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What would make GTA 6 another woke slop?

Will GTA 6 be another woke slop?

  • Yes

    Votes: 69 42.6%
  • No

    Votes: 43 26.5%
  • Maybe

    Votes: 50 30.9%

  • Total voters
    162
I'm pretty sure ONE character will be and there will be a few missions with this character.
It Will be funny because they know some people are so antiwoke it's an illness and it's "Florida"
so they will play with the concept to piss snowflakes off (both sides are snowflakes)
 
I agree with you that yurinka comment was out of place in that sales thread.
Thank you for saying this.

In saying that, do you feel it is fair that people like the guy you initially quoted, who are getting tired of those who are going around the forum derailing thread after thread just to discuss this subject matter in nearly every thread, are posting about this problem and pointing it out, when you agree that not every thread involves nor even gets near this topic?
 
Because its sickmind, evil, and twisted this woke and dei crap like for example transgenderism that force to our throats even in games. Attacking critics and gaslighting is the way for the leftist to normalize what is evil and sick.
At this point adding a coat to a female character is wokeism for some people lmao
 
You get a woke slop, you get a woke slop everyone gets woke slop
Oprah Lol GIF by Amy Poehler's Smart Girls
 
He's not looking at a white woman but instead looking at a Latina woman, the wokes strike again with their forced interracial agenda!


/s

That is his fat ASIAN wife, thank you very much.

"Your mama had a shape. Now she's got a butt like a bag of wet clothes." - Tracy Morgan in an SNL sketch with Shaq
 
My new favorite thing about these threads are all the people who don't get that this is a joke at this point and start bitching about people bitching about people bitching.

This is fun as hell.
 
I'm sure in a game this massive with the amount of lines they recorded you will probably find some stuff pointing in all political directions but I think the vast majority of it is going to be a kinda southern Americana absurdist crime vibe. Based on the trailers: Lots of crazy shenanigans with (Florida man) backwoodsy stuff, glitzy city scheming with a lot of horniness and glamour, stuff revolving around the ex-con storyline, social media obsession, ghetto culture, American "dream" etc. Not so far off from the other GTAs
 
It's almost the weekend. Share your opinion GAF.

Lucia raising a child together with her aunt at the end of the game?
You spoke it into existence, and now it is coming to pass exactly that way. These threads hold a great deal of power. You must handle them responsibly, or they will become your undoing.
Once something is written here, it is highly likely to manifest. You need to visualize more positive things.
Don't be afraid if you have any questions, I am here to help you.

🥰
 
There would be no better indicator for GTA 6 being woke than Rockstar disincentivizing players from killing hookers by not having hookers drop the player's payment after he kills them.
 
If/When you lose the ability to hire hookers and then shoot them in the head to get your money back after the sex, I think that will be a good indication that the IP is a shadow of its former edgy self. Wokeness or no wokeness.

But honestly, I think GTA may be the only IP that is so fucking big to fail that it could make every single main character and NPC an LGBTQ flag-waving transexual and still make a shit ton of money. You would need at least two - three GTA games in a row being complete disappointments and utterly devoted to The Message to weaken the IP.

As of right now, it is impossible to fail, IMO.

EDIT: realcool realcool ninja'd me.
 
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I don't really know what you expect me to say, yurinka yurinka is totally right, if this game was made in the west it wouldn't look like this - for sure. You can only make what you want if you are independent from big publishers (like E33) or placed in Asia or central/eastern Europe. E33 was praised by the journalists on game awards - but this was mostly done on "David vs. Goliath" terms not because they liked that the game didn't have modern day politics in it. Quite the opposite:



But I agree with you that yurinka comment was out of place in that sales thread.

Fun fact: this week I had the honor of being one of the three guests who gave the GOTY award to the student projects of the main gamedev university of my region (I was party of the jury of these awards).

In the table where I was sitting there were the folks I wasn't aware of and met there for the first time. They run a clothes animation middleware & support for movies and games company called Marvelous Designer (not the game publisher). They shown a video to explain their software and support services, and in the games reel part appeared Expedition 33. I went to check the game's credits and they weren't credited there. Other clients of Marvelous Designers are Capcom or Bethesda.
 
I want to bring up a small sample/example case here because I keep seeing this take. The following link below is to a thread about Capcom finding success in Pragmata and that they are considering a sequel due to this. The topic has nothing to do with cultural issues, but about monetary success for a good video game.

Can you explain to me how post #41 in the thread linked below, is a rational post in that thread?


Now take a post like that, and consider how many times posts like that one continues to happen, unprovoked, in threads on this site about various topics that are unrelated to cultural issues, like graphics, hardware, hardware requirements, prominent figures passing away or retiring, etc.

What do you think of that?
It's was a completely rational post because it says that if the company is happy enough with the sales perfomance of the game they can make a sequel (seems to be the case accourding to some official statement), and that the ending of the first game won't stop their writers to find some story to make a sequel if they want to do it.

As example it highlights a somewhat similar case where they adressed a somewhat similar case and did it with a huge success (TLOU2). Which is just one of many cases (see Sony to get many examples) of western devs having no issue in making sequels getting rid of their iconic white heterosexual male protagonists, and shown a specific example that did it with record breaking sales success.

That publisher/dev (Sony) did it having as one of their top shareholders a hedge fund (Blackrock) whose CEO publicly admitted they worce wokism/DEI in the companies they invest, which include -among tons of companies of tons of industries- many top game publishers, top movie studios, top news (tv, radio, internet, newspapers, magazines...) media conglomerates and other hedge funds who also are top shareholders of these companies. It isn't cultural issues or conspiracy, it's organized social engineering. Even if many people, including pretty likely all the devs who made these games aren't aware of these things. Many of them don't even have an opinion and just do the job their boss asked them to do.

Inside the spoiler tag it included an example of how they could follow the story. And well, somebody with professional narrative/writing expertise obviously would do it way better than me.

TLDR: based on the factual cases of many previous examples, the post said they'll make a sequel if they want (seems to be the case), and the story won't stop it because there have been many similar cases of getting rid one of the protagonists / the protagonist(s), some of them with big success.

If/When you lose the ability to hire hookers and then shoot them in the head to get your money back after the sex, I think that will be a good indication that the IP is a shadow of its former edgy self. Wokeness or no wokeness.

But honestly, I think GTA may be the only IP that is so fucking big to fail that it could make every single main character and NPC an LGBTQ flag-waving transexual and still make a shit ton of money. You would need at least two - three GTA games in a row being complete disappointments and utterly devoted to The Message to weaken the IP.

As of right now, it is impossible to fail, IMO.
Rockstar has a great track record on using big controversies on their favor as free marketing. When they started, they made out fake news about them sending fake stories to UK tabloids. One of the guys who started it came from a music label, and that was what they did as part of the promotion of their rock stars. So the guy thought it would be a good idea to apply the same strategy to a gamedev studio.

At some point, the tabloids started to made up their stuff themselves.

Nowadays we're in a very different situation: Rockstar no longer needs that pre-internet viral marketing. The insane popularity of GTAV/GTA Online and RDR2 created a super huge fanbase who will talk everywhere about the game, and the both whole gaming media and all the gaming streamers/youtubers/tiktokers know that the game is going to be super popular and will give them a record amount of clicks, so make sure the game will get a record coverage.

GTAs always have been about edgy satire about everything (particularly US/western culture) and playing as bad guys having a lot of freedom to do tons of things, most of them illegal. The game has been developed during the rise and fall of wokism, so in normal conditions would make sense that they would make satire about wokism, Biden or Trump as they did about everything else.

In therory, if somebody has money to have the creative freedom to do so is them. But Rockstar is owned by Take 2, whose main shareholders include Blackrock, Vanguard, State Street, the Saudi PUF (some of their investments in the west handled by Jared Kusher) or JP Morgan, having each 5-12% of the company as I remember, at least some time ago. So separatedly couldn't do much pressure, but together can have influence.

Investor pressure, not needing virality via controversies, shift in the media (not just games) to being politically correct with wokism and in general avoiding edgy stuff and savage satire makes me think GTA6 will be softer in these areas compared to their pre-wokism games. But who knows, let's hope they don't give a shit and the amount of money they generate allows them to do what the want and what many people expects from them. I always loved satire that punches all sides in the face.
 
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It's was a completely rational post because it says that if the company is happy enough with the sales perfomance of the game they can make a sequel (seems to be the case accourding to some official statement), and that the ending of the first game won't stop their writers to find some story to make a sequel if they want to do it.

As example it highlights a somewhat similar case where they adressed a somewhat similar case and did it with a huge success (TLOU2). Which is just one of many cases (see Sony to get many examples) of western devs having no issue in making sequels getting rid of their iconic white heterosexual male protagonists, and shown a specific example that did it with record breaking sales success.

That publisher/dev (Sony) did it having as one of their top shareholders a hedge fund (Blackrock) whose CEO publicly admitted they worce wokism/DEI in the companies they invest, which include -among tons of companies of tons of industries- many top game publishers, top movie studios, top news (tv, radio, internet, newspapers, magazines...) media conglomerates and other hedge funds who also are top shareholders of these companies. It isn't cultural issues or conspiracy, it's organized social engineering. Even if many people, including pretty likely all the devs who made these games aren't aware of these things. Many of them don't even have an opinion and just do the job their boss asked them to do.

Inside the spoiler tag it included an example of how they could follow the story. And well, somebody with professional narrative/writing expertise obviously would do it way better than me.

TLDR: based on the factual cases of many previous examples, the post said they'll make a sequel if they want (seems to be the case), and the story won't stop it because there have been many similar cases of getting rid one of the protagonists / the protagonist(s), some of them with big success.
Even here, your post seems to be mostly about the west and Sony, rather than what that specific topic was about, which was Capcom and their own profit incentive for a potential sequel.

Sure, in this thread you can bring up the usual talking points about wokeness and DEI because it fits, but in that specific thread, for a company like Capcom who has been mostly on the straight and narrow in terms of what they do, you are indeed boxing shadows, because your post did not fit that topic, which is what makes it not rational for that topic.

It's the reason why I didn't quote the rest of Bojji Bojji 's response post. 90% of his post was about whether your point itself is right or wrong, which is irrelevant to my point. My point is that the post itself doesn't fit the thread, which even he pointed out at the very end.

And it goes back to my larger problem I am discussing with Bojji Bojji where these talking points are being brought up in threads that have nothing to do with them, on a constant basis. Some of you are very aware of this but continue to do so on purpose, because you know very well that if the mods qualified this stuff under 'politics' you would instantly stop doing it under unrelated threads to avoid having your name crossed out, but since it isn't people are running rampant with these posts all across the site annoying those who are trying to just discuss other things.
 
I don't think we'll even have to look for small details, side characters or optional quests to notice something's off. I fully expect the main story to have enough of 'woke slop' to cause several dramas (and GAF threads ;)).

People probably aren't ready for that considering how long it's been since the last GTA or RDR2 (aka Rockstar's last big game). The Rockstar from today isn't populated by the same people who made GTA4 or 5.
 
Even here, your post seems to be mostly about the west and Sony, rather than what that specific topic was about, which was Capcom and their own profit incentive for a potential sequel.

Sure, in this thread you can bring up the usual talking points about wokeness and DEI because it fits, but in that specific thread, for a company like Capcom who has been mostly on the straight and narrow in terms of what they do, you are indeed boxing shadows, because your post did not fit that topic, which is what makes it not rational for that topic.

It's the reason why I didn't quote the rest of Bojji Bojji 's response post. 90% of his post was about whether your point itself is right or wrong, which is irrelevant to my point. My point is that the post itself doesn't fit the thread, which even he pointed out at the very end.

And it goes back to my larger problem I am discussing with Bojji Bojji where these talking points are being brought up in threads that have nothing to do with them, on a constant basis. Some of you are very aware of this but continue to do so on purpose, because you know very well that if the mods qualified this stuff under 'politics' you would instantly stop doing it under unrelated threads to avoid having your name crossed out, but since it isn't people are running rampant with these posts all across the site annoying those who are trying to just discuss other things.

Games are full of politics right now, how can you discus them without mentioning it? Same for TV shows and movies.

Or thread about war starter by Donald Trump without mentioning Donald Trump etc.

Believe me, I would prefer games with "saving the world" story without all this bullshit.
 
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Games are full of politics right now, how can you discus them without mentioning it? Same for TV shows and movies.
Very easily. You don't need cultural issues discussed in a thread about a new type of controller. You don't need cultural issues discussed in a thread about patch notes. You don't need cultural issues discussed in a thread about android handhelds. You don't need cultural issues discussed in a thread about a new type of controller. You don't need cultural issues discussed in a thread about a Japanese developer's success story. You don't need cultural issues discussed in a thread about a prominent Japanese game director's retirement. You don't need cultural issues discussed in a thread about a new lego model set. You don't need cultural issues discussed in a thread about favorite soundtracks.

But it happens anyway, constantly.

I can keep going on about this but you get the idea. Even you yourself agreed above that the post I pointed out did not fit that thread. Don't suddenly rewind and take that back for some other motive. We can agree on some points the same way we can disagree on others.

If this were a perfect site there would already be a new section right next to communities called "politics/gaming" where these topics can be discussed ad nauseam. But it's not a perfect site, so instead the rest of us just have to deal with all of this on an hourly basis on the front page and in nearly every thread, and those who can't deal have a meltdown, get called every name under the sun for pointing out the obvious, and get their name crossed out anyway.
 
Even here, your post seems to be mostly about the west and Sony, rather than what that specific topic was about, which was Capcom and their own profit incentive for a potential sequel.

Sure, in this thread you can bring up the usual talking points about wokeness and DEI because it fits, but in that specific thread, for a company like Capcom who has been mostly on the straight and narrow in terms of what they do, you are indeed boxing shadows, because your post did not fit that topic, which is what makes it not rational for that topic.

It's the reason why I didn't quote the rest of Bojji Bojji 's response post. 90% of his post was about whether your point itself is right or wrong, which is irrelevant to my point. My point is that the post itself doesn't fit the thread, which even he pointed out at the very end.

And it goes back to my larger problem I am discussing with Bojji Bojji where these talking points are being brought up in threads that have nothing to do with them, on a constant basis. Some of you are very aware of this but continue to do so on purpose, because you know very well that if the mods qualified this stuff under 'politics' you would instantly stop doing it under unrelated threads to avoid having your name crossed out, but since it isn't people are running rampant with these posts all across the site annoying those who are trying to just discuss other things.

My post in the Pragmata thread was perfectly on topic: it was a thread about Capcom teasing a potential Pragmata sequel. Somebody mentioned that maybe they couldn't do it because of the story and I replied explaining that they could perfectly continue the story to do the sequel if Capcom wants to do it, because many westerns devs and Sony did it and some of them with big success.

Business wise big companies often require several similar successful cases of an idea to greenlight using it on their game. So the example of previous success stories was relevant to why Capcom could copy these people for a potential sequel. Even more considering TLOU1 is one of the most clear references for Pragmata regarding the cool relationship between a dude and an 'adoptive' little girl in a fucked up setting (but in this case in a lunar base with robots/AI going crazy instead of in a zombie apocalypse).

And in fact that influence of these western devs and Sony in particular could explain why the game had that ending and related potential protagonist(s) change planned for sequels.
 
I am interested to see if the classic GTA edginess gets sanded off in favor of trying not to offend the Purple crowd. I could see Take Two pushing Rock Star leadership to avoid controversy to try and ensure another 200 million seller. I hope Strauss is smarter than that, but the pressure is unlike anything before.

I don't think they would go full woke, but I think long time GTA fans will be able to feel it if the story is lacking the usual Rock Star spicy humor.

I think if they do it will backfire of course. The team should be leaning into what has made GTA successful, not second guessing their formula. Saints Row should be a shining example of a cautionary tale here. I don't even play these games, but LET ROCK STAR BE ROCK STAR!
 
GAF is just going too fucking overboard this "woke" crap. They have become super annoying and downright obnoxious at this point.

I don't care if devs have agenda or put their ideals or heck even put politics I don't agree…if the story is well told and interesting I'm more than happy to play it.

I value devs freedom over anything else, if devs want make entire game about gays characters that their own fucking choice, heck ifs good I fucking play it……All I care about is the end result.
 
GAF is just going too fucking overboard this "woke" crap. They have become super annoying and downright obnoxious at this point.

I don't care if devs have agenda or put their ideals or heck even put politics I don't agree…if the story is well told and interesting I'm more than happy to play it.

I value devs freedom over anything else, if devs want make entire game about gays characters that their own fucking choice, heck ifs good I fucking play it……All I care about is the end result.

Devs "freedom" is stuff pushed on them by game journalists, publishers and organisations like SBI (and BlackRock above all else). But yeah, "creative freedom"...
 
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I hate the word "woke". Too overused and has lost all meaning.

Saying that, I think there will be some cuts.

No more hookers and car sex. No more killing hookers and getting a refund.

They'll probably remove the ability to kill civilians and go on a murder spree, but shooting the police will be fine.

I think it'll be a very "modern" GTA experience.
Even recent GTA clones that were considered "woke," like the Saints Row reboot and Minds Eye, still allow you to kill civilians. In fact, the only open world crime game I can think of offhand that doesn't allow you to kill civilians is Scarface. It's such a baked-in staple of these kinds of games, I highly doubt they'd remove that feature in GTA VI.

As far as hookers are concerned; Although the Saints Row reboot did do away with hookers, strippers, and gimps NPCs of both genders, it's still unlikely but a bit higher possibility with today's frenzied gender politics that GTA VI follows suit. If they still do allow a quick romp in the car with sex workers, I see them allowing both Jason and Lucia to hook up with members of either sex. As far as killing them and getting your money back after the deed, I can totally see the hookers packing heat and fighting back much more aggressively than in previous games.
 
GTA is the original woke slop. It was the very tip of the spear, and what really started the trend. Hell, even little-kid me could see the political messaging, and even though I was of the "screw you, Mom and Dad" mindset, even I was dubious about it.

GTA has been nothing but woke slop since Vice City.
 
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