Imtjnotu
Member
It's not hardware limited to 32.You do realize the PS5s HDMI 2.1 is only 32Gbps right? It is why it can't do 4k@120hz 444 HDR 10bit
currently it does :
32gb/s
444 chroma
4K/60hz
That's not even enough to saturate the full 32.
It's not hardware limited to 32.You do realize the PS5s HDMI 2.1 is only 32Gbps right? It is why it can't do 4k@120hz 444 HDR 10bit
Yet I have asked you to provide a link of them stating this because since the launch of the PS5 when has Sony confirmed about it being only 32Gbps? They haven't discussed anything about the bandwidth in general which is why I keep asking where are you getting your info and if Sony stated this how come it isn't common knowledge with all of us? Where is the link they stated this is what I initially asked and you have spun off in 4 different directions about whats "capable"Mate, I don't know how to make this any clearer for you
The PS5 is marketed as HDMI 2.1. It's marketed as being capable of 8K 60Hz. Sony have stated they're going to release firmware updates for 8K support when content is available
If the PS5 physically cannot output the required bandwidth for that, then they're lying, at that point its on you to prove this, and hey if you do, go file a lawsuit
I never said the Xbox would get a bump to 48GB. Please try to read
Yet I have asked you to provide a link of them stating this because since the launch of the PS5 when has Sony confirmed about it being only 32Gbps? They haven't discussed anything about the bandwidth in general which is why I keep asking where are you getting your info and if Sony stated this how come it isn't common knowledge with all of us? Where is the link they stated this is what I initially asked and you have spun off in 4 different directions about whats "capable"
Good lord. Where did I say it can't do 4k@60 444? You qouted my post and now your claiming it ISN'T 32Gbps when we know it is. Notice the chart below. Notice the bandwidth needed to do what you just stated and notice the bandwidth needed it doesn't do which it even states in the settings.It's not hardware limited to 32.
currently it does :
32gb/s
444 chroma
4K/60hz
That's not even enough to saturate the full 32.
Whenever your ready to send a link about them updating the bandwidth. This isn't hard. Your the one who claimed they are updating the bandwidth. Not once did I say it wasn't 2.1 and everyone can see by the post. If you don't really know just say that and don't bullshit otherwise link where Sony says "an update is coming".Good lord
You asked me for evidence of it being capped, the evidence is the fact that is is certified to support content that requires a bandwideth higher than 32gb
Please don't tell me you want a link saying it uses the HDMI 2.1 standard or something daft like that
Whenever your ready to send a link about them updating the bandwidth. This isn't hard. Your the one who claimed they are updating the bandwidth. Not once did I say it wasn't 2.1 and everyone can see by the post. If you don't really know just say that and don't bullshit otherwise link where Sony says "an update is coming".
Never claimed it had anything to do with RDNa2 and I responded with saying exactly that. You claimed Sony said it is going to upgraded with a software patch and I have been asking this whole time where is the link they stated this.I'll spell this out for you
You brought up the bandwidth limit to the "full" RDNA 2 feature set which are hardware limitations
I'm telling you the bandwidth limit is a software cap, and can be upped using a firmware update and is not related to RDNA 2 at all
You wanted evidence that it's a software cap, I provided you the evidence
You denied that evidence and moved the goalposts
Do you get it yet?
Never claimed it had anything to do with RDNa2 and I responded with saying exactly that. You claimed Sony said it is going to upgraded with a software patch and I have been asking this whole time where is the link they stated this.
Okay girl calm down.Good lord. Where did I say it can't do 4k@60 444? You qouted my post and now your claiming it ISN'T 32Gbps when we know it is. Notice the chart below. Notice the bandwidth needed to do what you just stated and notice the bandwidth needed it doesn't do which it even states in the settings.
Sure, but when? I just want to remind people that PS4 OS got folders about 3 years after its release. 3 years. Even the freaking 3DS OS had folders at launch.Sony won't support it on PS5 until their TV's finally support it.
I doubt Sony wants to undermine their TV business by having VRR on their PS5 but no TV's to support it.
PS5 owners are going to be like my console supports VRR so my TV should as well, let me buy that LG, Sammy, Vizio TV that supports VRR.
VRR has nothing to do with the GPU.I feel the lack of VRR and FidelityFX (AMD DLSS equivalent) is due to Sony not waiting for final RDNA2 architecture like MS did.
I think Sony is trying to develop their own VRR solution and that is why we are 7 months after launch with it not added. Some sort of DLSS will likely be their own custom implementation as well and take time.
Close to none, they already struggle to add VRR to their HDMI 2.1 TVs and PS5, which is a basic feature for this standard, so I can't imagine them being able to add it to HDMI 2.0 displays. Sony's aproach is more like "go buy our newest TV that has this feature" instead, which is one of the reasons they've been slowly losing market to LG and Samsung, especially in gamers eyes.
returnal renders internally at 1080p. and it looks sharp as hell. i dont know what they are doing but is crazy.So why are they so far behind then? I’m just using what we know to understand the fact they are extremely late on both fronts.
VRR is already on Series X since launch and AMD DLSS was just announced to be coming to Series X/S soon.
Feel free to provide your feelings as to why Sony is so late on both fronts.
We know for a fact that Series X/S is the only one with full RDNA2. That’s fact. So I’m just using facts to help theorize why Sony is 7 months late and counting on a feature that was at launch for the competition with no announcement of a DLSS equivalent.
i need to know the origin of this fanfictionWe know for a fact that Series X/S is the only one with full RDNA2
You do realize that the only reason Xbox and Samsung has it is because that 2.0 port was custom made for that purpose right? It doesn't at all support it over 2.0 on anything but supported Samsung TVsMight as well just buy an Xbox then.
returnal renders internally at 1080p. and it looks sharp as hell. i dont know what they are doing but is crazy.
i need to know the origin of this fanfiction
But Xbox works with any freesync capable display. Not just samsung. Why wouldn't Sony do the same thing?You do realize that the only reason Xbox and Samsung has it is because that 2.0 port was custom made for that purpose right? It doesn't at all support it over 2.0 on anything but supported Samsung TVs
Your having a difficult time reading so calling me a girl works for you let that out little man. I posted about the capability and you posted some bs about 4k@60 that’s been available since HDMI 2.0. Since it is hard for you to follow. I stated the PS5 AND the Xbox Series cannot do 4k@120hz 12bit. Not one person said it can’t do it at 4k@60hz.Okay girl calm down.
What I'm saying is the system itself is software locked at 32gb/s. The hdmi controller itself is capable of the full 48.
And all I'm saying is that the ps5 does full 12 bit at 444.
Why are you so upset over a forum post lol
Because Freesync is a different technology altogether vs HDMI 2.1 where adaptive sync is built into the hardware in a fashion similar to that of Gsync but over HDMI not DisplayPort.But Xbox works with any freesync capable display. Not just samsung. Why wouldn't Sony do the same thing?
Who cares if FreeSync is a different technology. Both Sony and Microsoft use AMD in their consoles and since FreeSync is an AMD technology, then surely they could get it working on PS5 as well. Why do you NEED HDMI 2.1 to do VRR when PCs and XBoxes have had it for literally years?Because Freesync is a different technology altogether vs HDMI 2.1 where adaptive sync is built into the hardware in a fashion similar to that of Gsync but over HDMI not DisplayPort.
There hasn't been a port to FreeBSD created by AMD yet for it to work on Playstation, MacOS uses Nvidias Gsync to support Freesync if you have a dedicated GPU. Being that Xbox basically runs Windows in a locked down fashion it's easier to port to the OS than it would be implement onto Playstation.
PS5 VRR doesn’t work on any tv not just Sony. Is that what you were implying about when you say it works on any tv other than Sony?Who cares if FreeSync is a different technology. Both Sony and Microsoft use AMD in their consoles and since FreeSync is an AMD technology, then surely they could get it working on PS5 as well. Why do you NEED HDMI 2.1 to do VRR when PCs and XBoxes have had it for literally years?
Why does the PS5 work on anything other than a Sony TV? I mean, if they really wanna sell their TVs, then they could make it so you need a matching TV to match your Sony console.
There are only a few HDMI 2.1 monitors out there right now and I'm not even sure those will work with the new tech because they're still advertised as FreeSync.
I mean why doesn't Sony require a Sony TV in order to play their PS5 at all? I mean, if it's all about selling TVs instead of bringing the VRR technology to perfectly capable TVs built in the last 5 years or so.PS5 VRR doesn’t work on any tv not just Sony. Is that what you were implying about when you say it works on any tv other than Sony?
Who cares if FreeSync is a different technology. Both Sony and Microsoft use AMD in their consoles and since FreeSync is an AMD technology, then surely they could get it working on PS5 as well. Why do you NEED HDMI 2.1 to do VRR when PCs and XBoxes have had it for literally years?
Why does the PS5 work on anything other than a Sony TV? I mean, if they really wanna sell their TVs, then they could make it so you need a matching TV to match your Sony console.
There are only a few HDMI 2.1 monitors out there right now and I'm not even sure those will work with the new tech because they're still advertised as FreeSync.
I think the chart he/she posted pretty much summed it up. He/she must not have read that 8k 60 hz requires 40Gbps and above..This is why it's important to read. I told you multiple posts ago that they might never update the bandwidth.
They'd be open for a lawsuit, of course, but it's still possible. My argument from the start was that it was a software cap and can be upped. We both knwo you thought otherwise since you questioned why they would cap it in the first place
Care to explain why you bothered to bring up the bandwidth cap then?
Never said it couldn’t. Not sure what your point is with the chart that I did post and I am aware of the capabilities but the PS5 is 32Gbps so since you pointed out that it requires 40Gbps not sure why your pointing out the requirement about it when the Xbox is more than likely able to do it since it is 40GbpsI think the chart he/she posted pretty much summed it up. He/she must not have read that 8k 60 hz requires 40Gbps and above..
It isn’t my fault you assumed me mentioning to another post that you thought I was relating that to RDNA2This is why it's important to read. I told you multiple posts ago that they might never update the bandwidth.
They'd be open for a lawsuit, of course, but it's still possible. My argument from the start was that it was a software cap and can be upped. We both knwo you thought otherwise since you questioned why they would cap it in the first place
Care to explain why you bothered to bring up the bandwidth cap then?
It isn’t my fault you assumed me mentioning to another post that you thought I was relating that to RDNA2
Not sure what your point is. If ps5 can support 8k 60hz it by default can support a higher bandwidth, per your "evidence." Just take a knee and move on.Never said it couldn’t. Not sure what your point is with the chart that I did post and I am aware of the capabilities but the PS5 is 32Gbps so since you pointed out that it requires 40Gbps not sure why your pointing out the requirement about it when the Xbox is more than likely able to do it since it is 40Gbps
I think the chart he/she posted pretty much summed it up. He/she must not have read that 8k 60 hz requires 40Gbps and above..
No one is talking shit why are you so madYour having a difficult time reading so calling me a girl works for you let that out little man. I posted about the capability and you posted some bs about 4k@60 that’s been available since HDMI 2.0. Since it is hard for you to follow. I stated the PS5 AND the Xbox Series cannot do 4k@120hz 12bit. Not one person said it can’t do it at 4k@60hz.
I DID state the PS5 cannot do 4k@120hz 444 10bit hdr when the Xbox can and that is a fact we already know. So instead of trying to talk shit about people being upset and actually have a conversation slow down and take time to reeeeeaadddd this response
You may need to look at the chart again. The PS5 as we know today is 32Gbps. The max resolution and FPS for the bandwidth is 8k@30 4:2:0 not. The minimum requirement for 8k@60 for HDMI is 40.1Gbps. So as of now the PS5 doesn’t support 8k@60Not sure what your point is. If ps5 can support 8k 60hz it by default can support a higher bandwidth, per your "evidence." Just take a knee and move on.
If the PS5 is capped by you saying it is software because Sony has not even address on record about it being 32Gbps. So that’s why I keep asking where your getting that for a “fact” it is software capped.So are you going to explain why you randomly brought up the bandwidth cap then or can we end this here?
Sony could work with AMD and get it working on the PS5 though. That was my point. Just because it hasn't been done on PC, doesn't mean it can't be done on PS5.I swear to God people love ignoring everything you type just to start a fight on the internet.
- Freesync: Proprietary software but free to license for your devices, not as good as Gsync but hey, it's free
- Freesync being a different technology is the very basis for this entire argument, it's why you're replying
- For the software portion the ports are only Available for Windows and Linux
- AMD has yet to create a port for freeBSD, freeBSD is completely different from that of Linux, and Sony cannot create a port of propietary software they don't own
- HDMI 2.1 can do VRR from a hardware standpoint with the only portion being that you have to activate it on the devices themselves, this is where Sony comes in
The thing is to work on it was the same time like everything else in the development process was to work on this just like they worked on the custom cpu/GPU. They knew this then. It isn’t something they weren’t aware they just wasn’t upfront about it. It took sites like Hdtvtest to confirm along with people hooking up new PS5 systems to displays like LG OLEDs to learn about the limited HDMI and featuresSony could work with AMD and get it working on the PS5 though. That was my point. Just because it hasn't been done on PC, doesn't mean it can't be done on PS5.
It is not standard on HDMI 2.1. Ask any person that bought a Sony TV that were made in 2020 or 2021. NONE OF THEM support VRR. Even the mighty flagship A90J that is $3800 for the 65" version is suppose to get VRR in Winter 2021. Prior to the release of the A90J Sony was saying Spring 2021 then they changed it right before launch to Winter 2021. Owners of the Sony 900H which was the most popular 2020 Sony TV were told it was coming as a Firmware update and a year and a half later they still don't have it.HDMI 2.0 can and has been doing VRR. See Xbox One X/S, Samsung displays since 2015. It is just standard on HDMI 2.1
Sony’s incompetence doesn’t change the fact that in fact VRR is a standard feature of HDMI 2.1It is not standard on HDMI 2.1. Ask any person that bought a Sony TV that were made in 2020 or 2021. NONE OF THEM support VRR. Even the mighty flagship A90J that is $3800 for the 65" version is suppose to get VRR in Winter 2021. Prior to the release of the A90J Sony was saying Spring 2021 then they changed it right before launch to Winter 2021. Owners of the Sony 900H which was the most popular 2020 Sony TV were told it was coming as a Firmware update and a year and a half later they still don't have it.
If the PS5 is capped by you saying it is software because Sony has not even address on record about it being 32Gbps. So that’s why I keep asking where your getting that for a “fact” it is software capped.
Denon and Marantz had to offer adaptor to fix the 4k@120hz for Xbox Series X and GPUs. Yet software didn’t fix that issue. You and others are only the only ones saying something that has not been officially stated by Sony themselves. That’s why I didn’t accept it being fact just because you keep repeating it is.
then Sony has lied about it's HDMI 2.1 compliance.
Nope.
So you think the 32gb is just a software cap then?
No. Check my other post:
What are the actual chances Sony will support VRR over HDMI 2.0?
You do realize the PS5s HDMI 2.1 is only 32Gbps right? It is why it can't do 4k@120hz 444 HDR 10bit It's not hardware limited to 32. currently it does : 32gb/s 444 chroma 4K/60hz That's not even enough to saturate the full 32.www.neogaf.com
HDMI requires 40gb for 8K 60Hz. That's the required specification for complaince
DisplayPort is a different technology to HDMI in case that wasn't obvious
No, it does not. As I said: DSC is the key. With DSC 8K@60 will fit into a 24 Gbps bandwidth.
Furthermore, there are no mandatory features in the HDMI specs.
it does not matter. Bandwidth is bandwidth.
DSC is already factored into the specification, and 8K 60 still requires 40gb
Is compression used to achieve those resolution or frame rates?
The specification supports both uncompressed and compressed modes. Manufacturers can implement either or both modes. The designations are:
- 4K100A - supports uncompressed mode
- 4K100B - supports compressed mode
- 4K100AB - supports both
- 4K120A - supports uncompressed mode
- 4K120B - supports compressed mode
- 4K120AB - supports both
- 8K50A - supports uncompressed mode
- 8K50B - supports compressed mode
- 8K50AB - supports both
- 8K60A - supports uncompressed mode
- 8K60B - supports compressed mode
No, it is not. I do not know where you are getting your information from.Yes, 8K 60HZ is a requirement. It's specifically listed.
naPS5 uses RDNA2 already stop this lol
Xbox just supports the suite of software where Sony uses their own API.
Everyone is slow to getting VRR stable right now. LG doesn't even have a fully functional one on its oleds and probably won't till next year with a hardware revision of the current voltage issues VRR causes on their sets.