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Final Fantasy VII Remake sold over 5 million copies; Highest selling digital title for Square Enix ever

Kev Kev

Member
tbf Midgar is a compressed industrial city, I don't think "open world" was possible for part 1, at least that aspect is true to the original. Part 2 will definitely need to change that, I don't see how they can do it any other way but "open world".
midgar didnt have to be "open world" in the sense that FFXV was open world or skyrim is open world... it just needed to be more open than what they actually made, and less tunnels/linear pahways.

i mean, my god dude, that obnoxious linearity shit is so insufferable and they do it every. fucking. time. and every fucking time, everyone complains about it and they keep doing it lmao. so like i said, FFXV was too far in the other direction (but promising for future installments bc it seemed they got the memo about linearity being a problem!), and ffvii remake brought the hallways right back and i face palmed harder than i ever have (ok not as hard as XIII bc i couldnt even make it through that POS)

im holding out hope for the game to open up in the next parts (i mean, they have in order for it feel like a FF), and they get rid of the tunnels and linearity for the most part, or at least cut way down on them bc some linearity is fine and if implemented well can even be good game design and fun (but i have little hope of that, considering squares infatuation with them)

sorry for the derail. im happy for the games success, i really really enjoyed although i have many complaints, and im looking forward to the rest of the installments
 
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Proof that signing a timed exclusivity deal with Playstation is good for you. First you get that sweet upfront Sony money from the deal, then you sell a lot of copies in a crowded platform, finally you release the game on other platforms and the success and visibility achieved during your Playstation exclusivity months grants you a whole new sales push from people waiting to see by themseleves what's all the fuzz about.

Timed exclusivity is not always bad, in this case I'm in full support of it, they avoid piracy and get compensated for their hard work.
 

nowhat

Member
Timed exclusivity is not always bad, in this case I'm in full support of it, they avoid piracy and get compensated for their hard work.
Plus, didn't Sony also co-finance this? At least they certainly helped a lot with the marketing push. So in this instance, I don't mind.

Generally, timed exclusives do suck IMHO, no matter which company does it, but those seem to be a fact of life in our current gaming landscape.
 

Antitype

Member
There's a problem with their statement. If we're talking about digital sales, there's no "shipping" as that's used for physical copies and is not the same as sold through (which are actually sold to consumer). The way it's worded it sounds more like the total of digital + shipped = 5 mil.
 

Zerotex

Member
Cant wait for the pc release to play again... mod community problably will fix and improve that texture problem... my only disappointment with the game.
 

Vawn

Banned
Couldve been 10 million if they released it for Xbox.

These games sell around 80% PlayStation, 20% Xbox.

And you have to realize, out of that 20% that would have bought it in Xbox given the chance, a bunch will have just bought it on PS4 instead.

So, if this released on Xbox, the total sales would have still been close.

PC is another story though.
 

Metnut

Member
I doubt PC or XBox would’ve made much of a difference, maybe an extra million, max?

Anyone who really cares about JRPGs has a PS4 by now. Do you think a diehard JRPG fan was going to miss out on Persona 5, DQ11 or FF7 Remake?
 

CitizenX

Banned
Only? FFXV only sold around 9M with Xbox/PC and numerous sales

Edit: That's nearly 4 years out as well (November 29, 2016)

Look at the marketing for this game, which a lot was free, but you have a console with 116 million units sold and sells 5 million? Im just going on the endless hype everyday we saw for what 2 years. This seems just to be avg. IMO. I judge these hype games different and IMO thats a weak sales number, though they are praising it.
 

CitizenX

Banned
I doubt PC or XBox would’ve made much of a difference, maybe an extra million, max?

Anyone who really cares about JRPGs has a PS4 by now. Do you think a diehard JRPG fan was going to miss out on Persona 5, DQ11 or FF7 Remake?

Um did you see the sales for Persona on Steam and older FF games have always done strong on PC. Most Asian markets outside Japan game on PC.
 
S

SLoWMoTIoN

Unconfirmed Member
Coronavirus helped with the digital sales. Honestly though, I though FF7 was far more mainstream can't even beat the top 20 iOS games in sales.
 

sublimit

Banned
I wonder how many people from those 5 million were like me and regretted buying it (digitally) on day 1. I'm also curious how many people who were disappointed from part 1 will buy part 2 on day one...or at all.
 

Entroyp

Member
I wonder how many people from those 5 million were like me and regretted buying it (digitally) on day 1. I'm also curious how many people who were disappointed from part 1 will buy part 2 on day one...or at all.

Yea, I’m glad it’s selling well and all but I didn’t finished it and I’m not going to buy part 2 when it comes out in 2025.
 

nowhat

Member
Do you think a diehard JRPG fan was going to miss out on Persona 5, DQ11 or FF7 Remake?
I'm not a diehard fan admittedly, but regret getting DQXI. Seriously, what's with the lack of original JP voices? That wouldn't be so bad in and of itself, but the English dub is just so awful that I can't force myself to play it. Huge disappointment.
 
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Antitype

Member
I get why they put the emphasize on digital sales since 5 millions in 4 months is not that great actually, FFXV did 6 millions in just a month and a half and in an age of everything always being the "fastest selling", it borderline even underperformed for such a high profile game.
 

nowhat

Member
Honestly though, I though FF7 was far more mainstream can't even beat the top 20 iOS games in sales.
In terms of unit sales, completely believable. In terms of revenue (when excluding MTX), not so much. And even if it were, that's a quite irrelevant comparison.
 
S

SLoWMoTIoN

Unconfirmed Member
In terms of unit sales, completely believable. In terms of revenue (when excluding MTX), not so much. And even if it were, that's a quite irrelevant comparison.
hm? digital sales during a pandemic of a remake that is the most popular JRPG to ever exist is not a reverent comparison? Kay
 

nowhat

Member
hm? digital sales during a pandemic of a remake that is the most popular JRPG to ever exist is not a reverent comparison? Kay
Yes it is, when comparing to a completely different market (casual mobile gaming - yeah I'm sure someone will chime in being a hardcore mobile gamer, but those are rounding errors).
 

idrago01

Banned
well deserved imo and will gladly double dip once it hits pc, proof again that making a game that respects the source material will always be the right business decision
 
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REE Machine

Banned
Sony players buying and supporting games who would have thought, if only other gamers supporting other companies did this
 

idrago01

Banned
Someone needs to say that for the Resident Evil 3 guys.
the knock on that game was it was too short, relied on that multiplayer too much, too action-oriented, and reused too many assets from RE2

remind me what RE2 sold again? thanks for playing buddy :messenger_sunglasses:
 

Hezekiah

Banned
There's a problem with their statement. If we're talking about digital sales, there's no "shipping" as that's used for physical copies and is not the same as sold through (which are actually sold to consumer). The way it's worded it sounds more like the total of digital + shipped = 5 mil.
Yeah I'm pretty sure that's what they mean.
 
Couldve been 10 million if they released it for Xbox.
So what's the sales breakdown for FF games?

Edit: I read your comment wrong. I thought you meant 10 million on Xbox alone but now I see you meant total sales.

7 million PS4
3 million Xbox + PC

I can definitely see something like that being possible.
 
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Metnut

Member
I'm not a diehard fan admittedly, but regret getting DQXI. Seriously, what's with the lack of original JP voices? That wouldn't be so bad in and of itself, but the English dub is just so awful that I can't force myself to play it. Huge disappointment.

I thought the English voices were fine. My biggest issue was the soundtrack. Not enough music tracks and most of the music wasn’t great. Tough for an 80 hour game.

Other than that though, it was great classic DQ all the way through with modern bells and whistles.
 

Zerotex

Member
the knock on that game was it was too short, relied on that multiplayer too much, too action-oriented, and reused too many assets from RE2

remind me what RE2 sold again? thanks for playing buddy :messenger_sunglasses:

Resident evil 2 was awesome and better than RE3!!! Cause as you said before they respected the source material, but on Resident evil 3 they just cut content this a fact and I really hope they dont do the same with RE4.... (too short or reused assets wasnt the problem if they didnt cut content)
 
Awesome. I enjoyed the gameplay in Final Fantasy VII Remake a lot more than XV. I'm doing a second play through right now. Looking forward to the second part.
 
These games sell around 80% PlayStation, 20% Xbox.

And you have to realize, out of that 20% that would have bought it in Xbox given the chance, a bunch will have just bought it on PS4 instead.

So, if this released on Xbox, the total sales would have still been close.

PC is another story though.
80% PS, 20% Xbox in the US & UK. Worldwide, I would expect the ratio to be closer to 90% PS, 10% Xbox.

- Full year exclusivity on one platform
- Released when majority of the world under lockdown
- Discounted at summer sale

It will be weird, if this is not the highest one selling OP
Not that I defend timed exclusivity deals, but you have to at least acknowledge that Sony and Square Enix got a good ROI for this deal. Microsoft tried to pull a similar strategy with Rise of the Tomb Raider and well... that didn't turn out so hot.
 

Pidull

Member
Is this even good?

Final Fantasy XIII sold 5.5 million copies in just a couple months, we're 5 months in and they finally announce this?
 

Madflavor

Member
Not trolling, but does that seem low to anyone else? Wasn't this the most hotly requested Remake for over a decade? 5 million over 4 months seems a bit on the low end to me. It came out swinging with 3.5 million in it's first few days, but then only 1.5 million more since then?
 

KingT731

Member
I get why they put the emphasize on digital sales since 5 millions in 4 months is not that great actually, FFXV did 6 millions in just a month and a half and in an age of everything always being the "fastest selling", it borderline even underperformed for such a high profile game.
FFXV officially sold 6M in May of 2017.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
I get why they put the emphasize on digital sales since 5 millions in 4 months is not that great actually, FFXV did 6 millions in just a month and a half and in an age of everything always being the "fastest selling", it borderline even underperformed for such a high profile game.

For a Remake, that was only sold on one system? You sure that's underperforming?
 

Fuz

Banned
I'm not a diehard fan admittedly, but regret getting DQXI. Seriously, what's with the lack of original JP voices? That wouldn't be so bad in and of itself, but the English dub is just so awful that I can't force myself to play it. Huge disappointment.
Bothered me too and one reason I stopped playing. It's awful.
 

Antitype

Member
FFXV officially sold 6M in May of 2017.

5 millions day 1:
6 millions after 1.5 month: https://www.tweaktown.com/news/5581...ipment-digital-sales-top-6-million/index.html

Either FF games are incredibly front loaded or they have a habit to overstuff their retail channels and it takes forever to convert those shipped sales to sold-through sales. Either way this puts into perspective that 5 millions shipped figure they released for FFVII.

For a Remake, that was only sold on one system? You sure that's underperforming?

People act like FF sales on Xbox are utterly insignificant, so it being exclusive shouldn't matter right? I don't know what was their expectations, but IMO 4 millions shipped (not even sold-through) after 4 months isn't exactly something to boast about for an FFVII Remake and that's obviously why their spin here is to focus on the digital split.
 
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