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Ratchet & Clank: Rift Apart – Gameplay Trailer

Bo_Hazem

Banned
For somebody on a perm-ban warning for console warring, you sure find a way to turn every hype thread and every bidy of excitement into console warring opportunities.

This thread was going great at the start, everybody hyped for an awesome trailer and the coming State of Play and you've taken every opportunity to turn hype into warring in this thread.

All on a perm-ban warning after your last perm got turned into a 30 day or whatever. The Playstation community here doesn't need that baiting bullshit and you need to grow up.

Take a break and go visit every "gamepass/xbox only" thread and read and make a copy of this post there with some tweaks if you wanna act "perfect" and "neutral".

Also I have zero warnings.

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Yep, Herman Hurst needs to be replaced by Ted Price.

Since last gen started, insomniac has released

  1. Sunset Overdrive
  2. Ratchet remake
  3. Spiderman
  4. Spiderman Miles
  5. Ratchet

ND has released:
  1. uncharted 4
  2. Uncharted Lost Legacy
  3. The Last of Us 2

Guerrilla Games:
  1. Killzone Shadowfall
  2. Horizon

Sucker Punch
  1. Infamous Second Son
  2. Ghost of Tshushima

SSM
  1. God of War


It's not even close. I think a lot of that has to do with managing the length of the game. Their open world game was 15-20 hours. Their linear games are 8-10 hours. I want quality over quantity. I have no idea why linear games like TLOU2 and GoW need to be 30 hours long. Why Days Gone, Ghost and Horizon had to be 40 hours long. Even U4 was way too long at 15-20 hours for its single player campaign. Biggest complain for that game was its pacing. Not everyone likes padded games.

i agree. I think 15-20 hours is the sweet spot.

TLOU2 just dragged on. Neil and team are too focused on trying to create academy award winners but honestly it’s not close...the ending of TLOU2 was messy. I just wanted it to end by the 20 hour mark.

A much more focused game where you only play as Ellie would have been far better. Hated that you lose progress with upgrades mid way through the game.
 

LordCBH

Member
REEEEEEEsetEra already pressuring the devs:

Neoxon "I’m guessing (& hoping) that this will be James Arnold Taylor’s final performance as Ratchet. If so, I’m all in favor of Robbie Daymond replacing him"

What the fuck are they complaining about JAT for? Is it more cancellation bullshit?
 



Insomniac are awesome, quite a change from Neil Druckmann that got mad when he see people liking ghost of tsushima over tlou2



yeah. druckman seems to have started believing his farts dont stink and he actually buys himself into the cult he's trying to create around that company and its games. I mean, tweeting at those awards for the fans to "rise up" and correct that wrong - the wrong of people not voting for his game. It was hair raising cringe. 40 year old grown fucking man acting like some inbred retard.
 

SlimySnake

Flashless at the Golden Globes
REEEEEEEsetEra already pressuring the devs:

Neoxon "I’m guessing (& hoping) that this will be James Arnold Taylor’s final performance as Ratchet. If so, I’m all in favor of Robbie Daymond replacing him"
These people should be locked up in a padded cell.

The franchise is called Ratchet. Not Rachel. For fucks sake.

This is why devs shouldnt even bother with female characters. Nothing will appease these people anyway. Women dont like video games. Girls dont like video games. Why are we bending over backwards to try and get a portion of the population that actively fucking hates video games. There is a thread going on in OT right now about how women are literally turning away tinder matches who play video games. This is my experience too. I dont know a single woman who likes men who play video games. My wife barely even tolerates it.

I could understand ten years ago when gaming was still new and we thought we could flip girls or even women, but now we have enough data to know that these women will waste all day on candy crush and then judge you for spending a few hours with your buds in warzone. They dont play games like ratchet and the last of us. So why even bother?

/rant
 

SlimySnake

Flashless at the Golden Globes
Hated that you lose progress with upgrades mid way through the game.
I let out a loud sigh and just put the controller down when that happened. I was already PISSED at being forced to play as Abby and then they took away all my upgrades and weapons. I can swallow them shoving Abby down my throat because its a creative decision by an artist, but resetting progress midway through the game is something I just cant justify. A good game designer wouldve gone out of his way to make that switch less jarring.
 

SafeOrAlone

Banned
There was already a trailer months ago full of gameplay, and this newest one has gameplay in it as well. You're just choosing to focus on the fact that there was also alot of cinematics as well. Plus you already admitted in an earlier comment that you don't care for the series gameplay, so why exactly are you commenting then? :messenger_tears_of_joy: :messenger_tears_of_joy:

Come back after the 15 minutes of new gameplay on Thursday, and we will all look forward to your deep analysis where you call all of that cinematics as well.
It sees to me that you are being overly defensive about a game you are excited for. Partially, in all likelihood, because the forum has been a bit of a console war as of late, but that's just a guess on my part.

It's fine that there was a trailer months ago with some gameplay, but that is besides the point.

Yes, this one had gameplay as well, as we have established - but how much? I've watched it again to make sure, and the scraps of gameplay thrown in do not justify the title "gameplay trailer".
There is a montage of the character running forward that lasts about 3 seconds, which is the largest bit of gameplay we are treated to in this trailer. The way the trailer music plays the moment up as if we are actually witnessing something is actually pretty hilarious.
Have all the cinematic trailers you want, but if you are going to call something "gameplay trailer" and show 90% cinematics, that is disingenuous, especially when you take into account the main audience for this trailer - people who may not even know exactly when they are witnessing gameplay vs a cinematic.

Yes, I admitted that I don't love the gameplay in this series. So?
We are discussing two separate points, but you're seemingly implying that my feelings on the gameplay itself are informing my feelings on the trailer being called "gameplay trailer", which is inaccurate. Don't confuse the two issues.

And by the way, I do appreciate other aspects of the game, as I said. I played through the last R&C, simply because the world was a joy to be in.

Honestly, it's hard to discuss when you are acting so butthurt over my opinions and resorting to using snark and dumbass emojis. I'm down for the conversation, but not really here for the rest of it. What on earth is the bolded part of your post for? I'll gladly watch the fifteen minutes of actual gameplay, but this just makes you look like a big baby.
Remember, I'm not going to take the game away from you.
 

Umbasaborne

Banned
REEEEEEEsetEra already pressuring the devs:

Neoxon "I’m guessing (& hoping) that this will be James Arnold Taylor’s final performance as Ratchet. If so, I’m all in favor of Robbie Daymond replacing him"
Good god, those snakes need to get over themselves
 
"Gameplay Trailer" - 90% cinematics, with only 10% actual gameplay (much of which is just the character walking) :rolleyes:

Still, it looks like it could be a decent game (from the tiny snippets of gameplay revealed so far, anyway). Hopefully it'll live up to the hype and we'll see the famed PS5 SSD I/O system put to good use in the warping mechanic.
The curscenes cinematics are in engine and realtime just unplayable but not pre rendered thank you.
 

VFXVeteran

Banned
i can judge their output. Insomniac released 2 next gen games within 2 ish years after Spider-Man during a pandemic

naughty dog took 4 years for a game that is a pretty straightforward sequel

they’re good, but not nearly as well managed as Insomniac and it shows
That's true. And I can say that based on my contacts but that doesn't mean their output is crap. I thought you was talking about their quality output as opposed to their frequency of output. My bad.
 

Golgo 13

The Man With The Golden Dong
Yep, Herman Hurst needs to be replaced by Ted Price.

Since last gen started, insomniac has released

  1. Sunset Overdrive
  2. Ratchet remake
  3. Spiderman
  4. Spiderman Miles
  5. Ratchet

ND has released:
  1. uncharted 4
  2. Uncharted Lost Legacy
  3. The Last of Us 2

Guerrilla Games:
  1. Killzone Shadowfall
  2. Horizon

Sucker Punch
  1. Infamous Second Son
  2. Ghost of Tshushima

SSM
  1. God of War


It's not even close. I think a lot of that has to do with managing the length of the game. Their open world game was 15-20 hours. Their linear games are 8-10 hours. I want quality over quantity. I have no idea why linear games like TLOU2 and GoW need to be 30 hours long. Why Days Gone, Ghost and Horizon had to be 40 hours long. Even U4 was way too long at 15-20 hours for its single player campaign. Biggest complain for that game was its pacing. Not everyone likes padded games.
Although the occasional game does manage to be compelling on a longer runtime, it becomes proportionally more difficult as the length of the game goes on. Days Gone was way too long, so was TLOU2. And for what? To appease a tiny vocal minority that value game length above all else?

I think this is the “leftover” from the days where bitch-ass gamers complained about game length in single player games that didn’t have multiplayer (this was a heavily discussed topic 5-10 years ago if you recall when every game had tacked on multiplayer “just because”) and I think we are still feeling the effects.

Amy Hennig said her Star Wars game got cancelled because it was going to be a 8-10 hour story and EA claimed there wasn’t a market for that type of game anymore. 🤔
 

Bo_Hazem

Banned
It looks good, but what happened to the female lombax, they made her look uglier in this new trailer (Unless it's just and expression facial thing that make her weird)

Ez55lraWEAEqQxW

Mate, you need to relax. I personally don't like playing with female protagonists, but you need to know that there are people who do like it whether it's male or female gamer. Also that photo is blurry as fuck, here a screenshots from the video:

First she has a fine ass

vlcsnap-2021-04-26-20h41m09s463.png


And She looks hot for a furry.

vlcsnap-2021-04-26-20h42m44s958.png


They did nothing to her face or visuals since the reveal

vlcsnap-2021-04-26-20h46m38s101.png


vlcsnap-2021-04-26-20h48m12s206.png


vlcsnap-2021-04-26-20h49m05s800.png
 

SSfox

Member
Mate, you need to relax. I personally don't like playing with female protagonists, but you need to know that there are people who do like it whether it's male or female gamer. Also that photo is blurry as fuck, here a screenshots from the video:

First she has a fine ass

vlcsnap-2021-04-26-20h41m09s463.png


And She looks hot for a furry.

vlcsnap-2021-04-26-20h42m44s958.png


They did nothing to her face or visuals since the reveal

vlcsnap-2021-04-26-20h46m38s101.png


vlcsnap-2021-04-26-20h48m12s206.png


vlcsnap-2021-04-26-20h49m05s800.png

Bru do i really look like a have problem playing with female characters? I'm replaying Horizon Zero Dawn right FYI habibi (well i admit i don't use to play with female animals tho but still..)

But yeah i think it was just the render expression probably, the screens you post also highlight this.
 
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Heisenberg007

Gold Journalism
It's pretty safe to assume that most of the scenes where the characters are having a dialogue (i.e. the majority of the trailer) are cinematics. I know Sony first party likes the whole walking and talking mechanic, but even they don't take it this far, especially for a mascot platformer (I enjoyed the Uncharted and most recent GoW games, so no hate, it's just a standout feature of Sony's more realistic first party games).

I suppose they covered themselves for the misleading video name with this small print though:

wFJZ1I1.jpg


Why not just simply call it a "Trailer" instead? Surely we can all agree that a "Gameplay Trailer" should mostly consist of, you know, actual gameplay.
But it had actual gameplay. I don't get your point. You can't have a trailer with just the raw gameplay footage from start to beginning. How will you reveal or tease the story points?

They wanted to reveal Rivet's name. How could they do it without adding a cutscene there?

The most important point here is that EVERYTHING was captured real time on PS5 (as just confirmed by Insomniac). NOTHING was CGI. So even if it was a cutscene, it was part of the gameplay, captured real-time on PS5, and no CGI.
 
J

JeremyEtcetera

Unconfirmed Member
REEEEEEEsetEra already pressuring the devs:

Neoxon "I’m guessing (& hoping) that this will be James Arnold Taylor’s final performance as Ratchet. If so, I’m all in favor of Robbie Daymond replacing him"
The funny thing is, this might not matter anyway. A lot of fans are feeling deep down that this might be the last R&C game ever. I guess we will find out. If so, aside from 2 games it's been a good run.
 

SSfox

Member
It's quite impressive the amount of great games Insomniac can drop in around 2-3 years. Other devs should learn and try do same as insomniacs in that area.
 

sloppyjoe_gamer

Gold Member
It sees to me that you are being overly defensive about a game you are excited for. Partially, in all likelihood, because the forum has been a bit of a console war as of late, but that's just a guess on my part.

It's fine that there was a trailer months ago with some gameplay, but that is besides the point.

Yes, this one had gameplay as well, as we have established - but how much? I've watched it again to make sure, and the scraps of gameplay thrown in do not justify the title "gameplay trailer".
There is a montage of the character running forward that lasts about 3 seconds, which is the largest bit of gameplay we are treated to in this trailer. The way the trailer music plays the moment up as if we are actually witnessing something is actually pretty hilarious.
Have all the cinematic trailers you want, but if you are going to call something "gameplay trailer" and show 90% cinematics, that is disingenuous, especially when you take into account the main audience for this trailer - people who may not even know exactly when they are witnessing gameplay vs a cinematic.

Yes, I admitted that I don't love the gameplay in this series. So?
We are discussing two separate points, but you're seemingly implying that my feelings on the gameplay itself are informing my feelings on the trailer being called "gameplay trailer", which is inaccurate. Don't confuse the two issues.

And by the way, I do appreciate other aspects of the game, as I said. I played through the last R&C, simply because the world was a joy to be in.

Honestly, it's hard to discuss when you are acting so butthurt over my opinions and resorting to using snark and dumbass emojis. I'm down for the conversation, but not really here for the rest of it. What on earth is the bolded part of your post for? I'll gladly watch the fifteen minutes of actual gameplay, but this just makes you look like a big baby.
Remember, I'm not going to take the game away from you.
You can backpeddle now if you'd like, but your posts in this thread are clearly cringeworthy troll posts. I showed you the gameplay trailer from before, and you clearly only wanted to point out that there wasn't enough gameplay in the latest trailer, even after myself and others showed you some from it. It even says there will be 15 minutes of NEW GAMEPLAY on Thursday, so you going to lengths to point out that the new trailer is mostly cinematics and then when you're called on it by several people, play defensive and change your tone.

You just clearly want to come in this thread and shit on a game you probably have no intention of even buying anyways :messenger_tears_of_joy: :messenger_tears_of_joy: Calling you out on your bullshit (as others also have) doesn't make me butthurt, it's just me pointing out the obvious. But carry on your crusade.
 

Varteras

Gold Member
Jesus Christ. This game is gorgeous. The Ratchet & Clank reboot was one of my favorite PS4 games so I'm looking forward to this. This game really shines a light on what next gen hardware can do and right at the beginning of it. Insomniac is really putting in the work and making themselves more than worth what Sony paid for them.
 

Astral Dog

Member
Yes folks Ratchet & Clank looks amazing as expected with Insomniac at the helm. Pretty much every Ratchet game has looked amazing for it's respective generation. However, most folks are missing the real takeaway here. If this game is one of the first to look truly "next gen" it's not primarily because of the advancement in graphics but rather the advancement in CPUs (FINALLY)!

Many folks are lauding the visuals because of how dense the environments look which is really an advancement indeed over what we've seen in both the PS3 and PS4 generations. Let's remember folks, we have been embarrassingly stagnant on the CPU side of things since the arrival of the Xbox360/PS3 back in 2006. The Jaguar CPU in the PS4 has less than half of the raw throughput than the Cell processor in the PS3 (and roughly the same as the X360 CPU) !! I've written and discussed this in different forums at length but the PS4 generation was one of the (if not the) smallest advancements in a generation ever, particularly when it comes to the CPU items like world simulation, AI, physics, weather, animation, density etc. This is actually very ironic for the Sony side especially as Ken Kutaragi always primarily invested and emphasized the CPU advancement for each PS generation (PS1=32-bit RISC => PS2 = "Emotion Engine" => PS3 = "Cell Processor").

There are numerous examples of games/franchises that literally remained dormant during the PS4 era (relegated to remasters of older entries) or had top be scaled back during the generation with generally the same scope and gameplay mechanics as the previous generation. There is a reason that Rockstar did not release a new GTA game in the PS4 era (GTAV enhanced only) or that Insomniac didn't release a new Ratchet entry for PS4 (remastered old version). And we saw what happened when games tried to push the envelope in terms of interactivity and simulation: Watch Dogs, AC: Unity, Just Cause 3 to name a few (ran like crap and severely scaled backed in sequels). The jump from GTA III to GTA IV or from Ratchet PS2 to Ratchet FTOD on PS3 seemed like a a very distant memory for most of the past decade.

The real improvement this gen (aside from the SSDs) is having a modern, powerful, highly threaded CPU that is finally a meaningful advancement over what we saw in the PS3 generation. Again, we saw levels of AI, animation, and destructibility in PS3 era games like Motorstorm, Far Cry 2, Killzone 2, and Battlefield 3 that we have literally not seen since (scaled back in sequels). THAT's where the true advancements will be seen and while graphics will improve the difference won't be dramatic even at it's best for this gen. It's the combination of a advanced CPU and ultra fast SSD that will finally deliver gaming experiences we haven't had before. Of course, DualSense, Ray Tracing, and 3D audio are just icing on an already tasty cake :)
I agree with what you said, the CPUs are gonna be the biggest game changer this generation and its very exciting 😁, just their advancement won't be noticed much on screenshots.

However, last generation while not being a revolutionary jump gave us lots to be thankful about, open world games never looked as consistently good thanks to the massive increase in RAM,(on the GPU side PS4 was a good leap but the XONE dissapointed) many games didn't run as well, even stable 30fps was a dream in the last years of 360/PS3, while we got The Last of Us 2 and DOOM ETERNAL and Resident Evil all with varied framerates but much smoother than the older machines, all amazing looking, even this late in the gen advancement in visuals is still impressive. Games simply became much more polished.

I don't believe the lack of a 'proper' sequel in Ratchet was the fault of the hardware, it was just a coincidence with the release of the movie and them focusing on pushing that and then working on Spider Man(their most ambitious project to date) , but nothing about the PS4 system prevented Insomniac to release a fun sequel, Rockstar released Red Dead Redemption 2 a very ambitious project last gen, and GTA V was still selling millions and getting content, if anything the reason for less games has less to do with the CPU and more with asset creation, Naughty Dog for example released four games on PS3, on PS4 they made just one Uncharted +the Lost Legacy and TloUS 2, with no sign of their announced multiplayer mode

last generation saw the birth of Bloodborne, new God of War, the return of survival horror Resident Evil, Horizon, Spider Man PS4 and more.it was good for gamers despite limitations on cpu hardware (wich companies had little control over tbf just how the market behaved at the time)
 
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