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[Bloomberg] Sony Pulls Back From PlayStation Games on PC (Ghost of Yotei port and other internally developerd games scrapped)

joey-tribbiani-shocked.gif

Are you serious? In which NeoGAF have you been the last 22 years?
That is like expecting NIntendo to port their games. It was a miracle they did. Though, that didnt last that long.
 
I was the biggest Sony fan until this gen. I've bought every console when they released going back to PS1. I've mostly jumped to PC now as Sony first party is really bad this gen. I like it when different platforms have different games you can't get elsewhere, so I don't mind the change. It adds more of a unique feel to the system. Sony would have to release better games next gen for me to want to pick up a PS6 at this point. I might have grabbed some games on PC, but none of them are strong enough to make me want to buy a new system. For now I have my PS5 so it doesn't matter either way.
 
Sony's only mistake was releasing the SP games on PC to begin with.

Now PC people are pissed at Sony.

Meanwhile Nintendo also has exclusives and doesn't release their games on PC and nobody is mad at them about it.

So once again I say Sony's only mistake was releasing the SP games on PC to begin with.

They should have never left the console. It's not an ideal business strategy imho to port your single play games to other platforms/consoles when your biggest goal is to sell more consoles so you can get a 30 percent cut of every game sold on them. I also am not sure if Xbox-PC having Wolverine was a wakeup call to people at Sony, but again imho it should have been. The next gen xbox will probably be way better spec wise than PS6 so why would I buy a PS6 if the Xbox PC had all the games and also steam/pc games? I wouldn't...unless.
 
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The most plausible rationale is that with Xbox now somewhat out of competition there's finally space for growth again *within the console space*. And if you consider that Nintendo are now the only real competition in that space and they are as ever leading with their exclusives, it makes sense for Sony to match them. As if they can't offer something unique compared to what lies outside in the general PC environment, its not much of a growth driver.

Xbox sales have cratered and yet the overall console base is shrinking as more young people go to PC.

More third party exclusive deals.

Anti-consumer sony is best sony

Which third party dev is going to take money to avoid a PC release?

it shouldnt be trailing even by a small amount seeing as how Xbox has pretty much flopped and failed to match even half of what they sold last gen, and how nintendo delayed the switch 2 for two years leading to pitiful sales giving Sony a huge opportunity to pick up disillusioned Nintendo and Xbox fans.

Im not saying they shouldve picked up all 100% of those 30 million Xbox sales or a big chunk of Ninendo switch sales after the covid bump faded, but even 25% of that gets them to hundred million. Those sales were lost to PC.

Precisely
 
Everything on PC made things way too easy. I guess we can't have nice things.

Only gonna miss next God of War games really. No way buying PS6 for 1-2 games.
 
Well, I had every PlayStation console since the beginning of the brand. Buying Sony's consoles were no brainer for me. But since they started messing around with their ecosystem (PC releases, GaaS) I started wondering if I should even buy a PS6. I slowly started accepting that in the future I'll be gaming on PC. I even built a high end small PC and connected it to my TV and DualSense.

Probably I would still buy PS6 (just like I bought XSX even though I thought that it is pointless). But my view on the brand was changing. Now I know that I'll need to buy it. This also mean that my perception about future of the brand is more hopeful now (there are still issues though). Perception was one of the problems of Xbox.
 
it shouldnt be trailing even by a small amount seeing as how Xbox has pretty much flopped and failed to match even half of what they sold last gen, and how nintendo delayed the switch 2 for two years leading to pitiful sales giving Sony a huge opportunity to pick up disillusioned Nintendo and Xbox fans.

Im not saying they shouldve picked up all 100% of those 30 million Xbox sales or a big chunk of Ninendo switch sales after the covid bump faded, but even 25% of that gets them to hundred million. Those sales were lost to PC.
I don't think it was due to those PC releases though. A lot of people did switch to PlayStation but by late 2022 (when those ports started pouring in) it was trailing by that small amount due to the hardware shortage during covid. I even believe it was the root cause of those releases. It's sad but I don't think most of those people, especially now this late would have even given PS a chance to begin with due to rivalry. A lot of them would have switched to PC or Nintendo anyway much like how a bunch of Sega fans became xbox fans by default. They probably have better data regarding people switching platforms and from where than you or me.
 
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I love you think that consoles run on magical fairy dust and won't be effected at all by any of those upcoming hardware crisises. I have no doubt that shareholders will be willing to subsidise every future Playstation unit by $800-900 to keep them all reasonably priced too.

It's such a fool proof plan, ppffttt.....

Consoles will be hit too, and they won't cost the same next gen, no way prices stay where they are now.

But consoles have one key edge: subsidies. Sony or Nintendo can sell the hardware at a loss and make it back on games and services. That changes everything.

So the real question is: how much more will a PC cost vs a PS6 in 2027 or 2029? Are GPU, CPU, and RAM makers going to sell at a loss like console companies do? Highly unlikely, and that price gap could be huge.
 
Meanwhile Nintendo also has exclusives and doesn't release their games on PC and nobody is mad at them about it.
What? PC gamers talk shit about Nintendo all the time. Maybe at one point they didn't care so much because they could pirate all their games with emulators but now it's over.
 
They'll be back.
Money talks.

I seriously doubt everyone and their dogs will be flocking too get PS6 , IM NOT saying it will be a failure but considering the cost and output of Sony at the moment I don't think it will be anywhere near to PS5 in popularity.
 
This is a first step, since a good number of quality exclusives are an important factor in buying a console.

Now Sony just needs to release a good number of quality exclusives lol
 
A loss for consumers, a win for armchair Sony CEOs
what consumers?

sony-steamdb-concord.jpg


That consumer base doesnt like their games. helldivers 2 is the exception because it went viral and is not the kind of game sony studios are famous for anyway.

Ruining your brand and your entire business model like MS did with Xbox was hardly good for MS's consumers. If sony hadnt adjusted, they would be facing the same exact slow death. Hell, it might even be too late. You already see capcom and other japanese devs like the FF remake team make PC the lead platform. And these guys were the last holdouts.

I made a post way back in 2020 saying how porting to PC will have a lot of unintended consequences, and i was told the profits would make up for it. Well, sony is literally closing studios left and right, laying off devs from GG, ND and Insomniac, and raising prices of their subscriptions and consoles. Clearly it didnt help. All the fanboys would use terms like ROI and show how cheap it was to make these ports, well, it didnt help save jobs and it definitely didnt help their first party output this gen which has been pitiful to say the least. As a PS consumer, this PC experiment along with their GaaS push is partly to blame for their sub standard output this gen.
 
Sony's only mistake was releasing the SP games on PC to begin with.

Now PC people are pissed at Sony.

Meanwhile Nintendo also has exclusives and doesn't release their games on PC and nobody is mad at them about it.

So once again I say Sony's only mistake was releasing the SP games on PC to begin with.

They should have never left the console. It's not an ideal business strategy imho to port your single play games to other platforms/consoles when your biggest goal is to sell more consoles so you can get a 30 percent cut of every game sold on them. I also am not sure if Xbox-PC having Wolverine was a wakeup call to people at Sony, but again imho it should have been. The next gen xbox will probably be way better spec wise than PS6 so why would I buy a PS6 if the Xbox PC had all the games and also steam/pc games? I wouldn't...unless.
I'm not pissed but I built a PC for the living room once both Xbox and Playstation was on PC.

And now I've learned that their 1st party games are rare like unicorns these days because of long dev times, and tbh insignificant enough in my life that I can't justify buying hardware specifically for them.

So, yeah, in a way they lost me because of the PC ports.

If I didn't have a PC in the living room I would very likely still think consoles served a purpose. Comfy couch gaming has always been important for me.
 
It's weird to be willing to spend $1500 on a graphics card but not $500 on a console.
Problem is if you are a PC gamer (on a PC capable of playing these games) you aren't really buying it for the console; you already have comparable or superior hardware so the console itself is superfluous. You are paying a $500 (or whatever the cost is currently) unlock fee to be able to play a half a dozen exclusives you might be interested in, which once you include the cost of those games makes them expensive af on a per game basis.

I do think PS5 is a good value option for people without any current gen capable platform, looking for a primary platform.
 
what consumers?

sony-steamdb-concord.jpg


That consumer base doesnt like their games. helldivers 2 is the exception because it went viral and is not the kind of game sony studios are famous for anyway.

Ruining your brand and your entire business model like MS did with Xbox was hardly good for MS's consumers. If sony hadnt adjusted, they would be facing the same exact slow death. Hell, it might even be too late. You already see capcom and other japanese devs like the FF remake team make PC the lead platform. And these guys were the last holdouts.

I made a post way back in 2020 saying how porting to PC will have a lot of unintended consequences, and i was told the profits would make up for it. Well, sony is literally closing studios left and right, laying off devs from GG, ND and Insomniac, and raising prices of their subscriptions and consoles. Clearly it didnt help. All the fanboys would use terms like ROI and show how cheap it was to make these ports, well, it didnt help save jobs and it definitely didnt help their first party output this gen which has been pitiful to say the least. As a PS consumer, this PC experiment along with their GaaS push is partly to blame for their sub standard output this gen.
The single player games were years old and overpriced when they released on steam, this was their failure. "Ruining your brand" is quite the stretch. Like T Three said there are other reasons for PS5 trailing the PS4. You grossly overestimate the brand damage to releasing old ports most players have already played before. It was bonus revenue as they cost buttons to port.
 
That's such a shame, and the root cause is always money. It all started with Helldivers 2 fiasco, led to region blocking their own games, led to loss of momentum and lesser sales until they started flopping. If Stellar blade had been a first party game, I doubt they would have pulled the plug.

Now its back to waiting for an emulator for a decade and a half. Man I wish AI would reduce the costs to the extent that these games would get lost in a tsunami of AAA games but thats not happening for a decade i think.

I used to enjoy installing trainers to enjoy the gameplay portions of these narrative games (like unlimited bullets for TLOU 2's mode which was phenomenal gameplay) and I'll miss that.
Consoles are also such a hassle to buy and keep around while ur shifting apartments and countries while waiting for the constantly delayed games, prefer a simpler portable laptop. Maybe in the future, I can just have a portal.

Before the ports started, I used to play Sony games thru PS NOW subscription on my laptop (I played Days gone from start to end there and also Bloodborne) and ports made it so much simpler because u can use trainers.
 
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It doesn't. The more realistic a game tries to be, the easier it is for suspension of disbelief to break. The Ghost of games go for a grounded, realistic feel (though maybe closer to the end it starts to feel more like Assassin's Creed action, idk), so in that context a male warrior is just more believable. Not everyone shares your view that if a game isn't a simulator, then anything on screen is ok.
Yeah. Some people are sensative to the underlying truths presented in their entertainment, and some people aren't. It is what it is.

Look at the fantasy genre. Nobody complains about dragons being "unrealistic" because dragons represent the truth that in real life, there are "monsters" that need to be destroyed. But people may find, for example, 50% of paladins being female "unrealistic" because it represents the lie that women are physically and psychologically identical to men. Of course fantasy has long featured female warriors, but they were typically exceptions to the rule, or played for titillation, etc. And it was awesome.

Of course Yotei is not strictly a fantasy game. Low (historical) fantasy if anything, so the setting and tone already allows for less suspension of disbelief than the aforementioned. I play my fair share of wokeslop but I have my limits. A female protagonist is one thing - oftentimes not to my taste, but at least hypothetically it's workable in a lot of scenarios. But presenting a woman, in your gritty samurai game, as some sort of grizzled Clint Eastwood archetype (as Yotei does) is the height of cringe.

Anyway HZD, God of War, Spider-Man, and Ghost of Tsushima all seemed to do well on PC. Their sequels seemed to do well on console but by the time they came to PC, potential buyers were aware that these games were disappointments compared to their predecessors. I would have expected a similar drop for Yotei if it came to PC.
 
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Do i have a permission to make fun of Jason once/if Yotei and Wolverine get PC trailers in their respective threads?
 
They port those games 2-3 years after release and then want full price for said 3 year old game whose story and content is known by your prospective consumer base by that point, i wonder why our games dont sell on pc ?!
 
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Oof......thinking of Nixxes employees right now

Matthew Broderick GIF
Indeed. Talented developer. Still, you sleep with a flea ridden mongrel like Sony you get aids.

If the likes of Capcom came out today and said they are scaling back on PC I'd be gutted.
 
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I don't think it was due to those PC releases though. A lot of people did switch to PlayStation but by late 2022 (when those ports started pouring in) it was trailing by that small amount due to the hardware shortage during covid. I even believe it was the root cause of those releases. It's sad but I don't think most of those people, especially now this late would have even given PS a chance to begin with due to rivalry. A lot of them would have switched to PC or Nintendo anyway much like how a bunch of Sega fans became xbox fans by default. They probably have better data regarding people switching platforms and from where than you or me.
like i said i dont expect every xbox fan to go to PS. Most obviously went to PC, but exclusives are important and as soon as HZD was ported in 2020, I called it....everything would get ported to PC. People saw the writing on the wall just like i did. You all called me chicken little and herman tried his best to lie for a good two years, but people are not dumb. If sony was willing to port horizon, days gone, and gow by 2022, everyone knew what was coming. Especially after they bought nixxes in 2021. those few years were crucial because on the PC side, the GPU shortage finally ended and i was able to pick up a 3080 in April of 2022. We dont know how many fall in the same bracket as me, but we do know that Xbox sold 30 million fewer units, PS5 sold about the same, and Nintendo switch sales had crashed 30% year on year by 2024. these guys were selling like 20 million units during the covid boom. Thats a huge chunk of users sony effectively gave up on. I dont know about you but i know several kids in my family who had their parents build them PCs instead of buying PS5. they were all getting too old for nintendo and wouldve typically moved on to consoles. i went from buying them switch games to buying them steam gift cards in a span of the last couple of years.

Anecdotal i know but the lack of a sales bump despite MS effectively leaving the business is kinda telling.
 
I would have done the same thing for two reasons.

1. If I want to keep selling hardware, make that hardware more compelling to buy, by having exclusive games.
2. If the Nextbox is more of a PC, and might have Steam on it, you will essentially be able to play PlayStation games on your Nextbox.
 
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