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The sad state of PC gaming(according to Tech Of Tomorrow)

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yamaci17

Member
Ah, so you were trolling after all.

That explains some of your posts.

well i forced no one to argue or debate with me

it was these people who took it personal and started arguing

might as well ignore if my thoughts are not aligned with yours and carry on with your life. but some people here are unable to do so, it seems like

my point still stands. as long as midrange PCs have equal capabilities with a Series X, games will be hold back by PC platform.

There's a delusional person here that thinks a gtx 1070 can faciliate the same DirectStorage function with software support without actual hardware when paired with a high-speed NVME ssd.
Or lots of deusional people that their ryzen 5800x with 60 GB/S DDR4 bandwidth can hold a candle to the Series X's CPU that has 336 GB/s bandwidth for future games (now they will spam 5800x performance videos, announcing their lordships over console cpus. i can see them from a mile)

II266y8.jpg


Look at them all custom chips. None of it are there for the majority of PC users. These features will only be used partially for sometime.

See, even if I don't troll, you people are incapable of accepting the truth. Hence I just give up and started trolling. Because there's no point arguing with technical specifications.
 
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Sentenza

Member
Jesus Christ, this turned quickly into a one-man show and a bona fide Spergfest.

Also, every single fucking console generation there's this recurring bunch of delusional mongoloids who buy into the hype and start parroting any amount of marketing bullshit about their console's "secret sauce" and it regularly turns out to be irrelevant horseshit some time down the line, with the fundamentally UNCHANGED reality of the PC platform keeping the lead in performances and flexibility.
 
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yamaci17

Member
And that point doesn't make any sense because multiplatform games never use PCs as the base. Developers always target consoles first. For decades now.



PS4 and Xbone had inferior hardware compared to most PCs even when they were released. Beforehand, the same story.

This time, console has better specs and custom hardware than most of the PCs. This is the difference. You can't regard this generation as same as any other generation that came before.

What did PS4 bring to the table? Nothing. A slow HDD, slow tablet CPU cores. So what, of course developers are going to target that. It was mostly PS4/Xbone's slow CPU and HDD was holding back the games. Now we've gone way past that.
 

HTK

Banned
The hardware supply issue (GPUs specifically) is literally the only issue plaguing PC gaming at the moment and that is just temporary.



Not only that, it's a pretty stupid notion considering that fact that if everyone were to pile in to streaming services the servers wouldn't be able to cope. And then guess what would happen when the companies running said servers want to buy more hardware to meet the demand? That's right, they would run into exactly the same hardware supply issues that everyone else is facing.

Temporary, how temporary I've been trying to build a PC since October 2020 (7 months) still no end in sight.
 
you can find a lot of criticism coming from me regarding series s

but it has at least respectable 8 core 16 threads zen 2 cpu accompanied with 500 gb/s ssd

its ssd and cpu spec is still better than %90 of pc userbase XD

by omitting ray tracing out, its memory can survive

for its low tflops, series s users are always welcoming 540p, so there's no problem on that front

but developers will have to accomodate for gimped cards that are 2070, 2080, 2080s, 3070 and 3080 for a time now until nvidia graces "pc" gamers with 16 gb mainstream gpus (3060 has 12 gb rofl)

then we shall see truly generational ray tracing enabled games with actual high quality textures, unlike the hideosity that are cyberpunk (extreme texture and lod culling) and re village (textures breaking down 2 meters away from camera)
I do quite alright with my 2070 super thank you 😂.
 

nkarafo

Member
PS4 and Xbone had inferior hardware compared to most PCs even when they were released. Beforehand, the same story.

This time, console has better specs and custom hardware than most of the PCs. This is the difference. You can't regard this generation as same as any other generation that came before.

What did PS4 bring to the table? Nothing. A slow HDD, slow tablet CPU cores. So what, of course developers are going to target that. It was mostly PS4/Xbone's slow CPU and HDD was holding back the games. Now we've gone way past that.
Even so, the average PCs aren't even the weakest link. Your logic is that the weakest system must be the one to target, the lowest common denominator if you will. That means the last gen consoles must still be the target for devs since they are still getting all those cross-gen ports.

So even using your own logic and rules, your idea that PCs are dragging the new console back is false.
 

yamaci17

Member
Even so, the average PCs aren't even the weakest link. Your logic is that the weakest system must be the one to target, the lowest common denominator if you will. That means the last gen consoles must still be the target for devs since they are still getting all those cross-gen ports.

So even using your own logic and rules, your idea that PCs are dragging the new console back is false.
There are already a handful of games that omit lastgen consoles out

Cyberpunk became a big example why lastgen consoles should be ditched

I'm not even saying average PCs are the weakest links. I just that SX has higher ceiling than most of the average or high end PCs today. If Xbox platform had exclusive games, they could take the full advantage of what that console gives.

Whatever. It is pointless arguing. There's a solid reason why Last of Us 2, God of War and such games are one of the best looking games in the entire generation.

No multiplatform game will come close to God of War Ragnarok's graphics when it is released. It will use the full power of PS5, all the bells and whistles.
 

Fredrik

Member
DF highlighting perf issues (timestamped):



fc9oJST.png


I too only played the demo, never saw dips to 24fps but I did notice stutters when shooting.

Hmm RTX 2000 serie he says, so maybe ray-tracing related? Is it the same on AMD cards?
Anyway I didn’t see any of that but I can’t even activate RT on my 1080ti.
What a dumb idea to put a timer on the demo, I want to check what happens when you stay and get bitten like that, I mostly ran around screaming like a baby lol

The shooting seems like a minor problem though but the flies thing looked brutal. What a letdown it would be to finally find a 3080 for $1200 or whatever and throw out my old 1080ti only to then experience worse dips. 😤
 
The return on investment for PC gaming just isn't there, to be honest. The average core gamer would be much better off spending $400-500 on a PS5 or XSX and spending the difference on a vacation somewhere interesting or just putting it in their retirement account. There are very few market segments where spending twice or three times as much gets you such a tiny improvement as gaming hardware, short of luxury cars or luxury clothing items.
 

Sentenza

Member
The return on investment for PC gaming just isn't there, to be honest. The average core gamer would be much better off spending $400-500 on a PS5 or XSX and spending the difference on a vacation somewhere interesting or just putting it in their retirement account. There are very few market segments where spending twice or three times as much gets you such a tiny improvement as gaming hardware, short of luxury cars or luxury clothing items.
It's not just a matter of costs.
If I was actually limited in my selection of games on what's available (and practical to play) on consoles I'm not even sure I'd be into this hobby anymore.
 

nkarafo

Member
There are already a handful of games that omit lastgen consoles out

Cyberpunk became a big example why lastgen consoles should be ditched

I'm not even saying average PCs are the weakest links. I just that SX has higher ceiling than most of the average or high end PCs today. If Xbox platform had exclusive games, they could take the full advantage of what that console gives.

Whatever. It is pointless arguing. There's a solid reason why Last of Us 2, God of War and such games are one of the best looking games in the entire generation.

No multiplatform game will come close to God of War Ragnarok's graphics when it is released. It will use the full power of PS5, all the bells and whistles.
I would argue that RDR2 looks better than most exclusives. But that's just me.

But whatever, exclusives looking better because they only target a single system is nothing new.
 

V4skunk

Banned
Huh?

Shouldn't a last gen game run much faster on a much more powerful, next gen console?

I thin you are confused. Also, i was answering to the guy who claimed the Series X can hold 60fps on that game.
Nope. Last gen CP2077 was built to run on last gen. Consoles are not pc's. The games are made different between platforms.
 
i'm having great laughs over how pc people triggered so easily lol
People are triggered by the sheer ignorance of your comments, but hey if that is what you consider as "winning" be my guest.

The assumption that the PC platform is somehow holding gaming back, when PC-gamers are enthusiast spenders and early adopters of new hardware is simply preposterous.
Do you really think every gamer has enough money to keep buying new consoles? So what if people can't game on the newest hardware? Should we just leave poor gamers behind?

Gaming shouldn't be about who spends the most money. That sort of platform warrioring is nothing more but disgusting fanboi insecurity disguised as elitism. I don't care if you're a PC or a console gamer, I'm gladly willing to accept a few concessions to my graphics settings if it means that poorer gamers can enjoy my hobby too.

There's no winning with your rotten attitude.
 

yamaci17

Member
People are triggered by the sheer ignorance of your comments, but hey if that is what you consider as "winning" be my guest.

The assumption that the PC platform is somehow holding gaming back, when PC-gamers are enthusiast spenders and early adopters of new hardware is simply preposterous.
Do you really think every gamer has enough money to keep buying new consoles? So what if people can't game on the newest hardware? Should we just leave poor gamers behind?

Gaming shouldn't be about who spends the most money. That sort of platform warrioring is nothing more but disgusting fanboi insecurity disguised as elitism. I don't care if you're a PC or a console gamer, I'm gladly willing to accept a few concessions to my graphics settings if it means that poorer gamers can enjoy my hobby too.

There's no winning with your rotten attitude.
Well SX is a cheap console so, there you go
 
PS4 and Xbone had inferior hardware compared to most PCs even when they were released. Beforehand, the same story.

This time, console has better specs and custom hardware than most of the PCs. This is the difference. You can't regard this generation as same as any other generation that came before.

What did PS4 bring to the table? Nothing. A slow HDD, slow tablet CPU cores. So what, of course developers are going to target that. It was mostly PS4/Xbone's slow CPU and HDD was holding back the games. Now we've gone way past that.


In fact you're both wrong. Lol at devs target consoles for "decades". It was only after 2010 that pretty much everything went the way of multiplatform. Before that each platform had its own games. PC has more exclusives than the entire libraries of ps1, 2 and 3 combined. Games werent done multiplatform en masse before 2010.

Consoles were usually stronger than pc's at the time of release. the original xbox was stronger than what you could build right at that moment with any amount of money. It took a few months for the strogest geforce 3 to launch to exceed that. xbox 360 the same, you'd have to make a 7800 gtx sli to exceed that. What happened on every ocassion and what will happen now ? Pc's will quickly overtake consoles after a year has passed. If you look at steam hardware even now, people with 2070 and up cards, and 1080 TI's and 3060Ti's and up, are around 30-40 million people by conservative estimates. Those are the people that constantly buy games, dont look at the fact that 1050ti and 1060 represent a pretty consistent chunk. Those arent the people who buy every new release, thats why they dont upgrade. The people with 2070,80s, 3070s and so on, when you combine them, they are dozens of millions and they are the ones buying games left and right
 

yamaci17

Member
In fact you're both wrong. Lol at devs target consoles for "decades". It was only after 2010 that pretty much everything went the way of multiplatform. Before that each platform had its own games. PC has more exclusives than the entire libraries of ps1, 2 and 3 combined. Games werent done multiplatform en masse before 2010.

Consoles were usually stronger than pc's at the time of release. the original xbox was stronger than what you could build right at that moment with any amount of money. It took a few months for the strogest geforce 3 to launch to exceed that. xbox 360 the same, you'd have to make a 7800 gtx sli to exceed that. What happened on every ocassion and what will happen now ? Pc's will quickly overtake consoles after a year has passed. If you look at steam hardware even now, people with 2070 and up cards, and 1080 TI's and 3060Ti's and up, are around 30-40 million people by conservative estimates. Those are the people that constantly buy games, dont look at the fact that 1050ti and 1060 represent a pretty consistent chunk. Those arent the people who buy every new release, thats why they dont upgrade. The people with 2070,80s, 3070s and so on, when you combine them, they are dozens of millions and they are the ones buying games left and right


Well I was talking specifically about PS4 and Xbone. But yeah, you are right for the older consoles, you got me beat there.

" xbox 360 the same, you'd have to make a 7800 gtx sli to exceed that. "

This proves my point. When those consoles were stronger than PCs, developers had to wait for PCs to catch up. Why is this so hard to understand or comprehend?

Besides, Xbox 360 had exclusives and no average PC in 2007 could've run the Gears 1/2/3 the way Xbox 360 did. So thanks for proving my point even further

If Gears 2/3 were made for multiplatform, it would probably look worse and would have worse animations and physics since developers couldn't port a game that would need two of the best GPUs in that time.

I'm leaving this discussion, since in the attempts of arguing and debating with me, you're providing more evidences to my case. I will leave you people to it, since you're doing my job for me. Thanks.
 
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Kenpachii

Member
Well I was talking specifically about PS4 and Xbone. But yeah, you are right for the older consoles, you got me beat there.

" xbox 360 the same, you'd have to make a 7800 gtx sli to exceed that. "

This proves my point. When those consoles were stronger than PCs, developers had to wait for PCs to catch up. Why is this so hard to understand or comprehend?

Besides, Xbox 360 had exclusives and no average PC in 2007 could've run the Gears 1/2/3 the way Xbox 360 did. So thanks for proving my point even further

If Gears 2/3 were made for multiplatform, it would probably look worse and would have worse animations and physics since developers couldn't port a game that would need two of the best GPUs in that time.

I'm leaving this discussion, since in the attempts of arguing and debating with me, you're providing more evidences to my case. I will leave you people to it, since you're doing my job for me. Thanks.

U have no argument, because u know jack shit about PC gaming.

The bar is set by consoles every generation and PC adopts requirements towards it, for console multiplatform games.

This is why u saw with AC unity / watch dogs etc ( start of the PS4 ) the requirement jump up massively on PC. There is no holding back on low end PC hardware because then u would still be playing games on your PS4 optized for 1 core pentium 4's at this point in time then, which isn't the case.

So that whole logic is completely flawed.

The reason u see low hardware requirements for games today in PC market is because PC gaming is holded back by PS4 performance hardware. If the PS4 had a top of the line CPU and GPU or even a gen above what PC could have at the time, the requirements would also have jumped up drastically, something that already happened with the games i mentioned. ( v-ram was a good example )

Nothing stops if tommorow sony wants to port god of war to drop it on PC and slam requirements on it that they seem fit.

The real issue here is, that you simple don't understand PC gaming or how the hardware market even works on that front. And come to idiotic conclusion that console gaming is holded back by PC's. While in reality more then 20m 2000 rtx cards are sold ( which was considered a complete dud of a generation ) and probably far more then that by now with the 3000 series. PS5 is a minority the same for the xbox x and that will stay so when PC and its 1 billion users u are looking at when u look at the steamcharts absolutely walk circles around those consoles userbases with hardware performance on every front.
 
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Excess

Member
>Tech of Tomorrow

I unsubcribed to this guy about 2 years ago. He gives some of the most sophomoric analysis I've seen on YouTube. Not only that, he can't maintain a consistent format of content. He used to do reviews a long time ago, but then started going downhill mentally because of physical problems, which further eroded his content, making random rant videos on topics such as how UPS lost one of his packages.

Now he's producing content where it's basically just like his personal vlog talking about one subject ad nauseum just to make the 10 minute marker. Go through that video again, and you won't be able to unsee it:

>There's a chip shortage (not exclusive to PC)
>3 minutes
>Game industry as a whole sucks in terms of unfinished games (not exclusive to PC)
>3 minutes
>rambles on again about how you can't get video cards (really?)
>6 minutes

OP should be ashamed for posting this.
 

rofif

Banned
Yet a huge amount of PC gamers have better specs than what next gen consoles have. Nor have any reason to spend minor cash on consoles, because you can play these games with better performance! The irony in that?
I have 3080 and 3700x and I still would not say these are better specs than console. There is no direct storage test on pc. And when there will be, I am fucked. I don't have name4.0 in my 3k pc. Only 3.0,....
As for power of you and cpu. Still no way majority have 2070 super+ power
 

VFXVeteran

Banned
Even funnier thing is you're never going to achieve perfect frame pacing on a Windows 10 PC due to bloat, constant background activity and non-optimized software.
What software are you saying it non-optimized? Constant background activity isn't a problem. You can literally tell where resources are keeping the cores busy and what their memory footprint is.

Even if you have the top of the line GPU and CPU, there will be random stutters here and there that will never, ever happen with a console.
That's blatantly false. Are you suggesting that EVERY game to show up on the PC is less performing than a console? Really?
 

VFXVeteran

Banned
8 core cpus are highly bandwidth starved on pc configurations due to DDR4. this is what ddr5 aims to achieve, giving more bandwidth so that you can keep high amount of cores fed more.

a series x has 336 gb/s available to cpu as bandwidth.
ps5 has 446 gb/s

what do we have here with pcs? most average scenario, you have 50 gb/s ddr4 bandwidth to feed 8 cores. most extreme case, 60-65 gb/s if you overclock your rams to the moon.
I can't believe what I'm seeing here.

You are comparing DDR4 CPU ram on PC to DDR5 GPU Vram on consoles? Did you just skip the 936G/s on a RTX 3090 or the 760G/s on the RTX 3080?
 
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The_Mike

I cry about SonyGaf from my chair in Redmond, WA
Yeah check RE: Village out.

Runs perfect on consoles. Stutters big time on a 3090 and 10900k.

Get your shit together and accept the hard truth.

More PC master race butthurts to the ignore list.

Or go on and cry: MUH BAD PC PORT. MUH BAD PC OPTIMIZATION. MUH BAD GAME. MUH BAD DEVELOPER. Same story for the last 10 years.
28165a08cf31e2f49341c39aee26b6bd01-02-troll-face.2x.rsocial.w600.jpg


Don't fall for the trap ladies and gentlemen.
 

TheSHEEEP

Gold Member
Well I was talking specifically about PS4 and Xbone. But yeah, you are right for the older consoles, you got me beat there.

" xbox 360 the same, you'd have to make a 7800 gtx sli to exceed that. "

This proves my point. When those consoles were stronger than PCs, developers had to wait for PCs to catch up. Why is this so hard to understand or comprehend?

Besides, Xbox 360 had exclusives and no average PC in 2007 could've run the Gears 1/2/3 the way Xbox 360 did. So thanks for proving my point even further

If Gears 2/3 were made for multiplatform, it would probably look worse and would have worse animations and physics since developers couldn't port a game that would need two of the best GPUs in that time.

I'm leaving this discussion, since in the attempts of arguing and debating with me, you're providing more evidences to my case. I will leave you people to it, since you're doing my job for me. Thanks.
I don't think I've ever seen anyone with so little knowledge of how hardware or gaming industry works trying so hard to make any point at all.
It's quite something to behold :messenger_tears_of_joy:

Anyway, thanks for the laugh, I'll go back to playing absolutely any game I want on my five years old PC, including current titles...
 
D

Deleted member 17706

Unconfirmed Member
Not watching this shit. PC gaming has never been better and it's been getting better every year for over a decade.

Anyone who thinks otherwise must not have experienced the dark ages of the mid ~ late 2000s.
 
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Well I was talking specifically about PS4 and Xbone. But yeah, you are right for the older consoles, you got me beat there.

" xbox 360 the same, you'd have to make a 7800 gtx sli to exceed that. "

This proves my point. When those consoles were stronger than PCs, developers had to wait for PCs to catch up. Why is this so hard to understand or comprehend?

Besides, Xbox 360 had exclusives and no average PC in 2007 could've run the Gears 1/2/3 the way Xbox 360 did. So thanks for proving my point even further

If Gears 2/3 were made for multiplatform, it would probably look worse and would have worse animations and physics since developers couldn't port a game that would need two of the best GPUs in that time.

I'm leaving this discussion, since in the attempts of arguing and debating with me, you're providing more evidences to my case. I will leave you people to it, since you're doing my job for me. Thanks.


But that NEVER happened. Literally never, in the entire history of mankind. Thats why you have various settings on PC. Thats why engines scale up and down. Since dedicated gpus apeared for computers, they always had the cutting edge on technology, year after year. Nearly nobody could play Unreal in 1998 at max settings, most people didnt even had a 3d accelerator. So what ? Was the game held back ? No. It was the premiere tech on the market. Same with countless other games. Doom 3's ultra setting required video cards with 512 meg of memory and those didnt exist, the max at the time was 256. This time the highest end gpu is like 2.25 times faster than the ps5. Tens of millions of people have at lest equal hardware. Everything is gonna fine. Stop worrying that computers are gonna hold back anything. Consoles will. As always
 

Kataploom

Gold Member
The hardware supply issue (GPUs specifically) is literally the only issue plaguing PC gaming at the moment and that is just temporary.
Wish you were right, but NVMe mining is already taking off so we can see those being short on supply too, considering the high demand for next gen games in the following months
 

S0ULZB0URNE

Member
Pc gaming is getting bad meanwhile Microsoft now launches all titles on PC and Sony testing the water
Well MS was getting it's ass handed to them so they had to do something.
Wasn't MS original plan as they wanted to take Playstation's place in living rooms with a windows Box.

Sony is milking older software that isn't likely to sell much more on it's consoles.
 
People that think PC is "better than ever" easily amused by shiny lights. There are very few examples of games pushing forward. Indie games have become Gen Z SNES-fap discovering that previous gens had 1000x the talent they possess. The people laughing, I assume, are selling cross-gens.
 
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Sentenza

Member
People that think PC is "better than ever" easily amused by shiny lights. There are very few examples of games pushing forward. Indie games have become Gen Z SNES-fap or are just poor examples with no imagination. The people laughing, I assume, are selling cross-gens.
Sounds like you have just narrow taste or you don't know where to look.
Even the implied assumption that "every indie game is a cute retro-platformer" reeks of ignorance or misinformation, in a world where Pathfinder Kingmaker, its upcoming sequel, Mount & Blade and sequels, Battle Brothers, Solasta, Baldur's Gate 3, Disco Elysium, etc are a thing.

At some point even nostalgic old farts need to hit the brake with their relentless whine and admit it when they see it: "Yeah, this is fucking good. If this was released when I was 12 there would probably be people still masturbating over it for what an amazing classic it was even now, 30 years later".

Aside for a lot of unique and good offering in general, PC gaming is in a great place for plenty of other reasons to:
- it's never been more simple, user-friendly and approachable to use.
- games have never been cheaper on average.
- We are way past the time where every piece of hardware was outdated in few months and a good system can do its job for years.
- emulation is at its PEAK, with notable emulators becoming more sleek, intuitive and powerful than ever. Even auto-updating them is becoming a standard.
- Never before in history we've been so close to simply getting EVERYTHING on PC: PC-centric titles, console exclusives on most fronts, Japanese games that used to never leave the console market, emulation.
- Relatively new technologies like high-refresh rate monitors, G-Sync, VR, etc are broading the offering and the range of capabilities even more, focusing on high performances and high quality above anything else, not to mention conveniently (for us) pushing in the opposite direction of those other shitty trends that are detrimental to a high quality experience (fucking high latency/high compression game-by-streaming, phone gaming, etc).
 
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S0ULZB0URNE

Member
But that NEVER happened. Literally never, in the entire history of mankind. Thats why you have various settings on PC. Thats why engines scale up and down. Since dedicated gpus apeared for computers, they always had the cutting edge on technology, year after year. Nearly nobody could play Unreal in 1998 at max settings, most people didnt even had a 3d accelerator. So what ? Was the game held back ? No. It was the premiere tech on the market. Same with countless other games. Doom 3's ultra setting required video cards with 512 meg of memory and those didnt exist, the max at the time was 256. This time the highest end gpu is like 2.25 times faster than the ps5. Tens of millions of people have at lest equal hardware. Everything is gonna fine. Stop worrying that computers are gonna hold back anything. Consoles will. As always
Unreal oh how I luved thee!
Had a P2 333/64 megs and 2 Voodoo 2's in SLI.
Was breathtaking at the time.
 

bender

What time is it?
Weird video. PC gaming doesn't have much to do with the world's manufacturing struggles. Games are expensive to make and like any good business, being multi-platform is a good way to maximize profits.
 

Null Persp

Member
The only thing that sucks right now is the shortage of GPUs, so I agree with that part.
Then he talks about AAA gaming but it's a general criticism not exclusive to PC gaming.
In the end if you have a decent hardware (rtx 20xx or more) PC gaming has never be better and easier than now.
 

Hezekiah

Banned
I kinda agree. Pc gaming is extremely expensive to start with. Good pc is like 3 to 5k now. Then headed are cheaper.
But there are always issues with games, windows, drivers... Late ports, bread ports, launchers. But I can play 4k120 any game.
And on console I get games faster and it all works much less hair free. You have great controller and it's all there.
And I don't have a horse in this. I have 3080 pc and ps5. Both connected to 48" OLED.
I barely use ps5 recently and play way more on pc but I can still objectively recognize it's issues.
And it's not like 700usd for gpu alone would be ok. Still damn way too expensive. Thousands of dollars to spend way too much time tweaking while on console you get 90% there and ignorance is bliss.
But again. Death stranding 4k120.
3 to 5k for a good PC? Not sure where you live, but they're nothing like that in the UK.
 
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