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Cyberpunk 2077 - Review Thread

Should we lock this thread?

  • Yes

    Votes: 196 23.8%
  • No

    Votes: 628 76.2%

  • Total voters
    824

waquzy

Member
For PS5 owners:

The game runs anywhere between 35–60fps.

Shooting is mainly solid.
Frequent frame drops when driving.
Resolution is around 1080p most of the time.
Buggy as hell. Mafia 3 level glitchy ness.
Loads of pop-in.
BC or not, even the mighty PS5 can’t maintain 60fps at 1080p(seemingly) that can mean only one thing: it’s a very badly optimised game. CDPR has done a shite job.
 
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John2290

Member
I've figured the timing out now, you get between 90 minutes and 2 hours of play on PRO before you have to turn the console on again. Somethings, like pop in gradually start to get closer and the texture pop in and bugs start to stack on top of each other over time. After 2 hours, without a restart of the console, it's like looking at the outer worlds visually, I tried to push it last night past 2 hours and couldn't, it's just not worth it and waiting the five minutes to get things running again wasn't palatable cause the settings all reset, including HDR and have to all be set back after every restart of the console which is the worst glitch I've encountered so far. I can't exactly say yet, if the game is worth all this, played about 9 hours no but in small chunks, at the start I was getting overwhelmed by all the systems so I'd turn it off for a break, now i'm turning it off as the texture pop in gets closer. I've also started ditching cars for the moment cause they are almost certain to bring on the issues earlier and sometimes right away after a hard reset if you get in one and try and change the camera view which is a sure way to trigger the graphical and visual glitches, maybe cause a crash. It's kind of hard to give an opinion on the game underneath when you can't play it for more than 90 minutes at a time or less it an acceptable state but I'd say there is something really decent at the very least if a bit shallow and care in places you'd expect it not to be, a bit like the witcher 3 in that regard. It's certainly not GOAT but it's definitely better than the last game we got like this which was the outer worlds, i just wish it wasn't drawing so many similarities visually to that game right now. Might finish a quick playthrough and wait for a next gen patch and my ps5 next year or the year after.

EDIT: Turning it to 1080p from the console menu helps nearly eliminate these issues building up though and you don't loose much resolution nor does the hud change, you also don't get the roaring fans.
 
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John2290

Member
First review in on ps4 on MC, a 35, no wonder CDPR held back review footage. The bastards.

 
I need to know what games these reviewers are playing. Cyberpunk is not "zomg perfect in everyway", but what the fuck games are they comparing it to when they score it a 78?? C'mon PC Gamer. Share these titles with me! I play every AAA and AA single player game that releases, and very few games ever have been as good for me as Cyberpunk. It's already in my upper most tier of gaming and I'm only 10 hours in. Maybe the game takes a giant shit from here forward?

I just want to know what games I'm missing that are better than this. Would really like to play them. I know 5 hours in I canceled my Ubisoft+ subscription and nuked AC Valhalla and WD Legion from my SSD. (AC was pretty good, WD:L is hot garbo. I'll pick up AC:V on sale down the line and finish it up).
 

GymWolf

Member
I need to know what games these reviewers are playing. Cyberpunk is not "zomg perfect in everyway", but what the fuck games are they comparing it to when they score it a 78?? C'mon PC Gamer. Share these titles with me! I play every AAA and AA single player game that releases, and very few games ever have been as good for me as Cyberpunk. It's already in my upper most tier of gaming and I'm only 10 hours in. Maybe the game takes a giant shit from here forward?

I just want to know what games I'm missing that are better than this. Would really like to play them. I know 5 hours in I canceled my Ubisoft+ subscription and nuked AC Valhalla and WD Legion from my SSD. (AC was pretty good, WD:L is hot garbo. I'll pick up AC:V on sale down the line and finish it up).
I'm more than 3 hours in and the game is not even remotely as bugged as reviews say.

Try fenyx rising from the ubisoft titles, it's by far their best game in the last years.
 

Mossybrew

Member
I've figured the timing out now, you get between 90 minutes and 2 hours of play on PRO before you have to turn the console on again. Somethings, like pop in gradually start to get closer and the texture pop in and bugs start to stack on top of each other over time. After 2 hours, without a restart of the console, it's like looking at the outer worlds

I dunno what's going on with you, but I played for about 4 hours straight last night on Pro and didn't have this issue.
 
I have done a few sidequests and I can’t believe it’s the same dev who did The Witcher 3, must be a complete different team, because sidequests here is mediocre and nothing better than AC tier.
 

regawdless

Banned
Gamepro.de giving the game a score of 88.

BUT -20 points for PS4 & XOne, resulting in a 68. Because of the massive technical problems.
 

thief183

Member
So as somebody who can play the game without any hardware issues I am so very unimpressed. It feels mostly like Fallout 4 with a prettier skin. I've run into numerous game-restarting bugs and I frequently find myself almost nodding to sleep during longwinded talking segments where so very little gaming interaction actually occurs.

The graphics are amazing maxed out but that's where all the compliments stop, I hope my opinion changes. The best way I can explain it, I'm still waiting for the part where this game becomes fun.

Had the same opinioni until it finally opened up, IT takes a while tho.

It is a masterpiece on PC. Can't speack for the console tho
 

John2290

Member
I dunno what's going on with you, but I played for about 4 hours straight last night on Pro and didn't have this issue.
I had the same, I played about 4 or 5 hours in bite sized chunks on PRO thinking everyone was bullshitting or I had gotten some free pass and then it all started happening when I got to a part in the game that was heavily shown in the previews, the city is barely holding itself together around me and I'm even afraid to run now incase it starts the bugs or the visual glitches. It was the first time I called my car by command, somehow hot a limo but I can't remember how it got into my possession, anyway, I drive it around that dense part of Watson after meeting Judy and that when things started to get really bad. I can offset it by rebooting the PRO but its only a matter of time before it creeps up again and continually gets worse and worse and bugs and visuals glitches just pile on top of each other.

It's certainly ten fold better than the OG ps4 though, I booted my save in that this evening and all I'll say is I'm glad for the PRO version now and I won't complain any further, no hyperbole, it's worse than Fallout 4. Well, a bit of hyperbole, it's got better anti-ailising, art and character models than fallout 4 but that's about it.
 
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MeteorVII

Member
The side quests in this game are legit incredible. Way better than The Witcher 3 in every single way.

Just the sheer number of ways you could tackle each one and how even the smallest action has its own little butterfly effect throughout the entire game is mind-blowing!
 
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Spokker

Member
I ask this genuinely, but what makes this game ambitious? I've been watching some raw gameplay and it doesn't look like it is doing much different compared to other games. Is there an aspect of the game that video cannot communicate?

I'm a fan of dynamic open worlds even if I don't like the actual game part of it. I just like exploring. Cyberpunk looks like a decent open world that breaks down once you try to interact with it outside of scripted missions. I was watching a video of a guy raving about the game, but over time he mentions how the world can seem like a set dressing sometimes and that NPCs aren't believable.

In Grand Theft Auto you can sometimes see police arrest someone else and they go through the whole sequence of hands up and then putting them in the backseat. Does anything like that happen in Cyberpunk? It seems that if they tried, it would be buggy as hell.
 

THEAP99

Banned
I ask this genuinely, but what makes this game ambitious? I've been watching some raw gameplay and it doesn't look like it is doing much different compared to other games. Is there an aspect of the game that video cannot communicate?

I'm a fan of dynamic open worlds even if I don't like the actual game part of it. I just like exploring. Cyberpunk looks like a decent open world that breaks down once you try to interact with it outside of scripted missions. I was watching a video of a guy raving about the game, but over time he mentions how the world can seem like a set dressing sometimes and that NPCs aren't believable.

In Grand Theft Auto you can sometimes see police arrest someone else and they go through the whole sequence of hands up and then putting them in the backseat. Does anything like that happen in Cyberpunk? It seems that if they tried, it would be buggy as hell.
Compared to gta 5, there little Npc interactions outside of main missions. I actually made a video comparison of it.

Here's a clip from what. This is on my ps5 installed to latest version:



I think what's supposed to be groundbreaking about the game is the visuals of the city and how the main quests have many different paths. I haven't gotten that far so I can't say.

But like you said, it seems like things generally stink outside of quests
 
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MeteorVII

Member
The more I read about this game on reddit the more of a disappointment I realise this game is
Weren’t these the EXACT type of comments that everyone was making fun of for not understanding the expectations for an RPG and not a Rockstar Open-world game?
 
Bought the game on PS5 and PC. Girlfriend is playing on PS5

Crashing every hour on PS5. I've had at least 10 CTDs so far after about 6 hours of playtime on PC

The lipsyncing 🤮 Mouths don't even move half the time. Animations are always breaking

Lord the bugs. This game makes Assassin's Creed feel polished
 
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Mobilemofo

Member
Turned off blur, and some other shit right before I began. So far, after about 4 hours in, whatever the fuck that means, (depends if your wandering etc) I've had two crashes, 1 almost crash but it recovered from a freeze, and a couple of chugs whilst driving. The in car view is fuckin horrible. I feel like a child having to extend my neck to see over the dash..😅 logged off through boredom..enjoying it so far.
 

vpance

Member
Weren’t these the EXACT type of comments that everyone was making fun of for not understanding the expectations for an RPG and not a Rockstar Open-world game?

It's not black and white. Simple interactions gamers have come to expect in open world games are either impossible to perform or just look terrible. That's not an RPG issue, it's a game development one.

If they can't even bother putting some polish into "events" like that it's just another useless facade to add to the pile.

Even the basic open world of GoT which I just finished don't have NPCs like that, and they even have a small cutscene to thank you after you save them.
 
So as somebody who can play the game without any hardware issues I am so very unimpressed. It feels mostly like Fallout 4 with a prettier skin. I've run into numerous game-restarting bugs and I frequently find myself almost nodding to sleep during longwinded talking segments where so very little gaming interaction actually occurs.

The graphics are amazing maxed out but that's where all the compliments stop, I hope my opinion changes. The best way I can explain it, I'm still waiting for the part where this game becomes fun.

few questions

1. how did you feel about the witcher 3

How far are you, did you get to the heist. and what do you see as "fun"

and you know damn well the gunplay is better than fallout...

what games are better than this right now in your mind. list them.
 
It's not black and white. Simple interactions gamers have come to expect in open world games are either impossible to perform or just look terrible. That's not an RPG issue, it's a game development one.

If they can't even bother putting some polish into "events" like that it's just another useless facade to add to the pile.

Even the basic open world of GoT which I just finished don't have NPCs like that, and they even have a small cutscene to thank you after you save them.

which interactions?

and are those games you speak of overall worse than this one? more than likely
 
Compared to gta 5, there little Npc interactions outside of main missions. I actually made a video comparison of it.

Here's a clip from what. This is on my ps5 installed to latest version:



I think what's supposed to be groundbreaking about the game is the visuals of the city and how the main quests have many different paths. I haven't gotten that far so I can't say.

But like you said, it seems like things generally stink outside of quests



thats because you guys dont really understand how to look at a game, and tell what it's good at. the witcher 3 wasn't like that either with NPC's.

you could argue bethesda was better at that, but skyrim was alot more shallow of an RPG than the witcher. like...do you only value fucking with the NPC's or do you not know what this games strengths are in comparison to other games?

Bought the game on PS5 and PC. Girlfriend is playing on PS5

Crashing every hour on PS5. I've had at least 10 CTDs so far after about 6 hours of playtime on PC

The lipsyncing 🤮 Mouths don't even move half the time. Animations are always breaking

Lord the bugs. This game makes Assassin's Creed feel polished


but assassins creed sucks though....

it's like rating lord of the rings the same as twilight because lord of the rings froze half way through
 
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WiseguyMVP

Member


Several posters on another forum were saying this guy was a straight troll even though his vids are on topic and he has a valid opinion, even if how he communicates is a little whacky and rambling. We can be real and honest about these games and their shortcomings. I love what CDPR did right, but they also made some mistakes too and constructive criticism would be better, but sometimes people aren't so kind.
 
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Compared to gta 5, there little Npc interactions outside of main missions. I actually made a video comparison of it.

Here's a clip from what. This is on my ps5 installed to latest version:



I think what's supposed to be groundbreaking about the game is the visuals of the city and how the main quests have many different paths. I haven't gotten that far so I can't say.

But like you said, it seems like things generally stink outside of quests

and can we talk what Cyberpunk does that GTA does not? how about you analyze that aspect?
 

Dr.Guru of Peru

played the long game
which interactions?

and are those games you speak of overall worse than this one? more than likely

For example, I got a request to intervene in a police shootout with a gang. I show up and find two police officers literally standing behind the gang members and making small talk, oblivious to the shootout they're standing in where the rest of their comrades are getting their heads blown off.

Or how none of the procedurally generated content seems to go anywhere until you get involved.

This game is pretty and the quests are cool, but there are far too many immersion breaking moments like that.

A lot of reviewers are inflating their score for this game and assuming that CDPR will patch stuff like this out, but a lot of this is just poor design and not bugs. I doubt its going to be fixed.
 
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For example, I got a request to intervene in a police shootout with a gang. I show up and find two police officers literally standing behind the gang members and making small talk, oblivious to the shootout they're standing in where the rest of their comrades are getting their heads blown off.

Or how none of the procedurally generated content seems to go anywhere until you get involved.

This game is pretty and the quests are cool, but there are far too many immersion breaking moments like that.


now tell me the things where this game is destroying other titles. I wanna see what you know lol

most other titles might get that one aspect right, but are fucking useless games in every other sense. which is why we aren't talking about them lol

like I said, please point me to the first person RPG that is shitting on cyberpunk. you guys act like you're playing great shit right now lol
 
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thats because you guys dont really understand how to look at a game, and tell what it's good at. the witcher 3 wasn't like that either with NPC's.

you could argue bethesda was better at that, but skyrim was alot more shallow of an RPG than the witcher. like...do you only value fucking with the NPC's or do you not know what this games strengths are in comparison to other games?




but assassins creed sucks though....

it's like rating lord of the rings the same as twilight because lord of the rings froze half way through

Where did I even rate it the same as Assassin's Creed?
 

THEAP99

Banned
Several posters here were saying this guy was a straight troll and questioning why I was posting his vids. Even saying that I was immature and equating me with this dude. I posted his vids because it was on topic and because he had a valid opinion, even if how he communicates is a little whacky and rambling. We can be real and honest about these games and their shortcomings. I love what CDPR did right, but they also made some mistakes too and constructive criticism would be better, but sometimes people aren't so kind.
It turns out michael was right in the end in regards to the base version
 

MeteorVII

Member
It's not black and white. Simple interactions gamers have come to expect in open world games are either impossible to perform or just look terrible. That's not an RPG issue, it's a game development one.

If they can't even bother putting some polish into "events" like that it's just another useless facade to add to the pile.

Even the basic open world of GoT which I just finished don't have NPCs like that, and they even have a small cutscene to thank you after you save them.
The point kinda flew over your head. I wasn’t saying the issue isn’t there, I’m saying to harp on it as if it detracts form the experience in any way, shape or form is pretty stupid considering the game’s appeal and focus was never with “random npc interactions” to begin with.
 
Where did I even rate it the same as Assassin's Creed?


lol no. you made the comparison. acting like a more polished mediocre game has value in this conversation.

you guys acting like this is why we just get watch dogs, souls rehashes, Ass creeds, other so-so games all the time, that don't excite anyone.

i mean look at the game awards, thats the games were getting. shit.
 
lol no. you made the comparison. acting like a more polished mediocre game has value in this conversation.

you guys acting like this is why we just get watch dogs, souls rehashes, Ass creeds, other so-so games all the time, that don't excite anyone.

i mean look at the game awards, thats the games were getting. shit.

Since you need this spelling out for you like a kindergartener

Assassins' Creed is a buggy game. Some of the buggiest in AAA gaming outside of bethesda.

This game is even more buggy, so buggy infact that it makes the buggy assassins creed look polished

Get it yet?

That's not rating the games the same you dimwit
 
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Since you need this spelling out for you like a kindergartener

Assassins' Creed is a buggy game

This game is even more buggy, so buggy infact that it makes the buggy assassins creed look polished

Get it yet?

That's not rating the games the same you dimwit


But one game is tremendously a higher achievement in every other regard than AC, or the majority of other titles with no bugs at all.

yet this is our focus.

it's almost as if people would rather play average games with no bugs. not me
 
But one game is tremendously a higher achievement in every other regard than AC, or the majority of other titles with no bugs at all.

yet this is our focus.

it's almost as if people would rather play average games with no bugs. not me

I'm not a CDPR dick sucker so I can look past their pedigree and call out bug ridden games when I see it. You do you though
 
The point kinda flew over your head. I wasn’t saying the issue isn’t there, I’m saying to harp on it as if it detracts form the experience in any way, shape or form is pretty stupid considering the game’s appeal and focus was never with “random npc interactions” to begin with.


and those same games he's comparing don't do any of the other shit that cyberpunk does at all to the same level
 
I'm not a CDPR dick sucker so I can look past their pedigree and call out bug ridden games when I see it. You do you though

It's not about pedigree, the game itself is actually right now better than most games, especially this year... have you even played it? do you even like games? lol

and do you feel it having bugs, detracts from what it is in comparison to other titles?

like I said, I feel like you guys would take a... public enemy over say goodfellas if goodfellas froze a few times lol. that's the logic here.

goodfellas can freeze 8 times. still a better film than public enemy.
 
It's not about pedigree, the game itself is actually right now better than most games, especially this year... have you even played it? do you even like games? lol

Yes I have it on two platforms like it said.

I like games that actually work. That simple.

and do you feel it having bugs, detracts from what it is in comparison to other titles?

Game breaking and immersion breaking bugs absolutely detracts from the experience. Obviously.

like I said, I feel like you guys would take a... public enemy over say goodfellas if goodfellas froze a few times lol. that's the logic here.

It's more like if goodfellas crashed dozens of times, had broken audio and nasty visual glitches that remained throughout the movie to the point where you just said fuck it i'd rather watch something else.

goodfellas can freeze 8 times. still a better film than public enemy.

It's doesn't matter if it's a better film if you can't enjoy it.
 
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THEAP99

Banned
Several posters on another forum were saying this guy was a straight troll even though his vids are on topic and he has a valid opinion, even if how he communicates is a little whacky and rambling. We can be real and honest about these games and their shortcomings. I love what CDPR did right, but they also made some mistakes too and constructive criticism would be better, but sometimes people aren't so kind.
ee82b96ff324477b87c7f4e0b21e5200.jpg


how do u put this on the gold master disc
 

R6Rider

Gold Member
side quests?

There are many things.

Terrible AI, no AI for NPC driving, no proper police system including no chases, police spawning in out of nowhere, no minigames at all, and overall no world interactivity in any way outside of minor things. I could list many more things, and might later, but that's some of the issues.

Most of my disappoint has to do with world immersion, and interactivity that should be commonplace in open world games.
 
There are many things.

Terrible AI, no AI for NPC driving, no proper police system including no chases, police spawning in out of nowhere, no minigames at all, and overall no world interactivity in any way outside of minor things. I could list many more things, and might later, but that's some of the issues.

Most of my disappoint has to do with world immersion, and interactivity that should be commonplace in open world games.

I'm failing to see what's technically impressive about this game besides "muh raytracing"
 

Dr.Guru of Peru

played the long game
now tell me the things where this game is destroying other titles. I wanna see what you know lol

most other titles might get that one aspect right, but are fucking useless games in every other sense. which is why we aren't talking about them lol

like I said, please point me to the first person RPG that is shitting on cyberpunk. you guys act like you're playing great shit right now lol
The game has a nice story, and the world is visually impressive. Combat is decent, better than Fallout/Outer Worlds but let down by AI and level design. Probably a step below Deus Ex.

I don't think there's any first person RPG shitting on Cyberpunk, but I also haven't seen anything here yet blows anything else away either. It's a good representative game for the genre, but there's nothing here that we haven't seen before which is disappointing after all the hype.
 
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