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Next-Gen PS5 & XSX |OT| Console tEch threaD

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I'm not so sure.

We have a situation where Micorosoft have designed and will release what is obviously a budget console, aimed at a casual market and designed to sell GamePass.

But the hardcore XBox social media shills can't possibly have it that a Sony machine will be more powerful than an XBox one, so we have this ludicrous situation where they are twisting themselves in knots to claim otherwise - even when devs are saying it.

Microsoft have released a budget console that will hobble third party games development and innovation, because they don't really care about it. They care about GamePass. That is the truth of this situation.

It's equally true that Microsoft have made a console with more horsepower than the Ps5... but that seems to have been forgotten about almost completely in favour of the budget console at the moment. I'd like to know the reasons for that.
I don't even understand the direction they wanna take xbox . It seems so out of focus and just throwing stuff out in hopes of it sticking 😑🤔
 
D

Deleted member 775630

Unconfirmed Member
You think i cant launch netflix, chrome on windows with 2 GB of ram ?
Of course i can, it would be just as sluggish as Xbox UI is.
Last response, because you are trolling and hating the whole time, I'll just put you on ignore.

That wasn't what I said. I'm saying the windows OS uses 1.5-2.5GB RAM on its own. Which is more than the bare OS of PS4/Cbox One. That's it. Have a great day!
 

BatSu

Member

k8LoFRH.jpg
 
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kyliethicc

Member
I don't even understand the direction they wanna take xbox . It seems so out of focus and just throwing stuff out in hopes of it sticking 😑🤔
The future 3 pillars of Xbox will be

1. Xbox Series S (Game Pass box)
2. PC
3. Mobile phones (XCloud)

Its all about Game Pass Ultimate - GP on xbox, GP on PC, Xcloud.

I think Microsoft knew if they only launched the Series X, they'd sell maybe 25 million units lifetime. Its not worth investing hundreds of millions in R&D to sell 50% less units lifetime than Xbox One.

So they created Series S to have a better chance at the whole venture being profitable. They need the S for market share.

I can see a future where there is no Series X. Just PCs, phones, and the Game Pass Xbox. All will be part of the Xbox Game Pass ecosystem.
 
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FunkMiller

Gold Member
I don't even understand the direction they wanna take xbox . It seems so out of focus and just throwing stuff out in hopes of it sticking 😑🤔

That's because they don't know either.

XBox was royally trounced last generation. So they needed a new strategy. But instead of committing to one clear goal, they've fudged it, trying to play the game at both ends. Put out an incredibly strong console for the hardcore gamers and a budget weaker one for the casuals. This can't work, because video games design is complicated, expensive and time consuming. Devs will always work to the base level. Water always rolls downhill. Devs always program for the lowest base.

You're going to hear the term 'lowest common denominator' A LOT in the coming weeks and months.

Ironically, I think they'd hit a lot more success with either Series S or Series X, but not both. It's confusing to the consumer.

Especially when right over there is another console that is easy to understand.
 
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No I don't think anyone is that deluded to compare ps5 vs xss . No even hard-core xbox guys
It's also about ignorance, not only fanboysm. Even in Italy some websites started the "Xbox Series S better CPU than PS5 wow" shit, and it's very unlikely that in the comment section there isn't one saying "PS5 crap why pay more for less lulz".
 
It's also about ignorance, not only fanboysm. Even in Italy some websites started the "Xbox Series S better CPU than PS5 wow" shit, and it's very unlikely that in the comment section there isn't one saying "PS5 crap why pay more for less lulz".
Yea but that goes so far. In past 24 hours with backlash from devs , soon people will understand xss is just a cheap weak lower common denominator .
 

zaitsu

Banned
Last response, because you are trolling and hating the whole time, I'll just put you on ignore.

That wasn't what I said. I'm saying the windows OS uses 1.5-2.5GB RAM on its own. Which is more than the bare OS of PS4/Cbox One. That's it. Have a great day!
Run away from reasonable answers to your fantasy xbox world.
And dont put PS4 os on xbox one level.
Ps store is sluggish but beside that its much more responsive than xbox windows.
 
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Where can we read that Series S is made for casuals in MS speeches?


What is casual in 2020? People with smartphones.... seriously? 😂 They are going to buy a box instead of an app on the phone to play 5 minutes of The Sims then go back to their Kindle app? 😂 The Wii audience? 😂 The FIFA, COD, Final Fantasy audience? They buy Playstation, no? 100, 50, 20% are on xbox?

Who and how many people is the casual audience... in America, Europe, Asia? And how many cares about streaming video games on a MS box?
 
ok, so serious thing.
if the xbss is gonna impact your game that much, just fuck xb off and develop for ps5 exclusively. fully take advantage of whatever ps5 offers and push your game further now that you're not having to compensate for xb.
is that no a simple solution?

And miss out on all that money? There's no chance they do that. What's going to happen is they will make Xbox games using Series S as a baseline and upscale. For PS5 it will be made for one spec.

But both will be tied down by the split RAM config on Series S with the anemic bandwidth and small RAM.
 

OrionNebula

Member
I don’t know about you guys, but all this endless waiting has got me numb a bit, so it’s gonna take a HECK more at this point than some PS5 banners in some mall in Melbourne to get me excited (that’s the issue with constant waiting... it has its toll on expectations)

We ALL know it’s coming, here
Can we actually get some real fucking details, now?

Or are we to wait all day while Roberto tells us all the countries in the world with an official PS youtube that has a single Private video that’ll turn out to be fucking nada once again? 😜
 

T-Cake

Member
I wonder if we'll see a potential situation like on the Nintendo Switch. I believe there are some games that need more power than the Switch so they get streamed. So if a next-gen title needs more power than the S can provide, why not stream the X version to those users via XCloud?
 

kyliethicc

Member
Man the Series S would be far better if Xbox had just given it 12 GB of RAM with unified 336 GB/s bandwidth. Thats the one thing I keep thinking. Why not just spend the extra $25 and make the system significantly better?

Maybe the S still wouldn't be able to run One X games because it has 50% less CUs, but it would at least have the same amount of RAM and same higher unified bandwidth. That along with the CPU, SSD, and it'd be a solid system.

The 500 GB of storage is an issue for me as a consumer, but for many its fine. And they can always just buy a cheap USB HDD or the expansion cards from Xbox. And there will be a 1 TB XSS someday.

But the cheap memory config in the S wil never make sense to me. Just add 2 GB more and widen the bus, ya cheapskates.
 

Dibils2k

Member
This is a personal opinion, of course, but I cannot see the difference between 1080p and 4k, at least in raw formats on a big screen. I worked with formats up to 8k when I was working in tv production and couldn't tell. Now, this is entirely dependant on who's looking at the picture, and I'll say I'm probably the exception and not the rule. I can tell the difference between 720p and 1080p easy.
so if PS5 had a "series S" type model you would buy that would you? good for you i guess

if you are a PC gamer its even better news, at 1080p you would get so much performance from current cards

its bonkers to me that people dont see difference between 1080p and 4k... in movies i agree its not a huge jump since most are filmed on film which already grains the picture or if you watch cable its compressed to shit but gaming? bonkers
 

mancs

Member
sony, ffshake shony , *goes into franshish rant when he was actually funny*...
ffshake , i am shick and tired of waking up and no fuckingsh newsh whatsh show ever!! apartsh from a boxsh with a upgradesh badge!! rarrr!?!! *throws burger box*
 

FunkMiller

Gold Member
Man the Series S would be far better if Xbox had just given it 12 GB of RAM with unified 336 GB/s bandwidth. Thats the one thing I keep thinking. Why not just spend the extra $25 and make the system significantly better?

Maybe the S still wouldn't be able to run One X games because it has 50% less CUs, but it would at least have the same amount of RAM and same higher unified bandwidth. That along with the CPU, SSD, and it'd be a solid system.

The 500 GB of storage is an issue for me as a consumer, but for many its fine. And they can always just buy a cheap USB HDD or the expansion cards from Xbox. And there will be a 1 TB XSS someday.

But the cheap memory config in the S wil never make sense to me. Just add 2 GB more and widen the bus, ya cheapskates.

They're trying to stick out a console that is as cheap as they can make it, because they think the casual and budget conscious audience will strongly respond to it. They literally decided that casual gamers don't care about high end graphics or gameplay innovation, and just want to play their GaaS games, and spend their money on MTXs - 4k res, 60fps, or fresh gameplay loops be damned, who cares anyway?

*boldmovecottongif*
 
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AeneaGames

Member
if you understand how the I/O system in new console(s) works, then you have already understood that if you pop a previous gen disc in the drive, the new I/O operations are not properly utilized. for example, if I drop my uncharted 4 disc in my ps5, data inside it will not have kraken compression.

That is indeed correct but then one simply needs to look at the raw speed of the SSDs to determine how far they can load things in BC mode and last I checked the PS5 has a huge advantage over the next gen Xboxes in that department.
So BC games will benefit more on PS5..
 

quest

Not Banned from OT
That is indeed correct but then one simply needs to look at the raw speed of the SSDs to determine how far they can load things in BC mode and last I checked the PS5 has a huge advantage over the next gen Xboxes in that department.
So BC games will benefit more on PS5..
Great so all my PS1 digital games will load fast?
 

INC

Member
It's incredibly strange to me how little attention is being paid to what actual games are coming out on both these platforms. Everybody seems to be obsessed with CPUs, GPUs and frame rates, and not with what games you can play - and why we're not seeing more of them from XBox.

Because there's nothing worth talking about, from either side.

Theres no megaton announcements

Demon souls being a release game maybe........other than that both are bland as fuck

(Launch games)
 

FunkMiller

Gold Member
Because there's nothing worth talking about, from either side.

Theres no megaton announcements

Demon souls being a release game maybe........other than that both are bland as fuck

(Launch games)

You could well be right on both companies. I know there's rumours swirling around about Sony having some announcements, but rumours are very, very often unfounded, as we know.
 

BGs

Industry Professional
Yeah I can understand a system only based on streaming but my main problem with it (beside how the marketed it)is that it seems like an hybrid approach between a console and a streaming dongle.

Because it doesn't really seems powerful nor has a diskdrive and a really small SSD.So I can't see myself downloading more than 2/3 games on it.But as an entry toward a streaming service 300$ is quite steep.
I find it hard to place it as either a standard console nor as a streaming dongle.

But a simple streaming dongle with wifi6 and bluetooth for a controller would make way more sense.And would be so much easier to market, cheap to produce,cheap price, the whole gamepass catalog as long as your internet speed follows the requirements.
Is like a test for the possible future.
 

TheGejsza

Member
ok, so serious thing.
if the xbss is gonna impact your game that much, just fuck xb off and develop for ps5 exclusively. fully take advantage of whatever ps5 offers and push your game further now that you're not having to compensate for xb.
is that no a simple solution?

Devs =/= Publisher

Devs are just doing what is told them to do. What is done is decided mostly by some kind of board or publisher. If publisher (mostly based on some kind of calculations) says he wants new Fifa on every platform then it had to be done. But how well it will be done is in the devs hands. Often in early gens it is very hard to estimate what can and cannot be done on specific hardwere so here is the pain in the ass for devs - figure out what can and cannot be done on specific systems - and trust me considering time-constrains - there are not gonna work their ass off, they will do as much as there is needed to be done to run the game. Thats like eternal conflict.
 

hemo memo

Gold Member
sony, ffshake shony , *goes into franshish rant when he was actually funny*...
ffshake , i am shick and tired of waking up and no fuckingsh newsh whatsh show ever!! apartsh from a boxsh with a upgradesh badge!! rarrr!?!! *throws burger box*

No news before Monday obviously.
 

xacto

Member
It's incredibly strange to me how little attention is being paid to what actual games are coming out on both these platforms. Everybody seems to be obsessed with CPUs, GPUs and frame rates, and not with what games you can play - and why we're not seeing more of them from XBox. I've still yet to see a next gen game running on Series S or Series X. Why?

I think that by this point, and even way earlier, Microsoft knew EXACTLY they cannot compete with Sony as number of consoles sold, or with 1st party games, and they went the Game Pass all the way, and the rest be damned. They know they will SOME consoles, but selling the hardware for them is not the main attraction point. They are a company with nothing to lose with their gaming division.

While they know they cannot be competition for Sony at all, they will still do anything in their power (through their cronies and false advertisement) to throw as many wrenches as they can in Sony's works. From outlets as IGN, DF, Windows Central, and their not-so-bright fanbase, they throw around insane claims, while never coming up with what actually SELLS a console - GAMES.

They don't have them, and they don't care at this point in time. They make all these desperate moves, trying to convince as many people to buy into their ecosystem, namely Game Pass, cause the rest is not there, and for them it's not what makes them tick.

Of course there are deluded people thinking that Microsoft will sell a lot of Series S to all the poor people of this planet and save the world of gaming, but I am sure that at some level even they know this is just a pipe dream. But entities with nothing to lose are just like this - denying, throwing tantrums, foaming at the mouth.

Unfortunately, in this world, where Microsoft thought they could offer some kind of competition for Sony, that is not how things are working out so far.
 

INC

Member
You could well be right on both companies. I know there's rumours swirling around about Sony having some announcements, but rumours are very, very often unfounded, as we know.

Its funny, xbx has a meme of no games (which tbh is fair for launch), but sony hardly has a stellar line up either

Who knows maybe sony do have some unreleased info.......I'd be surprised this close to launch, but who knows

I still think sony big news is gonna be some CoD exclusive bundle, ots the only shooter on release, and all footage has been ps5, so would make sense.
 

FunkMiller

Gold Member
This video is fascinating:



...not so much for what it says about the Series S, but rather about Digital Foundry's relationship with Microsoft.

It's easy to criticise DF for an apparent bias towards XBox, but how much of that is determined by the different level of access they have to Microsoft than they do to Sony? They are clearly very close to the team at XBox. To be allowed access to the Series S so early is a clear indicator of that. They don't appear to have anywhere near as close a relationship with Sony.

Does DF appear to favour XBox because of bias? Or because of access? And would things be different if Sony were as close to them? And what does all this say about games journalism and the way journalists present information? Should they be duty bound to be completely impartial, even when they get a lot more co-operation from one manufacturer? Or are Sony duty bound to grant the same levels of access to maintain that balance?

I have my own opinions on this, but it's an interesting thing to think about when we discuss whether games 'insiders' are biased or not, and the reasons why.
 
D

Deleted member 775630

Unconfirmed Member
This video is fascinating:



...not so much for what it says about the Series S, but rather about Digital Foundry's relationship with Microsoft.

It's easy to criticise DF for an apparent bias towards XBox, but how much of that is determined by the different level of access they have to Microsoft than they do to Sony? They are clearly very close to the team at XBox. To be allowed access to the Series S so early is a clear indicator of that. They don't appear to have anywhere near as close a relationship with Sony.

Does DF appear to favour XBox because of bias? Or because of access? And would things be different if Sony were as close to them? And what does all this say about games journalism and the way journalists present information? Should they be duty bound to be completely impartial, even when they get a lot more co-operation from one manufacturer? Or are Sony duty bound to grant the same levels of access to maintain that balance?

I have my own opinions on this, but it's an interesting thing to think about when we discuss whether games 'insiders' are biased or not, and the reasons why.

I don't see a bias, they clearly state that the amount of RAM might be an issue, and SSD size might be too small
 
This video is fascinating:



...not so much for what it says about the Series S, but rather about Digital Foundry's relationship with Microsoft.

It's easy to criticise DF for an apparent bias towards XBox, but how much of that is determined by the different level of access they have to Microsoft than they do to Sony? They are clearly very close to the team at XBox. To be allowed access to the Series S so early is a clear indicator of that. They don't appear to have anywhere near as close a relationship with Sony.

Does DF appear to favour XBox because of bias? Or because of access? And would things be different if Sony were as close to them? And what does all this say about games journalism and the way journalists present information? Should they be duty bound to be completely impartial, even when they get a lot more co-operation from one manufacturer? Or are Sony duty bound to grant the same levels of access to maintain that balance?

I have my own opinions on this, but it's an interesting thing to think about when we discuss whether games 'insiders' are biased or not, and the reasons why.


Of course to add to this, Microsoft are being a lot more open with everyone it seems.
Look how many people got the Series S and Series X dummy models yesterday. Even ignoring the DF stuff - I can't see Sony doing anything similar.
Indeed even in the past haven't Sony preferred to do their own teardowns etc?
I wonder if this is more of a statement about the different approaches with how open each company is being with the media, rather than specifically just about DF.
 

xacto

Member
There you go, you just answered your own question...

"Should they be duty bound to be completely impartial"

Let us all not forget how much they try to downplay the info they have already got from Sony's console. Let us not forget the previous "analyses" they presented.

It never should mean that when they don't have ALL the information available from one company, they should try to praise the other.

Hell, at this point, every time I watch one of their videos (which is seldom these days) they seem to be actually reading from the script that Microsoft sent them.
 

FunkMiller

Gold Member
I don't see a bias, they clearly state that the amount of RAM might be an issue, and SSD size might be too small

I think I'm actually mounting a defence of DF here, rather than a criticism. Better access generally tends to mean more coverage. That can lead some to perceive a bias towards Msft. But if you're getting more attention and access from them, who can blame DF it things feel weighted towards Msft? But then, they do seem to have been more critical of Sony's efforts in the past. Is that because they lack access to Sony? And should that ever be a determining factor for the way you report?

Of course to add to this, Microsoft are being a lot more open with everyone it seems.
Look how many people got the Series S and Series X dummy models yesterday. Even ignoring the DF stuff - I can't see Sony doing anything similar.
Indeed even in the past haven't Sony preferred to do their own teardowns etc?
I wonder if this is more of a statement about the different approaches with how open each company is being with the media, rather than specifically just about DF.

Yep. I think that's the point I'm trying to make. Well done for the summing up.
 
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kyliethicc

Member
This video is fascinating:



...not so much for what it says about the Series S, but rather about Digital Foundry's relationship with Microsoft.

It's easy to criticise DF for an apparent bias towards XBox, but how much of that is determined by the different level of access they have to Microsoft than they do to Sony? They are clearly very close to the team at XBox. To be allowed access to the Series S so early is a clear indicator of that. They don't appear to have anywhere near as close a relationship with Sony.

Does DF appear to favour XBox because of bias? Or because of access? And would things be different if Sony were as close to them? And what does all this say about games journalism and the way journalists present information? Should they be duty bound to be completely impartial, even when they get a lot more co-operation from one manufacturer? Or are Sony duty bound to grant the same levels of access to maintain that balance?

I have my own opinions on this, but it's an interesting thing to think about when we discuss whether games 'insiders' are biased or not, and the reasons why.

Look at DF videos by view count, all their biggest videos were around 2013-14. Then dropped off into 2015, 2016.

Then look at how all of sudden their channel got a huge spike in views after they unveiled the Xbox One X in 2017.

Safe to say they're very grateful for such a rejuvenation of their channel's reach and views. Don't bite the hand that feeds.
 

FunkMiller

Gold Member
Look at DF videos by view count, all their biggest videos were around 2013-14. Then dropped off into 2015, 2016.

Then look at how all of sudden their channel got a huge spike in views after they unveiled the Xbox One X in 2017.

Safe to say they're very grateful for such a rejuvenation of their channel's reach and views. Don't bite the hand that feeds.

And there's no equivalent for Sony is there? They don't seem to court the YouTubers, the influencers or the insiders. And their NDAs are famously hardcore.

Maybe that's the main reason why we see such a perceived bias across the whole of games media. Msft are allowing more access, which grants them favour.

The fact Sony seem content not to do the same, tells me they are probably more self assured about their relationship with the consumer base, as well they might be, given the market dominance.

I really feel like Sony's philosophy is 'stay quiet, but carry a large stick'.

I'm just wondering when the stick is going to come out...
 
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