NinjaBoiX
Member
I’ve played this before on PS3 back in the day, so I was keen to see how much nicer it looks on PS5. And boy does it! Such a pretty game, and 60fps is transformative.
I trotted through the first few levels of Boletaria have a great time, until progress gets gated. So I moved on to Shrine of Storms, and really enjoyed the first level. Then it starts getting super difficult and honestly kind of dull visually.
So I moved to Stonefang, similar story. I enjoyed the first few areas, but then it seems to just decend into “random rickety walkways over lava” for most of the rest of it, apart from that annoying tunnel maze.
Again, same with Latria, I like the prison section but Upper Latria is fucking awful. I suddenly remembered when I got there, and noped straight back to the Nexus.
So where’s left to have a go of making some progress? Oh brilliant, fucking Valley of Defilment. A load of random rickety walkways and sudden death drops into the plunging darkness, oh fun!
Listen, it’s a beautiful game at times, and a really enjoyable game initially. But for me the level design just falls off a cliff after the opening few hours, I look at each of my options for progress with absolute dread.
The game is too much like hard work; it’s too oppressive, it’s too frustrating, it’s seems too much like some of the levels were just shrugged into existence.
And that world tendency mechanic, urgh…. I actually forgot about that! That’s absolutely bollocks too.
I think I’ll play something more fun and rewarding.
Discuss/mock.
Ta.
I trotted through the first few levels of Boletaria have a great time, until progress gets gated. So I moved on to Shrine of Storms, and really enjoyed the first level. Then it starts getting super difficult and honestly kind of dull visually.
So I moved to Stonefang, similar story. I enjoyed the first few areas, but then it seems to just decend into “random rickety walkways over lava” for most of the rest of it, apart from that annoying tunnel maze.
Again, same with Latria, I like the prison section but Upper Latria is fucking awful. I suddenly remembered when I got there, and noped straight back to the Nexus.
So where’s left to have a go of making some progress? Oh brilliant, fucking Valley of Defilment. A load of random rickety walkways and sudden death drops into the plunging darkness, oh fun!
Listen, it’s a beautiful game at times, and a really enjoyable game initially. But for me the level design just falls off a cliff after the opening few hours, I look at each of my options for progress with absolute dread.
The game is too much like hard work; it’s too oppressive, it’s too frustrating, it’s seems too much like some of the levels were just shrugged into existence.
And that world tendency mechanic, urgh…. I actually forgot about that! That’s absolutely bollocks too.
I think I’ll play something more fun and rewarding.
Discuss/mock.
Ta.