Negotiator101
Member
It's tracking the lowest ever for today right? It's not even 20,000 currently it might not reach 30,000 peak today which only 4: weeks out is crazy bad.
Even the roadmap is horrible to look at, damnAssuming the road map holds true and no big unknown things happen like F2P or a secret PvE mode happens, nothing major is going on till June Season 2 wipe and new nighttime dire marsh map.
So for next 2 months till June, it's a bunch of gameplay tweaks (which included their adjusted matahmaking algorithm) and that's kind of it.
Sony/Bungie IMO will do something big. There's no way for 2 months they let the CCUs keep trending down hoping the June update majorly boosts it back up. Maybe PvE mode is too hard to implement well, so probably 50% off deals or F2P week or something. Maybe even F2P for all in May. Or as a first step, make it a sub plan game on PS+ and Xbox (right there you got 100M potential gamers to download it to test it out and some may stick with it). Time it with upcoming June update.
Also add in Ranked mode for all 24/7. No ifs, ands or buts. This would make any current weak gamers and any newbies join in from above feel better playing against each other and not get wiped out by vets. The game doesnt have enough gamers like a COD game with shitloads of gamers in old games with trashy unranked mode where everyone jumps into the pool and every team is a mish mash of good and weak gamers balancing each other off anyway.
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Too much knitting and cooking classes i presume.On the other note, how the fuck Bungie developed this for like 6 years to launch it with 3 maps, no single player campaign and no content ready for months after the release?
This is the company that takes 6 months - a year to fix basic bugs in Destiny. It doesn't surprise me at all. They are a glacially slow, completely inefficient company and getting anything substantial out of them is like pulling teeth.On the other note, how the fuck Bungie developed this for like 6 years to launch it with 3 maps, no single player campaign and no content ready for months after the release?
Those delayed reviews were literally:
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9/10 from both ign and pc gamer, 5/5 from gerstman
Even paid off sellout professional journos cant do shit when this titanic is sinking![]()
Its extremly niche, hell well known back in niche game from back in 2015 like bloodborn sold 9,3m copies( actually top15 bestselling ps4 game https://en.wikipedia.org/wiki/List_of_best-selling_PlayStation_4_video_games ) and marathon is so much worse even if we are extremly generous and assume 1,2m copies sold.Yep, the subreddit is excited about reviews and dreaming of GOTY awards now. Meanwhile the player numbers keep steadily dropping.
I actually think Marathon is a quality game unlike Highguard and Concord but it won't survive if it remains so sweaty and hostile to new players. Those on reddit who do enjoy the game immensely but also make this point get down voted into hell.
Bungie is in a bit of a conundrum though. Too much change will likely irritate their very vocal niche fanbase.
Yes, today is the first time the game failed to reach 20K CCU by 16:00 UTC.It's tracking the lowest ever for today right? It's not even 20,000 currently it might not reach 30,000 peak today which only 4: weeks out is crazy bad.
DEIOn the other note, how the fuck Bungie developed this for like 6 years to launch it with 3 maps, no single player campaign and no content ready for months after the release?
It is March 2026, and Marathon's status as Bungie's "next big thing" is looking more like a "next big headache." Despite some genuinely tight gunplay, the game is caught in a pincer movement between its own niche design and a community that has largely branded it as "impenetrable."
Here is why Marathon is currently red-lining on the struggle meter.
While Bungie's actual narrative—delivered through glitch-logs and environmental storytelling—is relatively digestible, the online community has spread a belief that Marathon is "too sweaty" for human life. * The Perception: Social media and Reddit are flooded with "Don't play solo" warnings and clips of high-tier squads "gatekeeping" extraction zones.
The "Sweaty" Reputation Trap
- The Result: Even if the game is mechanically fair, the reputation of extreme difficulty scares off casual gamers before they even download it. It has been labeled a "job" rather than a game, creating a psychological barrier that the marketing team hasn't been able to break.
Gameplay Friction & "The Weekend Problem"
The Cryo Archive Debacle
The Cryo Archive is only open on weekends, and to be blunt, the community consensus is that Cryo Archive sucks.
- The Logic: Bungie tried to funnel players into a specific window to keep the "endgame" populated.
- The Reality: It makes the game feel unavailable for anyone with a life. If you can't play Friday to Sunday, you're locked out of the most meaningful progression, leading to a feeling that the game "isn't for you."
Ranked Matchmaking & Resets
Ranked matchmaking is currently a disaster. Because of low player counts, the system often prioritizes speed over skill, throwing "grey-gear" rookies into the meat grinder with Diamond-rank veterans. This is compounded by the frequent progress resets (seasonal wipes) that delete gear and faction standing. For a non-hardcore player, losing everything every few months makes the "grind" feel utterly pointless.
The "Bungie Tax" and Reputation Stains
The Shadow of Destiny 2
The hatred based on Destiny 2's monetization history is a heavy anchor. Players walked in expecting "Bungie-style" overpricing, and their cynicism was rewarded when they saw the launch shop.
- The Shop: Paradoxically, there is not enough good stuff in the shop to justify the prices. The minimalist aesthetic is stylish, but it hasn't produced the "must-have" cosmetics needed to fund a massive live-service studio.
The Early Art Theft Scandal
The 2025 controversy regarding the theft of art from independent artist "Antireal" (Fern Hook) remains a major talking point. Even though the matter was settled, it cemented a narrative that the game's development was chaotic and lacked original creative leadership, making players hesitant to invest in a project that seemed "morally compromised" from the jump.
The Market & The Sony Civil War
Niche Genre, High Competition
The extraction shooter genre is inherently niche, and Marathon is facing lots of competition from Arc Raiders and Tarkov. Without a massive casual influx, the game has entered a death spiral: low player counts lead to longer wait times, which lead to even lower player counts.
The Sony Friction
Sony's internal politics are working against the game. There is a growing hatred for the GaaS (Games as a Service) movement within Sony's own prestige studios (like Naughty Dog or Santa Monica), leading to a lack of institutional support.
- PC vs. Console: PC gamers resent Sony for slowing down single-player ports, yet Marathon's player base is overwhelmingly on PC.
- Funding Risk: As Sony refocuses on console hardware to drive PS5 Pro/PS6 sales, they may not continue to fund a game where 70% of the audience is on Steam, especially when the profit ceiling for a niche shooter is so much lower than a blockbuster.
Do you think the "sweaty" label is a death sentence for an extraction shooter, or can a few "casual-friendly" patches actually save the player count?The Verdict: Marathon is a high-quality game trapped in a high-stress environment. It's fighting its own "sweaty" reputation, its developer's baggage, and a parent company that seems to be losing interest in the very area of gaming Bungie was bought to lead.
Theres a lot of wasted dev cost in this industryOn the other note, how the fuck Bungie developed this for like 6 years to launch it with 3 maps, no single player campaign and no content ready for months after the release?
I bet just a lame teaser trailer announcement for Destiny 3 will get people back to playing D2, atleast for a week.If bungie announced d3, I'd have less disdain for marathon and that is the honest truth. I mean I don't understand bungie in general because even if marathon just stays afloat this isn't going to be it for their games for the next 10 years, there has to be another big game coming?
I know something about gummy bears as it's project name but bungie absolutely needs a boon with something else on the way.
Ah thanks. that probably explains the odd numbers this morning. Peak USA time will be fine to compare. But morning and midday would be off compared to last week, but day vs yesterday will be apples to apples starting tomorrow.We had our clock change over on this side of the pond this Sunday so hour v hour tracking may be a tad off for a week.
Is this likely to break 30,000 peak? It's looking low currently.Ah thanks. that probably explains the odd numbers this morning. Peak USA time will be fine to compare. But morning and midday would be off compared to last week, but day vs yesterday will be apples to apples starting tomorrow.
As Toytown mentioned, the midday comparison numbers might be off as Europe had hour moved forward (had to google it).It's tracking the lowest ever for today right? It's not even 20,000 currently it might not reach 30,000 peak today which only 4: weeks out is crazy bad.
Yes. It should blow by 30k today. As mentioned above it might be weird being off an hour during pre-USA peak, but given USA peak isnt till around 10 pm it should blow past the current 25k as I type. Eyeballing it, not sure. Maybe 34k.Is this likely to break 30,000 peak? It's looking low currently.
That's just where it shows less detail for older data.What happened to Marathon lately?
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Yes. It should blow by 30k today. As mentioned above it might be weird being off an hour during pre-USA peak, but given USA peak isnt till around 10 pm it should blow past the current 25k as I type. Eyeballing it, not sure. Maybe 34k.
If this game bottoms at 12k, tomorrow should be approximately 36k peak. Using other methodologies like -14% vs Sunday peak (happened consistently twice already), that would be a 34k peak, since Sunday topped at 40k.
So ballparking it, tomorrow should be about 35k peak if either of these trending norms holds tomorrow. And the low gets down to 11k, with possibility of high 10s. If Mon to Weds keeps tailing off, there's chance it'll dip below 10k by late night Weds. Then on cryo Thursday, it'll probably increase over Weds as cryo days show a pop both times.
Looks like peak was hit at 34.1k. Hey, I was right. Calico was too.Should be ~34k yeah.
Called this weeks ago too! lolBy month end, I'll take a stab the peak CCU is about 30-35k.
It truly is impressive how accurately the drops can be predicted at this point.Looks like peak was hit at 34.1k. Hey, I was right. Calico was too.
Look like the general methodology I use held up after all after a lousy Sunday and morning down trend looking worse than usual (Europe hour forward was probably part of it or simply Asian region trending hours much worse than US/Europe). The usual trend for past two weeks are Sun to Mon -14%, and week over week days usually about -20% (cryo days excluded). The final results for third full week are:
Compared to yesterday (Mon vs Sun): 34.1k vs 39.9k (-5.8k or -14% again!)
Mon vs Mon: 34.1k vs 44.4k (-10.3k or -23% which is at the worse end of the range)
Another week over week drop of about 10k. As for late night, last night it bottomed at 11.3k. Using a ballpark ratio where weekday lows are usually a touch worse than a 3:1 ratio, tonight's low should be about 10k - 10.5k. There is possibility it dips below 10k.
Forecasting is actually easy as long as something trends steady. The only curveballs are cryo days which were unknowns. And if any regional drops are worse than others making those hourly peaks odd (ie. Asia region might be tanking more). But the USA peak rules the top number and has been the most steady. But the game has incredibly predictable weekday/weekend/hourly trends within a small variance.It truly is impressive how accurately the drops can be predicted at this point.
Forecasting is actually easy as long as something trends steady. The only curveballs are cryo days which were unknowns. And if any regional drops are worse than others making those hourly peaks odd (ie. Asia region might be tanking more). But the USA peak rules the top number and has been the most steady. But the game has incredibly predictable weekday/weekend/hourly trends within a small variance.
All any of us are doing are just starting at some line graphs and numbers with only 3.5 weeks of data and make some estimates for fun. You dont need any crazy regression analysis software or anything which makes it even better!
Forecasting is actually easy as long as something trends steady. The only curveballs are cryo days which were unknowns. And if any regional drops are worse than others making those hourly peaks odd (ie. Asia region might be tanking more). But the USA peak rules the top number and has been the most steady. But the game has incredibly predictable weekday/weekend/hourly trends within a small variance.
All any of us are doing are just starting at some line graphs and numbers with only 3.5 weeks of data and make some estimates for fun. You dont need any crazy regression analysis software or anything which makes it even better!
Last night it bottomed at 11.3k, so it should drop below that. May or may not break below 10k. But assuming the game keeps trending down 5% per weekday this week it should be below 10k this week. Could be today or tomorrow.Aporeciate you posting the numbers for us. Do you think sub 10k at the low point tomorrow night or the day after is likely?
I have no idea what the threshold CCU is where it finds a stable core following! Some games go down the tubes to 100, while some hold at 1,000s or 10,000s. This game should hit 30k peak his week. Possibly Weds. Then it may hold during cryo days. Then a big drop Monday.Here's an odd question for youStreetsofBeige . What rough number milestone do you think is the critical zone? Like the number it hits where most people watching in forums, twitter, and the press begin to get real alarmist? (Example "If it hits X number for Y parameter, things are now undeniably dire to even those being generous to the game)
What is that threshhold number/metric and according to projections (and barring any curve balls) when could it be hit?
In addition to whatHere's an odd question for youStreetsofBeige . What rough number milestone do you think is the undeniable critical zone? Like the number it hits where the press begins to get real alarmist and begin to write articles? (Example "If it hits X number for Y parameter, things are now undeniably dire to even those being generous to the game)
What is that threshhold number and according to projections (and barring any curve balls) when could it be hit?
It's tracking the lowest ever for today right? It's not even 20,000 currently it might not reach 30,000 peak today which only 4: weeks out is crazy bad.
This is why I think going f2p will not happen (if Sony has some say on it). There is simply not interest in the gameI don't know what they do from here, it's dire
That's why they got to do that fast. Not wait for CCU to drop more.This is why I think going f2p will not happen (if Sony has some say on it). There is simply not interest in the game
No! It is you, who will worship me!First two lines:
Load up on guns, bring your friends.
It's fun to lose and to pretend.
Marathon is gonna get completely changed and you will salute me as your godMen_in_Boxes and appreciate my prophecy.
PvE inbound!!!
All you Marathon haters run away in fear. You've had your time. It's our time now!
Unless they got some big news to prop it up, the next meaningful content comes June with a new map and class.
Its going to be insanely hard for this game to do well with just a new map and classUnless they got some big news to prop it up, the next meaningful content comes June with a new map and class.
So this game is going to linger around for 2 months relying on rebalancing tweaks every couple weeks?
That's a bold plan. If that's all they got, the peak CCU will probably be 5k by then leaving only the most hardcore gamers left.
For a few days, people will check it out and move on
A good update can do wonders.