Knightime_X
Member
lol yeah, that's a bit (lot) silly.and yet, people are talking like is science-fiction and humanity is fucked.
lol yeah, that's a bit (lot) silly.and yet, people are talking like is science-fiction and humanity is fucked.
Nah, Nintendo's goal has never been to go toe-to-toe against Sony and Microsoft in terms of technologyThis is probably why Nintendo is apprehensive about moving forward another gen, technologically.
Yamauchi said:If Nintendo tries to fight, it's gonna lose. Don't waste your energy on fighting
Nah, Nintendo's goal has never been to go toe-to-toe against Sony and Microsoft in terms of technology
Yamauchi knew this even then, when he was president
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Nintendo is delaying its next gen console because they want to profit as much as they can with the Switch before moving on.
Especially since most games are still being released on previous gen consoles.
I assume they're gonna announce their new console at the end of this year and release it on 2024.
That was almost 20 years ago, OP.The N64 didn't go to toe-to-toe with PlayStation/Saturn?
The GameCube didn't go toe-to-toe with the Xbox/PlayStation?
Fact as is, one the HD generation hit Nintendo themselves said that were not ready for the transition.
The Wii which was essentially a GameCube 1.5x, allowed Nintendo to stall out the process and give them time to develop the tools and experience needed to create HD games.
That was almost 20 years ago, OP.
Nintendo is not going to focus on photorealism because it elevates production costs with basically no return.
Look at all those AAA games with photorealisitc graphics: they're all rigid and static, almost nothing can be interacted with in a significant way and they try to hide all that behind the "cinematic" excuse.
The more photorealistic you try to make your game, the less your CPU/GPU/RAM budget is for the gameplay systems.
What is the point of building a more expensive and powerful machine if you're gonna waste all of its resources on graphics alone?
The graphics battle is a losing battle -- the companies that have the largest amount of money to burn, win.
Plus, it never ends. Year after year consumers will want the bar to be raised more and more.
The law of diminishing returns has already kicked in for these companies.
Thankfully Nintendo understands that video games are not made of graphics alone.
just like with marriage in the western world, ain't nothin sustainable these dayz
I think games don't need to have excruciating details. While it's great to see a video about how a game has these details about ants walking in line with a leaf or stuff like that, the truth is 99.99999% of players won't even notice. Or stuff like its off camera, etc.
They should focus more on AI and physics.
No. Money aside, the games take too long to make. We need smaller, focused, more gameplay-oriented titles. Let classic arcade games be the inspiration here. We need a pipeline of new games with a focus on the word GAME.
GOW:R made hundrends of millions back to Sony's bank account, what's ironic in that? If devs don't know how to make good games that's not our problem. Also Starfield gonna suffer so hard from GamePass day1 rule so yes it's unsustainable in that fashion unless it's filled with MTX and has enough following.
OP is saying that games take too long to make and are too iterative and safe, and you’re talking about GOWR? …which had to be delayed and is a crossgen release and fairly safe iteration of GOW2018. I enjoyed it for what it was but now I’m done with it and how long until I get another one? 3 years? 4? 5? We might actually only get one GOW this generation, maybe the next one is a crossgen release after PS6 is out.Sony is just good, mate, the best in the business. I would quit gaming if not for Sony, seriously speaking. Their games have soul, passion, they mean something. It's a business, but I love Sony products because they have a soul in them. You can still make money while doing something good.
Look at pitches for unreal 5, were they lean hard into this work smarter not harder message. And the tech seems to actually work. I think the problem was identified long ago, and hopefully developers are going to get the ability to dial the budgets back or speed things up.
agree. i think that this version of the industry isn't even satisfactory, never mind sustainable. all so i can see the individual pores on a character's face?...OP is saying that games take too long to make and are too iterative and safe, and you’re talking about GOWR? …which had to be delayed and is a crossgen release and fairly safe iteration of GOW2018. I enjoyed it for what it was but now I’m done with it and how long until I get another one? 3 years? 4? 5? We might actually only get one GOW this generation, maybe the next one is a crossgen release after PS6 is out.
Nah I agree 100% with the OP. Been gaming for over 40 years and it’s sad to see how the industry has evolved. There is an extreme lack of new ideas now and we’ll be lucky if we get even 2 big AAA games from each studio this generation, if we’re lucky we get one or two expansions while we wait.
Yeah and how much of those details can you actually see from a couch? And when you’re getting a bit older?agree. i think that this version of the industry isn't even satisfactory, never mind sustainable. all so i can see the individual pores on a character's face?...
OP is saying that games take too long to make and are too iterative and safe, and you’re talking about GOWR? …which had to be delayed and is a crossgen release and fairly safe iteration of GOW2018. I enjoyed it for what it was but now I’m done with it and how long until I get another one? 3 years? 4? 5? We might actually only get one GOW this generation, maybe the next one is a crossgen release after PS6 is out.
Nah I agree 100% with the OP. Been gaming for over 40 years and it’s sad to see how the industry has evolved. There is an extreme lack of new ideas now and we’ll be lucky if we get even 2 big AAA games from each studio this generation, if we’re lucky we get one or two expansions while we wait.
As someone who never play MP or buy MTX I can definitely say the problem is far bigger than that.Well, safe is making MTX and MP mode, that's just noe GOW:R nor HFW. So no, I kindly disagree with you. It takes time, but it remains forever when it's a wonderful experience.
AAA it's in current state means to follow trends and try to appeal to everyone.As someone who never play MP or buy MTX I can definitely say the problem is far bigger than that.
We get great games, occasionally, but there is very little new thinking in the AAA space. Can’t really think of anything truly new this generation, everything is an iteration of something old.
But more importantly the development time is just far too long now, unless there is a revolution through AI all studios might soon max out at 1 big game per generation.
And if they’re juggling several big IPs… Well, prepare to wait 15+ years to play another game in a long going serie. Look at The Elder Scrolls, Skyrim released on Xbox 360 in 2011…
In the AA and indie space things get more interesting conceptwise. But unless those games release through a subscription service they don’t seem to get much attention.