That's sarcasm right?Im still expecting that. I mean why wouldn't the difference be large between the two systems?
The 4K mode on Xbox performs just as wel if not better than the 1080p high frame rate mode. Do you not understand why that shows that the high frame rate mode is broken?
The PS5 modes all perform as you would expect compared to each other. The Xbox high frame rate mode is broken beyond belief. The other 3 modes all perform according to how they should, and all perform
Better than they do on the PS5.
this isn’t rocket science. The Xbox high frame rate mode is broken, and the devs are at fault. Not the “APIs”, the devs.
John doing his best not to upset team blue. Xbox is a clear winner in 3 of the 4 modes and he says there’s no clear winner lol.
You are not seriously trying to imply that this port is an indication of anything are you?Both have similar features that are custom, if one device manages to be rougly equal to a 20 % bigger device, what does that tell you. Ignore the pR.
Because the Capcom development team couldn't be responsible for the parity on both systems or not having complete development tool before launch right?I thought PS5 was supposed to get blown away in performance. The biggest difference they saw in normal mode was 8% in favor of XSX.
That 15% performance gap on paper seems more like 8% in actuality and PS5 outperforms significantly in high framerate mode in gameplay they suspect due to low level API which I was told wouldn't matter. Interesting.
Mark Cerny.
Because the Capcom development team couldn't be responsible for the parity on both systems or not having complete development tool before launch right?
I’d disagree when it can’t maintain a solid frame rate and can be 40fps one second and 100fps the next.We are not at a point when a game putting out +100 fps is considered "running like shit".
Huh?That's just not true. I just watched both. Xbox is ahead in its performance mode over 4k, PS5 is just ahead it and that's why you're framing it as "broken."
Tbh the 40% figure was being bandied around quite on here, YouTube etc.Oh wait someone lied about the 20% difference and now we are supposed believe its “probably over the 5-8%“ as fact ?
This seems like common sense. A 1080P performance mode running worse than 4k with the bells and whistles has got to be a bug. Seems silly for others to claim otherwise because there is literally no other rational reason for it. And I agree.. 20fps is a lot, regardless it's periodic or not.. it's still significant slowdown and enough to cause tearing and jank.The 4K mode on Xbox performs just as wel if not better than the 1080p high frame rate mode. Do you not understand why that shows that the high frame rate mode is broken?
The PS5 modes all perform as you would expect compared to each other. The Xbox high frame rate mode is broken beyond belief. The other 3 modes all perform according to how they should, and all perform
Better than they do on the PS5.
this isn’t rocket science. The Xbox high frame rate mode is broken, and the devs are at fault. Not the “APIs”, the devs.
John doing his best not to upset team blue. Xbox is a clear winner in 3 of the 4 modes and he says there’s no clear winner lol.
Huh?
the 4K mode on Xbox performs so close to the high frame rate mode despite running at 4x the resolution that the high frame rate mode is clearly broken. The same game shouldn’t be performing the same at 1080p and 4K.
Anyone expecting a Japanese developer let alone Capcom to actually code to the advantages of XSX are fools. They quite clearly optimized more for Playstation. That's where their bread and butter is. Do you think Capcom would have made SF5 exclusive to the Xbox for a whole generation? Hell no.
Use your brains people.
That's sarcasm right?
You are not seriously trying to imply that this port is an indication of anything are you?
Come on, i know that you like to portray yourself as this hardware specialist, but trying to imply that a rushed port that wasn't even supposed to have RT at launch for the XsX is proof of something bigger just makes you look foolish.
It's called common sense. If you have stronger relationships and make most of your money on one platform which will you optimize more for?
What makes PS5 version not an "early build"™ compared to the recently worked version in the XSX?.... which still got outperformed in the horsepower mode?
And this is just a crappy rushed reskin of DMC5. Just look at Miles Morales and Demon Souls for true next-gen benchmarks - base floor.
This seems like common sense. A 1080P performance mode running worse than 4k with the bells and whistles has got to be a bug. Seems silly for others to claim otherwise because there is literally no other rational reason for it. And I agree.. 20fps is a lot, regardless it's periodic or not.. it's still significant slowdown and enough to cause tearing and jank.
You are not seriously trying to imply that this port is not an indication of anything are you?
Come on, i know that you like to portray yourself as this hardware specialist, but trying to imply the full 17 % TF difference will not be seen just makes you look foolish.
I never said anything about a 17% difference now did I!You are not seriously trying to imply that this port is not an indication of anything are you?
Come on, i know that you like to portray yourself as this hardware specialist, but trying to imply the full 17 % TF difference will not be seen just makes you look foolish.
You think people can easily digest what you said?
everything is API. it's dev's fault that they cannot unlock 12TF perf from XSX. not because the design makes it harder for devs to extract performance. it's all lazy dev's fault.Rich said something is bottlenecking the XSX. He said it's not the GPU, CPU or RAM bandwidth so he suspects APIs. Very interesting indeed.
TLDR: PC still fucks both consoles hard in the ass.
DMC5 is really a glorified backwards compatible game. With that said, more shaders on Series X does seem to have a greater impact at 4k. Also, the difference seems to be 10% on average. Which is what rational people here expected it to be. We still haven't seen a true next-gen game that will actually show the difference, though. None of this cross-gen nonsense.You are not seriously trying to imply that this port is not an indication of anything are you?
Come on, i know that you like to portray yourself as this hardware specialist, but trying to imply the full 17 % TF difference will be seen just makes you look foolish.
I never said anything about a 17% difference now did I!
And I don't pretend to be a specialist of anything. But someone like yourself who claims to know more than most should obviously know that this is nothing to be taken seriously. Especially as it is a launch title.
Damn son, I know that you thought that your reply was clever.. Try harder next time, or come back with a post where your extensive knowledge can be used.....
Huh?
the 4K mode on Xbox performs so close to the high frame rate mode despite running at 4x the resolution that the high frame rate mode is clearly broken. The same game shouldn’t be performing the same at 1080p and 4K.
on
DMC5 is really a glorified backwards compatible game. With that said, more shaders on Series X does seem to have a greater impact at 4k. Also, the difference seems to be 10% on average. Which is what rational people here expected it to be. We still haven't seen a true next-gen game that will actually show the difference, though. None of this cross-gen nonsense.
DualSense vs. Series X controllerWhat is this cross gen rhetoric, its an old game recompiled and made to run on current gen systems with current apis and hardware.
Thats it. Minor differences. Next one is up soon I guess.
on
DMC5 is really a glorified backwards compatible game. With that said, more shaders on Series X does seem to have a greater impact at 4k. Also, the difference seems to be 10% on average. Which is what rational people here expected it to be. We still haven't seen a true next-gen game that will actually show the difference, though. None of this cross-gen nonsense.
I thought PS5 was supposed to get blown away in performance. The biggest difference they saw in normal mode was 8% in favor of XSX.
That 15% performance gap on paper seems more like 8% in actuality and PS5 outperforms significantly in high framerate mode in gameplay they suspect due to low level API which I was told wouldn't matter. Interesting.
Mark Cerny.
Well you claim to be a hardware specialist.. I have seen you write it plenty of times.Whats all this extensive knowledge crap, its a game running the same code, same engine on both systems.
Trying to be personal is childish, grow up and its pathetic. I never made any claims, you did.
They are similar, ps5 has 20 % smaller die.
Facts.
Deal with it.
Well you claim to be a hardware specialist.. I have seen you write it plenty of times.
I am not trying to be personal, I am trying to understand how someone who claims to be knowledgeable and an adult, acts like a little braindead and ignorant pathetic fanboy warrior on a forum?
As it is obvious that the hardware on either console is having an affect on the game. There is nothing to deal with, no matter how hard you warrior..
I am suprised that you haven't posted your halo infinite shots that you have saved lol
Sad
Boom-Bada Big !
How Dem
Me after reading the posts in this thread.