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Graphical Fidelity I Expect This Gen

I almost don’t believe what I’m seeing this is insane
As you shouldnt. Its a tech demo. Tech demos never turn into a full fledged game with all the assets untouched. If this even gets made, it will be downgraded like always. Are we forgetting WatchDogs 1 revela vs actual gameplay? Tech demos are just that, a visual demo of what could be possible but it aint gonna happn any time soon.
 

RaduN

Member
She directed the Legacy of Kain series before uncharted.

Neil fucked her over after TLOU and then EA fucked her over after she spent 3 years on her star wars game. This is her first game in almost 15 years.
She actually knows how to write a fucking script and manage the pacing of it, unlike some wannabe copycats that literally steal a line from here, one from there, entire fucking plot segments from wherever they can...and here's the script.
 

Xtib81

Member
All Sony first party studios need to switch to UE5 until their engines can compete. PERIOD.
We already have UE5 games on consoles and they don't particularly look impressive. I do think however that Sony's 1st party studios should all work on one engine like Decima for example. That being said, they know better than we do what to do ^^
 
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Kikorin

Member
The tech demo looked super impressive as the reveal trailer, but I'm pretty sure the downgrade will be insane, no way it going to looks that good (at least on these consoles). If they'll manage the keep everything they shown with just lower res and IQ I'd be more than pleased, that would be a worthy jump from last gen.
 
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Bojji

Member
The tech demo looked super impressive as the reveal trailer, but I'm pretty sure the downgrade will be insane, no way it going to looks that good (at least on these consoles). If they'll manage the keep everything they shown with just lower res and IQ I'd be more than pleased, that would be a worthy jump from last gen.

Pro version will be close but regular consoles? Nope.
 

winjer

Gold Member
The third FF VII R installment HAS to be Unreal Engine 5.

It would be CRIMINALLY NEGLIGENT to stick with UE 4 at this point.

I will lose my mind if it ends up being Unreal Engine 4.

It's a modified version of UE4.
And probably an old version: UE4.18
 

Edder1

Member
She actually knows how to write a script and manage the pacing of it, unlike some wannabe copycats that literally steal a line from here, one from there, entire plot segments from wherever they can...and here's the script.
She wrote the marvelous Forspoken.

Oh wait...

At this point Amy is nothing but another writer trying to appease the woke mob.
 
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SlimySnake

Flashless at the Golden Globes
She wrote the marvelous Forspoken.

Oh wait...

At this point Amy is nothing but another writer trying to appease the woke mob.
She didn’t write forspoken. She was brought in to add to the script along with several other writers.
 

SlimySnake

Flashless at the Golden Globes
The game cites 4 main writers with Henning being one of them. She is also credited for 'story concept' so I really don't know man.
Gary whitta said that the story was rebooted and she basically did the story outline instead of actually writing the script.


But even if she did, i don’t think we should judge people based on one failure.
 

Lethal01

Member

image.png
 

SlimySnake

Flashless at the Golden Globes
I’m very against this sentiment. I dont want all games looking the same.

Decima
ND Engine
Rage (r*)
UE5
Remedy Engine
Snowdrop
Capcom Engine

Is a good mix that helps games look different than one another

Think I’d rather have some games look better than others rather than every game have the same look

Somy 1st party will bring out the heavy hitters starting next year and as usual they will likely be the best looking games in the industry when accounting for not just fidelity but presentation and production value

Those 2 things go a hell of a long way
These are all UE4 games. I wouldnt say they share the same look.

I1edA5E.gif
44g5UYC.gif

1C8buZT.gif
KmTgDMu.gif



giphy.gif
hk_wip_03_2017.gif


The art style, cinematography, and actual texture work is no longer at a risk of being too samey since we went to photogrammetry last gen. Now you can just scan and import any asset and have the shading reflect accurate material properties. Even UE3 fixed that towards the end of the gen with batman AK and Mortal Kombat 11 bearing zero resemblance to Gears and other UE3 games of the PS360 era.

I mean just look at what insomniac did with ratchet and compare it with spiderman 2. Two completely different art styles on the same engine.

While 400-500 man teams ND, GG and Insomniac might have the resources to implement these features, i dont know if 100 person studios like Sucker Punch, Bend and Bluepoint do. Even SSM is only 200-300 developers. I know engineers want that challenge of reinventing the wheel and figuring out how to add RT, virtualized geometry, and other new tech on their own, but have them all be part of one tech team. With everyone going remote, it shouldnt be hard to have teams of engineers from different teams working together on improving one engine.

At the end of the day, the proof is in the pudding and Sony studios despite releasing several next gen only games like Demon Souls, Ratchet, Returnal, TLOU Part 1, Spiderman 2, Helldivers 2, and the upcoming DS2 have not shown anything this impressive. Even their cross gen games lagged support for RT that was present in several cross gen UE4, RE Engine, Northlight Engine, Frostbite, and even the CoD engine. They are falling behind the curve clearly.

P.S And instead of having engineers waste years implementing mesh shaders, RT and other basic rendering features, id rather they focus on adding physics, improving animation fidelity which seems to be stuck in the PS360 era, fluid simulations, weather simulations, NPC simulations and actual ingame mechanics that incorporate all of these things into gameplay.
 
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SlimySnake

Flashless at the Golden Globes
Watching some PC streams of Horizon and people are running this on 1060s at like 45 fps and 900p. Only 3GB vram utilization. I love what GG was able to accomplish with a cross gen game, but this is a last gen game through and through. And that is extremely disappointing to see them handicap themselves like this.

Whats worse is that they wont have another crack at the PS5 until 2027 or 2028 when the gen has already ended. And by that time, they will be a gen behind other games that are exclusive to the PS6. What a clusterfuck.
 

scoobs

Member
Watching some PC streams of Horizon and people are running this on 1060s at like 45 fps and 900p. Only 3GB vram utilization. I love what GG was able to accomplish with a cross gen game, but this is a last gen game through and through. And that is extremely disappointing to see them handicap themselves like this.

Whats worse is that they wont have another crack at the PS5 until 2027 or 2028 when the gen has already ended. And by that time, they will be a gen behind other games that are exclusive to the PS6. What a clusterfuck.
Horizon FW is one of the best looking games ever made, easily, and you're complaining that it scales so well that it runs on old hardware. This is a negative thing to you?
 

SlimySnake

Flashless at the Golden Globes
Horizon FW is one of the best looking games ever made, easily, and you're complaining that it scales so well that it runs on old hardware. This is a negative thing to you?
Would you want Ferrari making honda civics? With all their money and pedigree, would you want them limiting themselves to basic cars? That is whats happening here with GG. They had the specs and wasted it by handicapping themselves to support old hardware.

The latest UE5 games show just whats possible on this generation's hardware. I want the AAA cream of the crop studios to say fuck you to the old hardware. It honestly doesnt matter how much they were able to get out of it.
 

mrMUR_96

Member
Would you want Ferrari making honda civics? With all their money and pedigree, would you want them limiting themselves to basic cars? That is whats happening here with GG. They had the specs and wasted it by handicapping themselves to support old hardware.

The latest UE5 games show just whats possible on this generation's hardware. I want the AAA cream of the crop studios to say fuck you to the old hardware. It honestly doesnt matter how much they were able to get out of it.
Well, Nixxies handled the port while GG have been working on their other projects, so this port running well on PC is only a good thing imo, just shows it's quite scalable and well optimised. Horizon 2 is clearly a ps4 game though and it had many technical flaws and I genuinely don't understand why it's looked upon so well graphically, way too inconsistent and genuinely ugly in many scenarios such as interiors. I'm super disappointed with playstation's first party output this gen, we're 4 years in and we haven't really gotten anything truly next gen.
 
We already have UE5 games on consoles and they don't particularly look impressive. I do think however that Sony's 1st party studios should all work on one engine like Decima for example. That being said, they know better than we do what to do ^^
That’s the thing, they don’t know what to do sometimes. Also just because a game uses UE5 doesn’t mean it will look like Marvel 1943, but UE5 allows the option. Other engines are simply outdated.
 
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If you want graphics to keep improving in the long run you are gonna want many companies throwing tons of things at the wall to improve them in their engine even if that means hat some of then engines lag behind for 5 years or so
You can upgrade your engine while you use another…you want TLOU 3 to look like part 2 lmao?
 

GymWolf

Member
Watching some PC streams of Horizon and people are running this on 1060s at like 45 fps and 900p. Only 3GB vram utilization. I love what GG was able to accomplish with a cross gen game, but this is a last gen game through and through. And that is extremely disappointing to see them handicap themselves like this.

Whats worse is that they wont have another crack at the PS5 until 2027 or 2028 when the gen has already ended. And by that time, they will be a gen behind other games that are exclusive to the PS6. What a clusterfuck.
Nani?

I doubt that horizon 3 is gonna come out as a ps5 game if ps6 is already on the market.

I fear for another fucking crossgen title that it's not gonna fully use the ps6 if anything.
 
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Edder1

Member
Gary whitta said that the story was rebooted and she basically did the story outline instead of actually writing the script.


But even if she did, i don’t think we should judge people based on one failure.
She wrote Uncharted games more than a decade ago. She hasn't made anything of note since and has been chasing that Disney/Marvel project, which to me is enough of a red flag. Her last contribution was the ever awful Forspoken. 1943 looks like another Marvel game that checks all the quota boxes. I think the visuals are insane, but I'm not expecting a captivating game of high standard, rather I think it will be another bland Marvel AAA borefest. Hope I'm proved wrong.
 
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SlimySnake

Flashless at the Golden Globes
She wrote Uncharted games more than a decade ago. She hasn't made anything of note since and has been chasing that Disney/Marvel project, which to me is enough of a red flag. Her last contribution was the ever awful Forspoken. 1943 looks like another Marvel game that checks all the quota boxes. I think the visuals are insane, but I'm not expecting a captivating game of high standard, rather I think it will be another bland Marvel AAA borefest. Hope I'm proved wrong.
we shall see.

Nani?

I doubt that horizon 3 is gonna come out as a ps5 game if ps6 is already on the market.

I fear for another fucking crossgen title that it's not gonna fully use the ps6 if anything.
dont expect ps6 to be utilized until like 2032. same as this gen which will effectively hit full stride in 2025, 5 years in. we got some great looking games last year, but 2025 is when these AAA devs finally start showing up.
 
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we shall see.


dont expect ps6 to be utilized until like 2032. same as this gen which will effectively hit full stride in 2025, 5 years in. we got some great looking games last year, but 2025 is when these AAA devs finally start showing up.

It's absurd to me to see that comment .."but 2025 is when these AAA devs finally start showing up" . Where the hell have they been then for the last 4 years?!
 

scoobs

Member
Would you want Ferrari making honda civics? With all their money and pedigree, would you want them limiting themselves to basic cars? That is whats happening here with GG. They had the specs and wasted it by handicapping themselves to support old hardware.

The latest UE5 games show just whats possible on this generation's hardware. I want the AAA cream of the crop studios to say fuck you to the old hardware. It honestly doesnt matter how much they were able to get out of it.
This argument would make sense if Horizon FW wasn't still the best looking game out there. Which UE5 game looks better than Horizon FW? Robocop, Redfall, Fortnite?

I'm sure GG's next game will be using all of this new tech that wasn't possible on PS4, but Horizon FW came out a year ago, which means it started production 5 years ago.
 

Hunnybun

Member
I might be the only one but I don't like the visuals in that new Marvel game. I can see that it's technically excellent but I hate that muted, soft, post-processed "filmic" look that it's going for. It's another Order 1886, and I didn't like that either lol.

It's bad enough that Hollywood contrives to ruin the IQ possible on modern displays with fake "film grain" etc, but now we're having to put up with that shit in games too.

I'd much rather have a nice pristine image like that original UE5 demo.
 

GymWolf

Member


It's absurd to me to see that comment .."but 2025 is when these AAA devs finally start showing up" . Where the hell have they been then for the last 4 years?!
Cooking i hope.

I'm always in favour of cooking a big AAA game for AT LEAST 5-6 years, i don't care for cry babies that want nextgen games every 2-3 years, shit takes time to cook, this is why rdr2 cooked for almost 9 years and no game in existence gets even close to what that game does.
 
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All the credible people have said it wont

Why would you want it to? It would mean a massive downgrade of everything that made the trailer actually impressive lmao

Shut up already about 30 fps Jesus h christ lol ...

Look at Dragons Dogma 2 ...you happy that is 30 fps when we now know the optimization is dogshit and it's not even utilizing the ssd?

The difference between 30 and 60 mostly comes down to optimization. 30 fps is not something to strive for.
 
This argument would make sense if Horizon FW wasn't still the best looking game out there. Which UE5 game looks better than Horizon FW? Robocop, Redfall, Fortnite?

I'm sure GG's next game will be using all of this new tech that wasn't possible on PS4, but Horizon FW came out a year ago, which means it started production 5 years ago.
Correction: FW came out 2 years ago and those games are made by A and AA studios except Fortnite. Without a nanite like feature and lumen all other studios can’t compete.
 

Represent.

Represent(ative) of bad opinions
Shut up already about 30 fps Jesus h christ lol ...

Look at Dragons Dogma 2 ...you happy that is 30 fps when we now know the optimization is dogshit and it's not even utilizing the ssd?

The difference between 30 and 60 mostly comes down to optimization. 30 fps is not something to strive for.
They could barely make it run properly at 30… now imagine how much shittier and downright unplayable it would be at 60fps.

What a waste of time that would be

Thats the entire point. Im sick of devs wasting time on garbage 720p performance modes. It’s a waste of time and I won’t shut up about it until the people forcing 60fps down our throats do the same
 
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SlimySnake

Flashless at the Golden Globes
This argument would make sense if Horizon FW wasn't still the best looking game out there. Which UE5 game looks better than Horizon FW? Robocop, Redfall, Fortnite?

I'm sure GG's next game will be using all of this new tech that wasn't possible on PS4, but Horizon FW came out a year ago, which means it started production 5 years ago.
Well, i wouldnt say its the best looking game out there. Maybe top 5.

But again, the point is that they are not using the PS5 to its fullest potential. The 3GB vram limit i spoke of is the exact vram limit of KZSF, a launch title for the PS4.

Eh8w-OtXkAAL8z1.jpg


So 9 years later, 3 games later, on a brand new hardware, they basically gave themselves the same memory budget. And while they can use 4k textures on PS5, the actual density of each level cannot change. The CPU allocation and work load cannot change, and you are left with a very pretty but rather empty game world held back by 10 year old hardware. And arguably the most talented dev at Sony completely MIA until the last year of the generation, and mostly likely till 2028. if you are ok with then great, but as a fan of GG, it sucks to see them become irrelevant for the remainder of the gen.

P.S If Sony hasnt cancelled their Horizon ZD reboot, maybe they can add some ray tracing features and some next gen tech we saw in Avatar with more detail but like TLOU part 1, i think its going to be a quick and dirty remake made from Horizon FW assets.
 

Lethal01

Member
1 month of gaf bronze if you can guess in what forum these characters were made

kFvwJYf.png

The lion looks cool, Right just looks like someone made themselves which is... normal, don't really see a reason to hate on it here in the graphics thread of all things. Unless it came alongside some political statement this just feels like we had a dire need to hate on resetera.
 
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GymWolf

Member
The lion looks cool, Right just looks like someone made themselves which is... normal, don't really see a reason to hate on it here in the graphics thread of all things. Unless it came alongside some political statement feelts like we had a dire need to hate on resetera.
i edited my post, i guess it was a bit too far (maybe) :lollipop_grinning_sweat:

People are still gonna see my joke in your quote tho :lollipop_squinting:
 
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Wait until anvil pipeline
I’m very against this sentiment. I dont want all games looking the same.

Decima
ND Engine
Rage (r*)
UE5
Remedy Engine
Snowdrop
Capcom Engine

Is a good mix that helps games look different than one another

Think I’d rather have some games look better than others rather than every game have the same look

Somy 1st party will bring out the heavy hitters starting next year and as usual they will likely be the best looking games in the industry when accounting for not just fidelity but presentation and production value

Those 2 things go a hell of a long way
 

Represent.

Represent(ative) of bad opinions
Marvel 1943 is not real game even. Just Quantic Dream type of game probably.

I never understood this boards obsession with CGI trailers. You people are so eager to believe anything that even blatant tech demos are real games to you. Get real
God these post ....

A. Its not CGI. Stop saying its CGI when its not lol

B. Quantic Dream is a real game.

C. Its not a game like Quantic Dreams. Its an Action-Adventure game
 

JCreasy

Member
God these post ....

A. Its not CGI. Stop saying its CGI when its not lol

B. Quantic Dream is a real game.

C. Its not a game like Quantic Dreams. Its an Action-Adventure game

Quickly: Quantic Dream is the dev studio.

He was trying to be derogatory by saying it’s probably one of those QTE games that hardcore gamers seemingly hate.

Heavy Rain, Beyond Two Souls, Detroit: Become Human

Yes, they are real games.

But more importantly, there’s nothing to suggest that this is a QTE-centric game. Rumors, but nothing official.

We’ll see.
 

SlimySnake

Flashless at the Golden Globes
Is it just me or is there something rather pleasant about the lighting in Dragons Dogma 2? I cant put a finger on it, but i much prefer the grass here compared to the open area grasslands of FF7.

It's no horizon or avatar, but I thought I would be turned off by the ugly graphics. On the contrary, i find it very pleasing to look at. Maybe its the RTGI.

I5d3EPL.gif


The first dragon looked really good in the cutscene. Not quite up there with the hobbit but definitely better looking than GOW's dragons.

CS6nHLD.gif


SSR reflections are awful though.
 

GymWolf

Member
Is it just me or is there something rather pleasant about the lighting in Dragons Dogma 2? I cant put a finger on it, but i much prefer the grass here compared to the open area grasslands of FF7.

It's no horizon or avatar, but I thought I would be turned off by the ugly graphics. On the contrary, i find it very pleasing to look at. Maybe its the RTGI.

I5d3EPL.gif


The first dragon looked really good in the cutscene. Not quite up there with the hobbit but definitely better looking than GOW's dragons.

CS6nHLD.gif


SSR reflections are awful though.
It definitely doesn't, they just have different type of scales.

God-Of-War-Hraezlyr-Boss-Guide-Tips-Tricks-Strategies.jpg

97f01cc6e691e4162537e7d090e265c50c87576c.gif

tumblr_p7kisajo3o1ufnwh1o1_540.gif


That is not the (non)upgrade people expect after 6 years and a new gen, also prerendered cutscene vs ingame cutscene, and still no noticeable difference.

But i respect the fact that you still try :lollipop_squinting:
 
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