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[Bloomberg] Sony Pulls Back From PlayStation Games on PC (Ghost of Yotei port and other internally developerd games scrapped)

I could never get into City for some reason. It just didn't work as well.
I'm slowly making my way through City myself atm. I think the problem is that Asylum was super focused, and City is super unfocused. City has new characters showing up to derail the story like every 15 minutes. It's too much. The city itself has the same problem. It's cool but there's too much of it and overall it's not as well designed as the smaller asylum. I'm gonna perservere though.
 
And it would likely have been much more if they actually took care to make good ports and not the tech disasters they released time after time.
I don't know why people keep saying this. Most of the ports were good to great. Two or three bad ones, which were mostly improved later on. And plenty of other AAA games do great on PC with shit ports. I just checked and the only "disasters" were HZD (fixed later on), TLOU (mostly fixed), and SM2 (still not in a great state, admittedly). I'm obviously not defending shit ports but that's three out of how many good ones? "tech disasters time after time" is not an accurate characterization.

Meanwhile their decent to great ports include Days Gone, Ghost, Spider-Man + MM, both God of Wars, HFW, Returnal, Death Stranding. Lost Legacy, TLOU II, Ratchet...
 
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How could you be Pedro and not appreciate that, Papito?
Puerto Rico Hello GIF by Respective
 
I don't know why people keep saying this. Most of the ports were good to great. Two or three bad ones, which were mostly improved later on. And plenty of other AAA games do great on PC with shit ports.
Returnal as a port was pretty good if I recall. TLOU was fucking awful on release.

Can't comment on the rest as thats all I played.
 
Mixed feelings. With a few exceptions, those PC game ports are usually overpriced and released too late.

I've avoided most of them and this decision only confirms that I'll continue doing so.
 
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I don't know why people keep saying this. Most of the ports were good to great. Two or three bad ones, which were mostly improved later on. And plenty of other AAA games do great on PC with shit ports.

First impressions and thus the FOMO sales are mainly day 1.

I'll refer you to this thread


and that's not even going with the worst port in probably a decade with TLOU. It took more VRAM at launch for low settings on 8GB cards while looking worse than a PS3 256MB TLOU texture wise. Cmon.

Yes, fixed eventually, but if they complain that it might hurt their image, they didn't give the port studios enough time. Simple as that.
 
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More Portal products also suggests the opposite is true.
I said non PlayStation hardware, not everyone wants to be forced to play on 8" screen. Unless they can make the Portal also dockable to TV. The PS6 Portable would be dockable but then you're back to the argument of $500-$600 expense of hardware.
 
First impressions and thus the FOMO sales are mainly day 1.

I'll refer you to this thread


and that's not even going with the worst port in probably a decade with TLOU. It took more VRAM at launch for low settings on 8GB cards while looking worse than a PS3 256MB TLOU texture wise. Cmon.
Except for the three I listed, none of their ports were worse than huge PC successes like Elden Ring and Jedi Survivor. I already mentioned TLOU as one of the few exceptions. Again, your characterization was inaccurate.

I agree first impressions are important but Sony's port quality is objectively solid (mostly) and far from the biggest reason their PC strategy hasn't worked out.
 
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I don't think MS cares about console sales as much
Oh, they care.

It's the vehicle for 30% on every MTX, subscription services, etc., and without growth there, that revenue starts to dwindle and put them in the red.

Hence Amy Hood's comments, and the quick shakeup that followed.
 
I said non PlayStation hardware, not everyone wants to be forced to play on 8" screen. Unless they can make the Portal also dockable to TV. The PS6 Portable would be dockable but then you're back to the argument of $500-$600 expense of hardware.

It's an add-on point to IntentionalPun IntentionalPun 's points about streaming services generating more revenue because of the subscription required and only for games purchased via PSN. I think Portal's success was probably surprising for Sony and if anything, they are going to focus more on this segment. Expanding beyond PlayStation hardware wouldn't be surprising in this regard.
 
Clearly that's not the concrete case some think it is.
It's why people talk about Sony releasing games on PC and not Nintendo. Everyone knows the profit margins are thinner so it's much more likely Sony will put their games on PC since they already have.

They haven't totally stopped releasing games on PC either. One comes out tomorrow.
 
They're launching these 'big' games this year (Saros, Wolverine), which will not come to PC. They already had Yotei and that will not come to PC. They shadow dropped GOW, which was heavily rumored to be multiplatform, and that's not coming to PC. What exactly is so hard for you to follow?
'a bunch of games that don't even exist yet won't be coming to pc!'...

i can 'follow' that. i just don't see the current value in it. i'm old school. as in, don't count your chickens before they hatch...
 
Fair. I don't have high hopes for that game though. Especially when I found the mainline entries while very pretty, decidedly mid.
HZD is probably the worst game I've ever played. Nobody hates Horizon more than me. But Marathon has humbled me. I will not shit on anyone excited for that game (if they exist).
 
Ahhh, another fake lifelong pc fan.
???

I'm a lifelong Commodore fan, I've never claimed to have been a lifelong PC fan. It's hilarious you even think that. Do some research, I've been here for 20 years, you're free to dislike my posts but don't lump me up with fakers.

I've drifted further and further over to PC gaming over a decade, basically started 12 years ago, early PS4/XB1 gen. I dabbled with some older stuff too of course, I'm old, but consoles has been my focus basically since Commodore died.

Then I built a PC specifically for the living room in 2024. And everything changed. It basically became my console. I made it extremely silent, I only use controllers, no Windows desktop and kbm operations, etc. Perfection. "This is an Xbox AND PlayStation"
That was the turning point. And today I have a bigger library of PS5 games on PC than PS5. It's just how it is.
 
Said this in October:


That thread is a goldmine for laughs

But I guess Gaiff Gaiff is not laughing now... :goog_blowing_kiss::goog_blowing_kiss:
Great, another useless troll.

Sony is releasing games on PC, has a cloud service, and a mobile division. How are they ignoring those markets?

They have to be measured and careful in their approach, because their bread and butter is still the PlayStation consoles and PSN. Going all in with a PC store would be a terrible idea. The majority of their catalog simply don't appeal to PC gamers and they'd just alienate more of them by forcing yet another storefront upon them.
 
???

I'm a lifelong Commodore fan, I've never claimed to have been a lifelong PC fan. It's hilarious you even think that. Do some research, I've been here for 20 years, you're free to dislike my posts but don't lump me up with fakers.

I've drifted further and further over to PC gaming over a decade, basically started 12 years ago, early PS4/XB1 gen. I dabbled with some older stuff too of course, I'm old, but consoles has been my focus basically since Commodore died.

Then I built a PC specifically for the living room in 2024. And everything changed. It basically became my console. I made it extremely silent, I only use controllers, no Windows desktop and kbm operations, etc. Perfection. "This is an Xbox AND PlayStation"
That was the turning point. And today I have a bigger library of PS5 games on PC than PS5. It's just how it is.
Dudes a troll, don't waste ya energy lol
 
Excellent news, they finally came back to their senses and stopped this madness. I will appreciate their games even more.

PC crowd realizing no more free SONY games
giphy.gif
 
What is that cost?

They make less on game sold outside of their ecosystem as they are paying a cut to the PC storefront (Steam) and lose the opportunity cost of 3rd party games/MTX sold in their ecosystem (30%) not to mention subscription services. Apparently the sales of single player titles on PC aren't enough to offset the lost opportunity cost.
 
It's an add-on point to IntentionalPun IntentionalPun 's points about streaming services generating more revenue because of the subscription required and only for games purchased via PSN. I think Portal's success was probably surprising for Sony and if anything, they are going to focus more on this segment. Expanding beyond PlayStation hardware wouldn't be surprising in this regard.
Yes, and they could've also served the PC community via PSN sales. They should've started off with that to begin with back in 2020. Could've been a refined experience by now.

Guess we'll see what they do with regards to Cloud expansion but I have a feeling Sony isn't ready or willing to expand beyond PS5/6 and Portal/Portable, maybe it costs them too much to maintain Cloud servers vs xCloud.
 
Naw who am I kidding, they're gonna live off GaaS
They have cancelled almost all of their gaas games. Right now, we have Marathon, Horizon Hunters Gathering and well thats it. The jade raymond game Fair Games is all but dead, and no other studio that i know of is making a gaas game.

i wouldnt be surprised if they cut their losses and cancel horizon after the poor reception. even if they wanted to live off of gaas, they cant. everything has been cancelled.
 
Except for the three I listed, none of their ports were worse than huge PC successes like Elden Ring and Jedi Survivor. I already mentioned TLOU as one of the few exceptions. Again, your characterization is inaccurate.

I agree first impressions are important but Sony's port quality is objectively solid (mostly) and far from the biggest reason their PC strategy hasn't worked out.

Their port strategy is probably not working because I guess, much like me actually, a ton of peoples bought the first wave of games and found out that most of that is way too fucking overhyped. All those years of winning awards and taking all the place in the media as being the best gaming place to be was way overblown. It's not even their best games. Certainly the most visually stunning and mainstream but not their best games.

You would give me Horizon forbidden west or Spiderman 2 for free and I wouldn't even play it. God of War voted the best game of all time on IGN? Cmon son. It's good but not that good. Ragnarok didn't make me interested in it.

I bought almost all Sony games on PC except their sequels and not even on the wishlist waiting for sales.

Thing is even on PlayStation camp not all single player games are doing all that great. What's up with that?
 
Excellent news, they finally came back to their senses and stopped this madness. I will appreciate their games even more.

PC crowd realizing no more free SONY games
giphy.gif

The Schrodinger PC gamer

They lust for Sony games but Sony games is pulling out because PC gamers didn't care as much as Sony thought they would :messenger_tears_of_joy:
 
You were wondering why people don't bring up Nintendo games coming to PC and I explained it. No need to get upset.
I can assure you, I'm not upset.

And no, nobody talks about Sony or Nintendo on PC due to "profit margins" or lack there of.

There are plenty of explanations in this thread such as wanting Sony to devalue their console brand.

The Schrodinger PC gamer

They lust for Sony games but Sony games is pulling out because PC gamers didn't care as much as Sony thought they would :messenger_tears_of_joy:
Then they have nothing to be upset about... oh wait, it's because it's not about the games themselves, really.
 
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They have cancelled almost all of their gaas games. Right now, we have Marathon, Horizon Hunters Gathering and well thats it. The jade raymond game Fair Games is all but dead, and no other studio that i know of is making a gaas game.

i wouldnt be surprised if they cut their losses and cancel horizon after the poor reception. even if they wanted to live off of gaas, they cant. everything has been cancelled.
and both of these GaaS games are bomba
 
Their port strategy is probably not working because I guess, much like me actually, a ton of peoples bought the first wave of games and found out that most of that is way too fucking overhyped. All those years of winning awards and taking all the place in the media as being the best gaming place to be was way overblown. It's not even their best games. Certainly the most visually stunning and mainstream but not their best games.

You would give me Horizon forbidden west or Spiderman 2 for free and I wouldn't even play it. God of War voted the best game of all time on IGN? Cmon son. It's good but not that good. Ragnarok didn't make me interested in it.

I bought almost all Sony games on PC except their sequels and not even on the wishlist waiting for sales.

Thing is even on PlayStation camp not all single player games are doing all that great. What's up with that?
You're overthinking this way too much. They didn't do that well on PC because they were late ports.
This is not even a PC-only phenomenon, late ports will never do as well as new games anywhere.
 
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Their port strategy is probably not working because I guess, much like me actually, a ton of peoples bought the first wave of games and found out that most of that is way too fucking overhyped. All those years of winning awards and taking all the place in the media as being the best gaming place to be was way overblown. It's not even their best games. Certainly the most visually stunning and mainstream but not their best games.

You would give me Horizon forbidden west or Spiderman 2 for free and I wouldn't even play it. God of War voted the best game of all time on IGN? Cmon son. It's good but not that good. Ragnarok didn't make me interested in it.

I bought almost all Sony games on PC except their sequels and not even on the wishlist waiting for sales.

Thing is even on PlayStation camp not all single player games are doing all that great. What's up with that?
All this I can agree with. Most of their tentpole first-party games are just not that good. I think one reason the sequels did especially poorly on PC because by the time they finally released, word of mouth had gotten around that they were just more of the same - and not in a good way. The next entries in the GoW, Horizon, Ghost franchises need to do more to shake up the formula. But being delayed releases was probably still the biggest issue here.
 
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Yes, and they could've also served the PC community via PSN sales. They should've started off with that to begin with back in 2020. Could've been a refined experience by now.

Guess we'll see what they do with regards to Cloud expansion but I have a feeling Sony isn't ready or willing to expand beyond PS5/6 and Portal/Portable, maybe it costs them too much to maintain Cloud servers vs xCloud.

I'm not defending Sony or how they've handled most of their initiatives in recent history. I do think Portal's success might be a lightbulb moment and maybe streaming can be the trojan horse they'd hoped their PC porting efforts could have accomplished. Going beyond their own branded hardware would be a win as they get to keep the wall gardened of PSN without hardware pushing hardware that often isn't in of itself profitable or has very little margins. It would also be fun to see the Gaikai long game pay off some 14 years later.
 
You're overthinking this way too much. They didn't that well on PC because they were late ports.
This is not even a PC-only phenomenon, late ports will never do as well as new games everywhere.
Full priced late ports at that
 
Sony fans can sleep easy knowing the major exclusives will no longer be headed to PC

PCMR can sleep easy because they won't be moaning about how bad the PC ports are anymore, which they continue to buy whilst also claiming that no PC player wants to buy them.

Everyone wins
 
Full priced late ports at that

While I understand the emotion, I just don't think it's logical to think Sony were ever going to release games new to a platform at a bargain basement price. Being $10 less expensive at launch on Steam should have already raised eyebrows to their PlayStation audience not to mention devaluing those properties which probably wouldn't make Marvel happy. It all just feels so poorly thought out especially when one of your competitors partially flamed out by taking some of the same exact steps.
 
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I just don't see it being about the cost as this is their most profitable generation

They need to thing about the next generation too....

Probably seeing PC gamers and Xbox castaways bragging about playing future Sony games via Steam didn't make them so happy

Don't you think?

You are the one that's insisting that Xbox Magnus is gonna be "a console".

Well guess what....

Sony doesn't make games for other "consoles"
 
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Bandai Namco have been publishing / releasing older Japan Studio titles on PC, like Everybody's Golf, Freedom Wars, and Patapon. I wonder if they could still release other stuff. There was one port of an unkown game in the work, so I wonder where that leaves that and if that's affected:


Gravity Rush 2 is stuck on ps4 at 30 fps with draw distance issues, let us have at least this on PC and then I'd be fine :messenger_pensive:
 
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