Drizzlehell
Banned
At first I thought it was weird that they would release a VR mode for this and retain the third person camera because if that's what you're gonna do with the format then what's the point?
But then this scene happened:
And I'll be honest, the way the scene starts, where you first approach some doors and then Senua slowly turns around because she hears something behind her, and then she suddenly stares directly into the camera (i.e. at you)... let's say that "unsettling" is a very light way to put it, lol. It actually kinda made me wonder if the developer intended for the player's POV to be some kind of a fourth-wall breaking thing, and the dark rot that slowly consumes Senua's arm with each death is supposed to be a metaphor for players themselves, and the way we keep making her lose fights and observe her with our invisible eyes, contributing to her growing paranoia and declining mental state? There are even moments in the game where Senua hallucinates literal eyes that suddenly appear on trees and stones and it really feels uncomfortable. Idk, it seems like there's something to be interpreted in there but I'm just too stupid to put my finger on it right now. All I know is that VR really changes how this game feels from like a narrative and thematic perspective, and it's kinda brilliant.
It's also really helpful in combat too, because I suddenly found it way easier to navigate through larger fights and actually see when an enemy tried to attack me from behind.
But then this scene happened:
And I'll be honest, the way the scene starts, where you first approach some doors and then Senua slowly turns around because she hears something behind her, and then she suddenly stares directly into the camera (i.e. at you)... let's say that "unsettling" is a very light way to put it, lol. It actually kinda made me wonder if the developer intended for the player's POV to be some kind of a fourth-wall breaking thing, and the dark rot that slowly consumes Senua's arm with each death is supposed to be a metaphor for players themselves, and the way we keep making her lose fights and observe her with our invisible eyes, contributing to her growing paranoia and declining mental state? There are even moments in the game where Senua hallucinates literal eyes that suddenly appear on trees and stones and it really feels uncomfortable. Idk, it seems like there's something to be interpreted in there but I'm just too stupid to put my finger on it right now. All I know is that VR really changes how this game feels from like a narrative and thematic perspective, and it's kinda brilliant.
It's also really helpful in combat too, because I suddenly found it way easier to navigate through larger fights and actually see when an enemy tried to attack me from behind.