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Marathon approaching 15k CCU low (sponsored by coachmcguirk91 - still having a blast)

Bungie will probably unlock it earlier, on Friday?
That would look really silly tbh. "Yeah, we couldn't get our own objective because people aren't playing, cancel it!"
I think they will wait until the counter, though I suppose they could fiddle with the numbers. Who can tell when you add a few million fake kills on your end..
 
That would look really silly tbh. "Yeah, we couldn't get our own objective because people aren't playing, cancel it!"
I think they will wait until the counter, though I suppose they could fiddle with the numbers. Who can tell when you add a few million fake kills on your end..
you are right. I wonder if all the high IQ individuals would even notice, tho… I also wonder if the frustration will rise on social media
 
Maybe asking people to grind to unlock a fourth map was a step too far.

Factor that with Bungie officially saying this fourth map being pivotal for people to fully, honestly review a $40 game 2 to 3 weeks after its release at that full price.

This is 10 out of 10 parody. Anyone who capes for this shit move (and I mean specifically the delay reviews for cryo) can't say shit about review embargos in the future.
 
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My sweet summer children...Bungie is unlocking the map on the day they planned. The kill rate has been established already.

Then what's this for?

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Idk that anyone but giga dweebs are "grinding to get cryo open" lol.

You kill bots naturally while playing.
 
It's a commercial. It's advertising.

They have 12 days of kill rate data. They know, within an hour or two, of when this thing will unlock.

It's just tricking people into believing they have agency.

So a fan site is a commercial?


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And Bungie are tricking people, which people? Which people are they tricking and making look like idiots?

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2k upvotes.
 
The fact that they revealed the counter to unlock a new map and people instead of come together and play to reach the goal faster are dropping the game is telling.

But when it'll release the CCU will finally touch the half million.
 
This is painful to watch, the once great Bungie are trying to scrape a player base so their game can grow, 43,000 currently basically half of the launch in less than 2 weeks.
 
4pm completed hour. About -7% each vs Monday and yesterday.

A -7% vs Monday's 53k and change will bring it to about 50k. Just a matter if it holds above or drops below 50k.
 
Another day another 3k players gone. Like a clockwork. Every day 3k players gone from ccu. I would assume that it would stabilize around 10k but considering how stable 3k per day number is it might go as low as 5k ccu.
 
Another day another 3k players gone. Like a clockwork. Every day 3k players gone from ccu. I would assume that it would stabilize around 10k but considering how stable 3k per day number is it might go as low as 5k ccu.
At the 5 pm complete hour, it's still down about -7% from Monday. This game is tracking to about 50k during USA peak time.

That patch made the downward trend even worse. It was tracking about -3 to 5%. Now it's -7%.

I think what happened is despite some patch improvements, people got wind of the Cryo grind and bailed. Only way back is if those bailers are just taking a breather letting the rest of gamers do the grind and they'll come back then it's unlocked. Or they might be gone for good.
 
I bet the slight boost yesterday was some players thinking the mythical cryo archive was out, only to learn it required an additional dumbass ARG.
Imagine playing a different shooter.

Activision announces COD will have a new map end of month. And critics hold tight any reviews till another map comes. More to come.

Announcement comes out. The map unlocks if a gamer has a min character level and completes a min achievement per class or weapon type, and the community has to rack up 10 billion kills.
 
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Imagine playing a different shooter.

Activision announces COD will have a new map end of month. And critics hold tight any reviews till another map comes. More to come.

Announcement comes out. The map unlocks if a gamer has a min character level and completes a min achievement per class or weapon type, and the community has to rack up 10 billion kills.
It's absurd.
I'm disappointed that this is what Bungie became.
Another example would be if they released Halo Reach without a campaign, 3 firefight maps and told the story via schizophrenic cutscenes. Then of course bring in stupid ARG's to unlock SWAT.
 


Not enough interest from the public.
It is not appealing to watch.

I've been saying this for fucking EVER. Boring AF to watch. Games that hit big streaming numbers have dynamic moments and encounters like Helldivers and Arc raiders. The fact that marathon is too sweaty to even fuck around on coms hurts it even more.
 
I can't be the only one that is tired of people pretending that 50k players on steam at 9PM EST is hunky dory and this is what Bungie wanted - this is absolutely a massive flop. Kills me the took Destiny out back like Old Yeller for this.
 
Congrats to Marathon, it just broke 50k. Trending about -5% vs last few days. Will probably end about 51k. Should creep up a bit the next hour and then flat line, then trend down as USA goes to bed.
 
I can't be the only one that is tired of people pretending that 50k players on steam at 9PM EST is hunky dory and this is what Bungie wanted - this is absolutely a massive flop. Kills me the took Destiny out back like Old Yeller for this.
Well its their way to cope ... some cope pills are larger than others

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Make sense streamers just pick what's popular. Just need the clicks and views.

Who knows. Maybe Ninja's fav game is a turned based civil war game. But no popular gaming streamer is going to waste their time showing that. Those kinds of games will be shown by dedicated streamers who care more about the hobby and their fav game than purposely playing the latest big game that came out.
 
Make sense streamers just pick what's popular. Just need the clicks and views.

Who knows. Maybe Ninja's fav game is a turned based civil war game. But no popular gaming streamer is going to waste their time showing that. Those kinds of games will be shown by dedicated streamers who care more about the hobby and their fav game than purposely playing the latest big game that came out.
Ninjas favorite game is my favorite game - final fantasy xi online although he sometimes says it's legend of legia.

He had streamed it before and it does absolutely tank his views to like 1,000 tops. It's bad.

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I personally never liked to watch Destiny 1,2, and same with marathon. They are games that just feel good in hand. Same with ARPGs like Diablo or path of exile- doing waves of enemies on repeat is boring as fuck to watch.
 
It's trending down now. Peak will be about 51.5k when it finalizes.

Monday and Tuesday peaks were about 54-54.5k. Down about 5%.

At current trend should break under 50k tomorrow.
 
Bullshit. Bungie isn't some omnipotent developer that can turn any sinking ship around. I think marathon has already crossed the threshold where its now going to slowly but inevitably pass into irrelevance.
What's "unhealthy" about it? I'll wait.
I don't know what is going to happen but that hasn't happened yet (it's not irrelevant just yet). And the unhealthy part is the "wanting" the game to fail, which has been the case with this game since before launch on gaf.

Bullshit. You guys gotta quit lying about Destiny.



Destiny was massive success with millions of copies sold. Reviewing poorly and selling poorly are two completely different things and at no point during the launch window was Destiny ever in trouble. I've seen multiple Marathon defenders try and use Destiny as a shield and it's a complete revision of actual history.

And we all know about consoles, it's doing significantly worse on them. Consoles won't save this game.



He's either a bot or legitimately is bipolar.


Because they can pad their MAUs by putting their players in the mines. Doesn't look like it's working, though.
I was talking about initial reception of Destiny 1, not how much it sold. I remember people were complaining about lack of content. That is all I said when referring to D1 and Bungie did turn it around with the launch of Taken King. My main point regarding marathon was, the game will only die/become irrelevant if bungie gives up on it completely. They haven't done that yet, no matter how much gaf wants to see that happen.

Do we have console numbers at all are we simply going to keep obsessing over how it is doing on steam? It obviously didn't meet the expectations of the PC audience.
 
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Ninjas favorite game is my favorite game - final fantasy xi online although he sometimes says it's legend of legia.

He had streamed it before and it does absolutely tank his views to like 1,000 tops. It's bad.

—-

I personally never liked to watch Destiny 1,2, and same with marathon. They are games that just feel good in hand. Same with ARPGs like Diablo or path of exile- doing waves of enemies on repeat is boring as fuck to watch.
Ya. Some games are better for watching than others.

COD games are fine to watch because there's constant action and kills no matter the MP mode. Attacking and defending objective points is a mash of players sprinting to A B C and tossing grenades at the flag.

Then watch someone playing a a turn based city builder like Civilization or guys playing Axis and Allies for hours and you'll fall asleep.
 
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I have to admit, Ninja has a good point there. I agree with him, Marathon isn't very appealing to watch, not near as much as other games in the genre.
He's absolutely right, the game no appeal for an audience. One of the reasons Arc blew up was the viral clips of crazy interactions with other players and Marathon has none of that. There is a reason even TheBurntPeanut only plays it when they pay him. No one wants to watch it.
I don't know what is going to happen but that hasn't happened yet (it's not irrelevant just yet). And the unhealthy part is the "wanting" the game to fail, which has been the case with this game since before launch on gaf.


I was talking about initial reception of Destiny 1, not how much it sold. I remember people were complaining about lack of content. That is all I said when referring to D1 and Bungie did turn it around with the launch of Taken King. My main point regarding marathon was, the game will only die/become irrelevant if bungie gives up on it completely. They haven't done that yet, no matter how much gaf wants to see that happen.

Do we have console numbers at all are we simply going to keep obsessing over how it is doing on steam? It obviously didn't meet the expectations of the PC audience.

I think game dies if it doesn't have enough customers, regardless of what Bungie does or wants. Destiny had poor reviews but was one of the biggest launches in gaming history, so fixing it up was a no brainer. I don't think you can apply what happen to that game with this one. Not to mention, it's not even up to Bungie, that's up to Sony, and we have no clue what their tolerance for letting this play out will be.

And while we don't have precise numbers on console, we have chart positions and it's never been good and has been dropping steadily since launch. Right now it's 27th on PS5 and much worse on Xbox.

So, like I said earlier in the thread, the Steam numbers are as favorable numbers as you are going to get for Marathon.
 
He's absolutely right, the game no appeal for an audience. One of the reasons Arc blew up was the viral clips of crazy interactions with other players and Marathon has none of that. There is a reason even TheBurntPeanut only plays it when they pay him. No one wants to watch it.


I think game dies if it doesn't have enough customers, regardless of what Bungie does or wants. Destiny had poor reviews but was one of the biggest launches in gaming history, so fixing it up was a no brainer. I don't think you can apply what happen to that game with this one. Not to mention, it's not even up to Bungie, that's up to Sony, and we have no clue what their tolerance for letting this play out will be.

And while we don't have precise numbers on console, we have chart positions and it's never been good and has been dropping steadily since launch. Right now it's 27th on PS5 and much worse on Xbox.

So, like I said earlier in the thread, the Steam numbers are as favorable numbers as you are going to get for Marathon.
For me, I didnt watch a lot of ARC videos, but the ones I remember the most are ones gamers battling a giant spider robot. In Marathon, you get wacky colours, a combo of dead time + some COD-ish shooting, and the AI robots people bump into are boring. And because they are hard, a lot of gamers are trying to pick them off from long distance.

Also, for the meticulous loot lovers, you can barely even see whats going when people are rummaging in their inventory since everything is so small and you cant tell what it is. Maybe the gamer playing it can tell, but good luck trying to see what's going on when people are adjusting loot and gear.

A for Xbox (if their ranking is right and in exact order), Marathon right now is 77th. It goes in rows of 5 games, and here's the games 77th place is surrounded by.

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Side note for gaffers: Peak today was 51.7k. Yesterday it was 54.4k, so lost another -5%. Last night last night it bottomed at 17.9k. So it should be back to 17k. The night before, it bottomed at under 17k well before server maintenance shutdown. So the patch update and Cryo community unlock quest bumped it up 1% yesterday, but back down to the usual -5% daily trend. If the trend holds tomorrow it'll be below 50k.
 
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He's absolutely right, the game no appeal for an audience. One of the reasons Arc blew up was the viral clips of crazy interactions with other players and Marathon has none of that. There is a reason even TheBurntPeanut only plays it when they pay him. No one wants to watch it.


I think game dies if it doesn't have enough customers, regardless of what Bungie does or wants. Destiny had poor reviews but was one of the biggest launches in gaming history, so fixing it up was a no brainer. I don't think you can apply what happen to that game with this one. Not to mention, it's not even up to Bungie, that's up to Sony, and we have no clue what their tolerance for letting this play out will be.

And while we don't have precise numbers on console, we have chart positions and it's never been good and has been dropping steadily since launch. Right now it's 27th on PS5 and much worse on Xbox.

So, like I said earlier in the thread, the Steam numbers are as favorable numbers as you are going to get for Marathon.
There are plenty of massively successful GAAS games that dont get big streaming numbers. Marathon will likely be one of those games. The UI is fine after playing for 10hrs, but it is a major turn off for your average Twitch viewer

Secondly, you underestimate how much the people actually playing the game really enjoy it. The player numbers are not great, but there is a die hard fanbase that is there. Presumably, it will get big updates for a couple years before any major decisions are made

It should sell another another few million copies over time. Marathon has improved so much since the Alpha last year. I find it hard to believe it won't keep getting better, which should bring more players into trying it out. If Marathon can get to the point where it averages 50k daily peaks on Steam long term, it will be a solid success.

I am guessing Marathon will bottom out between 25-30k Steam Peaks by the time S1 ends. Not great, but certainly a player base Bungie can build off of
 
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