Decontamination Silo
Banned
I can see a difference, but currently the res difference is not worth the cost of a new GPU. I will upgrade when I can no longer get 1080p60 with good settings.
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It's not altered it was shot that way @120fpsThat video is altered to make it look faster and sharper, it even looks the same on my old 1050p screen as it did on a 4ktv, so yea, it's not a good "SO THERE!" type reference material, it's shot weirdly is all.
1. Because it's pretty much impossible to get a TV these days (especially at 77") that is NOT 4K. That said, I am a technophile and will always strive to get the highest spec piece of technology. There are other aspects of modern 4K TVs that are desirable like the extensive HDR options, upscaling of lower resolution sources (Blu-Ray, Cable etc), and general premium designs. But having had a 4K TV for 5 years now and viewed all types of content on it, I'm not going to be disillusioned in thinking that the difference in viewing 4K is nearly as big as going from SD to Full HD for example. It's there, but not drastic in my environment from the distance I am sitting1. Why have a 4K screen if you can't appreciate the 4K image on it? If 1080p and 4K look the same to you, then you wasted money.
2. The TV doesn't do any of the upscaling unless you specifically set your console to output at 1080p (which nobody would do if they have a 4K screen). Otherwise, the console is ALWAYS outputting a 3840 x 2160 image and only the game/console does the upscaling. The TV itself thinks it's a native 4K image, so there's no upscaling being done.
I have a 77" OLED that I sit ~12Ft away from and I have a 34" Ultrawide 1440p monitor that I sit about 1.5ft from. Yes, games look much sharper on the computer monitor and even the difference between 1080p and 1440p is pretty noticeable. But I have yet to play a game on PS5 at any resolution on my OLED that looked noticeably different based on resolution whether its dynamic (DRS) or "only" 1440p vs native 4K. In other words, the value of fidelity mode is mostly useless in this configuration and the clarity delta between native 4K and upscaled 4K is hardly noticeable.
I could clearly see how sharp 4k was even when I had 27" monitor.
Check out the difference on clock text. Same text and icons size (matched with scaling).
(ctrl wheel down to make it a bit smaller to seethe clock)
Generaly, 27" 4k was super impressive.
hard to see on old picture but Dark Souls 3 looks amazing at 4k.
And now? Cmon. I wouldn't want 1080p on that. 4k is pretty good since you don't sit as close as you do to normal monitor.
In fact, at least 4k is usable with only 150% scaling now. Previously everything was super small.
And DPI does not look tooooo bad: (different wallpaper, not the best pic)
And look: 4k is really beneficial. Small detail are all sharp and do not shimmer
Yeah, a 1440p monitor looks great. At least my 27" does.Of course 1440p and lower looks soft to you. It’s not native res on your 4K screen…
It is perfectly fine. That's 48" oled.That setup is HILARIOUS, you're like ERGONMICS? WHO NEEDS 'EM! Your neck will be pretty sorry in about 5-10 years.
"Mothers" aka all the ergonomic science for the past 20-30 years.It is perfectly fine. That's 48" oled.
I have it for almost a year. It is more ergonomic than slouching over a fucking small monitor, that's for sure.
You can lean back with a controller, every detail is nicely visible and it's super immersive.
I can see whole screen perfectly fine.
People saying it's bad ergonomics need to stop listening to what their mothers said. In fact you sit a bit further away from this than 27" monitor. So at no point, my eyes need to focus closer than then did on 27".
And why would moving my head around cause neck pain? Don't humans use their heads? Besides... It doesn't happen. Everything is awesome and visible
To be honest - after 3 days I got just as used to it as any new monitor in the first few days. Remember, we all used to say "wow this is huge" looking at our new 23" monitors in 2008
edit: one thing - it could be a bit higher. My head is at 2/3rd of the height so tiny bit too high. But it's not too bad
I am telling you - it is perfectly ergonomic and better for my eyes than sitting closer to smaller screen was. And the chair is doing a lot of work."Mothers" aka all the ergonomic science for the past 20-30 years.
Not really. There are two things at play here if you don't notice a difference between 1080p native content on a 1080p display versus 4k native content on a 4k display. You are either sitting too far from the television OR your eyesightThis isn't a PSA, this is an opinion.
You forgot the most important part - inches/size of screens.
1080p on a 24" is better than 4K on 55"
Oh right because this is clearly 1080p.But I was told by the fidelity-mob that The Matrix Experience (1080p) were the best graphics ever?
Seriously.If you can't see the difference, then save your money and keep that 1080p TV
You forgot the most important part - inches/size of screens.Not really. There are two things at play here if you don't notice a difference between 1080p native content on a 1080p display versus 4k native content on a 4k display. You are either sitting too far from the television OR your eyessight is poor.
It is.Oh right because this is clearly 1080p.
Keep on trolling
It's dynamic up to like 1600p.It is.
Upsampled 1080p - like 99% of all 1080p newgen games.
Maybe I just take for granted the things that need to be expressed for the benefit of others. As part of the human experience, it's common knowledge that you can see things more clearly if you are closer to them.Not really. There are two things at play here if you don't notice a difference between 1080p native content on a 1080p display versus 4k native content on a 4k display. You are either sitting too far from the television OR your eyessight is poor.
So DF is lying about it being 1080p? The "dynamic" is upscaling tools.It's dynamic up to like 1600p.
Besides... look at the screensots again. no 1080p looks like that. This is accumulation like dlss.
This fine detail is impossible at 1080p. Even with TAA. It looks better than native 4k without any aa
It's info from DF video. The internal res is dynamic before temporal upscaling.So DF is lying about it being 1080p? The "dynamic" is upscaling tools.
It's impressive nevertheless! But the 1080p Vs. 4K debate is dead.
Maybe I just take for granted the things that need to be expressed for the benefit of others. As part of the human experience, it's common knowledge that you can see things more clearly if you are closer to them.
Look for my upcoming thread:
[PSA] If you can't hear a noticeable difference between stereo and sound sound, then the volume of your home theater is too low.
Yes, pixel density most certainly is a big part of this, good catch.You forgot the most important part - inches/size of screens.
1080p on a 24" is better than 4K on 55"
Dude.. UC4 1080p on PS5 is not 1080p either if we count upscaling techniques. 99% of all games sub 1440p uses upscaling.It's info from DF video. The internal res is dynamic before temporal upscaling.
any fucking way - you are not looking at 1080p output. The output is 4k image... acheived in whatever way. It's not 1080p.
You can scale it down and enlarge to 4k output again and it will look like shit.
So whatever internal res is, it is not what you are looking at.
Why are you arguing ?!
are you trying to prove 1080p looks becaues it's 1080p?! it is not 1080p.
... you are so stubborn about the stupidest topics sometimes cmon
uc4 1080p is exactly 1080p. There is no addition or detail reconstruction. It is a plain ass burry 1080p game with pretty ok anti aliasing.Dude.. UC4 1080p on PS5 is not 1080p either if we count upscaling techniques. 99% of all games sub 1440p uses upscaling.
Stop being plain-ass stupid.
UC4 on PS5 is fixed 1080p... look really dated.Dude.. UC4 1080p on PS5 is not 1080p either if we count upscaling techniques. 99% of all games sub 1440p uses upscaling.
Stop being plain-ass stupid.
It uses post processing to fix the blurriness. It's 1080p with post processing.uc4 1080p is exactly 1080p. There is no addition or detail reconstruction. It is a plain ass burry 1080p game with pretty ok anti aliasing.
You are trying to defend completely wrong angle dude
With post processing..UC4 on PS5 is fixed 1080p... look really dated.
Sounds like a very Mattricky thing to say.Was it Don Mattrick who implied if PS4 looked better to you than the base Xbox One, you just need to sit further away from your TV?
This sounds like the reverse.
It's just 1080p with good TAA.It uses post processing to fix the blurriness. It's 1080p with post processing.
If you look at DF's video you can clearly see it's not a "normal" 1080p image. Also why John Linneman chose to play it at 120hz, cause the difference in Fidelity Vs performance wasn't worth it.
And that's what I mean - we can't compare newgen 1080p with lastgen 1080p, because newgen GPU's have the power to upsample/upscale and add more post processing.The 1080p in uc4 is not as bad as in bloodborne for sure tho