
Follow drax the baldy to the new camp, when you are there search for their huge mine and talk to everyone, a dude just gave me a free armour because i told him that i wanted to become a digger.

You can also mine all the ores in the mine and get like 30-40 ores (but the mine animations is slow as fuck and you have to repeat it like 4 to 8 times per minable place).
 
This is an RPG with 50+ hour playtime that was in development for like 6 years and has AAA audiovisuals, and it costs like 40 bucks on official stores.
How is this in any way insane price tag?
Less than 30 on key stores
Played like 40 mins on PC. You can tell right away this one is something special.

PC performance on 5080:
-4K
-5080
-Couldn't run max settings DLAA without frame gen
-Frame gen here adds some weird ghosting ass effect and was going to give me motion sickness had to disable it
-Opted for dlss quality, v sync on, frame gen off, max settings for only textures and anti aliasing, and rest is very high
-About 90 fps average

Game looks amazing and runs great on the above.
Dont waste resources on aa unless your screen is beyond sharp, if you have the sherpening set to zero (like you should) you can even put it on low, i have zero jaggies whatsoever.

Use the power for other settings.
 
Last edited:
Top Bottom