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DF- Devil May Cry 5 SE: PS5 vs Xbox Series X - The First Next-Gen Performance Face-Off

8BiTw0LF

Banned
Capcom is obviously in Sonys pockets!
15% advantage for XSX and it doesn't show in this head-2-head comparison?!

tenor.gif


lol
/s
 

Romulus

Member
The 4K mode on Xbox performs just as wel if not better than the 1080p high frame rate mode. Do you not understand why that shows that the high frame rate mode is broken?

The PS5 modes all perform as you would expect compared to each other. The Xbox high frame rate mode is broken beyond belief. The other 3 modes all perform according to how they should, and all perform
Better than they do on the PS5.

this isn’t rocket science. The Xbox high frame rate mode is broken, and the devs are at fault. Not the “APIs”, the devs.

John doing his best not to upset team blue. Xbox is a clear winner in 3 of the 4 modes and he says there’s no clear winner lol.

That's just not true. I just watched both. Xbox is ahead in its performance mode over 4k, PS5 is just ahead it and that's why you're framing it as "broken."
 

Leyasu

Banned
Both have similar features that are custom, if one device manages to be rougly equal to a 20 % bigger device, what does that tell you. Ignore the pR.
You are not seriously trying to imply that this port is an indication of anything are you?

Come on, i know that you like to portray yourself as this hardware specialist, but trying to imply that a rushed port that wasn't even supposed to have RT at launch for the XsX is proof of something bigger just makes you look foolish.
 

FlyyGOD

Member
I thought PS5 was supposed to get blown away in performance. The biggest difference they saw in normal mode was 8% in favor of XSX.

That 15% performance gap on paper seems more like 8% in actuality and PS5 outperforms significantly in high framerate mode in gameplay they suspect due to low level API which I was told wouldn't matter. Interesting.



Mark Cerny.
Because the Capcom development team couldn't be responsible for the parity on both systems or not having complete development tool before launch right?
 

MrFunSocks

Banned
That's just not true. I just watched both. Xbox is ahead in its performance mode over 4k, PS5 is just ahead it and that's why you're framing it as "broken."
Huh?

the 4K mode on Xbox performs so close to the high frame rate mode despite running at 4x the resolution that the high frame rate mode is clearly broken. The same game shouldn’t be performing the same at 1080p and 4K.
 
The 4K mode on Xbox performs just as wel if not better than the 1080p high frame rate mode. Do you not understand why that shows that the high frame rate mode is broken?

The PS5 modes all perform as you would expect compared to each other. The Xbox high frame rate mode is broken beyond belief. The other 3 modes all perform according to how they should, and all perform
Better than they do on the PS5.

this isn’t rocket science. The Xbox high frame rate mode is broken, and the devs are at fault. Not the “APIs”, the devs.

John doing his best not to upset team blue. Xbox is a clear winner in 3 of the 4 modes and he says there’s no clear winner lol.
This seems like common sense. A 1080P performance mode running worse than 4k with the bells and whistles has got to be a bug. Seems silly for others to claim otherwise because there is literally no other rational reason for it. And I agree.. 20fps is a lot, regardless it's periodic or not.. it's still significant slowdown and enough to cause tearing and jank.
 
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Razvedka

Banned
Interesting, but premature. We know that MS has been having extreme development/API problems. Obviously this will improve, and we will see better results out of the XSX and XSS.

This probably isn't the best game for a definitive head to head + its very early days yet (for both machines).

All that said, this is a nice early showing from PS5. We'll see what it looks like in the months going forward.
 
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Romulus

Member
Huh?

the 4K mode on Xbox performs so close to the high frame rate mode despite running at 4x the resolution that the high frame rate mode is clearly broken. The same game shouldn’t be performing the same at 1080p and 4K.

As does PS5, and there are no like for like clips of each scene on both consoles 4k vs 1080p. PS5 also runs a smaller percentage above Xbox in performance mode, but since its higher than Xbox, that's why people are upset. It's the degree to which its "broken" is a thing. "Not broken at all on PS5, but completely broken on Xbox." lol
 
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sendit

Member
Anyone expecting a Japanese developer let alone Capcom to actually code to the advantages of XSX are fools. They quite clearly optimized more for Playstation. That's where their bread and butter is. Do you think Capcom would have made SF5 exclusive to the Xbox for a whole generation? Hell no.

Use your brains people.

The PS5 and the XSX basically have the same underlying architect (RDNA2). With the nod going to the XSX in terms of raw graphical performance. What do you think optimization is?
 

geordiemp

Member
You are not seriously trying to imply that this port is an indication of anything are you?

Come on, i know that you like to portray yourself as this hardware specialist, but trying to imply that a rushed port that wasn't even supposed to have RT at launch for the XsX is proof of something bigger just makes you look foolish.

You are not seriously trying to imply that this port is not an indication of anything are you?

Come on, i know that you like to portray yourself as this hardware specialist, but trying to imply the full 17 % TF difference will be seen just makes you look foolish.
 
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Romulus

Member
This seems like common sense. A 1080P performance mode running worse than 4k with the bells and whistles has got to be a bug. Seems silly for others to claim otherwise because there is literally no other rational reason for it. And I agree.. 20fps is a lot, regardless it's periodic or not.. it's still significant slowdown and enough to cause tearing and jank.


Right, everything that is in the Xbox's favor is line with the way its "supposed to be." But as soon as the PS5 has any advantage(even though they both scale above the 4k mode) then suddenly only that specific Xbox version is broken. Everything else is perfect :)
 
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Razvedka

Banned
You are not seriously trying to imply that this port is not an indication of anything are you?

Come on, i know that you like to portray yourself as this hardware specialist, but trying to imply the full 17 % TF difference will not be seen just makes you look foolish.

I agree this is a great showing for PS5, but given the DX12U/API/Devkit issues Microsoft has been having should give us pause on issuing any sort of final verdict. Not that I don't expect Sony to continue to enhance their devkits and provide more tooling and training.

Let's take a wait and see approach.
 

RoboFu

One of the green rats
I see a few of issues here.

one DF captured at 1080 to get 120mhz. what this does is downsamples the final images of each console basically killing any image quality comparisons whichis why ther eisnt any in this video.

second a patch or console update could possibly fix that XsX issue in Framerate mode.
my bet is the system is throttling down if it gets too hot and an unlocked frame rate is blowing way past 120 fps as in some instance it does hit 120.
There have been pc games with simular issues where the menu screen it running so hard the temps go way up.
 
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Elios83

Member
As expected the two systems are as close as you can get with real world differences in the order of 10%.
I think the situation won't be different in the other games otherwise developers would have aimed for different resolution/frame rate/ray tracing profiles on the two consoles.
The fact that this is not happening was already telling of the situation. It's going to be minor differences.
It's ironic that some people are trying to play the ''unoptimzed only on XSX'' card....in late summer there were many discussions based on concern and fud about RE engine running smoothly just on PC and XSX while it was struggling on PS5...I guess it was a bunch a bullshit? Incredible!
 
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Leyasu

Banned
You are not seriously trying to imply that this port is not an indication of anything are you?

Come on, i know that you like to portray yourself as this hardware specialist, but trying to imply the full 17 % TF difference will not be seen just makes you look foolish.
I never said anything about a 17% difference now did I!

And I don't pretend to be a specialist of anything. But someone like yourself who claims to know more than most should obviously know that this is nothing to be taken seriously. Especially as it is a launch title.

Damn son, I know that you thought that your reply was clever.. Try harder next time, or come back with a post where your extensive knowledge can be used.....
 

Pop

Member
To me honestly, it looks like a bad optimized game.

Why can't devs just lock the framerate. Especially bad in game menus. A solid 60 feels way better than it fluctuating like that.
 

ReBurn

Gold Member
Don't really see what there is to argue about with this one. If this is a game you would enjoy then you'll have a good experience regardless of which next gen console you have.
 
You are not seriously trying to imply that this port is not an indication of anything are you?

Come on, i know that you like to portray yourself as this hardware specialist, but trying to imply the full 17 % TF difference will be seen just makes you look foolish.
DMC5 is really a glorified backwards compatible game. With that said, more shaders on Series X does seem to have a greater impact at 4k. Also, the difference seems to be 10% on average. Which is what rational people here expected it to be. We still haven't seen a true next-gen game that will actually show the difference, though. None of this cross-gen nonsense.
 
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geordiemp

Member
I never said anything about a 17% difference now did I!

And I don't pretend to be a specialist of anything. But someone like yourself who claims to know more than most should obviously know that this is nothing to be taken seriously. Especially as it is a launch title.

Damn son, I know that you thought that your reply was clever.. Try harder next time, or come back with a post where your extensive knowledge can be used.....

Whats all this extensive knowledge crap, its a game running the same code, same engine on both systems.

Trying to be personal is childish, grow up and its pathetic. I never made any claims, you did.

They are similar, ps5 has 20 % smaller die.

Facts.

Deal with it.
 
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Huh?

the 4K mode on Xbox performs so close to the high frame rate mode despite running at 4x the resolution that the high frame rate mode is clearly broken. The same game shouldn’t be performing the same at 1080p and 4K.

Or it's actually cpu bottlenecked due to diffrences in API
 

geordiemp

Member
on
DMC5 is really a glorified backwards compatible game. With that said, more shaders on Series X does seem to have a greater impact at 4k. Also, the difference seems to be 10% on average. Which is what rational people here expected it to be. We still haven't seen a true next-gen game that will actually show the difference, though. None of this cross-gen nonsense.

What is this cross gen rhetoric, its an old game recompiled and made to run on current gen systems with current apis and hardware.

Thats it. Minor differences. Next one is up soon I guess.
 
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on
DMC5 is really a glorified backwards compatible game. With that said, more shaders on Series X does seem to have a greater impact at 4k. Also, the difference seems to be 10% on average. Which is what rational people here expected it to be. We still haven't seen a true next-gen game that will actually show the difference, though. None of this cross-gen nonsense.

Spider-man Miles Morales and Demon Souls show the difference really well compared to the third party trash - and obviously those are just scratching the surface of what you can achieve on PS5. And Ratchet and Clank will be next, and then Gran Turismo, and then Returnal and then Horizon II Forbidden West. We already know what the PS5 platform can do as a base floor, and will know more in the months to come as more exclusives release. These third party face offs are just a nice distraction from the real benchmarks in the console space. Third party's will hardly optimize as well as first party to take full advantage of the hardware custom solutions - what you get are flawed comparisons from the start.
 
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I thought PS5 was supposed to get blown away in performance. The biggest difference they saw in normal mode was 8% in favor of XSX.

That 15% performance gap on paper seems more like 8% in actuality and PS5 outperforms significantly in high framerate mode in gameplay they suspect due to low level API which I was told wouldn't matter. Interesting.



Mark Cerny.

Filling my bathtub as we speak

Cerny da gawd
 

Venom Snake

Member
Well, there were no surprises here. A slightly more powerful console gives a slightly better framerate where high bandwidth and stronger gpu are particularly important (high resolution + ray-tracing). It's nice to see that in both cases we have the same graphics settings, without the need to lower the quality on potentially weaker hardware.

I do not know about you, but for me these comparisons can get boring quickly - where developers decide to lock the framerate at 30/60fps, there will be not much to grumble about. 🤷‍♀️
 

Leyasu

Banned
Whats all this extensive knowledge crap, its a game running the same code, same engine on both systems.

Trying to be personal is childish, grow up and its pathetic. I never made any claims, you did.

They are similar, ps5 has 20 % smaller die.

Facts.

Deal with it.
Well you claim to be a hardware specialist.. I have seen you write it plenty of times.

I am not trying to be personal, I am trying to understand how someone who claims to be knowledgeable and an adult, acts like a little braindead and ignorant pathetic fanboy warrior on a forum?

As it is obvious that the hardware on either console is having an affect on the game. There is nothing to deal with, no matter how hard you warrior..

I am suprised that you haven't posted your halo infinite shots that you have saved lol

Sad
 

geordiemp

Member
Well you claim to be a hardware specialist.. I have seen you write it plenty of times.

I am not trying to be personal, I am trying to understand how someone who claims to be knowledgeable and an adult, acts like a little braindead and ignorant pathetic fanboy warrior on a forum?

As it is obvious that the hardware on either console is having an affect on the game. There is nothing to deal with, no matter how hard you warrior..

I am suprised that you haven't posted your halo infinite shots that you have saved lol

Sad

All the agression is coming from you.

You want to first say I am claiming to be an expert, where exactly ?

Now you are insulting me.

Classy. If you cannot discuss teh points without personal attacks and rudeness, I will ignore you.
 
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