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Halo: Infinite - No Co-op or Forge at launch

the only crap I see is the damn excuses made, I am maybe the biggest Halo fan on this forum, and FUCK these shitty developers for not being able to deliver A FINISHED FUCKING PRODUCT after 6 years of development and a FULL YEAR delay.

people like you are the issue shit like this even still happens. just ignore the bad things because god forbid someone says something bad about your favourite piece of plastic...

343 Industries HAD 4 FUCKING CHANCES NOW to deliver a good product, they failed at all 4 of them. Call of Halo 4 was their first strike, Master Glitch Collection was their second strike, Halo Advanced Warfare 5 was the third one and now, even tho Microsoft should have fire each of their shitty asses after MCC and Halo 5 they still kept that absolutely terribly managed shithole of a studio running and now they AGAIN fail to deliver a finished game with the features intact that every Bungie Halo launched with DAY FUCKING ONE!

Launching a Halo game without Coop is like releasing a fighting game without local VS, IT'S SIMPLY UNACCEPTABLE.

Halo 5's playerbase died after 3 months PRECISELY because of missing features like forge and multiple modes that were franchise staples.


so once again,
FUCK 343 INDUSTRIES
Remember also if it wasn't for public pressures and uproar MS was going to LAUNCH what they showed at E3 with the series x/s on launch date. Post of me wishes they did, to see the amazing fallout afterwards
 
Halo is too many different things to different people.

They could ship Halo with

Campaign,
4v4 multi,
Forge,
coop,
8v8 Big Team Battle,
Warzone,
Firefight,
Breakout,

and there'd still be a bunch of people trying to claim that because there's no Griffball it's a joke and only half a game.
 
Combination of failed stand-up comedy and ignorance, more or less. There's literally a site that keeps track of MetaCritic score for all games in GamePass and the way some people jest about it would make you think most GP games are 60 or below, when that actually is nowhere near the case.

Since apparently you missed this with selective reading:
More like its used by gaffers as a scape goat literally for sub optimal conditions or reviews as means of justification. i guess you dont read those comments though @Stuart360

Below is just in the 1st two pages of the ascent thread alone. this has been going on for months and is not limited to that game, but i guess youre like stuart and have selective reading.


Well this is surprising and unfortunate. It's also makes me glad I have Game Pass so I didn't just blow $70 on a mediocre game. Will try it anyway since it costs me nothing extra, but I suspect I'll be back answering the call of the skies soon.

I'm glad it's on Game pass so me and my friends can all play and see what we think. These games are almost always more fun with friends. Too bad the scores aren't higher but it's all subjective anyway. I'm going to jump in today.

Agreed. I am a little surprised by the low scores, but am going to form my own opinion. Game Pass makes it a must play regardless. Let's see how much of this is just the Xbox tax talking.

I'm glad that gamepass exist so people can try the game without constantly trusting these fucking reviews.

Someone mentioned it in the Avengers game thread the other day but gamepass is a godsend this days. So many busted games get released these days I'm hesitant to buy anything I might be iffy on. Gamepass has made it easy to try tons of games that I would have never bought and I even ended up buying a few of them in case they every leave gamepass.

Truly let's games like these shine.

quite surprised at the bad scores.. :messenger_face_screaming:

at least we can give it a try on Gamepass.

Fuck the reviews , it's on gamepass pay 1 dollar , finish it and review it ur self u cheap bastards

🤷‍♂️
 
This is a bizarre thread. You have people defending this shitshow on the basis that cutting out features somehow means the single player is going to be good based on what exactly? 343 hasn't shown more than 5 continuous seconds of the campaign and still won't commit to a release date.
 
1) 90% of you bitching wouldn't have got it anyway

2) You don't have friends in real life to play co op with. Stop pretending.

3) It's still coming with more content than your 8 hour single player Sony banger. Sit down.

Fuck I can't believe how slow I am at finishing Song bangers. Spiderman, God of War and Horizon took me way more than 8 hours. I am usually slow at gaming but had no idea I am that slow.

Anyways I'm looking forward to Halo campaign, obviously I'm not into online shooters but campaign is something I love and I'm sure it's going to be longer than Spiderman, God of War and Horizon Campaigns as you said Sony games only 8 hours long but those took me way longer do I trust you that Halo campaign will be way longer than those games.
 
"Campaign co-op is fundamental to the Halo experience."

Now I understand why they want Halo Infinite to last 10 years, that's how much dev time 343 needs to make the next Halo after this.
 
Its disappointing to me because I'm only interested in the SP campaign but I don't know if I could get my flatmate to play it with me anyway, that means my only option is to play with a massive Xbox fanboy who is kind of a cheeky nobber by nature so I don't think it will leave a lot of room for ripping the piss out of stupid story shit like that monkey man speech we saw :lollipop_sad_relieved:

I thought the openness of this installment sounded perfect for setting up ambushes, traps and cool stuff like that with a bud.
 
Since apparently you missed this with selective reading:


Below is just in the 1st two pages of the ascent thread alone. this has been going on for months and is not limited to that game, but i guess youre like stuart and have selective reading.
















🤷‍♂️

I stand by my quote, to many busted ass games released these days. Days gone to Cyber punk, Returnal to Avengers. With gamepass don't have to risk you $$$ on busted games, just play what you get in the sub and wait for the rest to get fixed. Hel; might even find a gem or 2 to pick up along the way you would have never given the light of day to.
 
So basically a early access launch this year. That's a new...

Germany Coach GIF by ElevenSportsBE
 
I stand by my quote, to many busted ass games released these days. Days gone to Cyber punk, Returnal to Avengers. With gamepass don't have to risk you $$$ on busted games, just play what you get in the sub and wait for the rest to get fixed. Hel; might even find a gem or 2 to pick up along the way you would have never given the light of day to.
im not picking on you dude and i would like to hope you would. it still doesnt change the fact to my point, and the one that staurt and thicc seem to be hung up on with some type of fake dog whistle call out against people, yet conveniently ignore whats been going on around these here forums, so lets continue to play the cry me a river victim card game (not you , them)
 
Split screen takes a LOT of performance tuning. It's very time consuming and adding in the factor that they have to tune it across 6 different platforms is pretty crazy. Really wish they had just focused on the new systems but just considering myself lucky that it's even happening.
 
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Since apparently you missed this with selective reading:


Below is just in the 1st two pages of the ascent thread alone. this has been going on for months and is not limited to that game, but i guess youre like stuart and have selective reading.
















🤷‍♂️
So, your thoughts on it seem to be that people can't acknowledge if a game is getting so-so reviews (whether they're justified or not) and simultaneously be thankful that they can still try playing the game at a reduced financial risk to them in case there are things about the game THEY actually enjoy that the reviewers don't?

Are you then advocating that a game's financial and critical success with a potential fanbase should rest solely on the shoulders of reviewers whom not all might actually "gel" with the game outside of reasons within the game itself? Because that seems to be what you want to allude to, and if so, that is absolutely foolish. There are quite a few people who've played the game through GP and ended up really liking it, even buying the game itself, because they didn't let a reviewer or two stop them from trying the game themselves and making their own judgement on the game from their own personal experience with it.

It's like you want to put the power 100% in the hands of reviewers, and gamers just be sheep who play what reviewers tell them to if reviewers decide the game gets a green sticker with a 90 on MC. Rubbish. People trying games like The Ascent through GamePass isn't "justifying" mediocre review scores; it's a means of not letting reviews that are potentially way off the mark be the end-all-be-all in determining a game's success in building an audience and revenue/profit if there's actually a lot of good in there to be had.

Because believe it or not, gamers can disagree with prevailing critic opinion. Maybe go look at what's happened with film reviews the past several years to get an example of that ;) 👍
 
im not picking on you dude and i would like to hope you would. it still doesnt change the fact to my point, and the one that staurt and thicc seem to be hung up on with some type of fake dog whistle call out against people, yet conveniently ignore whats been going on around these here forums, so lets continue to play the cry me a river victim card game (not you , them)
Yeah but you are trying to twist it as in its ok to release broken games as long as they are on gamepass since you are not buying them, it's not. It's a huge issue that so many games are released broken. Gamepass might mitigate it somewhat but it's not a pass.


I wouldn't have played Accent at all if it wasn't on gamepass, ended not liking it but not because it was broken like so many other games.
 
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So, your thoughts on it seem to be that people can't acknowledge if a game is getting so-so reviews (whether they're justified or not) and simultaneously be thankful that they can still try playing the game at a reduced financial risk to them in case there are things about the game THEY actually enjoy that the reviewers don't?

Are you then advocating that a game's financial and critical success with a potential fanbase should rest solely on the shoulders of reviewers whom not all might actually "gel" with the game outside of reasons within the game itself? Because that seems to be what you want to allude to, and if so, that is absolutely foolish. There are quite a few people who've played the game through GP and ended up really liking it, even buying the game itself, because they didn't let a reviewer or two stop them from trying the game themselves and making their own judgement on the game from their own personal experience with it.

It's like you want to put the power 100% in the hands of reviewers, and gamers just be sheep who play what reviewers tell them to if reviewers decide the game gets a green sticker with a 90 on MC. Rubbish. People trying games like The Ascent through GamePass isn't "justifying" mediocre review scores; it's a means of not letting reviews that are potentially way off the mark be the end-all-be-all in determining a game's success in building an audience and revenue/profit if there's actually a lot of good in there to be had.

Because believe it or not, gamers can disagree with prevailing critic opinion. Maybe go look at what's happened with film reviews the past several years to get an example of that ;) 👍
You just said a whole lot to say nothing, typical. i responded to your accusation of using game pass as a joke with proof of it being something that has been parakeet'd for months now. No one solicited those reply's they were offered up on there own :messenger_winking: (y)
 
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im not picking on you dude and i would like to hope you would. it still doesnt change the fact to my point, and the one that staurt and thicc seem to be hung up on with some type of fake dog whistle call out against people, yet conveniently ignore whats been going on around these here forums, so lets continue to play the cry me a river victim card game (not you , them)
I don't even remember going into The Ascent OT (at least not that I remember; might've been in the review thread for a little bit though), so how am I guilty of fake dog whistling calling people out, when apparently in order for me to have been doing that I'd need of been aware of stuff happening in certain threads for months, when I haven't even been to some of those threads in the first place?

Like, I'm not keeping track of threads for every game that comes to GamePass, looking at everyone who basically goes "Oh well at least it's in GamePass!", then pretending like I never saw it.

Also, again, your entire argument is hinging on like one game, or a handful at most. There are hundreds of games in GP. You need more than a collection of games that basically amount to a rounding error in order to try saying any of the stuff regards use of GP as a shied for releasing mediocre or broken games is anything near rampant.
 
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Yeah but you are trying to twist it as in its ok to release broken games as long as they are on gamepass since you are not buying them, it's not. It's a huge issue that so many games are released broken. Gamepass might mitigate it somewhat but it's not a pass.


I wouldn't have played Accent at all if it wasn't on gamepass, ended not liking it but not because it was broken like so many other games.
So are you saying ha/lo is broken? because nowhere have i said that, but as someone mentioned in this thread if the shoe fits wear it? Apparently thats what you got from it so that must be the case? im not trying to convnice you either way. And sure you could have played a game like the ascent, come a lil closer young'n let me tell you a story. You know back in my day dev's use to release demos for there work (a practice that should be brought back across all platforms) and it was pretty darn effective, but that's a discussion for another day so carry on if you feel that way.
 
I remember some wannabe insiders claiming the game is basicly done and its just polishing...

It probably was more like:
Early 2020 = Campaign just came roughly together and MP was still just prototyping on blocky maps.
Covid came and they struggled to work from home.

Early 2021 = They just got some of the MP together.

Alongside this they probably scrapped the new Engine idea and took the Blam Engine version they used for Halo 5 and improved that thing
 
So are you saying ha/lo is broken? because nowhere have i said that, but as someone mentioned in this thread if the shoe fits wear it? Apparently thats what you got from it so that must be the case? im not trying to convnice you either way. And sure you could have played a game like the ascent, come a lil closer young'n let me tell you a story. You know back in my day dev's use to release demos for there work (a practice that should be brought back across all platforms) and it was pretty darn effective, but that's a discussion for another day so carry on if you feel that way.

No, an Optional co op mode coming a few months later doesn't make a game broken, but still haven't played it so could be fucked up like Returnal/avenger and have other issues.

Won't know till it's released. Plenty of games have demo still, back for blood beta was great got me hyped for the game.
 


- Co-op will come in Season 2 (~3 months), Forge will come out in Season 2 (~6 months after launch), #1 priority is meeting quality and stability across all platforms, many technical complexities with Forge, for example
- Still working out details of the specific release day, but absolutely releasing this Holiday, will know release date soon

This thread aged poorly.

Coop confirmed for launch

lolol
 
Forge is worth the wait, and the thought of a much expanded forge is quite intriguing; and it's Halo, ya'll are all going to buy it and love it, haters and all. This is one of the few franshises where even the haters put like 500 hours into it.
 
Hitting the holiday release date with a polished product is the most important thing at this point. I guess the rest is just not ready.
When you think about it, this game was suppose to come out last year and they still need more time after a 1 year delay?

Either 343 wasn't the right studio to take on Halo or we really underestimated just how talented Bungie was at pumping out these games.
 
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That's a bit disappointing, halo has for me always been the coop portion with my bud. Always having a blast. Hopefully it will truly be just 3 months after launch.
 
You get the feeling that while the multiplayer team is highly competent, the campaign team is not. I mean what have they actually been doing for 6 years?

I just cannot see a way that this game isn't a complete fuck up as far as single player goes. It already looked dodgy given that they haven't shown any updated single player campaign footage a few months from launch, but now they can't even ship modes that are core to Halo's identity? Forge, fine, but Co-Op?

I really hope they pull it off but man it does not look good from the outside.
 
I haven't played coop campaign since I can't even remember. It's definitely not a huge deal for me, but I know that it's a tradition for a lot of Halo fans to play through the campaign via coop as soon as the game releases. So what are they supposed to do - close their eyes and ears and hope it doesn't get spoiled while waiting months for coop to release? I just think that's in horribly bad taste.

1. Release the multiplayer on time. Let people enjoy it and tide themselves over while waiting.
2. Delay campaign until coop can be released with it.

Benefits: coop fans aren't screwed at launch. 343 has even longer to polish game. everyone gets to play multiplayer while waiting a bit longer. players are angry now, but once game releases they'll get over it as happens with most delayed games.

In my mind that's the best way moving forward no matter how much it sucks to have the game delayed yet again.
 
I mean when you look at it that way, yeah lack of co-op campaign Day 1 looks sus. But again, the campaign itself probably went through a lot of redesign once Jason came back on board, there is probably a lot of content revamp, etc. and polish they've had to do.

Those should be the priority for now, they can always add in co-op functionality a little later.



No doubt Microsoft are moving away from relying on Halo as "the face" of their Xbox brand (even if it will always be part of that face for the brand), but if they have the main story and main MP content ready for launch, and it's sufficient enough in quantity while being very strong quality-wise, why not release that for 2021? Why hold the main parts that are ready back, for secondary parts that may need a bit more polish, especially if the main parts will provide enough content to constitute for the price what some other games wish they could provide?

There's a lot of people who'd rather play some Halo Infinite versus none at all later this year, 343i just need to make sure the story campaign hits hard and the MP content there at launch is at least as good as what's been in the flights.



Unfortunately we can't take COVID out of the picture (as much as it should not be a factor anymore; seriously I'm worried this is gonna be a recurring thing for the next several years and patience will be broken with lots of people sooner rather than later), but it seems like some folks can't remember that it's in fact still a factor screwing up lots of game development atm.



So you'd rather they lie to your face repeatedly, tell you all this stuff is coming Day 1 then play off the anticipation, only to be forced to come clean later before launch and look like fools?

No thanks. Let Abandoned have that drama.

Because it's about what image and legacy you pass in order to gain trust, 343i has none of that, they are failing for the third time for an acclaimed franchise who deserves better, Halo is likely the only AAA shooter in the market to offer a coop since its inception and its regarded as an important feature in a market that has barely used it, Forge is also another rare feature in games because it let you create your own gamemodes and matches, being F2P with that feature would be a huge plus alongside having TDM and DM in a Battle Royale only dominated market. BF2042 won't have a campaign, but it was always the weakest part of the franchise and instead we are getting an custom gamemode creator alongside legacy content remade for it, hell, had both Halo got right and BF2042, they could have pushed back Call of Duty Vanguard easily.

I know they don't represent the majority of the features, but they are important nonethless and it's awful that Co-OP was promised at launch months ago, and Forge will take much more time to be in than in Halo 5, they need to have this game this time to live up the franchise and it feels like that Microsoft is done with the studio and the IP, as if the ten year plan is pretty much a stopgap because they don't have any interest in Halo 7 while I can understand that we don't need a new game every 3 years, 10 years sound like a long unbeliavable plan like Destiny 1 who also had plenty of issues.

It is good that they won't need to be relying on Halo as they have plenty of new studios, but it is sad that is becoming the 8/10 "Sonic the Hedgehog" of a console brand carrier, it is good, but far from what it was at excellence, and not even its owners care anymore as they have plenty of much better stuff on their hands (like Sega).

COVID is a bitch but they could just have said "we're pushing back a few months because we want to deliver the ultimate experience at the start", with this successful launch, they'd have a huge major positive reception everywhere, they are missing an important component for gamepass and paid owners (coop) and one for the F2P (forge). What the hell happened at 343i is something you don't hear about other XGS studios, no wonder why they are much more keen on marketing Forza Horizon 5 and Psychonauts 2.
 
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I'm curious how the campaign will review and sell given the multiplayer is free to play and seemingly separate. Like they are charging $60 for just the campaign. Maybe they are tossing in multiplayer perks with it.
 
It's almost like you guys wish you were in Stalinist Russia and could repress any voices that express disappointment about this news. No room for 'dissenting voices' after all.

I would say more like just tired of all the whining......we get it, it's late, and it's not perfect.
 
Okay this legit made me laugh, so I appreciate that much :LOL:

Otherwise, why would I make a bunch of hoopla over essentially nothing? Should I look at any game without MP Day-1 as half a game? Or any game without co-op campaign Day-1 as half a game? Because that would suddenly put A LOT of other games, including a lot of exclusives from two other certain platforms, into that category. You didn't see me saying dumb stuff like Ghosts of Tsushima should've been delayed to ensure the MP was there Day 1 given how soon after launch the MP came, did you? I didn't attack TLOU2 for splitting up its SP and MP either...
How about comparing Halo with Halo instead of GOT and TLOU2? Like it doesn't even make sense. Halo is a long-standing franchise already. You would be fine to pay $60 for the campaign of COD too?

GOT multiplayer was surprise-released months after the game came out. Factions was never announced officially. Nobody was expecting those modes at all.

Someone doesn't know the meaning of 'half'...
Halo was known for its multiplayer and now that part is F2P with mtx/battlepass instead so now you only pay $60 for the campaign and that's it. How would you call that then?
 
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I'm seeing a lot of vitriol online about this announcement but anyone with half a brain knows damn well that this will be Halo Inifite on launch day:

LKkZrRV.jpg
 
I wondered how 343i were gonna drop the ball again. I look forward to co-op and Forge launching broken and in-complete a year after launch, and watching 343i scramble to blame COVID, fans, and supporting so many platforms for all their ills.
 
Uh yeah, what do you make maps for besides custom games?

Also if casuals don't play Halo anymore then this game will sell extremely poorly and the franchise will end.

it is tradition that some of the most popular maps made by the community get implemented into matchmaking. if you play Halo 5 today, the majority of maps in rotation are actually forge maps made by players of the game.
this is especially true for modes like Big Team Battle and Infection, where community maps are dominating

also community made modes often get implemented. Infection was a community invention in Halo 2, as was Grifball in Halo 3, and Grifball eventually became its own matchmaking mode in Halo 3 and onwards
 
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we get it, it's late, and it's not perfect.

it is "not perfect" for the FORTH FUCKING TIME in a fucking row...

Halo 4 was a glorified Call of Duty clone, MCC was broken for 4 years, Halo 5 was chasing the trends instead of making its own innovations while also missing many game modes at launch and launching WITH ZERO BTB MAPS OR MODES... and Infinite now launches with 2 key features missing after a 12 month delay and 6 years of development time.

this shitshow of a game studio fucked up royally 4 times now, the only good thing they ever did was the quasi reboot of the MCC, which came 4 years after it launched but at least not the MCC is actually great. so the only good thing that ever came out of that studio was fixing a product 4 years after it launched... HURRAY! what a great accomplishment!
 
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Utter incompetence.

Although it doesn't really affect me as I've never played a Halo campaign and I don't intend on starting now. As long as PvP is there at launch that's all I care about.

But for those that are into campaign this is fucked.
 
it is "not perfect" for the FORTH FUCKING TIME in a fucking row...

Halo 4 was a glorified Call of Duty clone, MCC was broken for 4 years, Halo 5 was chasing the trends instead of making its own innovations while also missing many game modes at launch and launching WITH ZERO BTB MAPS OR MODES... and Infinite now launches with 2 key features missing after a 12 month delay and 6 years of development time.

this shitshow of a game studio fucked up royally 4 times now, the only good thing they ever did was the quasi reboot of the MCC, which came 4 years after it launched but at least not the MCC is actually great. so the only good thing that ever came out of that studio was fixing a product 4 years after it launched... HURRAY! what a great accomplishment!

Ok, we get it, you hate halo infinite, you hate 323, why not move on then?
 
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I had no idea this was such a big deal to people. I've never played any of the games CoOp so this doesn't really matter to me.

But sucks to have to wait 3 months if you want to play it CoOp.
 
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