I think you aren't getting my point at all mate.LOL. Let's throw a stupid helmet on Draugr. Wow, it's like a totally different game!
Meanwhile...all of this without any formal DLC.
Creatures and Enemies | Elden Ring Wiki
Elden Ring Creatures and Enemies Guide: Complete list of all wildlife and hostile creatures, where to find them, drops, farming and tips and tricks.eldenring.wiki.fextralife.com
Cool. I'd also like to point out that some of the retreads you're listing aren't even mandatory bosses, so you're basically complaining about a retread showing up in an optional dungeon. Unlike Skyrim, of course, where every single boss encounter in a dungeon was a unique snowflake.
Oh yeah I also agree there should be some activities other than combat. For me, I want two things:I'm talking success in design, not sales, the latter ofc were massive and in any case I'm happy for From.
On the difficulty point, late stage Mario levels are harder than Souls.
The way to make Souls easier is turn the volume down. The sound and aesthetics do a very good job of making you think the game is far harder than it actually is.
And Mario does the opposite.
I think you aren't getting my point at all mate.
Yeah, those bosses are optional. Fighting and optional boss and then finding out that the super cool mandatory main boss has the same model fucking sucks.
And yeah, Skyrim has much worse enemy variety, never said otherwise. I was just using it as an example of how an eleven year old game could bother giving some differentiation to the different tiers of enemies inside the same species, while ER couldn't.
I hope I made my point clearer this time.
The open world is boring because it‘s not really there for you to explore. Well, in theory it is. In practice, any joy you could have in exploring it is destroyed by anything that moves being so, so very intent on killing you because of reasons. It’s like what some people say women go through every day: merely existing? Well, the whole world is against you because of it. All the worst enemies in every classic Nintendo Hard game combined have nothing against Elden Ring’s birds, dinosaur dogs and mama bears. One of these things catches sight of you, you may shake it off in the next region of the world if nothing slows down your horse even a little bit during the chase. Oh, and if an archer sees you, you may just as well quit and reload. The world’s best war homing missiles aren’t nearly as accurate.
But you see OP, 96 metascore and 14 million sales mean you’re wrong and you should shut your trap, understand?
What are you trying to have here, an opinion? Tut tut.
Nah, you gotta step up your translation game, fren. I’ve written extensively about what I did and didn’t like about the game. The fanboys didn’t give a shit. Excuse me for hijacking a thread to throw some exaggerations that shouldn‘t be taken as “valid” criticism of the game. In any case, there isn’t any criticism that is valid and grounded in facts enough to make a From fanboy admit it may have a shred of value. There’s been more than enough ER threads in GAF alone to prove this beyond doubt. This is why I’m not engaging seriously in ER threads anymore, it’d be a waste of time.Translation: “I suck and died repeatedly so its the game’s fault and not my own complete lack of skills or strategy.”
I don’t give two flying shits about the reviews, but if you are going to criticize a game, at least have that criticism make logical sense.
Well, considering that souls fanboys have to bring Elden ring in every possible topic, it feels like a refreshing opinion in comparison.My, such an unique and thread-worthy opinion, pretty sure never heard that anywhere before.
Oh, allow me to explain. Anything From software does is groundbreaking and an astonishing feat for humanity, according to the fanboys. Even it's boring repetitive combat is apparently the most complex combat ever made, regardless of how it is. Hell, even if the combat was just mashing a button, they'd call it that.I keep seeing people say this but I don't get it,its far better than the shit Ubisoft shit out but I wouldn't call it anything groundbreaking.
So anyone that makes a thread about a topic that they could mention in a OT is looking for attention? Or is it just when people criticize Elden Ring? Do the countless threads saying how it's the best thing ever made also count then, by your own logic, right?You literally made a thread for it when you could've just gone to the OT to express your opinion. You want attention.
Oh come in this case it's absolutely attention seeking.So anyone that makes a thread about a topic that they could mention in a OT is looking for attention? Or is it just when people criticize Elden Ring? Do the countless threads saying how it's the best thing ever made also count then, by your own logic, right?
So, which one is it going to be? Are you going to admit hypocrisy or going to use some extremely dumb "logic"?
Of course, you're right. After all, how dare someone say something negative about humanity's perfect creation, Elden Ring? Clearly the arguments he presented are absolutely irrelevant by it's premise alone, thus allowing us to infer his true intentions.Oh come in this case it's absolutely attention seeking.
Actually yes, those are also annoying. New threads about specific games are only good if its lttp or some obscure title many might not have heard of.Do the countless threads saying how it's the best thing ever made also count then, by your own logic, right?
These threads types are attention seeking though. The breath of the wild is overated ones were as well.i saw a few metroid dread ones pop up as well and plenty of others.Of course, you're right. After all, how dare someone say something negative about humanity's perfect creation, Elden Ring? Clearly the arguments he presented are absolutely irrelevant by it's premise alone, thus allowing us to infer his true intentions.
Anyway, brother. Now that we've destroyed this foolish man, can we return to our group masturbation to our lord, Miyazaki-Sama?
I doubt you would be saying the same if I was praising this game to havens. But whatever you say dude... Not that I need your approval anyway.Oh come in this case it's absolutely attention seeking.
Nah man, it was just a suggestion. But I don't mind if you keep giving attention to my thread. In fact, I do enjoy it! I'm just worried with your well being.Hey, you wanted attention, you got it, be happy about it.
Fine, i'll bring the anime titties and make myself confortable then.Nah man, it was just a suggestion. But I don't mind if you keep giving attention to my thread. In fact, I do enjoy it!
The guidance in ER is subtle and vague enough to actually make it fun. The guidance in games like RDR2 is literally an icon on screen with MISSION HERE that even give you a GPS guidance on how to get there.
People didn't meme this image for no reason
It just took you the entire game to realize the patterns -
Yes, it 100% happens with those games. And you implicitly admitted to it, you got tired of playing the game, playing those games for you was so boring that you thought going to play Horseshoe Pitching or Gwent just because looked like a more interest way to spend your time than playing the actual game. Thats how boring those games were to you.
Its like getting PGR4 only to spend 80% of your time playing geometry dash in the garage. Are you really playing the racing game PGR4 at that point?
I played enough modern games to know that pic is very accurate.People came up with that meme because they are being wildly dishonest about the the level of forced-accessibility that exists in modern games. I can't remember the last open-world game I played that looked like that. Certainly not RDR2. The open-world games I play can be made just as "subtle. . ." as Elden Ring.
Because that specific area is the worst one of the entire game, i even pointed that out as an proper criticism you could make about ER.Reread what I wrote. I got to a new area and wasn't interested in exploring it; all I was interested in was doing the bare minimum to get the area "complete" for what I needed to do (all of which was at Castle Sol which, again, was nothing but reused encounters right down to the boss).
What you're calling breadcrumbs are the game. So yeah, you got tired of playing the game.Yeah, you are reading posts, but not actually paying any attention to them. I didn't say I got tired of the game, I said if you get tired of following the "breadcrumbs",
How is playing dumb poker games or Gwent in any way meaningful? You can fully skip those and it won't make a bloody difference. If i get tired of 'chasing the breadcrumbs' i do what normal people do and turn off the game to do something else, not play boring minigames inside the game.is the game populated with content that meaningfully diverts from what you were doing; for TW3, RDR2 and other games that are "lesser" open worlds than ER, the answer is yes.
No, a good open world is designed in such a way that the open world actually has a reason to exist, meaning it helps you progress through the game, which also doesn't mean it can't have variety. ER is very combat focused and thats totally fine, you still get enough variety that you can play long sessions without getting tired.A good open world will be designed in such a way that if you do get "main quest fatigue," then the world around you is interesting enough that you stay engaged with the game, if not a certain activity. . .for the moment.
You're the one whos saying you "get tired" of playing them, but then goes on to keep playing them except its some tedious minigame that doesn't help your progress in any way.If I thought TW3 and RDR2 were boring games, I wouldn't be using them as examples of open worlds that are better than ER. They aren't, I am, and they are.
I played enough modern games to know that pic is very accurate.
You're the one whos saying you "get tired" of playing them, but then goes on to keep playing them except its some tedious minigame that doesn't help your progress in any way.
(a) majority of them, including RDR2, Witcher 3, ubisoft games, etc.Name ONE modern open-world game that (a) has this level of information communicated to the player and (2) doesn't allow for its customization.
If anything, you might be the one who isn't transmiting them properly.. . .as it is clear you are misrepresenting points intentionally
These threads types are attention seeking though. The breath of the wild is overated ones were as well.i saw a few metroid dread ones pop up as well and plenty of others.
The cycle is the same. A game comes out and gets high critic scores and high praise from gamers and everyone is happy and chatting about the game in the OT...then about 2-3 months pass and these thread types always pop up with the same antagonising language type like this game is "overrated", "sucks" etc. There is never any middle ground, it's straight to " look at me, I have superior taste to you and want you all to know it".
It's not that. Omg you can't criticise the game.. it's the way it's done.
Well, at least you maintained internal consistency. However, this logic is still flawed. First, repetitive threads or threads about the same topic might indeed be quite annoying, but that doesn't necessarily relate to the person "just seeking attention". It might simply be that the person is unaware of the other threads or might think that his overall points are too big for a general thread. This is a gaming forum after all.Actually yes, those are also annoying. New threads about specific games are only good if its lttp or some obscure title many might not have heard of.
Or maybe, you know, an opinion that wasn't expressed 284902 times already.
Ah yes, disagreeing with a the general opinion of a game clearly makes someone a "degenerate that lives in his mom's basement".His doing it to piss people off and to prove his "brave" enough for his unpopular opinion. It's a typical troll dude. Guy is just a degenerate in his mom's basement who has nothing better to do.
There are objective parameters in which games can be analysed though. For example, if a game utilizes a mechanic or concept that was already present in other games and used in the same way, then praising the game for being "innovative" wjth said mechanic would be a form of "objective overrating the game".There's no such thing as "overrated" in the context of video games because that would imply there is some "correct" rating that a game deserves.
Anyone who creates a entire thread saying "popular thing is overated" is seeking strong reactions. You know it, i know it, op knows it, we all know it.but that doesn't necessarily relate to the person "just seeking attention".
Yeah, forums can be poorly organized and have far too many useless topics. Its all part, right, that doesn't mean you can't tell the ones doing it to cut it out.Ankther thing is that his opinion, or rather, his arguments, might have not been reproduced. If someone made a thread with the same topic but other arguments days ago, I don't know if reviving the thread would be the best idea. Creating a new one wouldn't be a repetition, since the content is actually different. And it's not like this is a new thing in forums. Hell, battle forums, which the content of a thread will be repeated by nature if it's the same battle, has several threads of the exact same battle conditions. Some people don't search for a thread if they don't see it in the first page.
Considering that the many more countless threads that state that the game has made every other game irrelevant, I'd say the title is warranted. Besides, anything the title could be would warrant this same comment. Desiring engagement in a thread and having a need for attention regardless of topic or actual thoughts are two very different things.Anyone who creates a entire thread saying "popular thing is overated" is seeking strong reactions. You know it, i know it, op knows it, we all know it.
And trust me, i'm one of the kings on "popular thing is overated" around here and have 0 issues expressing it, but even then i don't go around creating threads about everything i think gets too much praise.
Come on, buddy. You can't be serious. Elden ring still receives the "greatest thing ever made" title to this very day, in this very forum, with countless posts (even when the game is not the topic) saying that it makes other games irrelevant, or that it has the best [insert one or more of the game's mechanics here] ever made, and that all games should follow it, including the open world design.That's not the case with Elden Ring. Breath of the Wild, to this day, is claimed by many to be the greatest game ever created. Elden RIng, from Day 1, was never claimed to be that.
Oh shit…!So like Elden Ring?
No it isn'tWhatever it was, its way the fck better than sekiro. at least you can have builds, yo can roam around, different armor and equipment and shit.
Because Sekiro is an action, it wasn't trying to be RPG, FROM are allowed to make other type of games other than RPGs.Whatever it was, its way the fck better than sekiro. at least you can have builds, yo can roam around, different armor and equipment and shit.
Come on, buddy. You can't be serious. Elden ring still receives the "greatest thing ever made" title to this very day, in this very forum, with countless posts (even when the game is not the topic) saying that it makes other games irrelevant, or that it has the best [insert one or more of the game's mechanics here] ever made, and that all games should follow it, including the open world design.
That is absolutely the case with Elden Ring, as it was and still is with most From software games after Dark souls.
And everyone has the right to prefer ER over Sekiro. Personally, I really like Sekiro and have always recognized it as having the best combat and encounter design in the series. But it has a weak point (for me) which is the reward, or the satisfying feeling of discovery. Soul games and ER, as rpg, exploration has always satisfied me because it comes with development for the player. As you explore, you pick up souls/runes that help level up and trade things, new weapons, armor to experiment with, weapon upgrade materials, lore items,... Sekiro has a fantastic level design but I never satisfied when exploring them, most of the items picked up are Ballons, Ash, Cerami shard never used. Very rarely do I find useful items like groud seeds, or prosthetic tools. Yeah after 2 playthrough I'm not really interested in playing again, just download boss rush mod on pc and focus on mini bosses and bosses.Because Sekiro is an action, it wasn't trying to be RPG, FROM are allowed to make other type of games other than RPGs.
It fine if you prefer RPG over action game but Sekiro not being RPG is not “weakness” or fair criticism.And everyone has the right to prefer ER over Sekiro. Personally, I really like Sekiro and have always recognized it as having the best combat and encounter design in the series. But it has a weak point (for me) which is the reward, or the satisfying feeling of discovery. Soul games and ER, as rpg, exploration has always satisfied me because it comes with development for the player. As you explore, you pick up souls/runes that help level up and trade things, new weapons, armor to experiment with, weapon upgrade materials, lore items,... Sekiro has a fantastic level design but I never satisfied when exploring them, most of the items picked up are Ballons, Ash, Cerami shard never used. Very rarely do I find useful items like groud seeds, or prosthetic tools. Yeah after 2 playthrough I'm not really interested in playing again, just download boss rush mod on pc and focus on mini bosses and bosses.
Keep playing, sounds like you’re really early on in the game, you can see difficult enemies as a hint that you’re strolling around in a mid game area as a beginner character, later on you’ll laugh at how hard you thought the rune bears and giant crows were.The open world is boring because it‘s not really there for you to explore. Well, in theory it is. In practice, any joy you could have in exploring it is destroyed by anything that moves being so, so very intent on killing you because of reasons. It’s like what some people say women go through every day: merely existing? Well, the whole world is against you because of it. All the worst enemies in every classic Nintendo Hard game combined have nothing against Elden Ring’s birds, dinosaur dogs and mama bears. One of these things catches sight of you, you may shake it off in the next region of the world if nothing slows down your horse even a little bit during the chase. Oh, and if an archer sees you, you may just as well quit and reload. The world’s best war homing missiles aren’t nearly as accurate.
But you see OP, 96 metascore and 14 million sales mean you’re wrong and you should shut your trap, understand?
What are you trying to have here, an opinion? Tut tut.
Oh of course. Like I said I used the boss rush mod for Sekiro and played it over and over again. For me Sekiro's combat really shines with mini-boss and boss fights. Personally, I don't think fighting normal enemies is much different from Souls. I also don't like exploring levels like souls games (personal opinion of course).It fine if you prefer RPG over action game but Sekiro not being RPG is not “weakness” or fair criticism.
Even after platinum the game I replay Sekiro several times, because just like other action games as you get better the combat becomes much more fun.