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Cyberpunk 2077 currently looks really bad on PS5 (not a shitpost).

Its not that, it looks a lot worse than GTA or Witcher 3, there is some trick with the resolution that makes the game looks like its covered in a haze, this aint old system problems, this is cd projekt taking shortcuts visually. Millions will get it on ps4 and xbone, it should not have been released in this state on consoles.
It shouldn't have been released on PS4 and XO at all and the recommended PC specs make it obvious that CDPR switched to next gen development at some point seeing as you pretty much need an SSD to run the game at anything above the lowest settings for some streaming related things.

They are still a PC centric developer.

So they censored the nudity in the bathtub?
This game has a nudity filter for streamers. it's uncensored.
 
the frame rate can't be as unstable as it is on series x can it?



wow, that really is absurdly blurry at this point in time. Looks like the xbox one version with an unlocked frame rate. Not Xbox one x enhancements even. dropping framerate in this resolution is f’d.
 
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WiseguyMVP

Member
Dude, I know generally a lot about TV, had even professional calibration. This is not the problem with settings - there is something fucked up with HDR signal. Either its Dolby Vision which is not supported by Samsung or something is wrong. Other HDR games works like a charm hitting up to 1500 nits. Had the same problem with RDR2.

Sorry, didn't mean to offend. You never know peoples level of tech familiarity from a post. At least the in game settings helped a bit? Have you checked here to see if anyone else is having the same issue?

And here too. Good luck.
 
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Inviusx

Member
The 60fps aspect at the moment is what makes it next gen. I would be surprised if the Pro and 1X can even maintain 30fps to be honest.

Im of the opinion that it should always be performance at all costs. Even of the resolution needs to take a massive hit.
 

Shmunter

Member
Looking at high quality upload Playthru video posted here, I’m confident the soft look is primarily due to heavy postprocessing and not necessarily resolution as the IQ seems generally good, not much shimmering at all and the image looks very stable in motion.

Check for some options in regards to motion blur, chromatic adoration, depth of field etc.

Anyway, the video shows the game looking top notch, not much to complain about. And the solid 60fps is simply magnificent.
 
Assuming the PS5 is really performing around the 2080-2080 Super-ish level like that AC: Valhalla comparison video suggested, I think NG owners will be very pleased when the PS5/XsX upgrades go live.

I would guess it will upscale from around 1440p, maybe higher, with mostly high-ish settings and low-med RT effects which will combine for a very nice image and huge improvement over base PS4/XB version. Who knows if they can squeeze some extra magic due to the SSD too.
 

Lethal01

Member
Yes, I don't know why people say they didn't show console versions, they did recently. There's nothing to hide actually, they look good. At least close enough to the PC version. If anything, high end PC gamers are the ones who could be disappointed, it's not a looker on PC either, at least in daylight with no rain.

But as I said, in my opinion, it's impossible to make cities like that look good in daylight, they don't look good in daylight in real life either lol.

Disagreed, daytime footage looks fantastic on pc.
 
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Krisprolls

Banned
I've been surfing through info all day and now I can't find the resolution comparison.
But here is the XSX framerate - if you compare that to the PS5 footage that's been posted, you can clearly see a difference.



Thanks.

Wow, XSX framerate is all over the place, it actually drops lower than 40 to the 30s in some crowds and tends to stay under 50 as soon as there are NPCs or buildings. That doesn't look that good...

It would be another case of PS5 being slightly superior to XSX. Not a big surprise after Valhalla and the other comparisons but still...

If PS5 actually stays close to 60 fps locked in those crowds as you said, and at slightly higher res, it would be quite a big difference...
 
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That's really disappointing. I was watching some PC footage that also looked really mediocre with lots of LOD issues, pop-in, and barren environments. To me it didn't look anything special.

I thought CDPR were supposed to be technical wizards? Seems to be a universally unoptimized game. I guess we should have expected that with all the delays. I have the game pre-loaded but I'm thinking of just waiting a few months until it's patched for good (next gen patch)

I assume you are playing with the Day 1 patch?

Seriously. Maybe, you may have some crazy-level of expectations? What are you expecting to see? Blade Runner 2049 level of assests??

I see videos like this one in 4k, and Ive not seen such a level of virtual videogame city ever created, with that variety of assests, density, and scale...




Tell me, what videogame have you played on PC that has a city scale and graphic fidelity that can actually match the level seen in the video above; and I'm giving you the chance to choose a videogame that is not open world.
 
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VFXVeteran

Banned
Let me explain in detail why the game looks like shit on the consoles.

It was designed from the ground up to be a PC game and designed to run on hardware that's not even available yet. They did the same thing with Witcher 2/3. They are using the sales from the consoles to pay for all their development costs. Remember when they said they couldn't make a game strictly for the PC? Well they did, they was just slick about how it was going to be paid for.

The game looks like it was meant to look on a high-end PC GPU @ 4k and MAX settings. Unfortunately, that requires a high-end GPU like an Ampere. All the consoles were ported down and features had to be removed. The game engine isn't "unoptimized" just because it doesn't run at 60FPS in a 3080/3090 or has multiple features removed from the consoles.
 

Krisprolls

Banned
Disagreed, daytime footage looks fantastic on pc.


True, on this video it looks really good, especially with water and other reflective surfaces. Nice find.

It looks overall a bit inconsistent though. On your video it looks incredible but on the PC streams I watched it was a bit less stellar. Characters don't look as great I think. The closeups in the streets aren't nearly as impressive.
 
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TheGejsza

Member
Sorry, didn't mean to offend. You never know peoples level of tech familiarity from a post. At least the in game settings helped a bit? Have you checked here to see if anyone else is having the same issue?

And here too. Good luck.
Ai mate you did not offend me at all. I am glad and thankful for your will to help. Gonna test more tommorow with HDR.
 
Ultra Performance DLSS means the game is running a 9x multiplier on the input res. So the input resolution will be 1280x720. Thats why its at 70fps. Surely that must affect the IQ quite a bit? Like quite blurry?
Yep. I've noticed that it's a bit blurry but i feel that there wasn't any difference between quality and ultra performance. i even did comparisons around the city just now too. I also question the RT. Sometimes it's noticeable, sometimes it's not in certain locations imo.
 
It's just the way the game is because of the post processing and AA technique. Even though it runs around 1200p on PS5 it looks more like 1080p, or less at times.

Even on PC at 4K it looks softer than your average game at native res.
Yep. Even from trailers in high end pc it seemed to look like that. A bit soft and dreamy. Fits with the atmosphere.
 

thelastword

Banned
* Just started the game - the resolution is so low that you hardly can see any details on face in character creation. It looks like something reconstructed to 1080p.

* HDR does not work on my Q9FN - it just washes out colours.

* some effects are so fucking bad that they looks like a bug (below you can see a shadow of a character that is in front of a car in which V sits - so he is fairly close to the camera)

EDIT 1:
Turning off CA, DoF, Blur and Grain helped a lot to clean the image.

EDIT 2:
After some more play
* game is supper smooth. Have not seen a single frame dropped

* pop-up is pretty bad. The general pop-up is really ps4ish but this is to be expected but there are a lot of cases of some kind of "bugged" pop-up - where shadows/textures like graffiti etc are disappearing if you move further than 1m from object.

* I think 3D audio (and audio in general) is phenomenal, like in the first 30 min I got fooled a few times by turning my head to check WTF was this (honking and sirens especially). Never happened to me before in other games.



This game... should not be released looking like this.

Witcher 3 was bad on consoles, some settings were below low. AF was awful, loadtimes were awful, the game still slows down below 30fps in the bog and has severe framehitches when you approach new towns or when randomly riding. Witcher 2 on XBOX was butchered to pieces to work or massively reworked......Truth is, I too heard great things on CDPR before they started porting their wares over to consoles, but even when they were solely in the PC realm, it took every title of their years before it was in a semi-playable and bug free state......Witcher 3 probably has the most patches of any game last gen and it was not primarily to add content like GTS or Driveclub.......It took them years to patch the bog on consoles and it's still not good. So this is the CDPR experience on consoles...I think they are spread too thin and not as capable technically, this is no DICE here. I think their best versions have always been PC and even that takes some time to roost.....

Even after a year of PRO's launch, CDPR patched Witcher 3 to PRO, yet we still have lots of framerate drops, bad HDR, no performance mode.....So don't expect much from them on the next gen consoles. especially since they are in bed with NV and were technically competent enough to make a weaker console perform better than the more capable console last gen.....I don't think they will push RDNA 2 GPU's on console or PC.....The only thing I can see is them giving the Series X port a bit more effort...
 
Damnnn that's super rough

I have to run the game on mid setting for smooth framerate on an old GTX1070, but the game on Playstation is on a whole new level in bad way.

It's the reason they didn't want console footage of the game shown. Scummy shit but hey... lots of folks will support, even defend it (PS owners). Unfortunate to see.
 
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Krisprolls

Banned
Damnnn that's super rough

I have to run the game on mid setting for smooth framerate on an old GTX1070, but the game on Playstation is on a whole new level in bad way.

I'm pretty sure the game runs better as a PS4 version running on PS5 at 1200p upscaled / seemingly locked 60 fps than on a Geforce 1070 PC. It's dynamic res / dynamic fps on PS5 so it can partly use PS5 power. I have a Geforce 1070 PC myself by the way. After next gen patch it won't be close at all obviously.
 
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StreetsofBeige

Gold Member
Disagreed, daytime footage looks fantastic on pc.

Looks good and smooth.

Problem is it looks like even high spec PCs have texture pop in like crazy. It' not so bad when it's a billboard or bus stop poster getting popped in because someone can treat it like a rotating ad, but you see building textures popping in all the time which looks bad.
 

THEAP99

Banned
it releases in 44 minutes. im on the edge to get it and preload quick or not. on one hand, i'm interested in what the game within itself it. on the other hand, it's a buggy mess and i am sick of supporting buggy games. and on the final hand, i want to do a youtube review on it. ps5 here
 

K.S v2.0

Banned
Witcher 3 was bad on consoles, some settings were below low. AF was awful, loadtimes were awful, the game still slows down below 30fps in the bog and has severe framehitches when you approach new towns or when randomly riding. Witcher 2 on XBOX was butchered to pieces to work or massively reworked......Truth is, I too heard great things on CDPR before they started porting their wares over to consoles, but even when they were solely in the PC realm, it took every title of their years before it was in a semi-playable and bug free state......Witcher 3 probably has the most patches of any game last gen and it was not primarily to add content like GTS or Driveclub.......It took them years to patch the bog on consoles and it's still not good. So this is the CDPR experience on consoles...I think they are spread too thin and not as capable technically, this is no DICE here. I think their best versions have always been PC and even that takes some time to roost.....

Even after a year of PRO's launch, CDPR patched Witcher 3 to PRO, yet we still have lots of framerate drops, bad HDR, no performance mode.....So don't expect much from them on the next gen consoles. especially since they are in bed with NV and were technically competent enough to make a weaker console perform better than the more capable console last gen.....I don't think they will push RDNA 2 GPU's on console or PC.....The only thing I can see is them giving the Series X port a bit more effort...

IMO this exact reason is also why I believe that CP will sell on consoles no problem.

I mentioned in another thread that graphic whores like us are not the 'norm'. Normal people, the kind who DON'T frequent forums and are not educated about hardware at all... they don't even know what RT is! This level of 'bad' to us will be just fine for them, its probably what they expect as well.

Sure if you show them Ultra + RT + DLSS @ 4K on PC, they'll go HOLY SHIT MIND BLOWN... but at the same time there will be a disconnect as well. They won't be thinking 'I wish my console could do that', no. Normal people don't think like that. They'll be thinking 'That's awesome, but makes sense, its PC after all'.... And that's for those who actually notice the difference... A lot of normies actually will NOT notice the difference!
 
F

Foamy

Unconfirmed Member
Can we raise the minimum post count to 500 before being allowed to make topics?
Please?
 

Lethal01

Member
Looks good and smooth.

Problem is it looks like even high spec PCs have texture pop in like crazy. It' not so bad when it's a billboard or bus stop poster getting popped in because someone can treat it like a rotating ad, but you see building textures popping in all the time which looks bad.

Agreed, the pop in is really bad here.
 
Is the PS5 running 60FPS + fidelity, instead of having separate modes? Just asking cause it looks pretty sharp in this pic compared to XSX.


Capture-2020-12-09-23-13-58.png
 

GHG

Member
MMaRsu MMaRsu

Looks like that mythical day 1 patch hasn't done much huh? I did tell you.

Will this likely get a ps5 upgrade in future like the witcher 3?

It will, but that doesn't help people who aren't upgrading to the PS5 in the near future and are stuck with this game on the PS4/Xbox One.
 

StreetsofBeige

Gold Member
Game actually looks pretty sharp on the PS5 here in this clip, best console footage I have seen yet.

That is promising. The NG patch/upgrade is gonna be pretty impressive, I bet.
Good video. Never heard of these guys. I'll check out more of their vids if they do comparisons like this. They talk like real gamers.

Looks like those leaked streams of last gen 2077 were true. It looks like junk and runs like junk.

No wonder 2077 delayed the game until next gen launch. They could then promote the game using Xbox Series X and PS5 as the console versions to show even though hardly anyone even has these systems. If they released this game a year ago, they would capped at gamers watching and playing One X and Pro versions which arent exactly great. Better than base systems, but not that much better and capped at 30 fps.

Releasing the game now, they can promote 2077 on console as 60 fps solid looking games*** (if you got a next gen system).

They note Series X Quality mode runs at 30 fps and doesn't seem to look a lot better than Perf mode, so they prefer Perf mode at 60 fps. I'd do the same.

I didn't keep up with Ass Creed Valhalla, but these guys seem to think that game has more wow factor than 2077. However, they note many times they aren't playing it on a next gen patch.

Going by what's been shown, if you got a good PC rig or next gen console, they game looks and plays great. Next gen console patch will make it better, but even now is good. If you got 2077 for a base Xbox or PS4, you're toast playing the game anywhere from 15-30 fps with shit textures and clarity.

They didn't test a PS4 Pro, but it looks like if you got a One X or Series S, it's a decent midway point of 30 fps gaming.
 
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Aenima

Member
I just been watching some streams of the game running on a base PS4, and it looks like a complete diferent game from the PS5 streams.
On PS5 game looks pretty decent and very smooth. On a base PS4 everething is a blur, framerate is bad, textures popin in ur nose seconds after u arrive to a location. Is the worst looking game from a big studio i saw running on base PS4.
 

StreetsofBeige

Gold Member
I just been watching some streams of the game running on a base PS4, and it looks like a complete diferent game from the PS5 streams.
On PS5 game looks pretty decent and very smooth. On a base PS4 everething is a blur, framerate is bad, textures popin in ur nose seconds after u arrive to a location. Is the worst looking game from a big studio i saw running on base PS4.
Ya. Check out the video above of some Youtubers comparing different systems. Base Xbox and PS4 are junk. Of course, everyone knows 2077 has a lot of stuff they are trying to jam in to make it an epic game, but considering it's released so late in the cycle and CDPR surely spent most of their time making it for last gen first since next gen consoles just got up and running last few years in development, you'd think last gen games would at least be better than what they released.

I don't know, maybe this game has way more stuff going on than I think, but Rockstar games on base systems look and play way smoother than 2077.
 
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StreetsofBeige

Gold Member
Jesus looking at the PS4 and One S versions actually hurt my eyes. Sub 720p with FPS drops into the 10s???
Well, they got to make their money back somehow.

If this was a normal game with a normal budget where CDPR could make most of their money from other platforms, they'd probably cancel the last gen ports. But when you only got PC and maybe 3 million next gen consoles on the market, you got to release it for the 150 million PS4 and Xbox One users. Especially since this game was made and promoted the entire time during the 7 years of last gen gaming.

So no turning their back on last gen even if it's cruddy looking versions.
 

James Sawyer Ford

Gold Member
Seriously. Maybe, you may have some crazy-level of expectations? What are you expecting to see? Blade Runner 2049 level of assests??

I see videos like this one in 4k, and Ive not seen such a level of virtual videogame city ever created, with that variety of assests, density, and scale...




Tell me, what videogame have you played on PC that has a city scale and graphic fidelity that can actually match the level seen in the video above; and I'm giving you the chance to choose a videogame that is not open world.


I don't have a gaming PC, but regardless, I have already stated that Cyberpunk looks fantastic. When I said it looked disappointing and nothing special, I was referencing the performance issues I saw which is what this thread was about. For such a hugely powerful gaming rig, seeing some glaring issues kind of stood out. The hyperbole I hear about it being a generational leap above and beyond what's currently available I simply disagree with.

Spider-Man Miles Morales looks excellent, for instance, and if you look at the level of detail in an open world setting in times square below (which is nice and colorful in a very cyberpunk type way for comparisons sake) on a console that has quite a bit less power than a top of the line nvidia card, I'd say it stacks up nicely. You can feel free to disagree, that's my opinion on the matter.

 
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JeloSWE

Member

Series X is a bit sharper and has little to no aliasing, shimmering or sampel noise wile on the PS5 it has, and looks to be rendering at slightly lower dynamic resolution target as fine lines and such as cables and fine edges breaks up where XSX does not. It's not a huge difference mind you but on my 4K 75" TV I can consistently spot the difference and as a PS fanboy I would have to give it to XSX at the moment.
 

StreetsofBeige

Gold Member
The game was first promoted before last gen even started and most of CDPR's work would have been more last gen consoles and more modest PC rigs.

Witcher 3 came out in 2015 (I think) so they should have an idea what kind of game they could make for last gen.

At some point during development they probably had two choices:

1. Aim for Witcher 3 kind of gaming. Which is good/reasonable quality for last gen, and then for people with PC rigs and One X/Pro/next gen, it gets bumped up better

2. Aim for next gen consoles coming later/uber PC rigs. This will lead to good representation for hardware in 2020 coming years later, but for anyone with a current gen Xbox or PS4 or PC, it'll be gimped a lot.

They went for #2.
 
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