They added in ps5 pro settings now not just v sync off but 120hz mode on and off.
Not sure wtf I should do now
Early Desert
Even so, I'm glad; in a year the game will be fully enjoyable.
Is there a 2.0? What they showed recently got me excited, seemed like a huge update. I specifically want to check out space travels now, sounds awesome at least on paper.I say this as someone that put 100 hours or so into Starfield.. but the April update? Why not wait for 2.0?
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Lol what's with these type of comments? It's enjoyable now.
May well be the case, but I'm very slowly working my way through kcd2, which itself has had a ton of fixes and dlc drops since release and I'm sure is better for it than at launch.Game is awesome right now.
Are you assuming I haven't played it?Most of these silly comments come from people that havent played it. Have you noticed the pattern?
Most of these silly comments come from people that havent played it. Have you noticed the pattern?
They're already nerfing the bosses and casualizing the game.
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Are you assuming I haven't played it?
But what is assumed is that some of you have been saying the game controls are fine, when in fact they already had a patch ready to fix them.
Therefore, it's a fact that the game was released early without any fixes.
No they arent. Can you fucking read
Dragon has a 1 hour coldown and you can ride it only for 15 minutesI'm hearing mounts like bears, wolves etc. are not permanent and that there's a cooldown with the dragon. They need to change that asap
But what is assumed is that some of you have been saying the game controls are fine, when in fact they already had a patch ready to fix them.
They're decent but there's room for improvement. For instance, on PS5 the button square is used both to jump and grab an object, and it's not that rare to jump when you actually want to grab something.IMO they are. But everyone's going to have a different opinion on that matter. Just because a developer releases a patch that addresses or alters something doesn't mean it was fundamentally broken prior.
Still getting a lot of DLSS noise no matter which preset I use. Only way to get rid of it is turn RR on. And that tanks performance. Even on a 4090.
4.5 doesn't work with rr on, it default to 4.0.You have to accept going into balanced or performance DLSS preset (4.5 ideally) for RR on. You should have >60 fps easily if I can on a 5070 Ti.
RR is 100% worth it imo. The materials and shadows are so much better.
Also do Hardware unboxed's optimization settings, you can ~12% there.
Everything feels more responsive, like a heaviness and delay was removed.My controller peeps - whats the verdict?
4.5 doesn't work with rr on, it default to 4.0.
The best combo of settings i found for 4k with a 4080 is rr on but you have to change to profile E that clean the image, dlss balanced and framegen on with a mix of cinematic and ultra settings, fog and shadows on high.
Profile E is the secret sauce.
The setting in the menu doesn't change i think, you still see like you selected 4.5 but you use 4.0 instead.Ah I didn't look if it changed DLSS in the background automatically
If that's not enough you have Inventory ExpanderStorage update is huge for me. I hate having to throw away things I know I'll need later.
Guess it's time to put down RE9 and give this a shot.
Any news on the "Reel" bug with fishing on xbox, Both fishing and tree slinging aren't working atm.
(Xbox) An issue has been identified where the fishing reel-in function does not work properly when the "Invert Right Stick Y-Axis" setting is enabled in the device settings. Please note that if you disable this feature, the reel-in function will work normally.
If they wanted good reviews they should have delayed the game by a few weeks to get it polished before day 1. It's not like GTA6's shadow is peering around the corner.This is why big media reviews on Metacritic don't mean anything for modern games. Now nobody is going to play that "78 Metacritic" game but the score will still stay there even after all improvements.
The leveling in this game is item based. You can take off all your armor and fight with a broom if you want.Im enjoying this game but if difficulty nerfs are a thing im gona have a serious issue with that
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An hour of patching?? I've never seen anything like this before.
They added in ps5 pro settings now not just v sync off but 120hz mode on and off.
Not sure wtf I should do now
These ppl can't play these type of games. They just want to go in and get it done. They don't plan and prepare.
The leveling in this game is item based. You can take off all your armor and fight with a broom if you want.
Doesn't matter, as with any other game it'll get more patches. But the 78 will stay. What's even the point to have that pre-release critic score average? Nobody is going play that version.If they wanted good reviews they should have delayed the game by a few weeks to get it polished before day 1. It's not like GTA6's shadow is peering around the corner.
A lot of the stuff in this patch should have been part of the day 1 patch at the very least, if not day 0.
This is true.What's even the point to have that pre-release critic score average? Nobody is going play that version.
Just drop the resolution. On my 4070ti i'm playing at 1080p with DLAA, Cinematic settings with Max lighting and RR. at 50fps (changed by desktop to 50hz so i give my cpu a little breather lol).Still getting a lot of DLSS noise no matter which preset I use. Only way to get rid of it is turn RR on. And that tanks performance. Even on a 4090.
Game was released undercooked in so many ways that critic reviews (a major promotional tool btw, I know at least of two people who dropped plans to buy day 1 because of that Metacritic score) are now rendered pointless within less than a week of launch.
What's also kind of ironic is how every patch so far has kind of taken the game closer to AAA design, which kinda shows that a lot of what people think about as charming and unique about this game was actually unintentional.
If they wanted good reviews they should have delayed the game by a few weeks to get it polished before day 1. It's not like GTA6's shadow is peering around the corner.
A lot of the stuff in this patch should have been part of the day 1 patch at the very least, if not day 0.
Yes that's what I'm playing it on. Every blue moon I have an accidental jump but once I kind of got the gist of how items need to be targeted on the ground it hasn't been much of an issue and I loot fields of dead Bandits with ease now.They're decent but there's room for improvement. For instance, on PS5 the button square is used both to jump and grab an object, and it's not that rare to jump when you actually want to grab something.
They're decent but there's room for improvement. For instance, on PS5 the button square is used both to jump and grab an object, and it's not that rare to jump when you actually want to grab something.
Whoever designed the controls is brain-dead, like he doesn't even play his own game. Who puts jump and interact on the same button, and it made sense in their head.
Wouldn't it make more sense to map interact to A? A does run.. but if you're standing still talking to an NPC or trying to pick something up, it doesn't do anything. Would make far more sense to map interact to thatEach button performs a different action. There isn't much you can do. This isn't just any old 3-button action game.