kevboard
Member
Wouldn't that be a huge, HUGE gap between both machines?
yeah, but since the PS6P will effectively be the baseline anyway... it can't really hurt
they could use the same amount of shaders and CPU cores of course, and just clock it way higher, since it doesn't need to run on a battery and can have a decent heatsink in it. and then get a decent performance boost over the PS6P, while having around the same cost for the parts on the mainboard.