Nah following their tradition the 'ultimate' gameplay trailers of gta v and rdr2 debuted 2-3 months before release, and trailer 3 (whenever it comes by this point) still gonna focus on same deal story cutscenes like the previous two.if it s ready for this year they would have showed gameplay trailer already.
I am 100% certain it's getting delayed.Nah following their tradition the 'ultimate' gameplay trailers of gta v and rdr2 debuted 2-3 months before release, and trailer 3 (whenever it comes by this point) still gonna focus on same deal story cutscenes like the previous two.
Why though? Strauss is on record multiple times saying the marketing will begin in the Summer... Next week is the quarterly earnings call. We'll probably know by then.I am 100% certain it's getting delayed.
it has controller support even though steam page doesn't list it.No controller support in 2026 is ridiculous
I am not supporting crappy practices
Cross-posting from the OT, and sorry for those tired of Crimson Desert but I think this is quite interesting. Apparently this could be applied on most games as long as Reshade is working, since it's a new shader.
From the RenoDX discord server:
Quoting: "A new shader in development! Simply put it pretends the ground textures have actual 3D bumps so it shades them as if a real sun were shining on them, so flat-looking textures suddenly look real! 100% ReShade shader, 100% every game, every update."
He also mention you can tweak the strength of the effect, but it's set to high for showcase purpose. Really impressive and I'm curious to test it.
Left = off, Right = on (click for full screen)
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Thought?Gonzito what do you think of the effect? I think it might transform the textures in this game but I need to see it on my screen to really judge.
So they "discovered" bump, normal, ambient occlusion mapping? or whatever the latest methods were called.Cross-posting from the OT, and sorry for those tired of Crimson Desert but I think this is quite interesting. Apparently this could be applied on most games as long as Reshade is working, since it's a new shader.
From the RenoDX discord server:
Quoting: "A new shader in development! Simply put it pretends the ground textures have actual 3D bumps so it shades them as if a real sun were shining on them, so flat-looking textures suddenly look real! 100% ReShade shader, 100% every game, every update."
It is not available at the moment, but the guy said that he planned to make it public around the release of 007.Holy shit that looks awesome. I need to try it when I get home. Thanks for posting it
Where can I download it? I don't find this in the Reno Discord, or maybe its not out yet?
In short it simulate the sun on the side of the textures but it's actually more complex than that. He just explained it this way to keep it short. It's normal map enhancement.So they "discovered" bump, normal, ambient occlusion mapping? or whatever the latest methods were called.
It's a new shader added by Reshade, nothing to do with the game itself and that's why we should be able to use this in most games.Was this tech disabled/unused in RT/PT, or what is happening?
The game didnt grab me either. The opening areas arent anything to write home about but then the weather starts changing, the vistas become more scenic, the castles become massive, cities like Kyoto just stun over and over again. Its one of those games that keeps impressing every few hours even after dozens of hours due to the dynamic nature of it. I especially remember complaining about the night time, and then other areas in the game bring in dense fog, moonlight and rain, and i was like im a believer.I remember when AC Shadows launched, I got through a bit of the game at the time but stopped playing it as it didn't grab my attention.
I thought I'd give it another go in recent weeks, and especially after the PSSR 2 update… and good lord is thus game stunning, the RTGI implementation is one of the best I've seen on consoles. The lighting and shading consistency when compared to older titles is a generational difference. Just wow.
Sure, but I prefer high quality lighting with superb light bounces and decent textures, to decent lighting and high quality textures.The game didnt grab me either. The opening areas arent anything to write home about but then the weather starts changing, the vistas become more scenic, the castles become massive, cities like Kyoto just stun over and over again. Its one of those games that keeps impressing every few hours even after dozens of hours due to the dynamic nature of it. I especially remember complaining about the night time, and then other areas in the game bring in dense fog, moonlight and rain, and i was like im a believer.
UE5 planks are just on another level. No modding required.
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Bought Mixtape after seeing some clips on twitter. I really liked the look of the game, and bought it even though twitter hates it. Glad i did because the game is gorgeous, very funny, full of 80s nostalgia, and turned out to be a UE5 title. I shouldnt really call it a game because its pretty much on rails. its more of an interactive movie. Looks really good though.
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watching is the key word here. Probably looks a lot better in personI am watching footage of Forza Horizon 6 and is it me or the graphics are just average? It doesnt look very good I dont know what it is but it doesnt feel next gen
Not just you. I was very excited when it was announced, but ever since the first showing I've been very underwhelmed. The environments and lighting look incredibly bland, the world seems practically empty. I don't understand what happened and why these games seem to be getting worse. I thought 4 was phenomenal, 5 was alright but I dropped off of it. Now with 6 I just have no interest.I am watching footage of Forza Horizon 6 and is it me or the graphics are just average? It doesnt look very good I dont know what it is but it doesnt feel next gen
I don't know what next level you are talking about. Surprised that you were impressed. May be watch it on a bigger screen? It has nice reflections and... that's it. The RTGI is basically non-existent if you don't stop the car in a shaded area. It's more subtle than even Ghost of Yotei and still exclusive to PC. Tokyo was the perfect setting for indirect lighting and they skipped all of it. No RT emissives, nothing from the headlights or street lights etc. Heck, a single bounce means you don't even get nice shadowing in the gaps between buildings.Watching the Df review of Horizon and i gotta say it looks really good. Apparently the console version is only an incremental step up but the PCs ray tracing features push it to the next level.
I really like the evening lighting here. It looks just right. The city also finally looks good with some really nice reflections.
Maybe it's because I'm watching it on my oled iphone but this is a very pretty game.
Pretty sure they recycle the car models between these games.Forza Horizon 6 ground textures and look at the geometry of the exhaust pipe lol. This is not next gen sorry
And the whole map is just empty, how is this Tokyo lol
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Water ripples\physics look super meh...
Water ripples\physics look super meh...
What does look great? it barely make any ripples around him while he swim...ac origins has better ripples than what i see here...I dont agree, it looks great. Are you watching again the footage in your 2003 edition italian nokia?![]()
If we ONLY talk about ripples, fw is good but not the best imoHorizon Forbidden Carbs still the KING on this stuff.
You just got overly excited because you read nipples instead of ripples, you old pervy dogFinally found the Mario WiiU guy. it was gymwolf all along.
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It kinda look like an hyper detailed miniature of a city somehow![]()
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Loved these shots, it feels alive even in Stills.
Old screenshots from the dump indeed. I made a thread at that time with plenty of them:Ok, stupid question, but is Rockstar periodically releasing GTAVI screenshots or are all those from that first pic dump they did when trailer 2 released?



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Loved these shots, it feels alive even in Stills.
Grand Theft Auto 6What game?
lol how did everyone miss these screenshots? check out the official website. it has so many more. like half a dozen for each region in the game.What game?
Its cool they "bounce" back. Nice. But also check out ripples in Atomfall. Not everywhere, but the fidelity.I mean of course dark alliance still has the best ripples but we keep that one out to give a chance of winning to the others
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It's actually mind blowing how this looks legit better than 90% of modern games water physics...
Proof that game devs can be retarded.
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Yes, lets take a look at the Switch 2 because you know Switch 1 before it, held back graphics last gen. Oh wait, no it didnt.
I dont know what reality these twitter fools are living in but i just upgraded to a 5080 last year, and im already having to turn down settings in many games because next gen features are so expensive on the GPU. devs will keep pushing visuals. they are all graphics whores like us. at least the ones not working at Nintendo and Sony who have completely given up.